Apple's iOS App Store does not permit an app to link to naked dylibs.
Instead, these must be placed in frameworks, which are embedded in a
dynamic version of MoltenVK.xcframework.
- Use Xcode to directly generate a MoltenVK.framework for each platform,
and remove create_dylib*.sh scripts.
- Move static XCFramework, containing libMoltenVK.a static libraries,
to Package/Latest/MoltenVK/static/MoltenVK.xcframework.
- Generate dynamic XCFramework, containing MoltenVK.framework dynamic
libraries, in Package/Latest/MoltenVK/dynamic/MoltenVK.xcframework.
- Add macro MVK_VERSION_STRING to create version string at compile time,
use it to validate the CURRENT_PROJECT_VERSION build setting at compile time,
and use it at runtime instead of mvkGetMoltenVKVersionString() function.
- Add -w to OTHER_LDFLAGS to dynamic framework builds to suppress
spurious linker warnings of the type
"ld: warning: no platform load command found in '...', assuming: iOS"
issued from the new linker introduced in Xcode 15.
- Add MoltenVK-MacCat Xcode target and MoltenVK Package (MacCat only)
Xcode scheme to avoid building dynamic MoltenVK.framework for the
Mac Catalyst platform, because Xcode does not support doing so.
- Always run MoltenVK build scripts, to ensure all components are
added to the XCFrameworks, and MoltenVK/Package is always refreshed,
even if code compilation is not required.
- Cube demo link to dynamic MoltenVK.framework through
dynamic/MoltenVK.xcframework, instead of to naked libMoltenVK.dylib.
- Update the version of Volk used by the Cube demo, to support
loading MoltenVK from dynamic frameworks inside Volk.
- Update README.md and MoltenVK_Runtime_UserGuide.md documents.
- Update MVK_PRIVATE_API_VERSION to 40.
- Fix make install to install /usr/local/lib/libMoltenVK.dylib on macOS (unrelated).
- Remove unused MTLAttributeStrideStatic declaration prior to Xcode 15 (unrelated).
XCFramework headers are still unusable due to an Xcode bug (documented in
create_xcframework_func.sh), but in testing for this, modifications to
create_xcframework_func.sh were made to test for the header file so that this
will work correctly when the Xcode bug is fixed and headers can be reintroduced.
- Delete fat library and framework scripts and templates.
- MoltenVK build package now only includes one XCFramework, and separate platform dylibs.
- Modify fetchDependencies and Makefile targets to not build fat libraries,
and to build simulators separately than platforms instead.
- Script package_moltenvk.sh now copies dylibs for all built platforms.
- Consolidate package_all.sh and delete package_one_os.sh.
- Swap names of copy_lib_to_staging.sh and copy_to_staging.sh scripts.
- Cube demo now uses MoltenVK as XCFramework, and support Simulator builds.
- Hologram demo now uses MoltenVK as dylibs from new packaging location.
- API-Samples demo now uses MoltenVK as XCFramework.
- Update documentation.
Create shader converters as XCFrameworks.
Don't create shader converters as fat libs, dylibs, or regular frameworks.
Rename create_xcframework.sh to create_xcframework_func.sh.
Use separate MoltenVK packaging scripts for one or all OS's.
Add package_one_os.sh.
Remove package_shader_converter_lib.sh.
Remove redundant GLSL shader converter dependencies in MoltenVK packaging targets.