Merge pull request #436 from cdavis5e/reenable-aux-buffer
Remove needless disablement of the fragment aux buffer.
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@ -341,10 +341,6 @@ MTLRenderPipelineDescriptor* MVKGraphicsPipeline::getMTLRenderPipelineDescriptor
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}
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}
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// bug fix by aerofly -> if no fragment shader is used and _needsFragmentAuxBuffer was true newBufferWithLength was trying to allocate zero bytes
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// please verify this fix
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_needsFragmentAuxBuffer = false;
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// Fragment shader - only add if rasterization is enabled
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for (uint32_t i = 0; i < pCreateInfo->stageCount; i++) {
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const VkPipelineShaderStageCreateInfo* pSS = &pCreateInfo->pStages[i];
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