Jameson Ernst
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4868a53683
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Added UTF-8 support to supplementary libs
Style changes for consistency
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2013-06-25 23:16:43 -07:00 |
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Ethan Lee
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f154fc784b
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Add compiled version info for SDL2 libs.
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2013-04-17 18:38:10 -04:00 |
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Ethan Lee
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5440f8ad22
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SDL2 compatibility fixes.
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2013-04-17 18:08:38 -04:00 |
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Ethan Lee
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fdbf76f308
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Strip out needless Attribute bits
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2013-04-17 03:41:40 -04:00 |
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Ethan Lee
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9ab0d1d2c3
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Unfortunately, we need to use IntPtrs for SDL_Surface and Mix_Chunk. Otherwise we cannot free these resources. Just do a PtrToStructure in the application.
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2013-04-09 23:04:37 -04:00 |
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Ethan Lee
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c2359680ae
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For SDL2#, this will be const, not redefinable.
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2013-04-09 13:54:04 -04:00 |
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Ethan Lee
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7dd9cf4272
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Fix endianness assumption, make PIXELFORMATs readonly.
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2013-04-09 13:38:06 -04:00 |
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Ethan Lee
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281ce130e0
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Remove 2 from class names to prevent namespace ambiguity.
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2013-04-08 12:09:41 -04:00 |
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Ethan Lee
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5c91529e4f
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Does C# really have both string and String?
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2013-04-07 22:41:22 -04:00 |
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Ethan Lee
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e7cbc528cc
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The nativeLibName can/should be private.
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2013-04-07 22:39:16 -04:00 |
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Ethan Lee
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dd28844230
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SDL2_mixer first draft is done.
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2013-04-07 22:21:02 -04:00 |
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Ethan Lee
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ce1c082b17
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SDL2_mixer mostly implemented, need to do Special Effects API.
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2013-04-07 22:05:46 -04:00 |
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Ethan Lee
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a5a08b4140
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Why, hello there, world...
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2013-04-03 12:15:53 -04:00 |
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