This allows clients to reset query pools on the host, instead of with a
GPU command.
This updates Vulkan headers to 1.1.104... but, there's a problem. This
change has not been merged to `master` in the `Vulkan-Headers` repo yet,
because of an issue building the C++ binding headers. Luckily, we only
need the core C header.
Only the `shaderFloat16` feature is supported for now. The `shaderInt8`
feature may require additional work on SPIRV-Cross.
Update Vulkan-Headers to 1.1.95 to pull in the definitions for this new
extension.
Update to latest dependency libraries for Vulkan SDK 1.1.92.
Generate Hologram demo dispatch files in fetchDependencies and remove them from git.
Update MoltenVK version to 1.0.27.
Update What's New document.
Remove linking MoltenVKSPIRVToMSLConverter from Build Phase in favour of PreLink.
Update to Vulkan header 1.1.83.
Update to latest version of library dependencies.