Merge branch 'master' of https://github.com/billhollings/MoltenVK into xcode12

This commit is contained in:
Bill Hollings 2020-09-21 16:49:46 -04:00
commit 9af7d1670d
19 changed files with 545 additions and 145 deletions

View File

@ -274,6 +274,7 @@ In addition to core *Vulkan* functionality, **MoltenVK** also supports the foll
- `VK_KHR_bind_memory2`
- `VK_KHR_create_renderpass2`
- `VK_KHR_dedicated_allocation`
- `VK_KHR_depth_stencil_resolve`
- `VK_KHR_descriptor_update_template`
- `VK_KHR_device_group`
- `VK_KHR_device_group_creation`

View File

@ -27,6 +27,7 @@ Released 2020/09/28
- Add support for extensions:
- `VK_KHR_portability_subset`
- `VK_KHR_create_renderpass2`
- `VK_KHR_depth_stencil_resolve`
- `VK_KHR_external_fence` (non-functional groundwork for future extensions,
including support for GCD and Mach semaphores)
- `VK_KHR_external_fence_capabilities` (non-functional groundwork for future

View File

@ -124,6 +124,16 @@
2FEA0AB424902F9F00EEF3AD /* MVKCmdDebug.mm in Sources */ = {isa = PBXBuildFile; fileRef = A99C90ED229455B300A061DA /* MVKCmdDebug.mm */; };
45003E73214AD4E500E989CB /* MVKExtensions.def in Headers */ = {isa = PBXBuildFile; fileRef = 45003E6F214AD4C900E989CB /* MVKExtensions.def */; };
45003E74214AD4E600E989CB /* MVKExtensions.def in Headers */ = {isa = PBXBuildFile; fileRef = 45003E6F214AD4C900E989CB /* MVKExtensions.def */; };
453638322508A4C7000EFFD3 /* MTLRenderPassStencilAttachmentDescriptor+MoltenVK.h in Headers */ = {isa = PBXBuildFile; fileRef = 4536382D2508A4C6000EFFD3 /* MTLRenderPassStencilAttachmentDescriptor+MoltenVK.h */; };
453638342508A4C7000EFFD3 /* MTLRenderPassStencilAttachmentDescriptor+MoltenVK.h in Headers */ = {isa = PBXBuildFile; fileRef = 4536382D2508A4C6000EFFD3 /* MTLRenderPassStencilAttachmentDescriptor+MoltenVK.h */; };
453638352508A4C7000EFFD3 /* MTLRenderPassDepthAttachmentDescriptor+MoltenVK.m in Sources */ = {isa = PBXBuildFile; fileRef = 4536382F2508A4C6000EFFD3 /* MTLRenderPassDepthAttachmentDescriptor+MoltenVK.m */; };
453638362508A4C7000EFFD3 /* MTLRenderPassDepthAttachmentDescriptor+MoltenVK.m in Sources */ = {isa = PBXBuildFile; fileRef = 4536382F2508A4C6000EFFD3 /* MTLRenderPassDepthAttachmentDescriptor+MoltenVK.m */; };
453638372508A4C7000EFFD3 /* MTLRenderPassDepthAttachmentDescriptor+MoltenVK.m in Sources */ = {isa = PBXBuildFile; fileRef = 4536382F2508A4C6000EFFD3 /* MTLRenderPassDepthAttachmentDescriptor+MoltenVK.m */; };
453638382508A4C7000EFFD3 /* MTLRenderPassStencilAttachmentDescriptor+MoltenVK.m in Sources */ = {isa = PBXBuildFile; fileRef = 453638302508A4C6000EFFD3 /* MTLRenderPassStencilAttachmentDescriptor+MoltenVK.m */; };
4536383A2508A4C7000EFFD3 /* MTLRenderPassStencilAttachmentDescriptor+MoltenVK.m in Sources */ = {isa = PBXBuildFile; fileRef = 453638302508A4C6000EFFD3 /* MTLRenderPassStencilAttachmentDescriptor+MoltenVK.m */; };
4536383B2508A4C7000EFFD3 /* MTLRenderPassDepthAttachmentDescriptor+MoltenVK.h in Headers */ = {isa = PBXBuildFile; fileRef = 453638312508A4C7000EFFD3 /* MTLRenderPassDepthAttachmentDescriptor+MoltenVK.h */; };
4536383C2508A4C7000EFFD3 /* MTLRenderPassDepthAttachmentDescriptor+MoltenVK.h in Headers */ = {isa = PBXBuildFile; fileRef = 453638312508A4C7000EFFD3 /* MTLRenderPassDepthAttachmentDescriptor+MoltenVK.h */; };
4536383D2508A4C7000EFFD3 /* MTLRenderPassDepthAttachmentDescriptor+MoltenVK.h in Headers */ = {isa = PBXBuildFile; fileRef = 453638312508A4C7000EFFD3 /* MTLRenderPassDepthAttachmentDescriptor+MoltenVK.h */; };
4553AEFB2251617100E8EBCD /* MVKBlockObserver.m in Sources */ = {isa = PBXBuildFile; fileRef = 4553AEF62251617100E8EBCD /* MVKBlockObserver.m */; };
4553AEFC2251617100E8EBCD /* MVKBlockObserver.m in Sources */ = {isa = PBXBuildFile; fileRef = 4553AEF62251617100E8EBCD /* MVKBlockObserver.m */; };
4553AEFD2251617100E8EBCD /* MVKBlockObserver.h in Headers */ = {isa = PBXBuildFile; fileRef = 4553AEFA2251617100E8EBCD /* MVKBlockObserver.h */; };
@ -451,6 +461,10 @@
/* Begin PBXFileReference section */
2FEA0ABA24902F9F00EEF3AD /* libMoltenVK.a */ = {isa = PBXFileReference; explicitFileType = archive.ar; includeInIndex = 0; path = libMoltenVK.a; sourceTree = BUILT_PRODUCTS_DIR; };
45003E6F214AD4C900E989CB /* MVKExtensions.def */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; fileEncoding = 4; path = MVKExtensions.def; sourceTree = "<group>"; };
4536382D2508A4C6000EFFD3 /* MTLRenderPassStencilAttachmentDescriptor+MoltenVK.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = "MTLRenderPassStencilAttachmentDescriptor+MoltenVK.h"; sourceTree = "<group>"; };
4536382F2508A4C6000EFFD3 /* MTLRenderPassDepthAttachmentDescriptor+MoltenVK.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = "MTLRenderPassDepthAttachmentDescriptor+MoltenVK.m"; sourceTree = "<group>"; };
453638302508A4C6000EFFD3 /* MTLRenderPassStencilAttachmentDescriptor+MoltenVK.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = "MTLRenderPassStencilAttachmentDescriptor+MoltenVK.m"; sourceTree = "<group>"; };
453638312508A4C7000EFFD3 /* MTLRenderPassDepthAttachmentDescriptor+MoltenVK.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = "MTLRenderPassDepthAttachmentDescriptor+MoltenVK.h"; sourceTree = "<group>"; };
4553AEF62251617100E8EBCD /* MVKBlockObserver.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = MVKBlockObserver.m; sourceTree = "<group>"; };
4553AEFA2251617100E8EBCD /* MVKBlockObserver.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = MVKBlockObserver.h; sourceTree = "<group>"; };
45557A4D21C9EFF3008868BD /* MVKCodec.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = MVKCodec.cpp; sourceTree = "<group>"; };
@ -758,8 +772,12 @@
children = (
A9E53DD12100B197002781DD /* CAMetalLayer+MoltenVK.h */,
A9E53DD62100B197002781DD /* CAMetalLayer+MoltenVK.m */,
453638312508A4C7000EFFD3 /* MTLRenderPassDepthAttachmentDescriptor+MoltenVK.h */,
4536382F2508A4C6000EFFD3 /* MTLRenderPassDepthAttachmentDescriptor+MoltenVK.m */,
A9E53DEE2100B302002781DD /* MTLRenderPassDescriptor+MoltenVK.h */,
A9E53DF22100B302002781DD /* MTLRenderPassDescriptor+MoltenVK.m */,
4536382D2508A4C6000EFFD3 /* MTLRenderPassStencilAttachmentDescriptor+MoltenVK.h */,
453638302508A4C6000EFFD3 /* MTLRenderPassStencilAttachmentDescriptor+MoltenVK.m */,
A9E53DFE21064F84002781DD /* MTLRenderPipelineDescriptor+MoltenVK.h */,
A9E53DFA21064F84002781DD /* MTLRenderPipelineDescriptor+MoltenVK.m */,
A9E53DD32100B197002781DD /* MTLSamplerDescriptor+MoltenVK.h */,
@ -871,6 +889,7 @@
2FEA0A7524902F9F00EEF3AD /* MVKCmdDebug.h in Headers */,
2FEA0A7624902F9F00EEF3AD /* MVKWatermarkTextureContent.h in Headers */,
2FEA0A7724902F9F00EEF3AD /* MVKFoundation.h in Headers */,
4536383C2508A4C7000EFFD3 /* MTLRenderPassDepthAttachmentDescriptor+MoltenVK.h in Headers */,
2FEA0A7824902F9F00EEF3AD /* MVKDeviceMemory.h in Headers */,
2FEA0A7924902F9F00EEF3AD /* MVKMTLResourceBindings.h in Headers */,
2FEA0A7A24902F9F00EEF3AD /* MVKExtensions.def in Headers */,
@ -906,6 +925,7 @@
45557A5421C9EFF3008868BD /* MVKCodec.h in Headers */,
A94FB8041C7DFB4800632CA3 /* MVKRenderPass.h in Headers */,
A9F042A61FB4CF83009FCCB8 /* MVKLogging.h in Headers */,
453638322508A4C7000EFFD3 /* MTLRenderPassStencilAttachmentDescriptor+MoltenVK.h in Headers */,
A94FB8001C7DFB4800632CA3 /* MVKQueue.h in Headers */,
A94FB7EC1C7DFB4800632CA3 /* MVKFramebuffer.h in Headers */,
83A4AD2C21BD75570006C935 /* MVKVectorAllocator.h in Headers */,
@ -949,6 +969,7 @@
A9CEAAD5227378D400FAF779 /* mvk_datatypes.hpp in Headers */,
A90C8DEA1F45354D009CB32C /* MVKCommandEncodingPool.h in Headers */,
A94FB8081C7DFB4800632CA3 /* MVKResource.h in Headers */,
4536383B2508A4C7000EFFD3 /* MTLRenderPassDepthAttachmentDescriptor+MoltenVK.h in Headers */,
A9E53DDD2100B197002781DD /* MTLTextureDescriptor+MoltenVK.h in Headers */,
A9653FBA24129C84005999D7 /* MVKPixelFormats.h in Headers */,
A981496B1FB6A998005F00B4 /* MVKStrings.h in Headers */,
@ -978,6 +999,7 @@
45557A5521C9EFF3008868BD /* MVKCodec.h in Headers */,
A94FB8051C7DFB4800632CA3 /* MVKRenderPass.h in Headers */,
A9F042A71FB4CF83009FCCB8 /* MVKLogging.h in Headers */,
453638342508A4C7000EFFD3 /* MTLRenderPassStencilAttachmentDescriptor+MoltenVK.h in Headers */,
A94FB8011C7DFB4800632CA3 /* MVKQueue.h in Headers */,
A94FB7ED1C7DFB4800632CA3 /* MVKFramebuffer.h in Headers */,
83A4AD2D21BD75570006C935 /* MVKVectorAllocator.h in Headers */,
@ -1021,6 +1043,7 @@
A9CEAAD6227378D400FAF779 /* mvk_datatypes.hpp in Headers */,
A90C8DEB1F45354D009CB32C /* MVKCommandEncodingPool.h in Headers */,
A94FB8091C7DFB4800632CA3 /* MVKResource.h in Headers */,
4536383D2508A4C7000EFFD3 /* MTLRenderPassDepthAttachmentDescriptor+MoltenVK.h in Headers */,
A9E53DDE2100B197002781DD /* MTLTextureDescriptor+MoltenVK.h in Headers */,
A9653FBB24129C84005999D7 /* MVKPixelFormats.h in Headers */,
A981496C1FB6A998005F00B4 /* MVKStrings.h in Headers */,
@ -1375,6 +1398,7 @@
2FEA0A9B24902F9F00EEF3AD /* MVKFoundation.cpp in Sources */,
2FEA0A9C24902F9F00EEF3AD /* MVKPixelFormats.mm in Sources */,
2FEA0A9D24902F9F00EEF3AD /* MVKDevice.mm in Sources */,
453638362508A4C7000EFFD3 /* MTLRenderPassDepthAttachmentDescriptor+MoltenVK.m in Sources */,
2FEA0A9E24902F9F00EEF3AD /* MTLRenderPassDescriptor+MoltenVK.m in Sources */,
2FEA0A9F24902F9F00EEF3AD /* MVKDescriptor.mm in Sources */,
2FEA0AA024902F9F00EEF3AD /* MVKPipeline.mm in Sources */,
@ -1417,6 +1441,7 @@
A981494D1FB6A3F7005F00B4 /* MVKBaseObject.mm in Sources */,
A9E53DE52100B197002781DD /* NSString+MoltenVK.mm in Sources */,
A94FB8321C7DFB4800632CA3 /* vulkan.mm in Sources */,
453638352508A4C7000EFFD3 /* MTLRenderPassDepthAttachmentDescriptor+MoltenVK.m in Sources */,
A94FB8121C7DFB4800632CA3 /* MVKSurface.mm in Sources */,
A94FB7FE1C7DFB4800632CA3 /* MVKQueryPool.mm in Sources */,
A94FB7F61C7DFB4800632CA3 /* MVKInstance.mm in Sources */,
@ -1451,6 +1476,7 @@
A94FB7BE1C7DFB4800632CA3 /* MVKCmdPipeline.mm in Sources */,
A94FB81E1C7DFB4800632CA3 /* MVKLayers.mm in Sources */,
A94FB7EE1C7DFB4800632CA3 /* MVKFramebuffer.mm in Sources */,
453638382508A4C7000EFFD3 /* MTLRenderPassStencilAttachmentDescriptor+MoltenVK.m in Sources */,
A9C96DD21DDC20C20053187F /* MVKMTLBufferAllocation.mm in Sources */,
A9E53DE92100B197002781DD /* CAMetalLayer+MoltenVK.m in Sources */,
A9096E5E1F81E16300DFBEA6 /* MVKCmdDispatch.mm in Sources */,
@ -1474,6 +1500,7 @@
A981494E1FB6A3F7005F00B4 /* MVKBaseObject.mm in Sources */,
A9E53DE62100B197002781DD /* NSString+MoltenVK.mm in Sources */,
A94FB8331C7DFB4800632CA3 /* vulkan.mm in Sources */,
453638372508A4C7000EFFD3 /* MTLRenderPassDepthAttachmentDescriptor+MoltenVK.m in Sources */,
A94FB8131C7DFB4800632CA3 /* MVKSurface.mm in Sources */,
A94FB7FF1C7DFB4800632CA3 /* MVKQueryPool.mm in Sources */,
A94FB7F71C7DFB4800632CA3 /* MVKInstance.mm in Sources */,
@ -1508,6 +1535,7 @@
A94FB7BF1C7DFB4800632CA3 /* MVKCmdPipeline.mm in Sources */,
A94FB81F1C7DFB4800632CA3 /* MVKLayers.mm in Sources */,
A94FB7EF1C7DFB4800632CA3 /* MVKFramebuffer.mm in Sources */,
4536383A2508A4C7000EFFD3 /* MTLRenderPassStencilAttachmentDescriptor+MoltenVK.m in Sources */,
A9C96DD31DDC20C20053187F /* MVKMTLBufferAllocation.mm in Sources */,
A9E53DEA2100B197002781DD /* CAMetalLayer+MoltenVK.m in Sources */,
A9096E5F1F81E16300DFBEA6 /* MVKCmdDispatch.mm in Sources */,

View File

@ -362,6 +362,14 @@ MTLLoadAction mvkMTLLoadActionFromVkAttachmentLoadOp(VkAttachmentLoadOp vkLoadOp
/** Returns the Metal MTLStoreAction corresponding to the specified Vulkan VkAttachmentStoreOp. */
MTLStoreAction mvkMTLStoreActionFromVkAttachmentStoreOp(VkAttachmentStoreOp vkStoreOp, bool hasResolveAttachment);
/** Returns the Metal MTLMultisampleDepthResolveFilter corresponding to the specified Vulkan VkResolveModeFlagBits. */
MTLMultisampleDepthResolveFilter mvkMTLMultisampleDepthResolveFilterFromVkResolveModeFlagBits(VkResolveModeFlagBits vkResolveMode);
#if MVK_MACOS_OR_IOS
/** Returns the Metal MTLMultisampleStencilResolveFilter corresponding to the specified Vulkan VkResolveModeFlagBits. */
MTLMultisampleStencilResolveFilter mvkMTLMultisampleStencilResolveFilterFromVkResolveModeFlagBits(VkResolveModeFlagBits vkResolveMode);
#endif
/** Returns the Metal MTLViewport corresponding to the specified Vulkan VkViewport. */
MTLViewport mvkMTLViewportFromVkViewport(VkViewport vkViewport);

View File

@ -618,6 +618,8 @@ typedef struct {
VkBool32 renderWithoutAttachments; /**< If true, we don't have to create a dummy attachment for a render pass if there isn't one. */
VkBool32 deferredStoreActions; /**< If true, render pass store actions can be specified after the render encoder is created. */
VkBool32 sharedLinearTextures; /**< If true, linear textures and texture buffers can be created from buffers in Shared storage. */
VkBool32 depthResolve; /**< If true, resolving depth textures with filters other than Sample0 is supported. */
VkBool32 stencilResolve; /**< If true, resolving stencil textures with filters other than Sample0 is supported. */
} MVKPhysicalDeviceMetalFeatures;
/** MoltenVK performance of a particular type of activity. */

View File

@ -210,6 +210,23 @@ void MVKPhysicalDevice::getProperties(VkPhysicalDeviceProperties2* properties) {
properties->properties = _properties;
for (auto* next = (VkBaseOutStructure*)properties->pNext; next; next = next->pNext) {
switch ((uint32_t)next->sType) {
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_STENCIL_RESOLVE_PROPERTIES: {
auto* depthStencilResolveProps = (VkPhysicalDeviceDepthStencilResolveProperties*)next;
// We can always support resolve from sample zero. Other modes require additional capabilities.
depthStencilResolveProps->supportedDepthResolveModes = VK_RESOLVE_MODE_SAMPLE_ZERO_BIT;
if (_metalFeatures.depthResolve) {
depthStencilResolveProps->supportedDepthResolveModes |= VK_RESOLVE_MODE_MIN_BIT | VK_RESOLVE_MODE_MAX_BIT;
}
// Metal allows you to set the stencil resolve filter to either
// Sample0 or DepthResolvedSample--in other words, you can always use sample 0,
// but you can also use the sample chosen for depth resolve. This is impossible
// to express in Vulkan.
depthStencilResolveProps->supportedStencilResolveModes = VK_RESOLVE_MODE_SAMPLE_ZERO_BIT;
depthStencilResolveProps->independentResolveNone = true;
depthStencilResolveProps->independentResolve = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES: {
auto* physicalDeviceDriverProps = (VkPhysicalDeviceDriverPropertiesKHR*)next;
strcpy(physicalDeviceDriverProps->driverName, "MoltenVK");
@ -1027,6 +1044,7 @@ void MVKPhysicalDevice::initMetalFeatures() {
_metalFeatures.depthSampleCompare = true;
_metalFeatures.arrayOfTextures = true;
_metalFeatures.arrayOfSamplers = true;
_metalFeatures.depthResolve = true;
}
if ( mvkOSVersionIsAtLeast(13.0) ) {
@ -1079,6 +1097,7 @@ void MVKPhysicalDevice::initMetalFeatures() {
_metalFeatures.mtlBufferAlignment = 16; // Min float4 alignment for typical vertex buffers. MTLBuffer may go down to 4 bytes for other data.
_metalFeatures.maxTextureDimension = (16 * KIBI);
_metalFeatures.depthSampleCompare = true;
_metalFeatures.depthResolve = true;
}
if (supportsMTLFeatureSet(iOS_GPUFamily3_v2)) {
@ -1097,6 +1116,7 @@ void MVKPhysicalDevice::initMetalFeatures() {
_metalFeatures.layeredRendering = true;
_metalFeatures.stencilFeedback = true;
_metalFeatures.indirectTessellationDrawing = true;
_metalFeatures.stencilResolve = true;
}
if ( mvkOSVersionIsAtLeast(13.0) ) {
@ -1153,6 +1173,8 @@ void MVKPhysicalDevice::initMetalFeatures() {
if (supportsMTLFeatureSet(macOS_GPUFamily2_v1)) {
_metalFeatures.multisampleLayeredRendering = _metalFeatures.layeredRendering;
_metalFeatures.stencilFeedback = true;
_metalFeatures.depthResolve = true;
_metalFeatures.stencilResolve = true;
}
if ( mvkOSVersionIsAtLeast(10.15) ) {
@ -2239,6 +2261,11 @@ void MVKPhysicalDevice::initExtensions() {
MVKExtensionList* pWritableExtns = (MVKExtensionList*)&_supportedExtensions;
pWritableExtns->disableAllButEnabledDeviceExtensions();
#if MVK_IOS_OR_TVOS
if (!_metalFeatures.depthResolve) {
pWritableExtns->vk_KHR_depth_stencil_resolve.enabled = false;
}
#endif
if (!_metalFeatures.rasterOrderGroups) {
pWritableExtns->vk_EXT_fragment_shader_interlock.enabled = false;
}

View File

@ -366,6 +366,7 @@ protected:
bool _isLinear;
bool _is3DCompressed;
bool _isAliasable;
bool _hasExtendedUsage;
};

View File

@ -123,7 +123,7 @@ MTLTextureDescriptor* MVKImagePlane::newMTLTextureDescriptor() {
mtlTexDesc.mipmapLevelCount = _image->_mipLevels;
mtlTexDesc.sampleCount = mvkSampleCountFromVkSampleCountFlagBits(_image->_samples);
mtlTexDesc.arrayLength = _image->_arrayLayers;
mtlTexDesc.usageMVK = _image->getPixelFormats()->getMTLTextureUsage(_image->_usage, mtlPixFmt, minUsage, _image->_isLinear);
mtlTexDesc.usageMVK = _image->getPixelFormats()->getMTLTextureUsage(_image->_usage, mtlPixFmt, minUsage, _image->_isLinear, _image->_hasExtendedUsage);
mtlTexDesc.storageModeMVK = _image->getMTLStorageMode();
mtlTexDesc.cpuCacheMode = _image->getMTLCPUCacheMode();
@ -604,10 +604,11 @@ VkResult MVKImage::getMemoryRequirements(VkMemoryRequirements* pMemoryRequiremen
VkResult MVKImage::getMemoryRequirements(const void* pInfo, VkMemoryRequirements2* pMemoryRequirements) {
uint8_t planeIndex = 0;
for (auto* next = (VkBaseOutStructure*)pMemoryRequirements->pNext; next; next = next->pNext) {
const auto* pImageInfo = (const VkImageMemoryRequirementsInfo2*)pInfo;
for (const auto* next = (const VkBaseInStructure*)pImageInfo->pNext; next; next = next->pNext) {
switch (next->sType) {
case VK_STRUCTURE_TYPE_IMAGE_PLANE_MEMORY_REQUIREMENTS_INFO: {
auto* planeReqs = (VkImagePlaneMemoryRequirementsInfo*)next;
const auto* planeReqs = (const VkImagePlaneMemoryRequirementsInfo*)next;
planeIndex = MVKImage::getPlaneFromVkImageAspectFlags(planeReqs->planeAspect);
break;
}
@ -615,7 +616,9 @@ VkResult MVKImage::getMemoryRequirements(const void* pInfo, VkMemoryRequirements
break;
}
}
return getMemoryRequirements(&pMemoryRequirements->memoryRequirements, planeIndex);
VkResult rslt = getMemoryRequirements(&pMemoryRequirements->memoryRequirements, planeIndex);
if (rslt != VK_SUCCESS) { return rslt; }
return _memoryBindings[planeIndex]->getMemoryRequirements(pInfo, pMemoryRequirements);
}
VkResult MVKImage::bindDeviceMemory(MVKDeviceMemory* mvkMem, VkDeviceSize memOffset, uint8_t planeIndex) {
@ -758,10 +761,12 @@ MTLStorageMode MVKImage::getMTLStorageMode() {
if (_ioSurface && stgMode == MTLStorageModePrivate) { stgMode = MTLStorageModeShared; }
#if MVK_MACOS
// For macOS prior to 10.15.5, textures cannot use Shared storage mode, so change to Managed storage mode.
if (stgMode == MTLStorageModeShared && !_device->_pMetalFeatures->sharedLinearTextures) {
stgMode = MTLStorageModeManaged;
}
#endif
return stgMode;
}
@ -799,6 +804,7 @@ MVKImage::MVKImage(MVKDevice* device, const VkImageCreateInfo* pCreateInfo) : MV
MVKPixelFormats* pixFmts = getPixelFormats();
_vkFormat = pCreateInfo->format;
_usage = pCreateInfo->usage;
_hasExtendedUsage = mvkIsAnyFlagEnabled(pCreateInfo->flags, VK_IMAGE_CREATE_EXTENDED_USAGE_BIT);
_is3DCompressed = (getImageType() == VK_IMAGE_TYPE_3D) && (pixFmts->getFormatType(pCreateInfo->format) == kMVKFormatCompressed) && !_device->_pMetalFeatures->native3DCompressedTextures;
_isDepthStencilAttachment = (mvkAreAllFlagsEnabled(pCreateInfo->usage, VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) ||

View File

@ -77,6 +77,61 @@ typedef enum : uint16_t {
kMVKMTLFmtCapsMultiPlanar = kMVKMTLFmtCapsChromaSubsampling,
} MVKMTLFmtCaps;
inline MVKMTLFmtCaps operator|(MVKMTLFmtCaps leftCaps, MVKMTLFmtCaps rightCaps) {
return static_cast<MVKMTLFmtCaps>(static_cast<uint32_t>(leftCaps) | rightCaps);
}
inline MVKMTLFmtCaps& operator|=(MVKMTLFmtCaps& leftCaps, MVKMTLFmtCaps rightCaps) {
return (leftCaps = leftCaps | rightCaps);
}
#pragma mark -
#pragma mark Metal view classes
enum class MVKMTLViewClass : uint8_t {
None,
Color8,
Color16,
Color32,
Color64,
Color128,
PVRTC_RGB_2BPP,
PVRTC_RGB_4BPP,
PVRTC_RGBA_2BPP,
PVRTC_RGBA_4BPP,
EAC_R11,
EAC_RG11,
EAC_RGBA8,
ETC2_RGB8,
ETC2_RGB8A1,
ASTC_4x4,
ASTC_5x4,
ASTC_5x5,
ASTC_6x5,
ASTC_6x6,
ASTC_8x5,
ASTC_8x6,
ASTC_8x8,
ASTC_10x5,
ASTC_10x6,
ASTC_10x8,
ASTC_10x10,
ASTC_12x10,
ASTC_12x12,
BC1_RGBA,
BC2_RGBA,
BC3_RGBA,
BC4_R,
BC5_RG,
BC6H_RGB,
BC7_RGBA,
Depth24_Stencil8,
Depth32_Stencil8,
BGRA10_XR,
BGR10_XR
};
#pragma mark -
#pragma mark Format descriptors
@ -114,6 +169,7 @@ typedef struct {
};
VkFormat vkFormat;
MVKMTLFmtCaps mtlFmtCaps;
MVKMTLViewClass mtlViewClass;
const char* name;
inline bool isSupported() const { return (mtlPixelFormat != MTLPixelFormatInvalid) && (mtlFmtCaps != kMVKMTLFmtCapsNone); };
@ -254,10 +310,13 @@ public:
VkFormatProperties& getVkFormatProperties(VkFormat vkFormat);
/** Returns the Metal format capabilities supported by the specified Vulkan format, without substitution. */
MVKMTLFmtCaps getCapabilities(VkFormat vkFormat);
MVKMTLFmtCaps getCapabilities(VkFormat vkFormat, bool isExtended = false);
/** Returns the Metal format capabilities supported by the specified Metal format. */
MVKMTLFmtCaps getCapabilities(MTLPixelFormat mtlFormat);
MVKMTLFmtCaps getCapabilities(MTLPixelFormat mtlFormat, bool isExtended = false);
/** Returns the Metal view class of the specified Metal format. */
MVKMTLViewClass getViewClass(MTLPixelFormat mtlFormat);
/** Returns the name of the specified Vulkan format. */
const char* getName(VkFormat vkFormat);
@ -283,12 +342,15 @@ public:
/**
* Returns the Metal texture usage from the Vulkan image usage and Metal format, ensuring that at least the
* usages in minUsage are included, even if they wouldn't naturally be included based on the other two parameters.
* isLinear further restricts the allowed usage to those that are valid for linear textures.
* isLinear further restricts the allowed usage to those that are valid for linear textures.
* isExtended expands the allowed usage to those that are valid for all formats which
* can be used in a view created from the specified format.
*/
MTLTextureUsage getMTLTextureUsage(VkImageUsageFlags vkImageUsageFlags,
MTLPixelFormat mtlFormat,
MTLTextureUsage minUsage = MTLTextureUsageUnknown,
bool isLinear = false);
bool isLinear = false,
bool isExtended = false);
/** Enumerates all formats that support the given features, calling a specified function for each one. */
void enumerateSupportedFormats(VkFormatProperties properties, bool any, std::function<bool(VkFormat)> func);

View File

@ -320,12 +320,23 @@ VkFormatProperties& MVKPixelFormats::getVkFormatProperties(VkFormat vkFormat) {
return getVkFormatDesc(vkFormat).properties;
}
MVKMTLFmtCaps MVKPixelFormats::getCapabilities(VkFormat vkFormat) {
return getMTLPixelFormatDesc(getVkFormatDesc(vkFormat).mtlPixelFormat).mtlFmtCaps;
MVKMTLFmtCaps MVKPixelFormats::getCapabilities(VkFormat vkFormat, bool isExtended) {
return getCapabilities(getVkFormatDesc(vkFormat).mtlPixelFormat, isExtended);
}
MVKMTLFmtCaps MVKPixelFormats::getCapabilities(MTLPixelFormat mtlFormat) {
return getMTLPixelFormatDesc(mtlFormat).mtlFmtCaps;
MVKMTLFmtCaps MVKPixelFormats::getCapabilities(MTLPixelFormat mtlFormat, bool isExtended) {
MVKMTLFormatDesc& mtlDesc = getMTLPixelFormatDesc(mtlFormat);
MVKMTLFmtCaps caps = mtlDesc.mtlFmtCaps;
if (!isExtended || mtlDesc.mtlViewClass == MVKMTLViewClass::None) { return caps; }
// Now get caps of all formats in the view class.
for (auto& otherDesc : _mtlPixelFormatDescriptions) {
if (otherDesc.mtlViewClass == mtlDesc.mtlViewClass) { caps |= otherDesc.mtlFmtCaps; }
}
return caps;
}
MVKMTLViewClass MVKPixelFormats::getViewClass(MTLPixelFormat mtlFormat) {
return getMTLPixelFormatDesc(mtlFormat).mtlViewClass;
}
const char* MVKPixelFormats::getName(VkFormat vkFormat) {
@ -453,13 +464,14 @@ VkImageUsageFlags MVKPixelFormats::getVkImageUsageFlags(MTLTextureUsage mtlUsage
MTLTextureUsage MVKPixelFormats::getMTLTextureUsage(VkImageUsageFlags vkImageUsageFlags,
MTLPixelFormat mtlFormat,
MTLTextureUsage minUsage,
bool isLinear) {
bool isLinear,
bool isExtended) {
bool isDepthFmt = isDepthFormat(mtlFormat);
bool isStencilFmt = isStencilFormat(mtlFormat);
bool isCombinedDepthStencilFmt = isDepthFmt && isStencilFmt;
bool isColorFormat = !(isDepthFmt || isStencilFmt);
bool supportsStencilViews = _physicalDevice ? _physicalDevice->getMetalFeatures()->stencilViews : false;
MVKMTLFmtCaps mtlFmtCaps = getCapabilities(mtlFormat);
MVKMTLFmtCaps mtlFmtCaps = getCapabilities(mtlFormat, isExtended);
MTLTextureUsage mtlUsage = minUsage;
@ -479,7 +491,7 @@ MTLTextureUsage MVKPixelFormats::getMTLTextureUsage(VkImageUsageFlags vkImageUsa
}
#if MVK_MACOS
// Clearing a linear image may use shader writes.
if (mvkIsAnyFlagEnabled(vkImageUsageFlags, VK_IMAGE_USAGE_TRANSFER_DST_BIT) &&
if (mvkIsAnyFlagEnabled(vkImageUsageFlags, (VK_IMAGE_USAGE_TRANSFER_DST_BIT)) &&
mvkIsAnyFlagEnabled(mtlFmtCaps, kMVKMTLFmtCapsWrite) && isLinear) {
mvkEnableFlags(mtlUsage, MTLTextureUsageShaderWrite);
@ -856,11 +868,11 @@ void MVKPixelFormats::initVkFormatCapabilities() {
// When adding to this list, be sure to ensure _vkFormatCount is large enough for the format count
}
#define addMTLPixelFormatDesc(MTL_FMT, IOS_CAPS, MACOS_CAPS) \
#define addMTLPixelFormatDesc(MTL_FMT, VIEW_CLASS, IOS_CAPS, MACOS_CAPS) \
MVKAssert(fmtIdx < _mtlPixelFormatCount, "Attempting to describe %d MTLPixelFormats, but only have space for %d. Increase the value of _mtlPixelFormatCount", fmtIdx + 1, _mtlPixelFormatCount); \
_mtlPixelFormatDescriptions[fmtIdx++] = { .mtlPixelFormat = MTLPixelFormat ##MTL_FMT, VK_FORMAT_UNDEFINED, \
mvkSelectPlatformValue<MVKMTLFmtCaps>(kMVKMTLFmtCaps ##MACOS_CAPS, kMVKMTLFmtCaps ##IOS_CAPS), \
"MTLPixelFormat" #MTL_FMT }
MVKMTLViewClass:: VIEW_CLASS, "MTLPixelFormat" #MTL_FMT }
void MVKPixelFormats::initMTLPixelFormatCapabilities() {
@ -871,159 +883,157 @@ void MVKPixelFormats::initMTLPixelFormatCapabilities() {
// When adding to this list, be sure to ensure _mtlPixelFormatCount is large enough for the format count
// MTLPixelFormatInvalid must come first.
addMTLPixelFormatDesc( Invalid, None, None );
addMTLPixelFormatDesc( Invalid, None, None, None );
// Ordinary 8-bit pixel formats
addMTLPixelFormatDesc( A8Unorm, RF, RF );
addMTLPixelFormatDesc( R8Unorm, All, All );
addMTLPixelFormatDesc( R8Unorm_sRGB, RFCMRB, None );
addMTLPixelFormatDesc( R8Snorm, RFWCMB, All );
addMTLPixelFormatDesc( R8Uint, RWCM, RWCM );
addMTLPixelFormatDesc( R8Sint, RWCM, RWCM );
addMTLPixelFormatDesc( A8Unorm, Color8, RF, RF );
addMTLPixelFormatDesc( R8Unorm, Color8, All, All );
addMTLPixelFormatDesc( R8Unorm_sRGB, Color8, RFCMRB, None );
addMTLPixelFormatDesc( R8Snorm, Color8, RFWCMB, All );
addMTLPixelFormatDesc( R8Uint, Color8, RWCM, RWCM );
addMTLPixelFormatDesc( R8Sint, Color8, RWCM, RWCM );
// Ordinary 16-bit pixel formats
addMTLPixelFormatDesc( R16Unorm, RFWCMB, All );
addMTLPixelFormatDesc( R16Snorm, RFWCMB, All );
addMTLPixelFormatDesc( R16Uint, RWCM, RWCM );
addMTLPixelFormatDesc( R16Sint, RWCM, RWCM );
addMTLPixelFormatDesc( R16Float, All, All );
addMTLPixelFormatDesc( R16Unorm, Color16, RFWCMB, All );
addMTLPixelFormatDesc( R16Snorm, Color16, RFWCMB, All );
addMTLPixelFormatDesc( R16Uint, Color16, RWCM, RWCM );
addMTLPixelFormatDesc( R16Sint, Color16, RWCM, RWCM );
addMTLPixelFormatDesc( R16Float, Color16, All, All );
addMTLPixelFormatDesc( RG8Unorm, All, All );
addMTLPixelFormatDesc( RG8Unorm_sRGB, RFCMRB, None );
addMTLPixelFormatDesc( RG8Snorm, RFWCMB, All );
addMTLPixelFormatDesc( RG8Uint, RWCM, RWCM );
addMTLPixelFormatDesc( RG8Sint, RWCM, RWCM );
addMTLPixelFormatDesc( RG8Unorm, Color16, All, All );
addMTLPixelFormatDesc( RG8Unorm_sRGB, Color16, RFCMRB, None );
addMTLPixelFormatDesc( RG8Snorm, Color16, RFWCMB, All );
addMTLPixelFormatDesc( RG8Uint, Color16, RWCM, RWCM );
addMTLPixelFormatDesc( RG8Sint, Color16, RWCM, RWCM );
// Packed 16-bit pixel formats
addMTLPixelFormatDesc( B5G6R5Unorm, RFCMRB, None );
addMTLPixelFormatDesc( A1BGR5Unorm, RFCMRB, None );
addMTLPixelFormatDesc( ABGR4Unorm, RFCMRB, None );
addMTLPixelFormatDesc( BGR5A1Unorm, RFCMRB, None );
addMTLPixelFormatDesc( B5G6R5Unorm, Color16, RFCMRB, None );
addMTLPixelFormatDesc( A1BGR5Unorm, Color16, RFCMRB, None );
addMTLPixelFormatDesc( ABGR4Unorm, Color16, RFCMRB, None );
addMTLPixelFormatDesc( BGR5A1Unorm, Color16, RFCMRB, None );
// Ordinary 32-bit pixel formats
addMTLPixelFormatDesc( R32Uint, RC, RWCM );
addMTLPixelFormatDesc( R32Sint, RC, RWCM );
addMTLPixelFormatDesc( R32Float, RCMB, All );
addMTLPixelFormatDesc( R32Uint, Color32, RC, RWCM );
addMTLPixelFormatDesc( R32Sint, Color32, RC, RWCM );
addMTLPixelFormatDesc( R32Float, Color32, RCMB, All );
addMTLPixelFormatDesc( RG16Unorm, RFWCMB, All );
addMTLPixelFormatDesc( RG16Snorm, RFWCMB, All );
addMTLPixelFormatDesc( RG16Uint, RWCM, RWCM );
addMTLPixelFormatDesc( RG16Sint, RWCM, RWCM );
addMTLPixelFormatDesc( RG16Float, All, All );
addMTLPixelFormatDesc( RG16Unorm, Color32, RFWCMB, All );
addMTLPixelFormatDesc( RG16Snorm, Color32, RFWCMB, All );
addMTLPixelFormatDesc( RG16Uint, Color32, RWCM, RWCM );
addMTLPixelFormatDesc( RG16Sint, Color32, RWCM, RWCM );
addMTLPixelFormatDesc( RG16Float, Color32, All, All );
addMTLPixelFormatDesc( RGBA8Unorm, All, All );
addMTLPixelFormatDesc( RGBA8Unorm_sRGB, RFCMRB, RFCMRB );
addMTLPixelFormatDesc( RGBA8Snorm, RFWCMB, All );
addMTLPixelFormatDesc( RGBA8Uint, RWCM, RWCM );
addMTLPixelFormatDesc( RGBA8Sint, RWCM, RWCM );
addMTLPixelFormatDesc( RGBA8Unorm, Color32, All, All );
addMTLPixelFormatDesc( RGBA8Unorm_sRGB, Color32, RFCMRB, RFCMRB );
addMTLPixelFormatDesc( RGBA8Snorm, Color32, RFWCMB, All );
addMTLPixelFormatDesc( RGBA8Uint, Color32, RWCM, RWCM );
addMTLPixelFormatDesc( RGBA8Sint, Color32, RWCM, RWCM );
addMTLPixelFormatDesc( BGRA8Unorm, All, All );
addMTLPixelFormatDesc( BGRA8Unorm_sRGB, RFCMRB, RFCMRB );
addMTLPixelFormatDesc( BGRA8Unorm, Color32, All, All );
addMTLPixelFormatDesc( BGRA8Unorm_sRGB, Color32, RFCMRB, RFCMRB );
// Packed 32-bit pixel formats
addMTLPixelFormatDesc( RGB10A2Unorm, RFCMRB, All );
addMTLPixelFormatDesc( RGB10A2Uint, RCM, RWCM );
addMTLPixelFormatDesc( RG11B10Float, RFCMRB, All );
addMTLPixelFormatDesc( RGB9E5Float, RFCMRB, RF );
addMTLPixelFormatDesc( RGB10A2Unorm, Color32, RFCMRB, All );
addMTLPixelFormatDesc( RGB10A2Uint, Color32, RCM, RWCM );
addMTLPixelFormatDesc( RG11B10Float, Color32, RFCMRB, All );
addMTLPixelFormatDesc( RGB9E5Float, Color32, RFCMRB, RF );
// Ordinary 64-bit pixel formats
addMTLPixelFormatDesc( RG32Uint, RC, RWCM );
addMTLPixelFormatDesc( RG32Sint, RC, RWCM );
addMTLPixelFormatDesc( RG32Float, RCB, All );
addMTLPixelFormatDesc( RG32Uint, Color64, RC, RWCM );
addMTLPixelFormatDesc( RG32Sint, Color64, RC, RWCM );
addMTLPixelFormatDesc( RG32Float, Color64, RCB, All );
addMTLPixelFormatDesc( RGBA16Unorm, RFWCMB, All );
addMTLPixelFormatDesc( RGBA16Snorm, RFWCMB, All );
addMTLPixelFormatDesc( RGBA16Uint, RWCM, RWCM );
addMTLPixelFormatDesc( RGBA16Sint, RWCM, RWCM );
addMTLPixelFormatDesc( RGBA16Float, All, All );
addMTLPixelFormatDesc( RGBA16Unorm, Color64, RFWCMB, All );
addMTLPixelFormatDesc( RGBA16Snorm, Color64, RFWCMB, All );
addMTLPixelFormatDesc( RGBA16Uint, Color64, RWCM, RWCM );
addMTLPixelFormatDesc( RGBA16Sint, Color64, RWCM, RWCM );
addMTLPixelFormatDesc( RGBA16Float, Color64, All, All );
// Ordinary 128-bit pixel formats
addMTLPixelFormatDesc( RGBA32Uint, RC, RWCM );
addMTLPixelFormatDesc( RGBA32Sint, RC, RWCM );
addMTLPixelFormatDesc( RGBA32Float, RC, All );
addMTLPixelFormatDesc( RGBA32Uint, Color128, RC, RWCM );
addMTLPixelFormatDesc( RGBA32Sint, Color128, RC, RWCM );
addMTLPixelFormatDesc( RGBA32Float, Color128, RC, All );
// Compressed pixel formats
addMTLPixelFormatDesc( PVRTC_RGBA_2BPP, RF, None );
addMTLPixelFormatDesc( PVRTC_RGBA_4BPP, RF, None );
addMTLPixelFormatDesc( PVRTC_RGBA_2BPP_sRGB, RF, None );
addMTLPixelFormatDesc( PVRTC_RGBA_4BPP_sRGB, RF, None );
addMTLPixelFormatDesc( PVRTC_RGBA_2BPP, PVRTC_RGBA_2BPP, RF, None );
addMTLPixelFormatDesc( PVRTC_RGBA_4BPP, PVRTC_RGBA_4BPP, RF, None );
addMTLPixelFormatDesc( PVRTC_RGBA_2BPP_sRGB, PVRTC_RGBA_2BPP, RF, None );
addMTLPixelFormatDesc( PVRTC_RGBA_4BPP_sRGB, PVRTC_RGBA_4BPP, RF, None );
addMTLPixelFormatDesc( ETC2_RGB8, RF, None );
addMTLPixelFormatDesc( ETC2_RGB8_sRGB, RF, None );
addMTLPixelFormatDesc( ETC2_RGB8A1, RF, None );
addMTLPixelFormatDesc( ETC2_RGB8A1_sRGB, RF, None );
addMTLPixelFormatDesc( EAC_RGBA8, RF, None );
addMTLPixelFormatDesc( EAC_RGBA8_sRGB, RF, None );
addMTLPixelFormatDesc( EAC_R11Unorm, RF, None );
addMTLPixelFormatDesc( EAC_R11Snorm, RF, None );
addMTLPixelFormatDesc( EAC_RG11Unorm, RF, None );
addMTLPixelFormatDesc( EAC_RG11Snorm, RF, None );
addMTLPixelFormatDesc( ETC2_RGB8, ETC2_RGB8, RF, None );
addMTLPixelFormatDesc( ETC2_RGB8_sRGB, ETC2_RGB8, RF, None );
addMTLPixelFormatDesc( ETC2_RGB8A1, ETC2_RGB8A1, RF, None );
addMTLPixelFormatDesc( ETC2_RGB8A1_sRGB, ETC2_RGB8A1, RF, None );
addMTLPixelFormatDesc( EAC_RGBA8, EAC_RGBA8, RF, None );
addMTLPixelFormatDesc( EAC_RGBA8_sRGB, EAC_RGBA8, RF, None );
addMTLPixelFormatDesc( EAC_R11Unorm, EAC_R11, RF, None );
addMTLPixelFormatDesc( EAC_R11Snorm, EAC_R11, RF, None );
addMTLPixelFormatDesc( EAC_RG11Unorm, EAC_RG11, RF, None );
addMTLPixelFormatDesc( EAC_RG11Snorm, EAC_RG11, RF, None );
addMTLPixelFormatDesc( ASTC_4x4_LDR, None, None );
addMTLPixelFormatDesc( ASTC_4x4_sRGB, None, None );
addMTLPixelFormatDesc( ASTC_5x4_LDR, None, None );
addMTLPixelFormatDesc( ASTC_5x4_sRGB, None, None );
addMTLPixelFormatDesc( ASTC_5x5_LDR, None, None );
addMTLPixelFormatDesc( ASTC_5x5_sRGB, None, None );
addMTLPixelFormatDesc( ASTC_6x5_LDR, None, None );
addMTLPixelFormatDesc( ASTC_6x5_sRGB, None, None );
addMTLPixelFormatDesc( ASTC_6x6_LDR, None, None );
addMTLPixelFormatDesc( ASTC_6x6_sRGB, None, None );
addMTLPixelFormatDesc( ASTC_8x5_LDR, None, None );
addMTLPixelFormatDesc( ASTC_8x5_sRGB, None, None );
addMTLPixelFormatDesc( ASTC_8x6_LDR, None, None );
addMTLPixelFormatDesc( ASTC_8x6_sRGB, None, None );
addMTLPixelFormatDesc( ASTC_8x8_LDR, None, None );
addMTLPixelFormatDesc( ASTC_8x8_sRGB, None, None );
addMTLPixelFormatDesc( ASTC_10x5_LDR, None, None );
addMTLPixelFormatDesc( ASTC_10x5_sRGB, None, None );
addMTLPixelFormatDesc( ASTC_10x6_LDR, None, None );
addMTLPixelFormatDesc( ASTC_10x6_sRGB, None, None );
addMTLPixelFormatDesc( ASTC_10x8_LDR, None, None );
addMTLPixelFormatDesc( ASTC_10x8_sRGB, None, None );
addMTLPixelFormatDesc( ASTC_10x10_LDR, None, None );
addMTLPixelFormatDesc( ASTC_10x10_sRGB, None, None );
addMTLPixelFormatDesc( ASTC_12x10_LDR, None, None );
addMTLPixelFormatDesc( ASTC_12x10_sRGB, None, None );
addMTLPixelFormatDesc( ASTC_12x12_LDR, None, None );
addMTLPixelFormatDesc( ASTC_12x12_sRGB, None, None );
addMTLPixelFormatDesc( ASTC_4x4_LDR, ASTC_4x4, None, None );
addMTLPixelFormatDesc( ASTC_4x4_sRGB, ASTC_4x4, None, None );
addMTLPixelFormatDesc( ASTC_5x4_LDR, ASTC_5x4, None, None );
addMTLPixelFormatDesc( ASTC_5x4_sRGB, ASTC_5x4, None, None );
addMTLPixelFormatDesc( ASTC_5x5_LDR, ASTC_5x5, None, None );
addMTLPixelFormatDesc( ASTC_5x5_sRGB, ASTC_5x5, None, None );
addMTLPixelFormatDesc( ASTC_6x5_LDR, ASTC_6x5, None, None );
addMTLPixelFormatDesc( ASTC_6x5_sRGB, ASTC_6x5, None, None );
addMTLPixelFormatDesc( ASTC_6x6_LDR, ASTC_6x6, None, None );
addMTLPixelFormatDesc( ASTC_6x6_sRGB, ASTC_6x6, None, None );
addMTLPixelFormatDesc( ASTC_8x5_LDR, ASTC_8x5, None, None );
addMTLPixelFormatDesc( ASTC_8x5_sRGB, ASTC_8x5, None, None );
addMTLPixelFormatDesc( ASTC_8x6_LDR, ASTC_8x6, None, None );
addMTLPixelFormatDesc( ASTC_8x6_sRGB, ASTC_8x6, None, None );
addMTLPixelFormatDesc( ASTC_8x8_LDR, ASTC_8x8, None, None );
addMTLPixelFormatDesc( ASTC_8x8_sRGB, ASTC_8x8, None, None );
addMTLPixelFormatDesc( ASTC_10x5_LDR, ASTC_10x5, None, None );
addMTLPixelFormatDesc( ASTC_10x5_sRGB, ASTC_10x5, None, None );
addMTLPixelFormatDesc( ASTC_10x6_LDR, ASTC_10x6, None, None );
addMTLPixelFormatDesc( ASTC_10x6_sRGB, ASTC_10x6, None, None );
addMTLPixelFormatDesc( ASTC_10x8_LDR, ASTC_10x8, None, None );
addMTLPixelFormatDesc( ASTC_10x8_sRGB, ASTC_10x8, None, None );
addMTLPixelFormatDesc( ASTC_10x10_LDR, ASTC_10x10, None, None );
addMTLPixelFormatDesc( ASTC_10x10_sRGB, ASTC_10x10, None, None );
addMTLPixelFormatDesc( ASTC_12x10_LDR, ASTC_12x10, None, None );
addMTLPixelFormatDesc( ASTC_12x10_sRGB, ASTC_12x10, None, None );
addMTLPixelFormatDesc( ASTC_12x12_LDR, ASTC_12x12, None, None );
addMTLPixelFormatDesc( ASTC_12x12_sRGB, ASTC_12x12, None, None );
addMTLPixelFormatDesc( BC1_RGBA, None, RF );
addMTLPixelFormatDesc( BC1_RGBA_sRGB, None, RF );
addMTLPixelFormatDesc( BC1_RGBA, None, RF );
addMTLPixelFormatDesc( BC1_RGBA_sRGB, None, RF );
addMTLPixelFormatDesc( BC2_RGBA, None, RF );
addMTLPixelFormatDesc( BC2_RGBA_sRGB, None, RF );
addMTLPixelFormatDesc( BC3_RGBA, None, RF );
addMTLPixelFormatDesc( BC3_RGBA_sRGB, None, RF );
addMTLPixelFormatDesc( BC4_RUnorm, None, RF );
addMTLPixelFormatDesc( BC4_RSnorm, None, RF );
addMTLPixelFormatDesc( BC5_RGUnorm, None, RF );
addMTLPixelFormatDesc( BC5_RGSnorm, None, RF );
addMTLPixelFormatDesc( BC6H_RGBUfloat, None, RF );
addMTLPixelFormatDesc( BC6H_RGBFloat, None, RF );
addMTLPixelFormatDesc( BC7_RGBAUnorm, None, RF );
addMTLPixelFormatDesc( BC7_RGBAUnorm_sRGB, None, RF );
addMTLPixelFormatDesc( BC1_RGBA, BC1_RGBA, None, RF );
addMTLPixelFormatDesc( BC1_RGBA_sRGB, BC1_RGBA, None, RF );
addMTLPixelFormatDesc( BC2_RGBA, BC2_RGBA, None, RF );
addMTLPixelFormatDesc( BC2_RGBA_sRGB, BC2_RGBA, None, RF );
addMTLPixelFormatDesc( BC3_RGBA, BC3_RGBA, None, RF );
addMTLPixelFormatDesc( BC3_RGBA_sRGB, BC3_RGBA, None, RF );
addMTLPixelFormatDesc( BC4_RUnorm, BC4_R, None, RF );
addMTLPixelFormatDesc( BC4_RSnorm, BC4_R, None, RF );
addMTLPixelFormatDesc( BC5_RGUnorm, BC5_RG, None, RF );
addMTLPixelFormatDesc( BC5_RGSnorm, BC5_RG, None, RF );
addMTLPixelFormatDesc( BC6H_RGBUfloat, BC6H_RGB, None, RF );
addMTLPixelFormatDesc( BC6H_RGBFloat, BC6H_RGB, None, RF );
addMTLPixelFormatDesc( BC7_RGBAUnorm, BC7_RGBA, None, RF );
addMTLPixelFormatDesc( BC7_RGBAUnorm_sRGB, BC7_RGBA, None, RF );
// YUV pixel formats
addMTLPixelFormatDesc( GBGR422, RF, RF );
addMTLPixelFormatDesc( BGRG422, RF, RF );
addMTLPixelFormatDesc( GBGR422, None, RF, RF );
addMTLPixelFormatDesc( BGRG422, None, RF, RF );
// Extended range and wide color pixel formats
addMTLPixelFormatDesc( BGRA10_XR, None, None );
addMTLPixelFormatDesc( BGRA10_XR_sRGB, None, None );
addMTLPixelFormatDesc( BGR10_XR, None, None );
addMTLPixelFormatDesc( BGR10_XR_sRGB, None, None );
addMTLPixelFormatDesc( BGR10A2Unorm, None, None );
addMTLPixelFormatDesc( BGRA10_XR, BGRA10_XR, None, None );
addMTLPixelFormatDesc( BGRA10_XR_sRGB, BGRA10_XR, None, None );
addMTLPixelFormatDesc( BGR10_XR, BGR10_XR, None, None );
addMTLPixelFormatDesc( BGR10_XR_sRGB, BGR10_XR, None, None );
addMTLPixelFormatDesc( BGR10A2Unorm, Color32, None, None );
// Depth and stencil pixel formats
addMTLPixelFormatDesc( Depth16Unorm, None, None );
addMTLPixelFormatDesc( Depth32Float, DRM, DRFMR );
addMTLPixelFormatDesc( Stencil8, DRM, DRM );
addMTLPixelFormatDesc( Depth24Unorm_Stencil8, None, None );
addMTLPixelFormatDesc( Depth32Float_Stencil8, DRM, DRFMR );
addMTLPixelFormatDesc( X24_Stencil8, None, DRM );
addMTLPixelFormatDesc( X32_Stencil8, DRM, DRM );
addMTLPixelFormatDesc( Depth16Unorm, None, None, None );
addMTLPixelFormatDesc( Depth32Float, None, DRM, DRFMR );
addMTLPixelFormatDesc( Stencil8, None, DRM, DRMR );
addMTLPixelFormatDesc( Depth24Unorm_Stencil8, Depth24_Stencil8, None, None );
addMTLPixelFormatDesc( Depth32Float_Stencil8, Depth32_Stencil8, DRM, DRFMR );
addMTLPixelFormatDesc( X24_Stencil8, Depth24_Stencil8, None, DRMR );
addMTLPixelFormatDesc( X32_Stencil8, Depth32_Stencil8, DRM, DRMR );
// When adding to this list, be sure to ensure _mtlPixelFormatCount is large enough for the format count
}
@ -1032,7 +1042,7 @@ void MVKPixelFormats::initMTLPixelFormatCapabilities() {
MVKAssert(fmtIdx < _mtlVertexFormatCount, "Attempting to describe %d MTLVertexFormats, but only have space for %d. Increase the value of _mtlVertexFormatCount", fmtIdx + 1, _mtlVertexFormatCount); \
_mtlVertexFormatDescriptions[fmtIdx++] = { .mtlVertexFormat = MTLVertexFormat ##MTL_VTX_FMT, VK_FORMAT_UNDEFINED, \
mvkSelectPlatformValue<MVKMTLFmtCaps>(kMVKMTLFmtCaps ##MACOS_CAPS, kMVKMTLFmtCaps ##IOS_CAPS), \
"MTLVertexFormat" #MTL_VTX_FMT }
MVKMTLViewClass::None, "MTLVertexFormat" #MTL_VTX_FMT }
void MVKPixelFormats::initMTLVertexFormatCapabilities() {
@ -1330,6 +1340,7 @@ void MVKPixelFormats::modifyMTLFormatCapabilities(id<MTLDevice> mtlDevice) {
addFeatSetMTLPixFmtCaps( tvOS_GPUFamily2_v1, Depth32Float, DRMR );
addFeatSetMTLPixFmtCaps( tvOS_GPUFamily2_v1, Depth32Float_Stencil8, DRMR );
addFeatSetMTLPixFmtCaps( tvOS_GPUFamily2_v1, Stencil8, DRMR );
addFeatSetMTLPixFmtCaps(tvOS_GPUFamily2_v1, BGRA10_XR, All );
addFeatSetMTLPixFmtCaps(tvOS_GPUFamily2_v1, BGRA10_XR_sRGB, All );
@ -1468,6 +1479,7 @@ void MVKPixelFormats::modifyMTLFormatCapabilities(id<MTLDevice> mtlDevice) {
addFeatSetMTLPixFmtCaps( iOS_GPUFamily3_v1, Depth32Float, DRMR );
addFeatSetMTLPixFmtCaps( iOS_GPUFamily3_v1, Depth32Float_Stencil8, DRMR );
addFeatSetMTLPixFmtCaps( iOS_GPUFamily3_v1, Stencil8, DRMR );
addFeatSetMTLPixFmtCaps( iOS_GPUFamily3_v2, BGRA10_XR, All );
addFeatSetMTLPixFmtCaps( iOS_GPUFamily3_v2, BGRA10_XR_sRGB, All );

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@ -143,6 +143,9 @@ private:
MVKSmallVector<VkAttachmentReference2, kMVKDefaultAttachmentCount> _resolveAttachments;
MVKSmallVector<uint32_t, kMVKDefaultAttachmentCount> _preserveAttachments;
VkAttachmentReference2 _depthStencilAttachment;
VkAttachmentReference2 _depthStencilResolveAttachment;
VkResolveModeFlagBits _depthResolveMode = VK_RESOLVE_MODE_NONE;
VkResolveModeFlagBits _stencilResolveMode = VK_RESOLVE_MODE_NONE;
id<MTLTexture> _mtlDummyTex = nil;
VkSampleCountFlagBits _defaultSampleCount = VK_SAMPLE_COUNT_1_BIT;
};

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@ -21,6 +21,10 @@
#include "MVKCommandBuffer.h"
#include "MVKFoundation.h"
#include "mvk_datatypes.hpp"
#include "MTLRenderPassDepthAttachmentDescriptor+MoltenVK.h"
#if MVK_MACOS_OR_IOS
#include "MTLRenderPassStencilAttachmentDescriptor+MoltenVK.h"
#endif
#include <cassert>
using namespace std;
@ -224,17 +228,31 @@ void MVKRenderSubpass::populateMTLRenderPassDescriptor(MTLRenderPassDescriptor*
// Populate the Metal depth and stencil attachments
uint32_t dsRPAttIdx = _depthStencilAttachment.attachment;
uint32_t dsRslvRPAttIdx = _depthStencilResolveAttachment.attachment;
if (dsRPAttIdx != VK_ATTACHMENT_UNUSED) {
MVKRenderPassAttachment* dsMVKRPAtt = &_renderPass->_attachments[dsRPAttIdx];
MVKImageView* dsImage = framebuffer->getAttachment(dsRPAttIdx);
MVKImageView* dsRslvImage = nullptr;
MTLPixelFormat mtlDSFormat = dsImage->getMTLPixelFormat(0);
if (dsRslvRPAttIdx != VK_ATTACHMENT_UNUSED) {
dsRslvImage = framebuffer->getAttachment(dsRslvRPAttIdx);
}
if (pixFmts->isDepthFormat(mtlDSFormat)) {
MTLRenderPassDepthAttachmentDescriptor* mtlDepthAttDesc = mtlRPDesc.depthAttachment;
bool hasResolveAttachment = (dsRslvRPAttIdx != VK_ATTACHMENT_UNUSED && _depthResolveMode != VK_RESOLVE_MODE_NONE);
if (hasResolveAttachment) {
dsRslvImage->populateMTLRenderPassAttachmentDescriptorResolve(mtlDepthAttDesc);
mtlDepthAttDesc.depthResolveFilterMVK = mvkMTLMultisampleDepthResolveFilterFromVkResolveModeFlagBits(_depthResolveMode);
if (isMultiview()) {
mtlDepthAttDesc.resolveSlice += getFirstViewIndexInMetalPass(passIdx);
}
}
dsImage->populateMTLRenderPassAttachmentDescriptor(mtlDepthAttDesc);
if (dsMVKRPAtt->populateMTLRenderPassAttachmentDescriptor(mtlDepthAttDesc, this,
isRenderingEntireAttachment,
false, false,
hasResolveAttachment, false,
loadOverride)) {
mtlDepthAttDesc.clearDepth = pixFmts->getMTLClearDepthValue(clearValues[dsRPAttIdx]);
}
@ -244,10 +262,20 @@ void MVKRenderSubpass::populateMTLRenderPassDescriptor(MTLRenderPassDescriptor*
}
if (pixFmts->isStencilFormat(mtlDSFormat)) {
MTLRenderPassStencilAttachmentDescriptor* mtlStencilAttDesc = mtlRPDesc.stencilAttachment;
bool hasResolveAttachment = (dsRslvRPAttIdx != VK_ATTACHMENT_UNUSED && _stencilResolveMode != VK_RESOLVE_MODE_NONE);
if (hasResolveAttachment) {
dsRslvImage->populateMTLRenderPassAttachmentDescriptorResolve(mtlStencilAttDesc);
#if MVK_MACOS_OR_IOS
mtlStencilAttDesc.stencilResolveFilterMVK = mvkMTLMultisampleStencilResolveFilterFromVkResolveModeFlagBits(_stencilResolveMode);
#endif
if (isMultiview()) {
mtlStencilAttDesc.resolveSlice += getFirstViewIndexInMetalPass(passIdx);
}
}
dsImage->populateMTLRenderPassAttachmentDescriptor(mtlStencilAttDesc);
if (dsMVKRPAtt->populateMTLRenderPassAttachmentDescriptor(mtlStencilAttDesc, this,
isRenderingEntireAttachment,
false, true,
hasResolveAttachment, true,
loadOverride)) {
mtlStencilAttDesc.clearStencil = pixFmts->getMTLClearStencilValue(clearValues[dsRPAttIdx]);
}
@ -337,8 +365,11 @@ void MVKRenderSubpass::encodeStoreActions(MVKCommandEncoder* cmdEncoder,
}
uint32_t dsRPAttIdx = _depthStencilAttachment.attachment;
if (dsRPAttIdx != VK_ATTACHMENT_UNUSED) {
_renderPass->_attachments[dsRPAttIdx].encodeStoreAction(cmdEncoder, this, isRenderingEntireAttachment, false, 0, false, storeOverride);
_renderPass->_attachments[dsRPAttIdx].encodeStoreAction(cmdEncoder, this, isRenderingEntireAttachment, false, 0, true, storeOverride);
bool hasResolveAttachment = _depthStencilResolveAttachment.attachment != VK_ATTACHMENT_UNUSED;
bool hasDepthResolveAttachment = hasResolveAttachment && _depthResolveMode != VK_RESOLVE_MODE_NONE;
bool hasStencilResolveAttachment = hasResolveAttachment && _stencilResolveMode != VK_RESOLVE_MODE_NONE;
_renderPass->_attachments[dsRPAttIdx].encodeStoreAction(cmdEncoder, this, isRenderingEntireAttachment, hasDepthResolveAttachment, 0, false, storeOverride);
_renderPass->_attachments[dsRPAttIdx].encodeStoreAction(cmdEncoder, this, isRenderingEntireAttachment, hasStencilResolveAttachment, 0, true, storeOverride);
}
}
@ -416,6 +447,7 @@ MVKMTLFmtCaps MVKRenderSubpass::getRequiredFormatCapabilitiesForAttachmentAt(uin
}
}
if (_depthStencilAttachment.attachment == rpAttIdx) { mvkEnableFlags(caps, kMVKMTLFmtCapsDSAtt); }
if (_depthStencilResolveAttachment.attachment == rpAttIdx) { mvkEnableFlags(caps, kMVKMTLFmtCapsResolve); }
return caps;
}
@ -464,6 +496,8 @@ MVKRenderSubpass::MVKRenderSubpass(MVKRenderPass* renderPass,
_depthStencilAttachment.attachment = VK_ATTACHMENT_UNUSED;
}
_depthStencilResolveAttachment.attachment = VK_ATTACHMENT_UNUSED;
_preserveAttachments.reserve(pCreateInfo->preserveAttachmentCount);
for (uint32_t i = 0; i < pCreateInfo->preserveAttachmentCount; i++) {
_preserveAttachments.push_back(pCreateInfo->pPreserveAttachments[i]);
@ -472,6 +506,18 @@ MVKRenderSubpass::MVKRenderSubpass(MVKRenderPass* renderPass,
MVKRenderSubpass::MVKRenderSubpass(MVKRenderPass* renderPass,
const VkSubpassDescription2* pCreateInfo) {
VkSubpassDescriptionDepthStencilResolve* pDSResolveInfo = nullptr;
for (auto* next = (const VkBaseInStructure*)pCreateInfo->pNext; next; next = next->pNext) {
switch (next->sType) {
case VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_DEPTH_STENCIL_RESOLVE:
pDSResolveInfo = (VkSubpassDescriptionDepthStencilResolve*)next;
break;
default:
break;
}
}
_renderPass = renderPass;
_subpassIndex = (uint32_t)_renderPass->_subpasses.size();
_viewMask = pCreateInfo->viewMask;
@ -500,6 +546,14 @@ MVKRenderSubpass::MVKRenderSubpass(MVKRenderPass* renderPass,
_depthStencilAttachment.attachment = VK_ATTACHMENT_UNUSED;
}
if (pDSResolveInfo && pDSResolveInfo->pDepthStencilResolveAttachment) {
_depthStencilResolveAttachment = *pDSResolveInfo->pDepthStencilResolveAttachment;
_depthResolveMode = pDSResolveInfo->depthResolveMode;
_stencilResolveMode = pDSResolveInfo->stencilResolveMode;
} else {
_depthStencilResolveAttachment.attachment = VK_ATTACHMENT_UNUSED;
}
_preserveAttachments.reserve(pCreateInfo->preserveAttachmentCount);
for (uint32_t i = 0; i < pCreateInfo->preserveAttachmentCount; i++) {
_preserveAttachments.push_back(pCreateInfo->pPreserveAttachments[i]);

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@ -44,6 +44,7 @@ MVK_EXTENSION(KHR_8bit_storage, KHR_8BIT_STORAGE, DEVICE)
MVK_EXTENSION(KHR_bind_memory2, KHR_BIND_MEMORY_2, DEVICE)
MVK_EXTENSION(KHR_create_renderpass2, KHR_CREATE_RENDERPASS_2, DEVICE)
MVK_EXTENSION(KHR_dedicated_allocation, KHR_DEDICATED_ALLOCATION, DEVICE)
MVK_EXTENSION(KHR_depth_stencil_resolve, KHR_DEPTH_STENCIL_RESOLVE, DEVICE)
MVK_EXTENSION(KHR_descriptor_update_template, KHR_DESCRIPTOR_UPDATE_TEMPLATE, DEVICE)
MVK_EXTENSION(KHR_device_group, KHR_DEVICE_GROUP, DEVICE)
MVK_EXTENSION(KHR_device_group_creation, KHR_DEVICE_GROUP_CREATION, INSTANCE)

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@ -0,0 +1,34 @@
/*
* MTLRenderPassDepthAttachmentDescriptor+MoltenVK.h
*
* Copyright (c) 2020 Chip Davis for CodeWeavers
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#import <Metal/Metal.h>
/** Extensions to MTLRenderPassDepthAttachmentDescriptor to support MoltenVK. */
@interface MTLRenderPassDepthAttachmentDescriptor (MoltenVK)
/**
* Replacement for the depthResolveFilter property.
*
* This property allows support under all OS versions. Delegates to the depthResolveFilter
* property if it is available. Otherwise, returns MTLMultisampleDepthResolveFilterSample0 when read and does nothing when set.
*/
@property(nonatomic, readwrite) MTLMultisampleDepthResolveFilter depthResolveFilterMVK;
@end

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@ -0,0 +1,42 @@
/*
* MTLRenderPassDepthAttachmentDescriptor+MoltenVK.m
*
* Copyright (c) 2020 Chip Davis for CodeWeavers
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "MTLRenderPassDepthAttachmentDescriptor+MoltenVK.h"
#include "MVKEnvironment.h"
@implementation MTLRenderPassDepthAttachmentDescriptor (MoltenVK)
-(MTLMultisampleDepthResolveFilter) depthResolveFilterMVK {
if ( [self respondsToSelector: @selector(depthResolveFilter)] ) {
return self.depthResolveFilter;
}
return MTLMultisampleDepthResolveFilterSample0;
}
-(void) setDepthResolveFilterMVK: (MTLMultisampleDepthResolveFilter) filter {
if ( [self respondsToSelector: @selector(setDepthResolveFilter:)] ) {
self.depthResolveFilter = filter;
}
}
@end

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@ -0,0 +1,34 @@
/*
* MTLRenderPassStencilAttachmentDescriptor+MoltenVK.h
*
* Copyright (c) 2020 Chip Davis for CodeWeavers
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#import <Metal/Metal.h>
/** Extensions to MTLRenderPassStencilAttachmentDescriptor to support MoltenVK. */
@interface MTLRenderPassStencilAttachmentDescriptor (MoltenVK)
/**
* Replacement for the stencilResolveFilter property.
*
* This property allows support under all OS versions. Delegates to the stencilResolveFilter
* property if it is available. Otherwise, returns MTLMultisampleStencilResolveFilterSample0 when read and does nothing when set.
*/
@property(nonatomic, readwrite) MTLMultisampleStencilResolveFilter stencilResolveFilterMVK;
@end

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@ -0,0 +1,42 @@
/*
* MTLRenderPassStencilAttachmentDescriptor+MoltenVK.m
*
* Copyright (c) 2020 Chip Davis for CodeWeavers
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "MTLRenderPassStencilAttachmentDescriptor+MoltenVK.h"
#include "MVKEnvironment.h"
@implementation MTLRenderPassStencilAttachmentDescriptor (MoltenVK)
-(MTLMultisampleStencilResolveFilter) stencilResolveFilterMVK {
if ( [self respondsToSelector: @selector(stencilResolveFilter)] ) {
return self.stencilResolveFilter;
}
return MTLMultisampleStencilResolveFilterSample0;
}
-(void) setStencilResolveFilterMVK: (MTLMultisampleStencilResolveFilter) filter {
if ( [self respondsToSelector: @selector(setStencilResolveFilter:)] ) {
self.stencilResolveFilter = filter;
}
}
@end

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@ -62,6 +62,14 @@ MTLLoadAction mvkMTLLoadActionFromVkAttachmentLoadOpInObj(VkAttachmentLoadOp vkL
MTLStoreAction mvkMTLStoreActionFromVkAttachmentStoreOpInObj(VkAttachmentStoreOp vkStoreOp, bool hasResolveAttachment, MVKBaseObject* mvkObj);
#define mvkMTLStoreActionFromVkAttachmentStoreOp(vkStoreOp, hasResolveAttachment) mvkMTLStoreActionFromVkAttachmentStoreOpInObj(vkStoreOp, hasResolveAttachment, this)
MTLMultisampleDepthResolveFilter mvkMTLMultisampleDepthResolveFilterFromVkResolveModeFlagBitsInObj(VkResolveModeFlagBits vkResolveMode, MVKBaseObject* mvkObj);
#define mvkMTLMultisampleDepthResolveFilterFromVkResolveModeFlagBits(vkResolveMode) mvkMTLMultisampleDepthResolveFilterFromVkResolveModeFlagBitsInObj(vkResolveMode, this)
#if MVK_MACOS_OR_IOS
MTLMultisampleStencilResolveFilter mvkMTLMultisampleStencilResolveFilterFromVkResolveModeFlagBitsInObj(VkResolveModeFlagBits vkResolveMode, MVKBaseObject* mvkObj);
#define mvkMTLMultisampleStencilResolveFilterFromVkResolveModeFlagBits(vkResolveMode) mvkMTLMultisampleStencilResolveFilterFromVkResolveModeFlagBitsInObj(vkResolveMode, this)
#endif
MVKShaderStage mvkShaderStageFromVkShaderStageFlagBitsInObj(VkShaderStageFlagBits vkStage, MVKBaseObject* mvkObj);
#define mvkShaderStageFromVkShaderStageFlagBits(vkStage) mvkShaderStageFromVkShaderStageFlagBitsInObj(vkStage, this)

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@ -509,6 +509,40 @@ MTLStoreAction mvkMTLStoreActionFromVkAttachmentStoreOpInObj(VkAttachmentStoreOp
}
}
#undef mvkMTLMultisampleDepthResolveFilterFromVkResolveModeFlagBits
MVK_PUBLIC_SYMBOL MTLMultisampleDepthResolveFilter mvkMTLMultisampleDepthResolveFilterFromVkResolveModeFlagBits(VkResolveModeFlagBits vkResolveMode) {
return mvkMTLMultisampleDepthResolveFilterFromVkResolveModeFlagBitsInObj(vkResolveMode, nullptr);
}
MTLMultisampleDepthResolveFilter mvkMTLMultisampleDepthResolveFilterFromVkResolveModeFlagBitsInObj(VkResolveModeFlagBits vkResolveMode, MVKBaseObject* mvkObj) {
switch (vkResolveMode) {
case VK_RESOLVE_MODE_SAMPLE_ZERO_BIT: return MTLMultisampleDepthResolveFilterSample0;
case VK_RESOLVE_MODE_MIN_BIT: return MTLMultisampleDepthResolveFilterMin;
case VK_RESOLVE_MODE_MAX_BIT: return MTLMultisampleDepthResolveFilterMax;
default:
MVKBaseObject::reportError(mvkObj, VK_ERROR_FORMAT_NOT_SUPPORTED, "VkResolveModeFlagBits value %d is not supported.", vkResolveMode);
return MTLMultisampleDepthResolveFilterSample0;
}
}
#if MVK_MACOS_OR_IOS
#undef mvkMTLMultisampleStencilResolveFilterFromVkResolveModeFlagBits
MVK_PUBLIC_SYMBOL MTLMultisampleStencilResolveFilter mvkMTLMultisampleStencilResolveFilterFromVkResolveModeFlagBits(VkResolveModeFlagBits vkResolveMode) {
return mvkMTLMultisampleStencilResolveFilterFromVkResolveModeFlagBitsInObj(vkResolveMode, nullptr);
}
MTLMultisampleStencilResolveFilter mvkMTLMultisampleStencilResolveFilterFromVkResolveModeFlagBitsInObj(VkResolveModeFlagBits vkResolveMode, MVKBaseObject* mvkObj) {
switch (vkResolveMode) {
case VK_RESOLVE_MODE_SAMPLE_ZERO_BIT: return MTLMultisampleStencilResolveFilterSample0;
default:
MVKBaseObject::reportError(mvkObj, VK_ERROR_FORMAT_NOT_SUPPORTED, "VkResolveModeFlagBits value %d is not supported.", vkResolveMode);
return MTLMultisampleStencilResolveFilterSample0;
}
}
#endif
MVK_PUBLIC_SYMBOL MTLViewport mvkMTLViewportFromVkViewport(VkViewport vkViewport) {
MTLViewport mtlViewport;
mtlViewport.originX = vkViewport.x;