322 Commits

Author SHA1 Message Date
Ethan Lee
92f293416d MiniTK has been removed. 2014-10-07 12:29:29 -04:00
Ethan Lee
34d66997f0 Finish SDL_timer.h 2014-07-16 10:23:25 -04:00
Ethan Lee
f284899867 RWops doc fixes 2014-07-07 16:17:56 -04:00
Villermen
1b0674efbe Added comments to publicized method 2014-07-07 22:09:00 +02:00
Villermen
419a25e86d Make Mix_LoadWAV_RW public
It works just fine and other extension libraries have this RW function public too. Why does this one have to be private/internal?
2014-07-07 19:36:41 +02:00
Villermen
3a4bc35646 Added SDL_RenderGetScale and SDL_RenderSetScale
Now with tabs!
2014-06-26 01:16:22 +02:00
Villermen
d26d719d76 Added SDL_RenderGetScale and SDL_RenderSetScale 2014-06-26 01:11:11 +02:00
Ethan Lee
b8baa22a1b SDL_JoystickIndex was a 1.2 function. 2014-06-24 20:18:08 -04:00
Nick Gravelyn
fbe2627fd4 Added SDL_Window[Get/Set]MinimumSize and SDL_Window[Get/Set]MaximumSize. 2014-06-12 22:51:38 -07:00
Ethan Lee
ed8c91d2f3 Add Render[Get/Set]ClipRect (thanks Martin!) 2014-06-05 12:10:14 -04:00
Nick Gravelyn
37058ed972 Fixing comments. 2014-05-31 16:43:26 -07:00
Nick Gravelyn
07853258b4 Adding RWops comment 2014-05-31 16:42:33 -07:00
Nick Gravelyn
1c6261532c Added RWops versions of OpenFont to support loading TTFs from memory. 2014-05-31 16:16:28 -07:00
Ethan Lee
48bae22f0e Guid is a thing. Grumble. 2014-05-12 17:34:53 -04:00
Ethan Lee
eb23cc18a7 Fix pszGUID string parameter 2014-05-12 15:47:41 -04:00
Ethan Lee
a7fe72d17a Fix BlueLine merge 2014-05-05 10:24:26 -04:00
Sean Colombo
4ad42a1e9d Made it so that previous overloads were additional instead of replacements. Should be able to merge this upstream. 2014-05-01 11:44:27 -04:00
Sean Colombo
7d3217b375 Adding our custom changes to OpenGL which relate to framebuffers. We probably want to upstream this at some point. 2014-04-29 10:04:11 -04:00
IntelOrca
713e25ab96 Fix SDL_GetKeyFromScancode signature. 2014-03-26 13:14:21 +00:00
Ethan Lee
67f4c81bb3 SDL 2.0.3 2014-03-15 20:37:47 -04:00
Tobias Schulz
f495b5318c .NET doesn't use dllmaps 2014-03-09 17:27:27 +01:00
Ethan Lee
21ab9a5d69 Added some public RWops entry points. 2014-03-07 11:02:35 -05:00
Ethan Lee
404c4d583d AL_SOFT_MSADPCM is now a thing. 2014-03-05 10:06:09 -05:00
Ethan Lee
f7ba9ab3b7 Ryan added this back. 2014-03-04 11:21:04 -05:00
Ethan Lee
a7b2d3de69 Whuh, we already got rid of this... 2014-03-02 17:41:21 -05:00
Ethan Lee
6d0456c99e Double click support from SDL 2.0.2 2014-03-02 07:42:17 -05:00
Ethan Lee
2e719b0650 SDL 2.0.2 update. Includes some extras as well. 2014-03-02 07:36:30 -05:00
babelshift
60454e8878 From libsdl 2.0.2 RC1 notes - The screensaver is now disabled by default, and there is a hint SDL_HINT_VIDEO_ALLOW_SCREENSAVER that can change that behavior. 2014-03-01 22:51:30 -05:00
babelshift
a74f245fe6 From libsdl 2.0.2 RC1 notes - Added a hint SDL_HINT_MOUSE_RELATIVE_MODE_WARP to specify whether mouse relative mode should be emulated using mouse warping. 2014-03-01 22:46:13 -05:00
Ethan Lee
7dd378d866 Update for latest AL_EXT_MSADPCM changes 2014-03-01 06:01:58 -05:00
Ethan Lee
cbf996466d Happy New Year, wait what day is it 2014-02-10 18:02:40 -05:00
Ethan Lee
6bf1984db9 SDL_BlitScaled name 2014-01-29 07:26:00 -05:00
Ethan Lee
0fb37403cd Mix_Chunk is not our problem. 2014-01-27 16:39:09 -05:00
Ethan Lee
4a37ca4387 Merge from babelshift 2014-01-12 15:18:50 -05:00
babelshift
078ef09a09 Adding missing hint to handle scale quality 2014-01-12 11:19:45 -05:00
Ethan Lee
63c194dd81 Add MSADPCM256 support 2013-12-02 23:39:57 -05:00
Luís Reis
5caa264f85 Added SDL_RenderSetLogicalSize and SDL_RenderGetLogicalSize 2013-11-30 16:05:05 +00:00
Ethan Lee
062241ca82 SDL2_image has SavePNG, woohoo! 2013-11-18 11:28:32 -05:00
Jameson Ernst
b5762af567 Bind touch API. Use frameworks on OS X 2013-10-28 13:09:42 -07:00
Ethan Lee
5b575f02a0 Fix EffectsExtension for lower-level TK. 2013-10-27 15:25:47 -04:00
Ethan Lee
3ce41e80ac Stick to AL.cs style for Buffer 2013-10-27 11:59:56 -04:00
Ethan Lee
ac4ac4d299 AL_LOOP_POINTS_SOFT 2013-10-27 07:22:16 -04:00
Ethan Lee
1ffb95fa74 SDL_GetPlatform 2013-10-27 05:02:20 -04:00
David Gow
acd92371fc HighDPI support + odds and ends
This patch adds support for the SDL HighDPI stuff (for MacOSX Retina
displays et al), as well as adding a few missing things from SDL 2.0.0
and SDL 2.0.1:
* HighDPI support (hint, window flag, SDL_GL_GetDrawableSize)
* SDL_TICKS_PASSED() macro
* SDL_GL_GetCurrentWindow()
* SDL_GL_GetCurrentContext()
* SDL_HINT_RENDER_DIRECT3D_THREADSAFE
* SDL_HINT_TIMER_RESOLUTION
2013-10-26 11:44:30 +08:00
Ethan Lee
d1e5b4d1a0 2.0.1 2013-10-24 02:28:10 -04:00
Ethan Lee
f154bab1d8 Add 2.0.1 remark to GetSystemRAM 2013-10-22 22:34:30 -04:00
David Gow
cfec5bc59f Merge branch 'sdl2-hg' of https://github.com/flibitijibibo/SDL2-CS
Conflicts:
	src/SDL2.cs
2013-10-23 10:18:48 +08:00
David Gow
85dd4bbb6d Extend filesystem docs, remove LeaveAllocated 2013-10-23 10:16:27 +08:00
Ethan Lee
8facd9f0b0 Merge branch 'sdl2cs-system-ram' of git://github.com/babelshift/SDL2-CS into sdl2-hg 2013-10-22 20:26:23 -04:00
Justin Skiles
861f5b3df6 Fixed trailing space on line 3797. 2013-10-22 20:15:27 -04:00