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ryujinx
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Ryujinx.Graphics.Texture
History
Berkan Diler
98c838b24c
Use BitOperations methods and delete now unused BitUtils methods (
#3134
)
...
Replaces BitUtils.CountTrailingZeros/CountLeadingZeros/IsPowerOfTwo with BitOperations methods
2022-02-18 02:35:23 +01:00
..
Astc
Supper 2D array ASTC compressed texture formats decoding (
#1593
)
2020-10-02 11:22:23 +10:00
BCnDecoder.cs
Add support for BC1/2/3 decompression (for 3D textures) (
#2987
)
2022-01-22 19:23:00 +01:00
BlockLinearConstants.cs
…
BlockLinearLayout.cs
Use BitOperations methods and delete now unused BitUtils methods (
#3134
)
2022-02-18 02:35:23 +01:00
Bpp12Pixel.cs
…
LayoutConverter.cs
Texture Sync, incompatible overlap handling, data flush improvements. (
#2971
)
2022-01-09 13:28:48 -03:00
OffsetCalculator.cs
Account for negative strides on DMA copy (
#2623
)
2021-09-11 22:54:18 +02:00
PixelConverter.cs
Add support for the R4G4 texture format (
#2956
)
2021-12-30 17:10:54 +01:00
Region.cs
Avoid deleting textures when their data does not overlap. (
#2601
)
2021-08-29 16:22:13 -03:00
Ryujinx.Graphics.Texture.csproj
infra: Migrate to .NET 6 (
#2829
)
2021-11-28 21:24:17 +01:00
Size.cs
…
SizeCalculator.cs
Texture Sync, incompatible overlap handling, data flush improvements. (
#2971
)
2022-01-09 13:28:48 -03:00
SizeInfo.cs
Texture Sync, incompatible overlap handling, data flush improvements. (
#2971
)
2022-01-09 13:28:48 -03:00