From 5b2d1c3aead91c8213f2f21e5b1e59b54964efc4 Mon Sep 17 00:00:00 2001 From: Ethan Lee Date: Wed, 28 Aug 2013 06:39:52 -0400 Subject: [PATCH] Right. Like I said. Lunatic. --- src/SDL2.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/SDL2.cs b/src/SDL2.cs index 8c0f374..b619d9d 100644 --- a/src/SDL2.cs +++ b/src/SDL2.cs @@ -1276,7 +1276,7 @@ namespace SDL2 /* renderer refers to an SDL_Renderer*, texture to an SDL_Texture*. * Internally, this function contains logic to use default values when * source and destination rectangles are passed as NULL. - * this overload allows for IntPtr.Zero (null) to be passed for both SDL_Rects. + * This overload allows for IntPtr.Zero (null) to be passed for both SDL_Rects. */ [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int SDL_RenderCopy(