Merge pull request #376 from aerofly/master
MVKVector and small bug fix
This commit is contained in:
commit
d21f426fbd
@ -9,6 +9,10 @@
|
||||
/* Begin PBXBuildFile section */
|
||||
45003E73214AD4E500E989CB /* MVKExtensions.def in Headers */ = {isa = PBXBuildFile; fileRef = 45003E6F214AD4C900E989CB /* MVKExtensions.def */; };
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83A4AD2C21BD75570006C935 /* MVKVectorAllocator.h in Headers */ = {isa = PBXBuildFile; fileRef = 83A4AD2921BD75570006C935 /* MVKVectorAllocator.h */; };
|
||||
83A4AD2D21BD75570006C935 /* MVKVectorAllocator.h in Headers */ = {isa = PBXBuildFile; fileRef = 83A4AD2921BD75570006C935 /* MVKVectorAllocator.h */; };
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||||
@ -261,6 +265,8 @@
|
||||
|
||||
/* Begin PBXFileReference section */
|
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|
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83A4AD2521BD75570006C935 /* MVKVector.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = MVKVector.h; sourceTree = "<group>"; };
|
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83A4AD2921BD75570006C935 /* MVKVectorAllocator.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = MVKVectorAllocator.h; sourceTree = "<group>"; };
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||||
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|
||||
@ -491,6 +497,8 @@
|
||||
A98149401FB6A3F7005F00B4 /* Utility */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
83A4AD2521BD75570006C935 /* MVKVector.h */,
|
||||
83A4AD2921BD75570006C935 /* MVKVectorAllocator.h */,
|
||||
A98149411FB6A3F7005F00B4 /* MVKBaseObject.cpp */,
|
||||
A98149421FB6A3F7005F00B4 /* MVKBaseObject.h */,
|
||||
A98149431FB6A3F7005F00B4 /* MVKEnvironment.h */,
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||||
@ -607,10 +615,12 @@
|
||||
A9F042A61FB4CF83009FCCB8 /* MVKLogging.h in Headers */,
|
||||
A94FB8001C7DFB4800632CA3 /* MVKQueue.h in Headers */,
|
||||
A94FB7EC1C7DFB4800632CA3 /* MVKFramebuffer.h in Headers */,
|
||||
83A4AD2C21BD75570006C935 /* MVKVectorAllocator.h in Headers */,
|
||||
A98149611FB6A3F7005F00B4 /* MVKWatermarkShaderSource.h in Headers */,
|
||||
A9E53DE32100B197002781DD /* MTLSamplerDescriptor+MoltenVK.h in Headers */,
|
||||
A94FB8181C7DFB4800632CA3 /* MVKSync.h in Headers */,
|
||||
A94FB7E41C7DFB4800632CA3 /* MVKDevice.h in Headers */,
|
||||
83A4AD2A21BD75570006C935 /* MVKVector.h in Headers */,
|
||||
A94FB7D41C7DFB4800632CA3 /* MVKCommandPool.h in Headers */,
|
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A94FB80C1C7DFB4800632CA3 /* MVKShaderModule.h in Headers */,
|
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A94FB7C01C7DFB4800632CA3 /* MVKCmdQueries.h in Headers */,
|
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@ -668,10 +678,12 @@
|
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A9F042A71FB4CF83009FCCB8 /* MVKLogging.h in Headers */,
|
||||
A94FB8011C7DFB4800632CA3 /* MVKQueue.h in Headers */,
|
||||
A94FB7ED1C7DFB4800632CA3 /* MVKFramebuffer.h in Headers */,
|
||||
83A4AD2D21BD75570006C935 /* MVKVectorAllocator.h in Headers */,
|
||||
A98149621FB6A3F7005F00B4 /* MVKWatermarkShaderSource.h in Headers */,
|
||||
A9E53DE42100B197002781DD /* MTLSamplerDescriptor+MoltenVK.h in Headers */,
|
||||
A94FB8191C7DFB4800632CA3 /* MVKSync.h in Headers */,
|
||||
A94FB7E51C7DFB4800632CA3 /* MVKDevice.h in Headers */,
|
||||
83A4AD2B21BD75570006C935 /* MVKVector.h in Headers */,
|
||||
A94FB7D51C7DFB4800632CA3 /* MVKCommandPool.h in Headers */,
|
||||
A94FB80D1C7DFB4800632CA3 /* MVKShaderModule.h in Headers */,
|
||||
A94FB7C11C7DFB4800632CA3 /* MVKCmdQueries.h in Headers */,
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|
@ -20,7 +20,7 @@
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#include "MVKCommand.h"
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#include "MVKMTLResourceBindings.h"
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#include <vector>
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#include "MVKVector.h"
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#import <Metal/Metal.h>
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@ -44,7 +44,7 @@ public:
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MVKCmdBindVertexBuffers(MVKCommandTypePool<MVKCmdBindVertexBuffers>* pool);
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protected:
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std::vector<MVKMTLBufferBinding> _bindings;
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MVKVector<MVKMTLBufferBinding> _bindings;
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};
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|
@ -19,6 +19,7 @@
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#pragma once
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#include "MVKCommand.h"
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#include "MVKVector.h"
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#include <vector>
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class MVKCommandBuffer;
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@ -101,8 +102,8 @@ public:
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private:
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VkPipelineBindPoint _pipelineBindPoint;
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MVKPipelineLayout* _pipelineLayout;
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std::vector<MVKDescriptorSet*> _descriptorSets;
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std::vector<uint32_t> _dynamicOffsets;
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MVKVector<MVKDescriptorSet*> _descriptorSets;
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MVKVector<uint32_t> _dynamicOffsets;
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uint32_t _firstSet;
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};
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@ -128,7 +129,7 @@ private:
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MVKPipelineLayout* _pipelineLayout;
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VkShaderStageFlags _stageFlags;
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uint32_t _offset;
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std::vector<char> _pushConstants;
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MVKVector<char> _pushConstants;
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};
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|
@ -160,7 +160,7 @@ void MVKCmdPushConstants::setContent(VkPipelineLayout layout,
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_offset = offset;
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_pushConstants.resize(size);
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copy_n((char*)pValues, size, _pushConstants.begin());
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std::copy_n((char*)pValues, size, _pushConstants.begin());
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}
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void MVKCmdPushConstants::encode(MVKCommandEncoder* cmdEncoder) {
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|
@ -19,6 +19,7 @@
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#pragma once
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#include "MVKCommand.h"
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#include "MVKVector.h"
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#include <vector>
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#import <Metal/Metal.h>
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@ -47,7 +48,7 @@ private:
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VkSubpassContents _contents;
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MVKRenderPass* _renderPass;
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MVKFramebuffer* _framebuffer;
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std::vector<VkClearValue> _clearValues;
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MVKVector<VkClearValue> _clearValues;
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};
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@ -114,7 +115,7 @@ public:
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private:
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uint32_t _firstViewport;
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std::vector<MTLViewport> _mtlViewports;
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MVKVector<MTLViewport> _mtlViewports;
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};
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@ -133,7 +134,7 @@ public:
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private:
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uint32_t _firstScissor;
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std::vector<MTLScissorRect> _mtlScissors;
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MVKVector<MTLScissorRect> _mtlScissors;
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};
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|
@ -23,6 +23,7 @@
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#include "MVKCommandEncoderState.h"
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#include "MVKMTLBufferAllocation.h"
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#include "MVKCmdPipeline.h"
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#include "MVKVector.h"
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#include <vector>
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#include <unordered_map>
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@ -239,7 +240,7 @@ public:
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MVKRenderPass* renderPass,
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MVKFramebuffer* framebuffer,
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VkRect2D& renderArea,
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std::vector<VkClearValue>* clearValues);
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MVKVector<VkClearValue>* clearValues);
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/** Begins the next render subpass. */
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void beginNextSubpass(VkSubpassContents renderpassContents);
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@ -402,7 +403,7 @@ protected:
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uint32_t _renderSubpassIndex;
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VkRect2D _renderArea;
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MVKActivatedQueries* _pActivatedQueries;
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std::vector<VkClearValue> _clearValues;
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MVKVector<VkClearValue> _clearValues;
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id<MTLComputeCommandEncoder> _mtlComputeEncoder;
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MVKCommandUse _mtlComputeEncoderUse;
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id<MTLBlitCommandEncoder> _mtlBlitEncoder;
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|
@ -219,7 +219,7 @@ void MVKCommandEncoder::beginRenderpass(VkSubpassContents subpassContents,
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MVKRenderPass* renderPass,
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MVKFramebuffer* framebuffer,
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VkRect2D& renderArea,
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vector<VkClearValue>* clearValues) {
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MVKVector<VkClearValue>* clearValues) {
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_renderPass = renderPass;
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_framebuffer = framebuffer;
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_renderArea = renderArea;
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|
@ -20,7 +20,7 @@
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#include "MVKMTLResourceBindings.h"
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#include "MVKCommandResourceFactory.h"
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#include <vector>
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#include "MVKVector.h"
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class MVKCommandEncoder;
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class MVKOcclusionQueryPool;
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@ -135,7 +135,7 @@ public:
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* The isSettingDynamically indicates that the scissor is being changed dynamically,
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* which is only allowed if the pipeline was created as VK_DYNAMIC_STATE_SCISSOR.
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*/
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void setViewports(std::vector<MTLViewport> mtlViewports,
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void setViewports(const MVKVector<MTLViewport> &mtlViewports,
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uint32_t firstViewport,
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bool isSettingDynamically);
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@ -147,7 +147,7 @@ protected:
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void encodeImpl() override;
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void resetImpl() override;
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std::vector<MTLViewport> _mtlViewports;
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MVKVector<MTLViewport> _mtlViewports;
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};
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@ -164,7 +164,7 @@ public:
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* The isSettingDynamically indicates that the scissor is being changed dynamically,
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* which is only allowed if the pipeline was created as VK_DYNAMIC_STATE_SCISSOR.
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*/
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void setScissors(std::vector<MTLScissorRect> mtlScissors,
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void setScissors(const MVKVector<MTLScissorRect> &mtlScissors,
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uint32_t firstScissor,
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bool isSettingDynamically);
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@ -176,7 +176,7 @@ protected:
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void encodeImpl() override;
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void resetImpl() override;
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std::vector<MTLScissorRect> _mtlScissors;
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MVKVector<MTLScissorRect> _mtlScissors;
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};
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@ -189,7 +189,7 @@ class MVKPushConstantsCommandEncoderState : public MVKCommandEncoderState {
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public:
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/** Sets the specified push constants. */
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void setPushConstants(uint32_t offset, std::vector<char>& pushConstants);
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void setPushConstants(uint32_t offset, MVKVector<char>& pushConstants);
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/** Sets the index of the Metal buffer used to hold the push constants. */
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void setMTLBufferIndex(uint32_t mtlBufferIndex);
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@ -203,7 +203,7 @@ protected:
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void encodeImpl() override;
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void resetImpl() override;
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std::vector<char> _pushConstants;
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MVKVector<char> _pushConstants;
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VkShaderStageFlagBits _shaderStage;
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uint32_t _mtlBufferIndex = 0;
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};
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@ -348,15 +348,15 @@ protected:
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// Template function that marks both the vector and all binding elements in the vector as dirty.
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template<class T>
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void markDirty(std::vector<T>& bindings, bool& bindingsDirtyFlag) {
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void markDirty(T& bindings, bool& bindingsDirtyFlag) {
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for (auto& b : bindings) { b.isDirty = true; }
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bindingsDirtyFlag = true;
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}
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// Template function that updates an existing binding or adds a new binding to a vector
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// of bindings, and marks the binding, the vector, and this instance as dirty
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template<class T>
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void bind(const T& b, std::vector<T>& bindings, bool& bindingsDirtyFlag) {
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template<class T, class U>
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void bind(const T& b, U& bindings, bool& bindingsDirtyFlag) {
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if ( !b.mtlResource ) { return; }
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@ -365,7 +365,7 @@ protected:
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bindingsDirtyFlag = true;
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db.isDirty = true;
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for (auto iter = bindings.begin(), end = bindings.end(); iter != end; iter++) {
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for (auto iter = bindings.begin(), end = bindings.end(); iter != end; ++iter) {
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if( iter->index == db.index ) {
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*iter = db;
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return;
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@ -377,7 +377,7 @@ protected:
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// Template function that executes a lambda expression on each dirty element of
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// a vector of bindings, and marks the bindings and the vector as no longer dirty.
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template<class T>
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void encodeBinding(std::vector<T>& bindings,
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void encodeBinding(MVKVector<T>& bindings,
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bool& bindingsDirtyFlag,
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std::function<void(MVKCommandEncoder* cmdEncoder, T& b)> mtlOperation) {
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if (bindingsDirtyFlag) {
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@ -451,12 +451,12 @@ protected:
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void resetImpl() override;
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void markDirty() override;
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std::vector<MVKMTLBufferBinding> _vertexBufferBindings;
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std::vector<MVKMTLBufferBinding> _fragmentBufferBindings;
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std::vector<MVKMTLTextureBinding> _vertexTextureBindings;
|
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std::vector<MVKMTLTextureBinding> _fragmentTextureBindings;
|
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std::vector<MVKMTLSamplerStateBinding> _vertexSamplerStateBindings;
|
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std::vector<MVKMTLSamplerStateBinding> _fragmentSamplerStateBindings;
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MVKVector<MVKMTLBufferBinding> _vertexBufferBindings;
|
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MVKVector<MVKMTLBufferBinding> _fragmentBufferBindings;
|
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MVKVector<MVKMTLTextureBinding> _vertexTextureBindings;
|
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MVKVector<MVKMTLTextureBinding> _fragmentTextureBindings;
|
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MVKVector<MVKMTLSamplerStateBinding> _vertexSamplerStateBindings;
|
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MVKVector<MVKMTLSamplerStateBinding> _fragmentSamplerStateBindings;
|
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MVKMTLBufferBinding _vertexAuxBufferBinding;
|
||||
MVKMTLBufferBinding _fragmentAuxBufferBinding;
|
||||
|
||||
@ -499,9 +499,9 @@ protected:
|
||||
void resetImpl() override;
|
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void markDirty() override;
|
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|
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std::vector<MVKMTLBufferBinding> _bufferBindings;
|
||||
std::vector<MVKMTLTextureBinding> _textureBindings;
|
||||
std::vector<MVKMTLSamplerStateBinding> _samplerStateBindings;
|
||||
MVKVector<MVKMTLBufferBinding> _bufferBindings;
|
||||
MVKVector<MVKMTLTextureBinding> _textureBindings;
|
||||
MVKVector<MVKMTLSamplerStateBinding> _samplerStateBindings;
|
||||
MVKMTLBufferBinding _auxBufferBinding;
|
||||
|
||||
bool _areBufferBindingsDirty = false;
|
||||
|
@ -50,7 +50,7 @@ void MVKPipelineCommandEncoderState::resetImpl() {
|
||||
#pragma mark -
|
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#pragma mark MVKViewportCommandEncoderState
|
||||
|
||||
void MVKViewportCommandEncoderState::setViewports(vector<MTLViewport> mtlViewports,
|
||||
void MVKViewportCommandEncoderState::setViewports(const MVKVector<MTLViewport> &mtlViewports,
|
||||
uint32_t firstViewport,
|
||||
bool isSettingDynamically) {
|
||||
|
||||
@ -91,7 +91,7 @@ void MVKViewportCommandEncoderState::resetImpl() {
|
||||
#pragma mark -
|
||||
#pragma mark MVKScissorCommandEncoderState
|
||||
|
||||
void MVKScissorCommandEncoderState::setScissors(vector<MTLScissorRect> mtlScissors,
|
||||
void MVKScissorCommandEncoderState::setScissors(const MVKVector<MTLScissorRect> &mtlScissors,
|
||||
uint32_t firstScissor,
|
||||
bool isSettingDynamically) {
|
||||
|
||||
@ -113,7 +113,7 @@ void MVKScissorCommandEncoderState::setScissors(vector<MTLScissorRect> mtlScisso
|
||||
|
||||
void MVKScissorCommandEncoderState::encodeImpl() {
|
||||
MVKAssert(!_mtlScissors.empty(), "Must specify at least one scissor rect");
|
||||
std::vector<MTLScissorRect> clippedScissors(_mtlScissors);
|
||||
auto clippedScissors(_mtlScissors);
|
||||
std::for_each(clippedScissors.begin(), clippedScissors.end(), [this](MTLScissorRect& scissor) {
|
||||
scissor = _cmdEncoder->clipToRenderArea(scissor);
|
||||
});
|
||||
@ -136,7 +136,7 @@ void MVKScissorCommandEncoderState::resetImpl() {
|
||||
#pragma mark -
|
||||
#pragma mark MVKPushConstantsCommandEncoderState
|
||||
|
||||
void MVKPushConstantsCommandEncoderState:: setPushConstants(uint32_t offset, vector<char>& pushConstants) {
|
||||
void MVKPushConstantsCommandEncoderState:: setPushConstants(uint32_t offset, MVKVector<char>& pushConstants) {
|
||||
uint32_t pcCnt = (uint32_t)pushConstants.size();
|
||||
mvkEnsureSize(_pushConstants, offset + pcCnt);
|
||||
copy(pushConstants.begin(), pushConstants.end(), _pushConstants.begin() + offset);
|
||||
|
@ -20,6 +20,7 @@
|
||||
|
||||
#include "MVKDevice.h"
|
||||
#include "MVKImage.h"
|
||||
#include "MVKVector.h"
|
||||
#include <MoltenVKSPIRVToMSLConverter/SPIRVToMSLConverter.h>
|
||||
#include <unordered_set>
|
||||
#include <unordered_map>
|
||||
@ -80,7 +81,7 @@ public:
|
||||
void bind(MVKCommandEncoder* cmdEncoder,
|
||||
MVKDescriptorBinding& descBinding,
|
||||
MVKShaderResourceBinding& dslMTLRezIdxOffsets,
|
||||
std::vector<uint32_t>& dynamicOffsets,
|
||||
MVKVector<uint32_t>& dynamicOffsets,
|
||||
uint32_t* pDynamicOffsetIndex);
|
||||
|
||||
/** Encodes this binding layout and the specified descriptor binding on the specified command encoder immediately. */
|
||||
@ -131,7 +132,7 @@ public:
|
||||
void bindDescriptorSet(MVKCommandEncoder* cmdEncoder,
|
||||
MVKDescriptorSet* descSet,
|
||||
MVKShaderResourceBinding& dslMTLRezIdxOffsets,
|
||||
std::vector<uint32_t>& dynamicOffsets,
|
||||
MVKVector<uint32_t>& dynamicOffsets,
|
||||
uint32_t* pDynamicOffsetIndex);
|
||||
|
||||
|
||||
@ -165,7 +166,7 @@ protected:
|
||||
friend class MVKPipelineLayout;
|
||||
friend class MVKDescriptorSet;
|
||||
|
||||
std::vector<MVKDescriptorSetLayoutBinding> _bindings;
|
||||
MVKVector<MVKDescriptorSetLayoutBinding> _bindings;
|
||||
std::unordered_map<uint32_t, uint32_t> _bindingToIndex;
|
||||
MVKShaderResourceBinding _mtlResourceCounts;
|
||||
bool _isPushDescriptorLayout : 1;
|
||||
|
@ -80,7 +80,7 @@ MVK_PUBLIC_SYMBOL MVKShaderResourceBinding& MVKShaderResourceBinding::operator+=
|
||||
void MVKDescriptorSetLayoutBinding::bind(MVKCommandEncoder* cmdEncoder,
|
||||
MVKDescriptorBinding& descBinding,
|
||||
MVKShaderResourceBinding& dslMTLRezIdxOffsets,
|
||||
vector<uint32_t>& dynamicOffsets,
|
||||
MVKVector<uint32_t>& dynamicOffsets,
|
||||
uint32_t* pDynamicOffsetIndex) {
|
||||
MVKMTLBufferBinding bb;
|
||||
MVKMTLTextureBinding tb;
|
||||
@ -494,7 +494,7 @@ VkResult MVKDescriptorSetLayoutBinding::initMetalResourceIndexOffsets(MVKShaderS
|
||||
void MVKDescriptorSetLayout::bindDescriptorSet(MVKCommandEncoder* cmdEncoder,
|
||||
MVKDescriptorSet* descSet,
|
||||
MVKShaderResourceBinding& dslMTLRezIdxOffsets,
|
||||
vector<uint32_t>& dynamicOffsets,
|
||||
MVKVector<uint32_t>& dynamicOffsets,
|
||||
uint32_t* pDynamicOffsetIndex) {
|
||||
|
||||
if (_isPushDescriptorLayout) return;
|
||||
|
@ -22,6 +22,7 @@
|
||||
#include "MVKDescriptorSet.h"
|
||||
#include "MVKShaderModule.h"
|
||||
#include "MVKSync.h"
|
||||
#include "MVKVector.h"
|
||||
#include <MoltenVKSPIRVToMSLConverter/SPIRVToMSLConverter.h>
|
||||
#include <unordered_set>
|
||||
#include <vector>
|
||||
@ -53,9 +54,9 @@ public:
|
||||
|
||||
/** Binds descriptor sets to a command encoder. */
|
||||
void bindDescriptorSets(MVKCommandEncoder* cmdEncoder,
|
||||
std::vector<MVKDescriptorSet*>& descriptorSets,
|
||||
MVKVector<MVKDescriptorSet*>& descriptorSets,
|
||||
uint32_t firstSet,
|
||||
std::vector<uint32_t>& dynamicOffsets);
|
||||
MVKVector<uint32_t>& dynamicOffsets);
|
||||
|
||||
/** Populates the specified shader converter context. */
|
||||
void populateShaderConverterContext(SPIRVToMSLConverterContext& context);
|
||||
@ -157,8 +158,8 @@ protected:
|
||||
VkPipelineRasterizationStateCreateInfo _rasterInfo;
|
||||
VkPipelineDepthStencilStateCreateInfo _depthStencilInfo;
|
||||
|
||||
std::vector<MTLViewport> _mtlViewports;
|
||||
std::vector<MTLScissorRect> _mtlScissors;
|
||||
MVKVector<MTLViewport> _mtlViewports;
|
||||
MVKVector<MTLScissorRect> _mtlScissors;
|
||||
|
||||
id<MTLRenderPipelineState> _mtlPipelineState;
|
||||
MTLCullMode _mtlCullMode;
|
||||
|
@ -36,9 +36,9 @@ using namespace std;
|
||||
#pragma mark MVKPipelineLayout
|
||||
|
||||
void MVKPipelineLayout::bindDescriptorSets(MVKCommandEncoder* cmdEncoder,
|
||||
vector<MVKDescriptorSet*>& descriptorSets,
|
||||
MVKVector<MVKDescriptorSet*>& descriptorSets,
|
||||
uint32_t firstSet,
|
||||
vector<uint32_t>& dynamicOffsets) {
|
||||
MVKVector<uint32_t>& dynamicOffsets) {
|
||||
|
||||
uint32_t pDynamicOffsetIndex = 0;
|
||||
uint32_t dsCnt = (uint32_t)descriptorSets.size();
|
||||
@ -342,6 +342,10 @@ MTLRenderPipelineDescriptor* MVKGraphicsPipeline::getMTLRenderPipelineDescriptor
|
||||
}
|
||||
}
|
||||
|
||||
// bug fix by aerofly -> if no fragment shader is used and _needsFragmentAuxBuffer was true newBufferWithLength was trying to allocate zero bytes
|
||||
// please verify this fix
|
||||
_needsFragmentAuxBuffer = false;
|
||||
|
||||
// Fragment shader - only add if rasterization is enabled
|
||||
for (uint32_t i = 0; i < pCreateInfo->stageCount; i++) {
|
||||
const VkPipelineShaderStageCreateInfo* pSS = &pCreateInfo->pStages[i];
|
||||
|
@ -22,6 +22,7 @@
|
||||
#include "MVKCommandBuffer.h"
|
||||
#include "MVKImage.h"
|
||||
#include "MVKSync.h"
|
||||
#include "MVKVector.h"
|
||||
#include <vector>
|
||||
#include <mutex>
|
||||
|
||||
@ -169,7 +170,7 @@ protected:
|
||||
MVKQueueSubmission* _prev;
|
||||
MVKQueueSubmission* _next;
|
||||
VkResult _submissionResult;
|
||||
std::vector<MVKSemaphore*> _waitSemaphores;
|
||||
MVKVector<MVKSemaphore*> _waitSemaphores;
|
||||
bool _isAwaitingSemaphores;
|
||||
};
|
||||
|
||||
@ -204,8 +205,8 @@ protected:
|
||||
void commitActiveMTLCommandBuffer(bool signalCompletion = false);
|
||||
void finish();
|
||||
|
||||
std::vector<MVKCommandBuffer*> _cmdBuffers;
|
||||
std::vector<MVKSemaphore*> _signalSemaphores;
|
||||
MVKVector<MVKCommandBuffer*> _cmdBuffers;
|
||||
MVKVector<MVKSemaphore*> _signalSemaphores;
|
||||
MVKFence* _fence;
|
||||
MVKCommandUse _cmdBuffUse;
|
||||
id<MTLCommandBuffer> _activeMTLCommandBuffer;
|
||||
@ -227,6 +228,6 @@ public:
|
||||
const VkPresentInfoKHR* pPresentInfo);
|
||||
|
||||
protected:
|
||||
std::vector<MVKSwapchainImage*> _surfaceImages;
|
||||
MVKVector<MVKSwapchainImage*> _surfaceImages;
|
||||
};
|
||||
|
||||
|
@ -19,6 +19,7 @@
|
||||
#pragma once
|
||||
|
||||
#include "MVKDevice.h"
|
||||
#include "MVKVector.h"
|
||||
#include <vector>
|
||||
|
||||
#import <Metal/Metal.h>
|
||||
@ -56,7 +57,7 @@ public:
|
||||
*/
|
||||
void populateMTLRenderPassDescriptor(MTLRenderPassDescriptor* mtlRPDesc,
|
||||
MVKFramebuffer* framebuffer,
|
||||
std::vector<VkClearValue>& clearValues,
|
||||
MVKVector<VkClearValue>& clearValues,
|
||||
bool isRenderingEntireAttachment);
|
||||
|
||||
/**
|
||||
@ -64,7 +65,7 @@ public:
|
||||
* when the render area is smaller than the full framebuffer size.
|
||||
*/
|
||||
void populateClearAttachments(std::vector<VkClearAttachment>& clearAtts,
|
||||
std::vector<VkClearValue>& clearValues);
|
||||
MVKVector<VkClearValue>& clearValues);
|
||||
|
||||
/** Constructs an instance for the specified parent renderpass. */
|
||||
MVKRenderSubpass(MVKRenderPass* renderPass, const VkSubpassDescription* pCreateInfo);
|
||||
|
@ -67,7 +67,7 @@ VkSampleCountFlagBits MVKRenderSubpass::getSampleCount() {
|
||||
|
||||
void MVKRenderSubpass::populateMTLRenderPassDescriptor(MTLRenderPassDescriptor* mtlRPDesc,
|
||||
MVKFramebuffer* framebuffer,
|
||||
vector<VkClearValue>& clearValues,
|
||||
MVKVector<VkClearValue>& clearValues,
|
||||
bool isRenderingEntireAttachment) {
|
||||
// Populate the Metal color attachments
|
||||
uint32_t caCnt = getColorAttachmentCount();
|
||||
@ -157,7 +157,7 @@ void MVKRenderSubpass::populateMTLRenderPassDescriptor(MTLRenderPassDescriptor*
|
||||
}
|
||||
|
||||
void MVKRenderSubpass::populateClearAttachments(vector<VkClearAttachment>& clearAtts,
|
||||
vector<VkClearValue>& clearValues) {
|
||||
MVKVector<VkClearValue>& clearValues) {
|
||||
VkClearAttachment cAtt;
|
||||
|
||||
uint32_t attIdx;
|
||||
|
528
MoltenVK/MoltenVK/Utility/MVKVector.h
Executable file
528
MoltenVK/MoltenVK/Utility/MVKVector.h
Executable file
@ -0,0 +1,528 @@
|
||||
/*
|
||||
* MVKVectorAllocator.h
|
||||
*
|
||||
* Copyright (c) 2012-2018 Dr. Torsten Hans (hans@ipacs.de)
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
//
|
||||
// in case MVKVector should use std::vector
|
||||
//
|
||||
#if 0
|
||||
|
||||
template<typename T>
|
||||
using MVKVector = std::vector<T>;
|
||||
|
||||
#else
|
||||
|
||||
//
|
||||
// a simple std::vector like container with a configurable extra stack space
|
||||
// this class supports just the necessary members to be compatible with MoltenVK
|
||||
// if C++17 is used, code can be simplified further
|
||||
// by default MVKVector used 8 elements from the stack before getting memory from heap
|
||||
//
|
||||
#include "MVKVectorAllocator.h"
|
||||
#include <type_traits>
|
||||
#include <initializer_list>
|
||||
#include <utility>
|
||||
|
||||
template<class Type, class Allocator = mvk_vector_allocator_with_stack<Type, 8>> class MVKVector
|
||||
{
|
||||
Allocator alc;
|
||||
|
||||
public:
|
||||
class iterator
|
||||
{
|
||||
const MVKVector *vector;
|
||||
size_t index;
|
||||
|
||||
public:
|
||||
iterator() = delete;
|
||||
iterator( const size_t _index, const MVKVector &_vector ) : vector{ &_vector }, index{ _index } { }
|
||||
|
||||
iterator &operator=( const iterator &it )
|
||||
{
|
||||
vector = it.vector;
|
||||
index = it.index;
|
||||
return *this;
|
||||
}
|
||||
|
||||
Type *operator->() const
|
||||
{
|
||||
return &vector->alc.ptr[index];
|
||||
}
|
||||
|
||||
Type &operator*() const
|
||||
{
|
||||
return vector->alc.ptr[index];
|
||||
}
|
||||
|
||||
operator Type*() const
|
||||
{
|
||||
return &vector->alc.ptr[index];
|
||||
}
|
||||
|
||||
bool operator==( const iterator &it ) const
|
||||
{
|
||||
return ( vector == it.vector ) && ( index == it.index );
|
||||
}
|
||||
|
||||
bool operator!=( const iterator &it ) const
|
||||
{
|
||||
return ( vector != it.vector ) || ( index != it.index );
|
||||
}
|
||||
|
||||
iterator& operator++() { ++index; return *this; }
|
||||
|
||||
bool is_valid() const { return index < vector->alc.num_elements_used; }
|
||||
size_t get_position() const { return index; }
|
||||
};
|
||||
|
||||
class reverse_iterator
|
||||
{
|
||||
const MVKVector *vector;
|
||||
size_t index;
|
||||
|
||||
public:
|
||||
reverse_iterator() = delete;
|
||||
reverse_iterator( const size_t _index, const MVKVector &_vector ) : vector{ &_vector }, index{ _index } { }
|
||||
reverse_iterator &operator=( const reverse_iterator & ) = delete;
|
||||
|
||||
Type *operator->() const
|
||||
{
|
||||
return &vector->alc.ptr[index];
|
||||
}
|
||||
|
||||
Type &operator*() const
|
||||
{
|
||||
return vector->alc.ptr[index];
|
||||
}
|
||||
|
||||
operator Type*() const
|
||||
{
|
||||
return &vector->alc.ptr[index];
|
||||
}
|
||||
|
||||
bool operator==( const reverse_iterator &it ) const
|
||||
{
|
||||
return vector == it.vector && index == it.index;
|
||||
}
|
||||
|
||||
bool operator!=( const reverse_iterator &it ) const
|
||||
{
|
||||
return vector != it.vector || index != it.index;
|
||||
}
|
||||
|
||||
reverse_iterator& operator++() { --index; return *this; }
|
||||
|
||||
bool is_valid() const { return index < vector->alc.num_elements_used; }
|
||||
size_t get_position() const { return index; }
|
||||
};
|
||||
|
||||
private:
|
||||
size_t vector_GetNextCapacity() const
|
||||
{
|
||||
constexpr auto ELEMENTS_FOR_64_BYTES = 64 / sizeof( Type );
|
||||
constexpr auto MINIMUM_CAPACITY = ELEMENTS_FOR_64_BYTES > 4 ? ELEMENTS_FOR_64_BYTES : 4;
|
||||
const auto current_capacity = capacity();
|
||||
//if( current_capacity < 256 )
|
||||
// return MINIMUM_CAPACITY + 2 * current_capacity;
|
||||
return MINIMUM_CAPACITY + ( 3 * current_capacity ) / 2;
|
||||
}
|
||||
|
||||
void vector_Allocate( const size_t s )
|
||||
{
|
||||
const auto new_reserved_size = tm_max( s, alc.num_elements_used );
|
||||
|
||||
alc.allocate( new_reserved_size );
|
||||
}
|
||||
|
||||
void vector_ReAllocate( const size_t s )
|
||||
{
|
||||
alc.re_allocate( s );
|
||||
}
|
||||
|
||||
public:
|
||||
MVKVector()
|
||||
{
|
||||
}
|
||||
|
||||
MVKVector( const size_t n, const Type t )
|
||||
{
|
||||
if( n > 0 )
|
||||
{
|
||||
alc.allocate( n );
|
||||
|
||||
for( size_t i = 0; i < n; ++i )
|
||||
{
|
||||
alc.construct( &alc.ptr[i], t );
|
||||
}
|
||||
|
||||
alc.num_elements_used = n;
|
||||
}
|
||||
}
|
||||
|
||||
MVKVector( const MVKVector &a )
|
||||
{
|
||||
const size_t n = a.size();
|
||||
|
||||
if( n > 0 )
|
||||
{
|
||||
alc.allocate( n );
|
||||
|
||||
for( size_t i = 0; i < n; ++i )
|
||||
{
|
||||
alc.construct( &alc.ptr[i], a.alc.ptr[i] );
|
||||
}
|
||||
|
||||
alc.num_elements_used = n;
|
||||
}
|
||||
}
|
||||
|
||||
MVKVector( MVKVector &&a ) : alc{ std::move( a.alc ) }
|
||||
{
|
||||
}
|
||||
|
||||
MVKVector( std::initializer_list<Type> vector )
|
||||
{
|
||||
if( vector.size() > capacity() )
|
||||
{
|
||||
vector_Allocate( vector.size() );
|
||||
}
|
||||
|
||||
// std::initializer_list does not yet support std::move, we use it anyway but it has no effect
|
||||
for( auto &&element : vector )
|
||||
{
|
||||
alc.construct( &alc.ptr[alc.num_elements_used], std::move( element ) );
|
||||
++alc.num_elements_used;
|
||||
}
|
||||
}
|
||||
|
||||
~MVKVector()
|
||||
{
|
||||
}
|
||||
|
||||
MVKVector& operator=( const MVKVector &a )
|
||||
{
|
||||
if( this != &a )
|
||||
{
|
||||
const auto n = a.alc.num_elements_used;
|
||||
|
||||
if( alc.num_elements_used == n )
|
||||
{
|
||||
for( size_t i = 0; i < n; ++i )
|
||||
{
|
||||
alc.ptr[i] = a.alc.ptr[i];
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if( n > capacity() )
|
||||
{
|
||||
vector_ReAllocate( n );
|
||||
}
|
||||
else
|
||||
{
|
||||
alc.template destruct_all<Type>();
|
||||
}
|
||||
|
||||
for( size_t i = 0; i < n; ++i )
|
||||
{
|
||||
alc.construct( &alc.ptr[i], a.alc.ptr[i] );
|
||||
}
|
||||
|
||||
alc.num_elements_used = n;
|
||||
}
|
||||
}
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
MVKVector& operator=( MVKVector &&a )
|
||||
{
|
||||
alc.swap( a.alc );
|
||||
return *this;
|
||||
}
|
||||
|
||||
bool operator==( const MVKVector &a ) const
|
||||
{
|
||||
if( alc.num_elements_used != a.alc.num_elements_used )
|
||||
return false;
|
||||
for( size_t i = 0; i < alc.num_elements_used; ++i )
|
||||
{
|
||||
if( alc.ptr[i] != a.alc.ptr[i] )
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool operator!=( const MVKVector &a ) const
|
||||
{
|
||||
if( alc.num_elements_used != a.alc.num_elements_used )
|
||||
return true;
|
||||
for( size_t i = 0; i < alc.num_elements_used; ++i )
|
||||
{
|
||||
if( alc.ptr[i] != a.alc.ptr[i] )
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void swap( MVKVector &a )
|
||||
{
|
||||
alc.swap( a.alc );
|
||||
}
|
||||
|
||||
void clear()
|
||||
{
|
||||
alc.template destruct_all<Type>();
|
||||
}
|
||||
|
||||
void reset()
|
||||
{
|
||||
alc.deallocate();
|
||||
}
|
||||
|
||||
iterator begin() const { return iterator( 0, *this ); }
|
||||
iterator end() const { return iterator( alc.num_elements_used, *this ); }
|
||||
reverse_iterator rbegin() const { return reverse_iterator( alc.num_elements_used - 1, *this ); }
|
||||
reverse_iterator rend() const { return reverse_iterator( size_t( -1 ), *this ); }
|
||||
size_t size() const { return alc.num_elements_used; }
|
||||
bool empty() const { return alc.num_elements_used == 0; }
|
||||
|
||||
Type &at( const size_t i ) const
|
||||
{
|
||||
return alc.ptr[i];
|
||||
}
|
||||
|
||||
const Type &operator[]( const size_t i ) const
|
||||
{
|
||||
return alc.ptr[i];
|
||||
}
|
||||
|
||||
Type &operator[]( const size_t i )
|
||||
{
|
||||
return alc.ptr[i];
|
||||
}
|
||||
|
||||
const Type *data() const
|
||||
{
|
||||
return alc.ptr;
|
||||
}
|
||||
|
||||
Type *data()
|
||||
{
|
||||
return alc.ptr;
|
||||
}
|
||||
|
||||
size_t capacity() const
|
||||
{
|
||||
return alc.get_capacity();
|
||||
}
|
||||
|
||||
const Type &front() const
|
||||
{
|
||||
return alc.ptr[0];
|
||||
}
|
||||
|
||||
Type &front()
|
||||
{
|
||||
return alc.ptr[0];
|
||||
}
|
||||
|
||||
const Type &back() const
|
||||
{
|
||||
return alc.ptr[alc.num_elements_used - 1];
|
||||
}
|
||||
|
||||
Type &back()
|
||||
{
|
||||
return alc.ptr[alc.num_elements_used - 1];
|
||||
}
|
||||
|
||||
void pop_back()
|
||||
{
|
||||
if( alc.num_elements_used > 0 )
|
||||
{
|
||||
--alc.num_elements_used;
|
||||
alc.destruct( &alc.ptr[alc.num_elements_used] );
|
||||
}
|
||||
}
|
||||
|
||||
void reserve( const size_t new_size )
|
||||
{
|
||||
if( new_size > capacity() )
|
||||
{
|
||||
vector_ReAllocate( new_size );
|
||||
}
|
||||
}
|
||||
|
||||
void assign( const size_t new_size, const Type &t )
|
||||
{
|
||||
if( new_size <= capacity() )
|
||||
{
|
||||
clear();
|
||||
}
|
||||
else
|
||||
{
|
||||
vector_Allocate( new_size );
|
||||
}
|
||||
|
||||
for( size_t i = 0; i < new_size; ++i )
|
||||
{
|
||||
alc.construct( &alc.ptr[i], t );
|
||||
}
|
||||
|
||||
alc.num_elements_used = new_size;
|
||||
}
|
||||
|
||||
template <class InputIterator>
|
||||
void assign( InputIterator first, InputIterator last )
|
||||
{
|
||||
clear();
|
||||
|
||||
while( first != last )
|
||||
{
|
||||
emplace_back( *first );
|
||||
++first;
|
||||
}
|
||||
}
|
||||
|
||||
void resize( const size_t new_size, const Type t = { } )
|
||||
{
|
||||
if( new_size == alc.num_elements_used )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if( new_size == 0 )
|
||||
{
|
||||
clear();
|
||||
return;
|
||||
}
|
||||
|
||||
if( new_size > alc.num_elements_used )
|
||||
{
|
||||
if( new_size > capacity() )
|
||||
{
|
||||
vector_ReAllocate( new_size );
|
||||
}
|
||||
|
||||
while( alc.num_elements_used < new_size )
|
||||
{
|
||||
alc.construct( &alc.ptr[alc.num_elements_used], t );
|
||||
++alc.num_elements_used;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
//if constexpr( !std::is_trivially_destructible<Type>::value )
|
||||
{
|
||||
while( alc.num_elements_used > new_size )
|
||||
{
|
||||
--alc.num_elements_used;
|
||||
alc.destruct( &alc.ptr[alc.num_elements_used] );
|
||||
}
|
||||
}
|
||||
//else
|
||||
//{
|
||||
// alc.num_elements_used = new_size;
|
||||
//}
|
||||
}
|
||||
}
|
||||
|
||||
// trims the capacity of the slist to the number of alc.ptr
|
||||
void shrink_to_fit()
|
||||
{
|
||||
alc.shrink_to_fit();
|
||||
}
|
||||
|
||||
void erase( const iterator it )
|
||||
{
|
||||
if( it.is_valid() )
|
||||
{
|
||||
--alc.num_elements_used;
|
||||
|
||||
for( size_t i = it.GetIndex(); i < alc.num_elements_used; ++i )
|
||||
{
|
||||
alc.ptr[i] = std::move( alc.ptr[i + 1] );
|
||||
}
|
||||
|
||||
// this is required for types with a destructor
|
||||
alc.destruct( &alc.ptr[alc.num_elements_used] );
|
||||
}
|
||||
}
|
||||
|
||||
// adds t before it and automatically resizes vector if necessary
|
||||
void insert( const iterator it, Type t )
|
||||
{
|
||||
if( !it.is_valid() || alc.num_elements_used == 0 )
|
||||
{
|
||||
push_back( std::move( t ) );
|
||||
}
|
||||
else
|
||||
{
|
||||
if( alc.num_elements_used == capacity() )
|
||||
vector_ReAllocate( vector_GetNextCapacity() );
|
||||
|
||||
// move construct last element
|
||||
alc.construct( &alc.ptr[alc.num_elements_used], std::move( alc.ptr[alc.num_elements_used - 1] ) );
|
||||
|
||||
// move the remaining elements
|
||||
const size_t it_position = it.get_position();
|
||||
for( size_t i = alc.num_elements_used - 1; i > it_position; --i )
|
||||
{
|
||||
alc.ptr[i] = std::move( alc.ptr[i - 1] );
|
||||
}
|
||||
|
||||
alc.ptr[it_position] = std::move( t );
|
||||
++alc.num_elements_used;
|
||||
}
|
||||
}
|
||||
|
||||
void push_back( const Type &t )
|
||||
{
|
||||
if( alc.num_elements_used == capacity() )
|
||||
vector_ReAllocate( vector_GetNextCapacity() );
|
||||
|
||||
alc.construct( &alc.ptr[alc.num_elements_used], t );
|
||||
++alc.num_elements_used;
|
||||
}
|
||||
|
||||
void push_back( Type &&t )
|
||||
{
|
||||
if( alc.num_elements_used == capacity() )
|
||||
vector_ReAllocate( vector_GetNextCapacity() );
|
||||
|
||||
alc.construct( &alc.ptr[alc.num_elements_used], std::forward<Type>( t ) );
|
||||
++alc.num_elements_used;
|
||||
}
|
||||
|
||||
template<class... Args>
|
||||
Type &emplace_back( Args&&... args )
|
||||
{
|
||||
if( alc.num_elements_used == capacity() )
|
||||
vector_ReAllocate( vector_GetNextCapacity() );
|
||||
|
||||
alc.construct( &alc.ptr[alc.num_elements_used], std::forward<Args>( args )... );
|
||||
++alc.num_elements_used;
|
||||
|
||||
return alc.ptr[alc.num_elements_used - 1];
|
||||
}
|
||||
};
|
||||
|
||||
#endif
|
||||
|
526
MoltenVK/MoltenVK/Utility/MVKVectorAllocator.h
Executable file
526
MoltenVK/MoltenVK/Utility/MVKVectorAllocator.h
Executable file
@ -0,0 +1,526 @@
|
||||
/*
|
||||
* MVKVectorAllocator.h
|
||||
*
|
||||
* Copyright (c) 2012-2018 Dr. Torsten Hans (hans@ipacs.de)
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <new>
|
||||
#include <type_traits>
|
||||
|
||||
namespace mvk_memory_allocator
|
||||
{
|
||||
inline char *alloc( const size_t num_bytes )
|
||||
{
|
||||
return new char[num_bytes];
|
||||
}
|
||||
|
||||
inline void free( void *ptr )
|
||||
{
|
||||
delete[] (char*)ptr;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// mvk_vector_allocator_default -> malloc based allocator for MVKVector
|
||||
//
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
template <typename T>
|
||||
class mvk_vector_allocator_default final
|
||||
{
|
||||
public:
|
||||
T *ptr;
|
||||
size_t num_elements_used;
|
||||
|
||||
private:
|
||||
size_t num_elements_reserved;
|
||||
|
||||
public:
|
||||
template<class S, class... Args> typename std::enable_if< !std::is_trivially_constructible<S>::value >::type
|
||||
construct( S *_ptr, Args&&... _args )
|
||||
{
|
||||
new ( _ptr ) S( std::forward<Args>( _args )... );
|
||||
}
|
||||
|
||||
template<class S, class... Args> typename std::enable_if< std::is_trivially_constructible<S>::value >::type
|
||||
construct( S *_ptr, Args&&... _args )
|
||||
{
|
||||
*_ptr = S( std::forward<Args>( _args )... );
|
||||
}
|
||||
|
||||
template<class S> typename std::enable_if< !std::is_trivially_destructible<S>::value >::type
|
||||
destruct( S *_ptr )
|
||||
{
|
||||
_ptr->~S();
|
||||
}
|
||||
|
||||
template<class S> typename std::enable_if< std::is_trivially_destructible<S>::value >::type
|
||||
destruct( S *_ptr )
|
||||
{
|
||||
}
|
||||
|
||||
template<class S> typename std::enable_if< !std::is_trivially_destructible<S>::value >::type
|
||||
destruct_all()
|
||||
{
|
||||
for( size_t i = 0; i < num_elements_used; ++i )
|
||||
{
|
||||
ptr[i].~S();
|
||||
}
|
||||
|
||||
num_elements_used = 0;
|
||||
}
|
||||
|
||||
template<class S> typename std::enable_if< std::is_trivially_destructible<S>::value >::type
|
||||
destruct_all()
|
||||
{
|
||||
num_elements_used = 0;
|
||||
}
|
||||
|
||||
public:
|
||||
constexpr mvk_vector_allocator_default() : ptr{ nullptr }, num_elements_used{ 0 }, num_elements_reserved{ 0 }
|
||||
{
|
||||
}
|
||||
|
||||
mvk_vector_allocator_default( mvk_vector_allocator_default &&a ) : ptr{ a.ptr }, num_elements_used{ a.num_elements_used }, num_elements_reserved{ a.num_elements_reserved }
|
||||
{
|
||||
a.ptr = nullptr;
|
||||
a.num_elements_used = 0;
|
||||
a.num_elements_reserved = 0;
|
||||
}
|
||||
|
||||
~mvk_vector_allocator_default()
|
||||
{
|
||||
deallocate();
|
||||
}
|
||||
|
||||
size_t get_capacity() const
|
||||
{
|
||||
return num_elements_reserved;
|
||||
}
|
||||
|
||||
void swap( mvk_vector_allocator_default &a )
|
||||
{
|
||||
const auto copy_ptr = a.ptr;
|
||||
const auto copy_num_elements_used = a.num_elements_used;
|
||||
const auto copy_num_elements_reserved = a.num_elements_reserved;
|
||||
|
||||
a.ptr = ptr;
|
||||
a.num_elements_used = num_elements_used;
|
||||
a.num_elements_reserved = num_elements_reserved;
|
||||
|
||||
ptr = copy_ptr;
|
||||
num_elements_used = copy_num_elements_used;
|
||||
num_elements_reserved = copy_num_elements_reserved;
|
||||
}
|
||||
|
||||
void allocate( const size_t num_elements_to_reserve )
|
||||
{
|
||||
deallocate();
|
||||
|
||||
ptr = reinterpret_cast< T* >( mvk_memory_allocator::alloc( num_elements_to_reserve * sizeof( T ) ) );
|
||||
num_elements_used = 0;
|
||||
num_elements_reserved = num_elements_to_reserve;
|
||||
}
|
||||
|
||||
void re_allocate( const size_t num_elements_to_reserve )
|
||||
{
|
||||
//if constexpr( std::is_trivially_copyable<T>::value )
|
||||
//{
|
||||
// ptr = reinterpret_cast< T* >( mvk_memory_allocator::tm_memrealloc( ptr, num_elements_to_reserve * sizeof( T ) );
|
||||
//}
|
||||
//else
|
||||
{
|
||||
auto *new_ptr = reinterpret_cast< T* >( mvk_memory_allocator::alloc( num_elements_to_reserve * sizeof( T ) ) );
|
||||
|
||||
for( size_t i = 0; i < num_elements_used; ++i )
|
||||
{
|
||||
construct( &new_ptr[i], std::move( ptr[i] ) );
|
||||
destruct( &ptr[i] );
|
||||
}
|
||||
|
||||
//if ( ptr != nullptr )
|
||||
{
|
||||
mvk_memory_allocator::free( ptr );
|
||||
}
|
||||
|
||||
ptr = new_ptr;
|
||||
}
|
||||
|
||||
num_elements_reserved = num_elements_to_reserve;
|
||||
}
|
||||
|
||||
void shrink_to_fit()
|
||||
{
|
||||
if( num_elements_used == 0 )
|
||||
{
|
||||
deallocate();
|
||||
}
|
||||
else
|
||||
{
|
||||
auto *new_ptr = reinterpret_cast< T* >( mvk_memory_allocator::alloc( num_elements_used * sizeof( T ) ) );
|
||||
|
||||
for( size_t i = 0; i < num_elements_used; ++i )
|
||||
{
|
||||
construct( &new_ptr[i], std::move( ptr[i] ) );
|
||||
destruct( &ptr[i] );
|
||||
}
|
||||
|
||||
mvk_memory_allocator::free( ptr );
|
||||
|
||||
ptr = new_ptr;
|
||||
num_elements_reserved = num_elements_used;
|
||||
}
|
||||
}
|
||||
|
||||
void deallocate()
|
||||
{
|
||||
destruct_all<T>();
|
||||
|
||||
mvk_memory_allocator::free( ptr );
|
||||
|
||||
ptr = nullptr;
|
||||
num_elements_reserved = 0;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// mvk_vector_allocator_with_stack -> malloc based MVKVector allocator with stack storage
|
||||
//
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
template <typename T, int N>
|
||||
class mvk_vector_allocator_with_stack
|
||||
{
|
||||
public:
|
||||
T *ptr;
|
||||
size_t num_elements_used;
|
||||
|
||||
private:
|
||||
//size_t num_elements_reserved; // uhh, num_elements_reserved is mapped onto the stack elements, let the fun begin
|
||||
alignas( alignof( T ) ) unsigned char elements_stack[N * sizeof( T )];
|
||||
|
||||
static_assert( N * sizeof( T ) >= sizeof( size_t ), "Bummer, nasty optimization doesn't work" );
|
||||
|
||||
void set_num_elements_reserved( const size_t num_elements_reserved )
|
||||
{
|
||||
*reinterpret_cast< size_t* >( &elements_stack[0] ) = num_elements_reserved;
|
||||
}
|
||||
|
||||
|
||||
public:
|
||||
//
|
||||
// faster element construction and destruction using type traits
|
||||
//
|
||||
template<class S, class... Args> typename std::enable_if< !std::is_trivially_constructible<S, Args...>::value >::type
|
||||
construct( S *_ptr, Args&&... _args )
|
||||
{
|
||||
new ( _ptr ) S( std::forward<Args>( _args )... );
|
||||
}
|
||||
|
||||
template<class S, class... Args> typename std::enable_if< std::is_trivially_constructible<S, Args...>::value >::type
|
||||
construct( S *_ptr, Args&&... _args )
|
||||
{
|
||||
*_ptr = S( std::forward<Args>( _args )... );
|
||||
}
|
||||
|
||||
template<class S> typename std::enable_if< !std::is_trivially_destructible<S>::value >::type
|
||||
destruct( S *_ptr )
|
||||
{
|
||||
_ptr->~S();
|
||||
}
|
||||
|
||||
template<class S> typename std::enable_if< std::is_trivially_destructible<S>::value >::type
|
||||
destruct( S *_ptr )
|
||||
{
|
||||
}
|
||||
|
||||
template<class S> typename std::enable_if< !std::is_trivially_destructible<S>::value >::type
|
||||
destruct_all()
|
||||
{
|
||||
for( size_t i = 0; i < num_elements_used; ++i )
|
||||
{
|
||||
ptr[i].~S();
|
||||
}
|
||||
|
||||
num_elements_used = 0;
|
||||
}
|
||||
|
||||
template<class S> typename std::enable_if< std::is_trivially_destructible<S>::value >::type
|
||||
destruct_all()
|
||||
{
|
||||
num_elements_used = 0;
|
||||
}
|
||||
|
||||
template<class S> typename std::enable_if< !std::is_trivially_destructible<S>::value >::type
|
||||
swap_stack( mvk_vector_allocator_with_stack &a )
|
||||
{
|
||||
T stack_copy[N];
|
||||
|
||||
for( size_t i = 0; i < num_elements_used; ++i )
|
||||
{
|
||||
construct( &stack_copy[i], std::move( ptr[i] ) );
|
||||
destruct( &ptr[i] );
|
||||
}
|
||||
|
||||
for( size_t i = 0; i < a.num_elements_used; ++i )
|
||||
{
|
||||
construct( &ptr[i], std::move( a.ptr[i] ) );
|
||||
destruct( &ptr[i] );
|
||||
}
|
||||
|
||||
for( size_t i = 0; i < num_elements_used; ++i )
|
||||
{
|
||||
construct( &a.ptr[i], std::move( stack_copy[i] ) );
|
||||
destruct( &stack_copy[i] );
|
||||
}
|
||||
}
|
||||
|
||||
template<class S> typename std::enable_if< std::is_trivially_destructible<S>::value >::type
|
||||
swap_stack( mvk_vector_allocator_with_stack &a )
|
||||
{
|
||||
constexpr int STACK_SIZE = N * sizeof( T );
|
||||
for( int i = 0; i < STACK_SIZE; ++i )
|
||||
{
|
||||
const auto v = elements_stack[i];
|
||||
elements_stack[i] = a.elements_stack[i];
|
||||
a.elements_stack[i] = v;
|
||||
}
|
||||
}
|
||||
|
||||
public:
|
||||
mvk_vector_allocator_with_stack() : ptr{ reinterpret_cast< T* >( &elements_stack[0] ) }, num_elements_used{ 0 }
|
||||
{
|
||||
}
|
||||
|
||||
mvk_vector_allocator_with_stack( mvk_vector_allocator_with_stack &&a ) : num_elements_used{ a.num_elements_used }
|
||||
{
|
||||
// is a heap based -> steal ptr from a
|
||||
if( !a.get_data_on_stack() )
|
||||
{
|
||||
ptr = a.ptr;
|
||||
set_num_elements_reserved( a.get_capacity() );
|
||||
|
||||
a.ptr = a.get_default_ptr();
|
||||
}
|
||||
else
|
||||
{
|
||||
ptr = get_default_ptr();
|
||||
for( size_t i = 0; i < a.num_elements_used; ++i )
|
||||
{
|
||||
construct( &ptr[i], std::move( a.ptr[i] ) );
|
||||
destruct( &a.ptr[i] );
|
||||
}
|
||||
}
|
||||
|
||||
a.num_elements_used = 0;
|
||||
}
|
||||
|
||||
~mvk_vector_allocator_with_stack()
|
||||
{
|
||||
deallocate();
|
||||
}
|
||||
|
||||
size_t get_capacity() const
|
||||
{
|
||||
return get_data_on_stack() ? N : *reinterpret_cast< const size_t* >( &elements_stack[0] );
|
||||
}
|
||||
|
||||
constexpr T *get_default_ptr() const
|
||||
{
|
||||
return reinterpret_cast< T* >( const_cast< unsigned char * >( &elements_stack[0] ) );
|
||||
}
|
||||
|
||||
bool get_data_on_stack() const
|
||||
{
|
||||
return ptr == get_default_ptr();
|
||||
}
|
||||
|
||||
void swap( mvk_vector_allocator_with_stack &a )
|
||||
{
|
||||
// both allocators on heap -> easy case
|
||||
if( !get_data_on_stack() && !a.get_data_on_stack() )
|
||||
{
|
||||
auto copy_ptr = ptr;
|
||||
auto copy_num_elements_reserved = get_capacity();
|
||||
ptr = a.ptr;
|
||||
set_num_elements_reserved( a.get_capacity() );
|
||||
a.ptr = copy_ptr;
|
||||
a.set_num_elements_reserved( copy_num_elements_reserved );
|
||||
}
|
||||
// both allocators on stack -> just switch the stack contents
|
||||
else if( get_data_on_stack() && a.get_data_on_stack() )
|
||||
{
|
||||
swap_stack<T>( a );
|
||||
}
|
||||
else if( get_data_on_stack() && !a.get_data_on_stack() )
|
||||
{
|
||||
auto copy_ptr = a.ptr;
|
||||
auto copy_num_elements_reserved = a.get_capacity();
|
||||
|
||||
a.ptr = a.get_default_ptr();
|
||||
for( size_t i = 0; i < num_elements_used; ++i )
|
||||
{
|
||||
construct( &a.ptr[i], std::move( ptr[i] ) );
|
||||
destruct( &ptr[i] );
|
||||
}
|
||||
|
||||
ptr = copy_ptr;
|
||||
set_num_elements_reserved( copy_num_elements_reserved );
|
||||
}
|
||||
else if( !get_data_on_stack() && a.get_data_on_stack() )
|
||||
{
|
||||
auto copy_ptr = ptr;
|
||||
auto copy_num_elements_reserved = get_capacity();
|
||||
|
||||
ptr = get_default_ptr();
|
||||
for( size_t i = 0; i < a.num_elements_used; ++i )
|
||||
{
|
||||
construct( &ptr[i], std::move( a.ptr[i] ) );
|
||||
destruct( &a.ptr[i] );
|
||||
}
|
||||
|
||||
a.ptr = copy_ptr;
|
||||
a.set_num_elements_reserved( copy_num_elements_reserved );
|
||||
}
|
||||
|
||||
auto copy_num_elements_used = num_elements_used;
|
||||
num_elements_used = a.num_elements_used;
|
||||
a.num_elements_used = copy_num_elements_used;
|
||||
}
|
||||
|
||||
//
|
||||
// allocates rounded up to the defined alignment the number of bytes / if the system cannot allocate the specified amount of memory then a null block is returned
|
||||
//
|
||||
void allocate( const size_t num_elements_to_reserve )
|
||||
{
|
||||
deallocate();
|
||||
|
||||
// check if enough memory on stack space is left
|
||||
if( num_elements_to_reserve <= N )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
ptr = reinterpret_cast< T* >( mvk_memory_allocator::alloc( num_elements_to_reserve * sizeof( T ) ) );
|
||||
num_elements_used = 0;
|
||||
set_num_elements_reserved( num_elements_to_reserve );
|
||||
}
|
||||
|
||||
//template<class S> typename std::enable_if< !std::is_trivially_copyable<S>::value >::type
|
||||
void _re_allocate( const size_t num_elements_to_reserve )
|
||||
{
|
||||
auto *new_ptr = reinterpret_cast< T* >( mvk_memory_allocator::alloc( num_elements_to_reserve * sizeof( T ) ) );
|
||||
|
||||
for( size_t i = 0; i < num_elements_used; ++i )
|
||||
{
|
||||
construct( &new_ptr[i], std::move( ptr[i] ) );
|
||||
destruct( &ptr[i] );
|
||||
}
|
||||
|
||||
if( ptr != get_default_ptr() )
|
||||
{
|
||||
mvk_memory_allocator::free( ptr );
|
||||
}
|
||||
|
||||
ptr = new_ptr;
|
||||
set_num_elements_reserved( num_elements_to_reserve );
|
||||
}
|
||||
|
||||
//template<class S> typename std::enable_if< std::is_trivially_copyable<S>::value >::type
|
||||
// _re_allocate( const size_t num_elements_to_reserve )
|
||||
//{
|
||||
// const bool data_is_on_stack = get_data_on_stack();
|
||||
//
|
||||
// auto *new_ptr = reinterpret_cast< S* >( mvk_memory_allocator::tm_memrealloc( data_is_on_stack ? nullptr : ptr, num_elements_to_reserve * sizeof( S ) ) );
|
||||
// if( data_is_on_stack )
|
||||
// {
|
||||
// for( int i = 0; i < N; ++i )
|
||||
// {
|
||||
// new_ptr[i] = ptr[i];
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// ptr = new_ptr;
|
||||
// set_num_elements_reserved( num_elements_to_reserve );
|
||||
//}
|
||||
|
||||
void re_allocate( const size_t num_elements_to_reserve )
|
||||
{
|
||||
//TM_ASSERT( num_elements_to_reserve > get_capacity() );
|
||||
|
||||
if( num_elements_to_reserve > N )
|
||||
{
|
||||
_re_allocate( num_elements_to_reserve );
|
||||
}
|
||||
}
|
||||
|
||||
void shrink_to_fit()
|
||||
{
|
||||
// nothing to do if data is on stack already
|
||||
if( get_data_on_stack() )
|
||||
return;
|
||||
|
||||
// move elements to stack space
|
||||
if( num_elements_used <= N )
|
||||
{
|
||||
const auto num_elements_reserved = get_capacity();
|
||||
|
||||
auto *stack_ptr = get_default_ptr();
|
||||
for( size_t i = 0; i < num_elements_used; ++i )
|
||||
{
|
||||
construct( &stack_ptr[i], std::move( ptr[i] ) );
|
||||
destruct( &ptr[i] );
|
||||
}
|
||||
|
||||
mvk_memory_allocator::free( ptr );
|
||||
|
||||
ptr = stack_ptr;
|
||||
}
|
||||
else
|
||||
{
|
||||
auto *new_ptr = reinterpret_cast< T* >( mvk_memory_allocator::alloc( ptr, num_elements_used * sizeof( T ) ) );
|
||||
|
||||
for( size_t i = 0; i < num_elements_used; ++i )
|
||||
{
|
||||
construct( &new_ptr[i], std::move( ptr[i] ) );
|
||||
destruct( &ptr[i] );
|
||||
}
|
||||
|
||||
mvk_memory_allocator::free( ptr );
|
||||
|
||||
ptr = new_ptr;
|
||||
set_num_elements_reserved( num_elements_used );
|
||||
}
|
||||
}
|
||||
|
||||
void deallocate()
|
||||
{
|
||||
destruct_all<T>();
|
||||
|
||||
if( !get_data_on_stack() )
|
||||
{
|
||||
mvk_memory_allocator::free( ptr );
|
||||
}
|
||||
|
||||
ptr = get_default_ptr();
|
||||
num_elements_used = 0;
|
||||
}
|
||||
};
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user