Merge pull request #1807 from billhollings/rmv-unused-debug-log-calls
Remove some old unused commented-out debug log calls.
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commit
7a320974d1
@ -43,8 +43,6 @@ VkResult MVKCmdDispatch::setContent(MVKCommandBuffer* cmdBuff,
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}
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}
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void MVKCmdDispatch::encode(MVKCommandEncoder* cmdEncoder) {
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void MVKCmdDispatch::encode(MVKCommandEncoder* cmdEncoder) {
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// MVKLogDebug("vkCmdDispatch() dispatching (%d, %d, %d) threadgroups.", _x, _y, _z);
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MTLRegion mtlThreadgroupCount = MTLRegionMake3D(_baseGroupX, _baseGroupY, _baseGroupZ, _groupCountX, _groupCountY, _groupCountZ);
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MTLRegion mtlThreadgroupCount = MTLRegionMake3D(_baseGroupX, _baseGroupY, _baseGroupZ, _groupCountX, _groupCountY, _groupCountZ);
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cmdEncoder->finalizeDispatchState(); // Ensure all updated state has been submitted to Metal
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cmdEncoder->finalizeDispatchState(); // Ensure all updated state has been submitted to Metal
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id<MTLComputeCommandEncoder> mtlEncoder = cmdEncoder->getMTLComputeEncoder(kMVKCommandUseDispatch);
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id<MTLComputeCommandEncoder> mtlEncoder = cmdEncoder->getMTLComputeEncoder(kMVKCommandUseDispatch);
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@ -77,8 +75,6 @@ VkResult MVKCmdDispatchIndirect::setContent(MVKCommandBuffer* cmdBuff, VkBuffer
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}
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}
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void MVKCmdDispatchIndirect::encode(MVKCommandEncoder* cmdEncoder) {
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void MVKCmdDispatchIndirect::encode(MVKCommandEncoder* cmdEncoder) {
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// MVKLogDebug("vkCmdDispatchIndirect() dispatching indirectly.");
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cmdEncoder->finalizeDispatchState(); // Ensure all updated state has been submitted to Metal
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cmdEncoder->finalizeDispatchState(); // Ensure all updated state has been submitted to Metal
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[cmdEncoder->getMTLComputeEncoder(kMVKCommandUseDispatch) dispatchThreadgroupsWithIndirectBuffer: _mtlIndirectBuffer
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[cmdEncoder->getMTLComputeEncoder(kMVKCommandUseDispatch) dispatchThreadgroupsWithIndirectBuffer: _mtlIndirectBuffer
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indirectBufferOffset: _mtlIndirectBufferOffset
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indirectBufferOffset: _mtlIndirectBufferOffset
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@ -84,7 +84,6 @@ VkResult MVKCmdBeginRenderPass<N_CV, N_A>::setContent(MVKCommandBuffer* cmdBuff,
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template <size_t N_CV, size_t N_A>
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template <size_t N_CV, size_t N_A>
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void MVKCmdBeginRenderPass<N_CV, N_A>::encode(MVKCommandEncoder* cmdEncoder) {
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void MVKCmdBeginRenderPass<N_CV, N_A>::encode(MVKCommandEncoder* cmdEncoder) {
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// MVKLogDebug("Encoding vkCmdBeginRenderPass(). Elapsed time: %.6f ms.", mvkGetElapsedMilliseconds());
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// Convert the sample position array of arrays to an array of array-references,
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// Convert the sample position array of arrays to an array of array-references,
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// so that it can be passed to the command encoder.
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// so that it can be passed to the command encoder.
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@ -157,7 +156,6 @@ VkResult MVKCmdEndRenderPass::setContent(MVKCommandBuffer* cmdBuff,
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}
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}
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void MVKCmdEndRenderPass::encode(MVKCommandEncoder* cmdEncoder) {
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void MVKCmdEndRenderPass::encode(MVKCommandEncoder* cmdEncoder) {
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// MVKLogDebug("Encoding vkCmdEndRenderPass(). Elapsed time: %.6f ms.", mvkGetElapsedMilliseconds());
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if (cmdEncoder->getMultiviewPassIndex() + 1 < cmdEncoder->getSubpass()->getMultiviewMetalPassCount())
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if (cmdEncoder->getMultiviewPassIndex() + 1 < cmdEncoder->getSubpass()->getMultiviewMetalPassCount())
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cmdEncoder->beginNextMultiviewPass();
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cmdEncoder->beginNextMultiviewPass();
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else
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else
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@ -304,8 +304,6 @@ MVKQueueSubmission::~MVKQueueSubmission() {
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void MVKQueueCommandBufferSubmission::execute() {
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void MVKQueueCommandBufferSubmission::execute() {
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// MVKLogDebug("Executing submission %p.", this);
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_queue->_submissionCaptureScope->beginScope();
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_queue->_submissionCaptureScope->beginScope();
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// If using encoded semaphore waiting, do so now.
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// If using encoded semaphore waiting, do so now.
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@ -448,8 +446,6 @@ void MVKQueueCommandBufferSubmission::commitActiveMTLCommandBuffer(bool signalCo
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// and the app immediately destroys objects. Rare, but it has been encountered.
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// and the app immediately destroys objects. Rare, but it has been encountered.
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void MVKQueueCommandBufferSubmission::finish() {
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void MVKQueueCommandBufferSubmission::finish() {
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// MVKLogDebug("Finishing submission %p. Submission count %u.", this, _subCount--);
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// Performed here instead of as part of execute() for rare case where app destroys queue
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// Performed here instead of as part of execute() for rare case where app destroys queue
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// immediately after a waitIdle() is cleared by fence below, taking the capture scope with it.
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// immediately after a waitIdle() is cleared by fence below, taking the capture scope with it.
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_queue->_submissionCaptureScope->endScope();
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_queue->_submissionCaptureScope->endScope();
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@ -509,9 +505,6 @@ MVKQueueCommandBufferSubmission::MVKQueueCommandBufferSubmission(MVKQueue* queue
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if (_fence) { _fence->retain(); }
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if (_fence) { _fence->retain(); }
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_activeMTLCommandBuffer = nil;
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_activeMTLCommandBuffer = nil;
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// static std::atomic<uint32_t> _subCount;
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// MVKLogDebug("Creating submission %p. Submission count %u.", this, ++_subCount);
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}
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}
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MVKQueueCommandBufferSubmission::~MVKQueueCommandBufferSubmission() {
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MVKQueueCommandBufferSubmission::~MVKQueueCommandBufferSubmission() {
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