Change documentation references to macOS 10.16 to macOS 11.0.

This commit is contained in:
Bill Hollings 2021-04-27 12:53:02 -04:00
parent c445d09a76
commit 8f94b820a8
3 changed files with 3 additions and 3 deletions

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@ -21,7 +21,7 @@ Released 2021/04/27
- Add beta support for using Metal argument buffers for shader resources on _macOS_, by setting - Add beta support for using Metal argument buffers for shader resources on _macOS_, by setting
`MVK_CONFIG_USE_METAL_ARGUMENT_BUFFERS` environment variable (disabled by default). This dramatically `MVK_CONFIG_USE_METAL_ARGUMENT_BUFFERS` environment variable (disabled by default). This dramatically
expands the number of resources that can be submitted to a pipeline stage, per the Vulkan expands the number of resources that can be submitted to a pipeline stage, per the Vulkan
`VK_EXT_descriptor_indexing` extension. **Currently available on _macOS 10.16 (Big Sur)_ or later, `VK_EXT_descriptor_indexing` extension. **Currently available on _macOS 11.0 (Big Sur)_ or later,
and on earlier _macOS_ versions on _Intel_ GPU's**. and on earlier _macOS_ versions on _Intel_ GPU's**.
- Add support for `HDR10` colorspace via `VK_COLOR_SPACE_HDR10_HLG_EXT` and `VK_COLOR_SPACE_HDR10_ST2084_EXT`. - Add support for `HDR10` colorspace via `VK_COLOR_SPACE_HDR10_HLG_EXT` and `VK_COLOR_SPACE_HDR10_ST2084_EXT`.
- Always explicitly set `CAMetalLayer` colorspace property based on _Vulkan_ parameters, - Always explicitly set `CAMetalLayer` colorspace property based on _Vulkan_ parameters,

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@ -810,7 +810,7 @@ typedef struct {
* shaders. If this setting is disabled, MoltenVK will bind resources to shaders discretely. * shaders. If this setting is disabled, MoltenVK will bind resources to shaders discretely.
* *
* NOTE: Currently, Metal argument buffer support is in beta stage, and is only supported * NOTE: Currently, Metal argument buffer support is in beta stage, and is only supported
* on macOS 10.16 (Big Sur) or later, or on older versions of macOS using an Intel GPU. * on macOS 11.0 (Big Sur) or later, or on older versions of macOS using an Intel GPU.
* Metal argument buffers support is not available on iOS. Development to support iOS * Metal argument buffers support is not available on iOS. Development to support iOS
* and a wider combination of GPU's on older macOS versions is under way. * and a wider combination of GPU's on older macOS versions is under way.
* *

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@ -1556,7 +1556,7 @@ void MVKPhysicalDevice::initMetalFeatures() {
#endif #endif
// Currently, Metal argument buffer support is in beta stage, and is only supported // Currently, Metal argument buffer support is in beta stage, and is only supported
// on macOS 10.16 (Big Sur) or later, or on older versions of macOS using an Intel GPU. // on macOS 11.0 (Big Sur) or later, or on older versions of macOS using an Intel GPU.
// Metal argument buffers support is not available on iOS. Development to support iOS // Metal argument buffers support is not available on iOS. Development to support iOS
// and a wider combination of GPU's on older macOS versions is under way. // and a wider combination of GPU's on older macOS versions is under way.
#if MVK_MACOS #if MVK_MACOS