INFINITY wasn't quite infinity enough
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@ -5741,7 +5741,7 @@ namespace SDL2
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public const byte SDL_HAPTIC_SPHERICAL = 2;
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/* SDL_HapticRunEffect */
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public const uint SDL_HAPTIC_INFINITY = 4292967295U;
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public const uint SDL_HAPTIC_INFINITY = 4294967295U;
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[StructLayout(LayoutKind.Sequential)]
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public unsafe struct SDL_HapticDirection
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