Merge pull request #2183 from SRSaunders/perf-tracker
Add "previous" member to MVKPerformanceTracker structure
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73f2b8c280
@ -44,7 +44,7 @@ typedef unsigned long MTLArgumentBuffersTier;
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*/
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#define MVK_PRIVATE_API_VERSION 40
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#define MVK_PRIVATE_API_VERSION 41
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#pragma mark -
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@ -376,6 +376,7 @@ typedef struct {
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typedef struct {
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uint32_t count; /**< The number of activities of this type. */
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double latest; /**< The latest (most recent) value of the activity. */
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double previous; /**< The previous (second most recent) value of the activity. */
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double average; /**< The average value of the activity. */
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double minimum; /**< The minimum value of the activity. */
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double maximum; /**< The maximum value of the activity. */
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@ -407,9 +408,11 @@ typedef struct {
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typedef struct {
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MVKPerformanceTracker retrieveMTLCommandBuffer; /** Retrieve a MTLCommandBuffer from a MTLQueue, in milliseconds. */
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MVKPerformanceTracker commandBufferEncoding; /** Encode a single VkCommandBuffer to a MTLCommandBuffer (excludes MTLCommandBuffer encoding from configured immediate prefilling), in milliseconds. */
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MVKPerformanceTracker waitSubmitCommandBuffers; /** Wait time from vkQueueSubmit() call to starting the encoding of the command buffers to the GPU, in milliseconds. Useful when MVK_CONFIG_SYNCHRONOUS_QUEUE_SUBMITS is disabled. */
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MVKPerformanceTracker submitCommandBuffers; /** Submit and encode all VkCommandBuffers in a vkQueueSubmit() operation to MTLCommandBuffers (including both prefilled and deferred encoding), in milliseconds. */
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MVKPerformanceTracker mtlCommandBufferExecution; /** Execute a MTLCommandBuffer on the GPU, from commit to completion callback, in milliseconds. */
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MVKPerformanceTracker retrieveCAMetalDrawable; /** Retrieve next CAMetalDrawable from a CAMetalLayer, in milliseconds. */
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MVKPerformanceTracker waitPresentSwapchains; /** Wait time from vkQueuePresentKHR() call to starting the encoding of the swapchains to the GPU, in milliseconds. Useful when MVK_CONFIG_SYNCHRONOUS_QUEUE_SUBMITS is disabled. */
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MVKPerformanceTracker presentSwapchains; /** Present the swapchains in a vkQueuePresentKHR() on the GPU, from commit to presentation callback, in milliseconds. */
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MVKPerformanceTracker frameInterval; /** Frame presentation interval (1000/FPS), in milliseconds. */
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} MVKQueuePerformance;
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@ -427,10 +430,6 @@ typedef struct {
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* than your app was, the size of this structure in your app may be larger or smaller than the
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* struct in MoltenVK. See the description of the vkGetPerformanceStatisticsMVK() function for
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* information about how to handle this.
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*
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* TO SUPPORT DYNAMIC LINKING TO THIS STRUCTURE AS DESCRIBED ABOVE, THIS STRUCTURE SHOULD NOT
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* BE CHANGED EXCEPT TO ADD ADDITIONAL MEMBERS ON THE END. EXISTING MEMBERS, AND THEIR ORDER,
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* SHOULD NOT BE CHANGED.
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*/
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typedef struct {
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MVKShaderCompilationPerformance shaderCompilation; /** Shader compilations activities. */
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@ -526,11 +525,12 @@ VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceMetalFeaturesMVK(
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* to tell MoltenVK the limit of the size of your MVKPerformanceStatistics structure. Upon return
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* from this function, the value of *pPerfSize will hold the actual number of bytes copied into
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* your passed MVKPerformanceStatistics structure, which will be the smaller of what your app
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* thinks is the size of MVKPerformanceStatistics, and what MoltenVK thinks it is. This
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* represents the safe access area within the structure for both MoltenVK and your app.
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* thinks is the size of MVKPerformanceStatistics, and what MoltenVK thinks it is.
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*
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* If the size that MoltenVK expects for MVKPerformanceStatistics is different than the value passed
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* in *pPerfSize, this function will return VK_INCOMPLETE, otherwise it will return VK_SUCCESS.
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* This indicates that the data returned from this function will likely be incorrect, as the structures
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* nested under MVKPerformanceStatistics may be different.
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*
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* Although it is not necessary, you can use this function to determine in advance the value
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* that MoltenVK expects the size of MVKPerformanceStatistics to be by setting the value of
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@ -4342,6 +4342,7 @@ void MVKDevice::applyMemoryBarrier(MVKPipelineBarrier& barrier,
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void MVKDevice::updateActivityPerformance(MVKPerformanceTracker& activity, double currentValue) {
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lock_guard<mutex> lock(_perfLock);
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activity.previous = activity.latest;
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activity.latest = currentValue;
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activity.minimum = ((activity.minimum == 0.0)
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? currentValue :
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@ -4364,12 +4365,13 @@ void MVKDevice::logActivityInline(MVKPerformanceTracker& activity, MVKPerformanc
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}
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void MVKDevice::logActivityDuration(MVKPerformanceTracker& activity, MVKPerformanceStatistics& perfStats, bool isInline) {
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const char* fmt = (isInline
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? "%s performance avg: %.3f ms, latest: %.3f ms, min: %.3f ms, max: %.3f ms, count: %d"
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: " %-45s avg: %.3f ms, latest: %.3f ms, min: %.3f ms, max: %.3f ms, count: %d");
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? "%s performance avg: %.3f ms, latest: %.3f ms, prev: %.3f ms, min: %.3f ms, max: %.3f ms, count: %d"
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: " %-45s avg: %.3f ms, latest: %.3f ms, prev: %.3f ms, min: %.3f ms, max: %.3f ms, count: %d");
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MVKLogInfo(fmt,
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getActivityPerformanceDescription(activity, perfStats),
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activity.average,
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activity.latest,
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activity.previous,
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activity.minimum,
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activity.maximum,
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activity.count);
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@ -4377,12 +4379,13 @@ void MVKDevice::logActivityDuration(MVKPerformanceTracker& activity, MVKPerforma
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void MVKDevice::logActivityByteCount(MVKPerformanceTracker& activity, MVKPerformanceStatistics& perfStats, bool isInline) {
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const char* fmt = (isInline
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? "%s avg: %5llu MB, latest: %5llu MB, min: %5llu MB, max: %5llu MB, count: %d"
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: " %-45s avg: %5llu MB, latest: %5llu MB, min: %5llu MB, max: %5llu MB, count: %d");
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? "%s avg: %5llu MB, latest: %5llu MB, prev: %5llu MB, min: %5llu MB, max: %5llu MB, count: %d"
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: " %-45s avg: %5llu MB, latest: %5llu MB, prev: %5llu MB, min: %5llu MB, max: %5llu MB, count: %d");
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MVKLogInfo(fmt,
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getActivityPerformanceDescription(activity, perfStats),
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uint64_t(activity.average) / KIBI,
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uint64_t(activity.latest) / KIBI,
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uint64_t(activity.previous) / KIBI,
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uint64_t(activity.minimum) / KIBI,
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uint64_t(activity.maximum) / KIBI,
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activity.count);
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@ -216,6 +216,7 @@ protected:
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MVKQueue* _queue;
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MVKSmallVector<MVKSemaphoreSubmitInfo> _waitSemaphores;
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uint64_t _creationTime;
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};
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@ -415,6 +415,8 @@ MVKQueueSubmission::MVKQueueSubmission(MVKQueue* queue,
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_queue = queue;
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_queue->retain(); // Retain here and release in destructor. See note for MVKQueueCommandBufferSubmission::finish().
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_creationTime = getDevice()->getPerformanceTimestamp(); // call getDevice() only after _queue is defined
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_waitSemaphores.reserve(waitSemaphoreInfoCount);
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for (uint32_t i = 0; i < waitSemaphoreInfoCount; i++) {
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_waitSemaphores.emplace_back(pWaitSemaphoreSubmitInfos[i]);
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@ -428,6 +430,8 @@ MVKQueueSubmission::MVKQueueSubmission(MVKQueue* queue,
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_queue = queue;
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_queue->retain(); // Retain here and release in destructor. See note for MVKQueueCommandBufferSubmission::finish().
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_creationTime = getDevice()->getPerformanceTimestamp(); // call getDevice() only after _queue is defined
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_waitSemaphores.reserve(waitSemaphoreCount);
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for (uint32_t i = 0; i < waitSemaphoreCount; i++) {
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_waitSemaphores.emplace_back(pWaitSemaphores[i], pWaitDstStageMask ? pWaitDstStageMask[i] : 0);
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@ -449,6 +453,10 @@ VkResult MVKQueueCommandBufferSubmission::execute() {
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// If using encoded semaphore waiting, do so now.
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for (auto& ws : _waitSemaphores) { ws.encodeWait(getActiveMTLCommandBuffer()); }
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// Wait time from an async vkQueueSubmit() call to starting submit and encoding of the command buffers
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MVKDevice* mvkDev = getDevice();
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mvkDev->addPerformanceInterval(mvkDev->_performanceStatistics.queue.waitSubmitCommandBuffers, _creationTime);
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// Submit each command buffer.
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submitCommandBuffers();
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@ -679,7 +687,7 @@ MVKQueueFullCommandBufferSubmission<N>::MVKQueueFullCommandBufferSubmission(MVKQ
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// If the semaphores are not encodable, wait on them inline after presenting.
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// The semaphores know what to do.
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VkResult MVKQueuePresentSurfaceSubmission::execute() {
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// MTLCommandBuffer retain references to avoid rare case where objects are destroyed too early.
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// MTLCommandBuffer retain references to avoid rare case where objects are destroyed too early.
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// Although testing could not determine which objects were being lost, queue present MTLCommandBuffers
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// are used only once per frame, and retain so few objects, that blanket retention is still performant.
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id<MTLCommandBuffer> mtlCmdBuff = _queue->getMTLCommandBuffer(kMVKCommandUseQueuePresent, true);
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@ -689,6 +697,10 @@ VkResult MVKQueuePresentSurfaceSubmission::execute() {
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ws.encodeWait(nil); // Inline semaphore waits
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}
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// Wait time from an async vkQueuePresentKHR() call to starting presentation of the swapchains
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MVKDevice* mvkDev = getDevice();
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mvkDev->addPerformanceInterval(mvkDev->_performanceStatistics.queue.waitPresentSwapchains, _creationTime);
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for (int i = 0; i < _presentInfo.size(); i++ ) {
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setConfigurationResult(_presentInfo[i].presentableImage->presentCAMetalDrawable(mtlCmdBuff, _presentInfo[i]));
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}
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@ -43,7 +43,7 @@ VkResult mvkCopyGrowingStruct(S* pDst, const S* pSrc, size_t* pCopySize) {
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size_t origSize = *pCopySize;
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*pCopySize = std::min(origSize, sizeof(S));
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memcpy(pDst, pSrc, *pCopySize);
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return (*pCopySize == origSize) ? VK_SUCCESS : VK_INCOMPLETE;
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return (sizeof(S) == origSize) ? VK_SUCCESS : VK_INCOMPLETE;
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} else {
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*pCopySize = sizeof(S);
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return VK_SUCCESS;
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