#!/bin/bash set -e . "${PROJECT_DIR}/Scripts/create_xcframework_func.sh" export MVK_PROD_BASE_NAME="MoltenVKShaderConverter" export MVK_XCFWK_STAGING_DIR="${BUILD_DIR}/XCFrameworkStaging" export MVK_XCFWK_DEST_DIR="${PROJECT_DIR}/Package/${CONFIGURATION}/${MVK_PROD_BASE_NAME}" # Assemble the headers for the shader frameworks hdr_dir="${MVK_XCFWK_STAGING_DIR}/Headers" mkdir -p "${hdr_dir}" rm -rf "${hdr_dir}/MoltenVKShaderConverter" cp -pRL "${PROJECT_DIR}/${MVK_PROD_BASE_NAME}/include/MoltenVKShaderConverter" "${hdr_dir}" # Also copy headers to an include directory in the package. # This will not be needed once the XCFramework can be created with a Headers directory. mkdir -p "${MVK_XCFWK_DEST_DIR}" cp -pRL "${PROJECT_DIR}/${MVK_PROD_BASE_NAME}/include/" "${MVK_XCFWK_DEST_DIR}/include" create_xcframework "MoltenVKShaderConverter"