Bill Hollings a52b984a31 Fixes to Metal renderpass layered rendering settings.
Only set MTLRenderPassDescriptor layered rendering properties if layered rendering
is supported and the framebuffer really has multiple layers.
MVKCmdClearImage don't set renderTargetArrayLength, since layers are cleared individually.
Update highest available MTLFeatureSets for use in pipelineCacheUUID.
2019-05-15 15:08:17 -04:00
..
iOS
2017-11-17 11:14:29 -05:00
2017-11-17 11:14:29 -05:00