Chip Davis 544645de05 Advertise the shader{Uniform,Storage}BufferArrayDynamicIndexing features.
This means that arrays in the `Uniform` storage class decorated with
`Block` or `BufferBlock` (or in the `StorageBuffer` class with `Block`)
can be indexed with dynamically uniform constants. I see nothing in the
MSL spec which forbids this.
2018-09-20 13:36:30 -05:00
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iOS
2017-11-17 11:14:29 -05:00
2017-11-17 11:14:29 -05:00