Apple's iOS App Store does not permit an app to link to naked dylibs.
Instead, these must be placed in frameworks, which are embedded in a
dynamic version of MoltenVK.xcframework.
- Use Xcode to directly generate a MoltenVK.framework for each platform,
and remove create_dylib*.sh scripts.
- Move static XCFramework, containing libMoltenVK.a static libraries,
to Package/Latest/MoltenVK/static/MoltenVK.xcframework.
- Generate dynamic XCFramework, containing MoltenVK.framework dynamic
libraries, in Package/Latest/MoltenVK/dynamic/MoltenVK.xcframework.
- Add macro MVK_VERSION_STRING to create version string at compile time,
use it to validate the CURRENT_PROJECT_VERSION build setting at compile time,
and use it at runtime instead of mvkGetMoltenVKVersionString() function.
- Add -w to OTHER_LDFLAGS to dynamic framework builds to suppress
spurious linker warnings of the type
"ld: warning: no platform load command found in '...', assuming: iOS"
issued from the new linker introduced in Xcode 15.
- Add MoltenVK-MacCat Xcode target and MoltenVK Package (MacCat only)
Xcode scheme to avoid building dynamic MoltenVK.framework for the
Mac Catalyst platform, because Xcode does not support doing so.
- Always run MoltenVK build scripts, to ensure all components are
added to the XCFrameworks, and MoltenVK/Package is always refreshed,
even if code compilation is not required.
- Cube demo link to dynamic MoltenVK.framework through
dynamic/MoltenVK.xcframework, instead of to naked libMoltenVK.dylib.
- Update the version of Volk used by the Cube demo, to support
loading MoltenVK from dynamic frameworks inside Volk.
- Update README.md and MoltenVK_Runtime_UserGuide.md documents.
- Update MVK_PRIVATE_API_VERSION to 40.
- Fix make install to install /usr/local/lib/libMoltenVK.dylib on macOS (unrelated).
- Remove unused MTLAttributeStrideStatic declaration prior to Xcode 15 (unrelated).
- Add Volk repo to fetchDependencies script and
ExternalRevisions/Volk_repo_revision file.
- Cube.xcodeproj modify header paths, use of Volk,
and remove old and unused files.
- Update Demos/README.md to explain that Volk requires MoltenVK
be built with build setting MVK_HIDE_VULKAN_SYMBOLS enabled.
- MVKInstance support aliasing function name in one extension to a
function in another extension, to allow MVK_HIDE_VULKAN_SYMBOLS to
work with extensions promoted to another extension, but not to core,
and remove additional duplicate functions that were promoted to 1.3,
but were breaking use of MVK_HIDE_VULKAN_SYMBOLS.
- Update to latest SPIRV-Cross contining the fix.
- Modify CTS options in runcts script to avoid outputting full CTS log,
and use less file caching, all to reduce memory and filespace consumption,
and possibly improve performance (unrelated).
- Update MoltenVKShaderConverter tool to include Metal 3.1 support
and improved argument buffer settings (unrelated).
- Force Github CI to use Python 3.11, to avoid crash in
glslang::update_glslang_sources.py due to use of distutils,
removed in Python 3.12 (unrelated).
- Small unrelated non-functional edits.
- In MoltenVK Xcode projects, set iOS & tvOS deployment targets to 12.0,
to avoid warnings while building MoltenVK.
- Add DYLD_LIBRARY_PATH to runcts script, to ensure Vulkan and MoltenVK
libraries are found during CTS runs.
- Update Whats_New.md and MoltenVK_Runtime_UserGuide.md documents.
This has caused us nothing but trouble. The code to build up the vertex
descriptor is fragile; we can rip that out now.
Also, make sure to positively identify per-patch blocks as per-patch.
For those, the individual members have the `Patch` decoration.
Update SPIRV-Cross to pull in the changes needed for this.
Fixes 66 tests in the CTS.
MSL: Handle descriptor aliasing of raw buffer descriptors.
MSL: Do not attempt to alias push constants.
MSL: Report unsupported 64-bit atomics.
MSL: Add more keywords to reserved set.
It is always legal in Vulkan to read a builtin, particularly
`BuiltInPosition`, even if it weren't written by the previous stage. The
CTS tests that this scenario works in the driver.
Update SPIRV-Cross to pull in a change required for this.
Fixes 8 CTS tests under `dEQP-VK.pipeline.*.no_position`. (Eight other
tests worked solely by accident without this change.)
- Update to latest SPIRV-Cross to support `SPV_KHR_physical_storage_buffer`
for `VK_KHR_buffer_device_address` and `VK_EXT_buffer_device_address`
- Add support for `VK_EXT_buffer_device_address` extension.
- Advertise support for `VK_KHR_buffer_device_address`
and `VK_EXT_buffer_device_address` on macOS 12.5.
- Add appropriate extension reporting and enablement for
`VkPhysicalDeviceBufferDeviceAddressFeatures`,
`VkPhysicalDeviceBufferDeviceAddressFeaturesEXT`, and
`VkPhysicalDeviceFragmentShaderBarycentricFeaturesKHR`.
- Support reading `VkMemoryAllocateFlagsInfo` to identify memory allocations that
need to support buffer pointer access (in case needed in future on non-shared memory).
- Update `Whats_New.md` and `MoltenVK_Runtime_UserGuide` documents.
mvk::getShaderOutputs() in SPRIVReflection.h support flattening nested structures.
MoltenVKShaderConverter tool support loading tessellation shader files.
MoltenVKShaderConverter tool update to MSL 2.4 by default.
Remove use of deprecated MTLCreateSystemDefaultDevice().
Update to latest version of SPIRV-Cross.
Do not use MTLEvent for VkSemaphore under Rosetta2.
Remove compile test for MVK_MACOS_APPLE_SILICON and MVK_APPLE_SILICON when testing
for Apple GPU families, to allow x86 builds to test for Apple GPU under Rosetta2.
Simplify identifying M1 GPU. All M1 SoCs currently support the A14 (Apple7) GPU.
Support compiling MSL 2.4 in runtime pipelines and MoltenVKShaderConverterTool.
Fix issue where MSL 2.3 only available on Apple Silicon, even on macOS.
Update to latest SPIRV-Cross (unrelated to Rosetta2).
Support maximum point primitive size of 511.
Update to latest SPIRV-Cross version to add support
for OpSpecConstantOp ops OpQuantizeToF16 and OpSRem.
Update MoltenVK version to 1.1.6.
MSL: Support row-major transpose when storing matrix from constant RHS matrix.
MSL: Fix casting in constant expressions with different sizes.
MSL: Fix duplicate gl_Position outputs when gl_Position defined but unused.