Merge pull request #28 from ollipekka/master
Unified naming conventions with the native library and new enum for SDL_GLpofile.
This commit is contained in:
commit
65d95597bb
10
src/SDL2.cs
10
src/SDL2.cs
@ -597,10 +597,18 @@ namespace SDL2
|
||||
SDL_GL_CONTEXT_MINOR_VERSION,
|
||||
SDL_GL_CONTEXT_EGL,
|
||||
SDL_GL_CONTEXT_FLAGS,
|
||||
SDL_GL_PROFILE_MASK,
|
||||
SDL_GL_CONTEXT_PROFILE_MASK,
|
||||
SDL_GL_SHARE_WITH_CURRENT_CONTEXT
|
||||
}
|
||||
|
||||
[Flags]
|
||||
public enum SDL_GLprofile
|
||||
{
|
||||
SDL_GL_CONTEXT_PROFILE_CORE = 0x0001,
|
||||
SDL_GL_CONTEXT_PROFILE_COMPATIBILITY = 0x0002,
|
||||
SDL_GL_CONTEXT_PROFILE_ES = 0x0004
|
||||
}
|
||||
|
||||
public enum SDL_WindowEventID : byte
|
||||
{
|
||||
SDL_WINDOWEVENT_NONE,
|
||||
|
Loading…
x
Reference in New Issue
Block a user