Merge pull request #451 from cdavis5e/amd-gpu-shader-half-float
Advertise the VK_AMD_gpu_shader_half_float extension.
This commit is contained in:
commit
ba3ece417d
@ -247,6 +247,7 @@ In addition to the core *Vulkan* API, **MoltenVK** also supports the following
|
||||
- `VK_MVK_macos_surface` (macOS)
|
||||
- `VK_MVK_ios_surface` (iOS)
|
||||
- `VK_MVK_moltenvk`
|
||||
- `VK_AMD_gpu_shader_half_float`
|
||||
- `VK_AMD_negative_viewport_height`
|
||||
- `VK_IMG_format_pvrtc` (iOS)
|
||||
|
||||
|
@ -16,7 +16,7 @@ For best results, use a Markdown reader.*
|
||||
MoltenVK 1.0.31
|
||||
---------------
|
||||
|
||||
Released 2018/01/15
|
||||
Released 2019/01/15
|
||||
|
||||
- Support runtime config via runtime environment variables
|
||||
- Add full ImageView swizzling to config, and disable it by default.
|
||||
@ -29,6 +29,7 @@ Released 2018/01/15
|
||||
- Log Vulkan versions in human readable form when reporting version error.
|
||||
- Update `VK_MVK_MOLTENVK_SPEC_VERSION` to 16.
|
||||
- Update copyright to 2019.
|
||||
- Advertise the `VK_AMD_gpu_shader_half_float` extension.
|
||||
- Update to latest SPIRV-Cross version:
|
||||
- MSL: Support SPV_KHR_variable_pointers.
|
||||
- MSL: Workaround missing gradient2d() on macOS for typical cascaded shadow mapping.
|
||||
|
@ -55,6 +55,7 @@ MVK_EXTENSION(EXT_vertex_attribute_divisor, EXT_VERTEX_ATTRIBUTE_DIVISOR)
|
||||
MVK_EXTENSION(MVK_ios_surface, MVK_IOS_SURFACE)
|
||||
MVK_EXTENSION(MVK_macos_surface, MVK_MACOS_SURFACE)
|
||||
MVK_EXTENSION(MVK_moltenvk, MVK_MOLTENVK)
|
||||
MVK_EXTENSION(AMD_gpu_shader_half_float, AMD_GPU_SHADER_HALF_FLOAT)
|
||||
MVK_EXTENSION(AMD_negative_viewport_height, AMD_NEGATIVE_VIEWPORT_HEIGHT)
|
||||
MVK_EXTENSION_LAST(IMG_format_pvrtc, IMG_FORMAT_PVRTC)
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user