Compare commits
2 Commits
master
...
update-win
Author | SHA1 | Date | |
---|---|---|---|
|
7f513b1743 | ||
|
160927c206 |
9
.github/dependabot.yml
vendored
9
.github/dependabot.yml
vendored
@ -1,9 +0,0 @@
|
||||
version: 2
|
||||
updates:
|
||||
- directory: /
|
||||
package-ecosystem: github-actions
|
||||
reviewers:
|
||||
- marysaka
|
||||
- TSRBerry
|
||||
schedule:
|
||||
interval: daily
|
140
.github/workflows/build.yml
vendored
140
.github/workflows/build.yml
vendored
@ -3,8 +3,9 @@ on:
|
||||
workflow_dispatch:
|
||||
inputs:
|
||||
rev:
|
||||
description: 'Ryujinx/SDL commit to build (this has to be a full commit sha, otherwise it will not work)'
|
||||
required: true
|
||||
description: 'Ryujinx/SDL commit to build'
|
||||
required: false
|
||||
default: 'master'
|
||||
# schedule:
|
||||
# - cron: '0 0 * * *'
|
||||
env:
|
||||
@ -18,33 +19,103 @@ jobs:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
platform:
|
||||
- { name: win-x64, os: windows-latest, arch: x64 }
|
||||
# - { name: win-x86, os: windows-latest, arch: Win32 }
|
||||
- { name: win-arm64, os: windows-latest, arch: ARM64 }
|
||||
- { name: linux-x64, os: ubuntu-20.04, arch: amd64 }
|
||||
# - { name: linux-x86, os: ubuntu-20.04, arch: i386 }
|
||||
- { name: linux-arm64, os: ubuntu-20.04, arch: arm64 }
|
||||
- { name: osx-x64, os: macos-latest, arch: x86_64 }
|
||||
- { name: osx-arm64, os: macos-latest, arch: arm64 }
|
||||
- { name: win-x64, os: windows-latest, flags: -A x64 }
|
||||
- { name: win-x86, os: windows-latest, flags: -A Win32 }
|
||||
- { name: win-arm64, os: windows-latest, flags: -A ARM64 }
|
||||
- { name: linux-x64, os: ubuntu-20.04, flags: -GNinja, target_apt_arch: ":amd64" }
|
||||
- { name: linux-x86, os: ubuntu-20.04, flags: -GNinja, cmake_configure_env: CFLAGS=-m32 CXXFLAGS=-m32, target_apt_arch: ":i386" }
|
||||
- { name: osx-x64, os: macos-latest, flags: -DCMAKE_OSX_ARCHITECTURES="x86_64" -DCMAKE_OSX_DEPLOYMENT_TARGET="11.0" }
|
||||
- { name: osx-arm64, os: macos-latest, flags: -DCMAKE_OSX_ARCHITECTURES="arm64" -DCMAKE_OSX_DEPLOYMENT_TARGET="11.0" }
|
||||
steps:
|
||||
- name: Setup qemu static
|
||||
uses: docker/setup-qemu-action@v3
|
||||
- name: Setup Linux dependencies
|
||||
if: runner.os == 'Linux'
|
||||
- uses: actions/checkout@v4
|
||||
run: |
|
||||
if [[ ${{ matrix.platform.target_apt_arch }} == :i386 ]]; then
|
||||
sudo dpkg --add-architecture i386
|
||||
fi
|
||||
|
||||
sudo apt-get update -y -qq
|
||||
|
||||
if [[ ${{ matrix.platform.target_apt_arch }} == :i386 ]]; then
|
||||
# Workaround GitHub's ubuntu-20.04 image issue <https://github.com/actions/virtual-environments/issues/4589>
|
||||
sudo apt-get install -y --allow-downgrades libpcre2-8-0=10.34-7
|
||||
fi
|
||||
|
||||
sudo apt-get install -y \
|
||||
gcc-multilib \
|
||||
g++-multilib \
|
||||
cmake \
|
||||
ninja-build \
|
||||
wayland-scanner++ \
|
||||
wayland-protocols \
|
||||
pkg-config${{ matrix.platform.target_apt_arch }} \
|
||||
libasound2-dev${{ matrix.platform.target_apt_arch }} \
|
||||
libdbus-1-dev${{ matrix.platform.target_apt_arch }} \
|
||||
libegl1-mesa-dev${{ matrix.platform.target_apt_arch }} \
|
||||
libgl1-mesa-dev${{ matrix.platform.target_apt_arch }} \
|
||||
libgles2-mesa-dev${{ matrix.platform.target_apt_arch }} \
|
||||
libglu1-mesa-dev${{ matrix.platform.target_apt_arch }} \
|
||||
libibus-1.0-dev${{ matrix.platform.target_apt_arch }} \
|
||||
libpulse-dev${{ matrix.platform.target_apt_arch }} \
|
||||
libsdl2-2.0-0${{ matrix.platform.target_apt_arch }} \
|
||||
libsndio-dev${{ matrix.platform.target_apt_arch }} \
|
||||
libudev-dev${{ matrix.platform.target_apt_arch }} \
|
||||
libwayland-dev${{ matrix.platform.target_apt_arch }} \
|
||||
libx11-dev${{ matrix.platform.target_apt_arch }} \
|
||||
libxcursor-dev${{ matrix.platform.target_apt_arch }} \
|
||||
libxext-dev${{ matrix.platform.target_apt_arch }} \
|
||||
libxi-dev${{ matrix.platform.target_apt_arch }} \
|
||||
libxinerama-dev${{ matrix.platform.target_apt_arch }} \
|
||||
libxkbcommon-dev${{ matrix.platform.target_apt_arch }} \
|
||||
libxrandr-dev${{ matrix.platform.target_apt_arch }} \
|
||||
libxss-dev${{ matrix.platform.target_apt_arch }} \
|
||||
libxt-dev${{ matrix.platform.target_apt_arch }} \
|
||||
libxv-dev${{ matrix.platform.target_apt_arch }} \
|
||||
libxxf86vm-dev${{ matrix.platform.target_apt_arch }} \
|
||||
libdrm-dev${{ matrix.platform.target_apt_arch }} \
|
||||
libgbm-dev${{ matrix.platform.target_apt_arch }} \
|
||||
libpulse-dev${{ matrix.platform.target_apt_arch }} \
|
||||
libhidapi-dev${{ matrix.platform.target_apt_arch }} \
|
||||
libwayland-client++0$ \
|
||||
libwayland-cursor++0$ \
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
repository: Ryujinx/SDL
|
||||
ref: ${{ github.event.inputs.rev }}
|
||||
- uses: actions/checkout@v4
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
path: 'SDL2-CS'
|
||||
- name: Build and prepare release
|
||||
run: SDL2-CS/ci/run.sh $PWD $PWD/SDL2-CS/native/${{ matrix.platform.name }} ${{ matrix.platform.arch }}
|
||||
shell: bash
|
||||
- name: Configure CMake
|
||||
run: ${{ matrix.platform.cmake_configure_env }} cmake -B build ${{ matrix.platform.flags }} -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DSDL_SHARED_ENABLED_BY_DEFAULT=ON -DSDL_STATIC_ENABLED_BY_DEFAULT=ON
|
||||
- name: Build
|
||||
run: cmake --build build/ --config Release
|
||||
- name: Install (Windows)
|
||||
run: cmake --install build/ --prefix install_output --config Release
|
||||
if: runner.os == 'Windows'
|
||||
- name: Install
|
||||
run: sudo cmake --install build/ --prefix install_output --config Release
|
||||
if: runner.os != 'Windows'
|
||||
- name: Prepare release directory (Windows)
|
||||
run: mkdir -Force SDL2-CS/native/${{ matrix.platform.name }}
|
||||
if: runner.os == 'Windows'
|
||||
- name: Prepare release directory
|
||||
run: mkdir -p SDL2-CS/native/${{ matrix.platform.name }}
|
||||
if: runner.os != 'Windows'
|
||||
- name: Prepare release (Windows)
|
||||
run: cp install_output/bin/SDL2.dll SDL2-CS/native/${{ matrix.platform.name }}/SDL2.dll
|
||||
if: runner.os == 'Windows'
|
||||
- name: Prepare release (Linux)
|
||||
run: cp install_output/lib/libSDL2-2.0.so.0 SDL2-CS/native/${{ matrix.platform.name }}/libSDL2.so
|
||||
if: runner.os == 'Linux'
|
||||
- name: Prepare release (OSX)
|
||||
run: cp install_output/lib/libSDL2-2.0.dylib SDL2-CS/native/${{ matrix.platform.name }}/libSDL2.dylib
|
||||
if: runner.os == 'macOS'
|
||||
- name: Upload artifacts
|
||||
uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: ${{ matrix.platform.name }}-binaries
|
||||
path: install_output
|
||||
if: github.event_name == 'pull_request'
|
||||
- name: Create pull request
|
||||
uses: peter-evans/create-pull-request@v4
|
||||
with:
|
||||
@ -55,38 +126,3 @@ jobs:
|
||||
path: 'SDL2-CS'
|
||||
env:
|
||||
ACTIONS_ALLOW_UNSECURE_COMMANDS: 'true'
|
||||
|
||||
build-ios:
|
||||
name: ios
|
||||
runs-on: macos-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
with:
|
||||
repository: Ryujinx/SDL
|
||||
ref: ${{ github.event.inputs.rev }}
|
||||
- uses: actions/checkout@v4
|
||||
with:
|
||||
path: 'SDL2-CS'
|
||||
- name: Build (iOS)
|
||||
run: xcodebuild -project Xcode/SDL/SDL.xcodeproj -scheme xcFramework-iOS -configuration Release
|
||||
- name: Prepare release directory (iOS)
|
||||
run: mkdir -p SDL2-CS/native/ios
|
||||
- name: Prepare release (iOS)
|
||||
run: |
|
||||
mkdir -p SDL2-CS/native/ios/SDL2.xcframework/ios-arm64/SDL2.framework;
|
||||
mkdir -p SDL2-CS/native/ios/SDL2.xcframework/ios-arm64_x86_64-simulator/SDL2.framework;
|
||||
cp Xcode/SDL/Products/SDL2.xcframework/Info.plist SDL2-CS/native/ios/SDL2.xcframework/Info.plist;
|
||||
cp Xcode/SDL/Products/SDL2.xcframework/ios-arm64/SDL2.framework/SDL2 SDL2-CS/native/ios/SDL2.xcframework/ios-arm64/SDL2.framework/SDL2;
|
||||
cp Xcode/SDL/Products/SDL2.xcframework/ios-arm64/SDL2.framework/Info.plist SDL2-CS/native/ios/SDL2.xcframework/ios-arm64/SDL2.framework/Info.plist;
|
||||
cp Xcode/SDL/Products/SDL2.xcframework/ios-arm64_x86_64-simulator/SDL2.framework/SDL2 SDL2-CS/native/ios/SDL2.xcframework/ios-arm64_x86_64-simulator/SDL2.framework/SDL2;
|
||||
cp Xcode/SDL/Products/SDL2.xcframework/ios-arm64_x86_64-simulator/SDL2.framework/Info.plist SDL2-CS/native/ios/SDL2.xcframework/ios-arm64_x86_64-simulator/SDL2.framework/Info.plist;
|
||||
- name: Create pull request
|
||||
uses: peter-evans/create-pull-request@v4
|
||||
with:
|
||||
commit-message: Update iOS SDL binaries
|
||||
title: Update iOS SDL binaries
|
||||
body: This PR has been auto-genereated to update the iOS SDL binaries
|
||||
branch: update-ios-binaries
|
||||
path: 'SDL2-CS'
|
||||
env:
|
||||
ACTIONS_ALLOW_UNSECURE_COMMANDS: 'true'
|
||||
|
4
.github/workflows/ci.yml
vendored
4
.github/workflows/ci.yml
vendored
@ -11,9 +11,9 @@ jobs:
|
||||
runs-on: windows-latest
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
- uses: actions/checkout@v2
|
||||
- name: Setup .NET
|
||||
uses: actions/setup-dotnet@v3
|
||||
uses: actions/setup-dotnet@v1
|
||||
with:
|
||||
dotnet-version: 7.0.x
|
||||
- uses: nuget/setup-nuget@v1
|
||||
|
@ -1,6 +1,6 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<TargetFramework>netstandard2.0</TargetFramework>
|
||||
<OutputType>Library</OutputType>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<AssemblyTitle>SDL2#</AssemblyTitle>
|
||||
@ -8,7 +8,7 @@
|
||||
<Description>libSDL2 bindings for C#</Description>
|
||||
<RootNamespace>SDL2</RootNamespace>
|
||||
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
|
||||
<VersionPrefix>2.30.0</VersionPrefix>
|
||||
<VersionPrefix>2.24.2</VersionPrefix>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="NuGet">
|
||||
<Authors>marysaka & ppy Pty Ltd & flibitijibibo</Authors>
|
||||
@ -28,6 +28,11 @@
|
||||
<PackagePath>runtimes/win-arm64/native</PackagePath>
|
||||
<Pack>true</Pack>
|
||||
</Content>
|
||||
<Content Include="$(MSBuildThisFileDirectory)native\win-x86\SDL2.dll">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
<PackagePath>runtimes/win-x86/native</PackagePath>
|
||||
<Pack>true</Pack>
|
||||
</Content>
|
||||
<Content Include="$(MSBuildThisFileDirectory)native\osx-x64\libSDL2.dylib">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
<PackagePath>runtimes/osx-x64/native</PackagePath>
|
||||
@ -43,14 +48,9 @@
|
||||
<PackagePath>runtimes/linux-x64/native</PackagePath>
|
||||
<Pack>true</Pack>
|
||||
</Content>
|
||||
<Content Include="$(MSBuildThisFileDirectory)native\linux-arm64\libSDL2.so">
|
||||
<Content Include="$(MSBuildThisFileDirectory)native\linux-x86\libSDL2.so">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
<PackagePath>runtimes/linux-arm64/native</PackagePath>
|
||||
<Pack>true</Pack>
|
||||
</Content>
|
||||
<Content Include="$(MSBuildThisFileDirectory)native\ios\**\*">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
<PackagePath>runtimes/ios/native</PackagePath>
|
||||
<PackagePath>runtimes/linux-x86/native</PackagePath>
|
||||
<Pack>true</Pack>
|
||||
</Content>
|
||||
</ItemGroup>
|
||||
|
@ -1,4 +1,4 @@
|
||||
image: Visual Studio 2022
|
||||
image: Visual Studio 2017
|
||||
build_script:
|
||||
- cmd: dotnet restore
|
||||
- cmd: dotnet pack SDL2-CS.csproj -c:Release --include-symbols /p:Version=%APPVEYOR_BUILD_VERSION%
|
||||
|
109
ci/compile.sh
109
ci/compile.sh
@ -1,109 +0,0 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -e
|
||||
|
||||
if [ "$#" -le 1 ]; then
|
||||
echo "usage: <sdl_dir> <output_path> [build_arch]"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
uname_system="$(uname -s)"
|
||||
|
||||
case "${uname_system}" in
|
||||
Linux*) system_name=linux;;
|
||||
Darwin*) system_name=macos;;
|
||||
CYGWIN*) system_name=win;;
|
||||
MINGW*) system_name=win;;
|
||||
*) system_name="Unknown OS: ${uname_system}"
|
||||
esac
|
||||
|
||||
export DEBIAN_FRONTEND=noninteractive
|
||||
|
||||
sdl_dir=$1
|
||||
output_path=$2
|
||||
build_arch=$3
|
||||
|
||||
mkdir -p $output_path
|
||||
|
||||
if [ -z "$3" ]; then
|
||||
if [ $system_name == "linux" ]; then
|
||||
build_arch=$(dpkg --print-architecture)
|
||||
else
|
||||
echo "ERROR - build_arch parameter needed on macOS and Windows"
|
||||
exit 1
|
||||
fi
|
||||
fi
|
||||
|
||||
if command -v sudo &> /dev/null
|
||||
then
|
||||
SUDO=sudo
|
||||
fi
|
||||
|
||||
if [[ $system_name == "linux" ]]; then
|
||||
if [[ $build_arch == "i386" ]]; then
|
||||
sudo dpkg --add-architecture i386
|
||||
|
||||
export CFLAGS=-m32
|
||||
export CXXFLAGS=-m32
|
||||
fi
|
||||
|
||||
$SUDO apt-get update -y
|
||||
$SUDO apt-get install -y \
|
||||
build-essential \
|
||||
cmake \
|
||||
ninja-build \
|
||||
wayland-scanner++ \
|
||||
wayland-protocols \
|
||||
pkg-config:$build_arch \
|
||||
libasound2-dev:$build_arch \
|
||||
libdbus-1-dev:$build_arch \
|
||||
libegl1-mesa-dev:$build_arch \
|
||||
libgl1-mesa-dev:$build_arch \
|
||||
libgles2-mesa-dev:$build_arch \
|
||||
libglu1-mesa-dev:$build_arch \
|
||||
libibus-1.0-dev:$build_arch \
|
||||
libpulse-dev:$build_arch \
|
||||
libsdl2-2.0-0:$build_arch \
|
||||
libsndio-dev:$build_arch \
|
||||
libudev-dev:$build_arch \
|
||||
libwayland-dev:$build_arch \
|
||||
libx11-dev:$build_arch \
|
||||
libxcursor-dev:$build_arch \
|
||||
libxext-dev:$build_arch \
|
||||
libxi-dev:$build_arch \
|
||||
libxinerama-dev:$build_arch \
|
||||
libxkbcommon-dev:$build_arch \
|
||||
libxrandr-dev:$build_arch \
|
||||
libxss-dev:$build_arch \
|
||||
libxt-dev:$build_arch \
|
||||
libxv-dev:$build_arch \
|
||||
libxxf86vm-dev:$build_arch \
|
||||
libdrm-dev:$build_arch \
|
||||
libgbm-dev:$build_arch \
|
||||
libpulse-dev:$build_arch \
|
||||
libhidapi-dev:$build_arch \
|
||||
libwayland-client++0:$build_arch \
|
||||
libwayland-cursor++0:$build_arch
|
||||
|
||||
extra_cmake_flags="-GNinja"
|
||||
elif [[ $system_name == "macos" ]]; then
|
||||
extra_cmake_flags="-DCMAKE_OSX_ARCHITECTURES=\"$build_arch\" -DCMAKE_OSX_DEPLOYMENT_TARGET=\"11.0\""
|
||||
elif [[ $system_name == "win" ]]; then
|
||||
extra_cmake_flags="-A $build_arch"
|
||||
fi
|
||||
|
||||
pushd $sdl_dir
|
||||
cmake -B build -DCMAKE_BUILD_TYPE=Release -DSDL_SHARED_ENABLED_BY_DEFAULT=ON -DSDL_STATIC_ENABLED_BY_DEFAULT=ON $extra_cmake_flags
|
||||
cmake --build build/ --config Release
|
||||
$SUDO cmake --install build/ --prefix install_output --config Release
|
||||
|
||||
mkdir -p $output_path
|
||||
|
||||
if [[ $system_name == "linux" ]]; then
|
||||
cp install_output/lib/libSDL2-2.0.so.0 $output_path/libSDL2.so
|
||||
elif [[ $system_name == "macos" ]]; then
|
||||
cp install_output/lib/libSDL2-2.0.dylib $output_path/libSDL2.dylib
|
||||
elif [[ $system_name == "win" ]]; then
|
||||
cp install_output/bin/SDL2.dll $output_path/SDL2.dll
|
||||
fi
|
||||
popd
|
41
ci/run.sh
41
ci/run.sh
@ -1,41 +0,0 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -e
|
||||
|
||||
if [ "$#" -le 2 ]; then
|
||||
echo "usage: <sdl_dir> <output_path> <build_arch>"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
uname_system="$(uname -s)"
|
||||
|
||||
case "${uname_system}" in
|
||||
Linux*) system_name=linux;;
|
||||
Darwin*) system_name=macos;;
|
||||
CYGWIN*) system_name=win;;
|
||||
MINGW*) system_name=win;;
|
||||
*) system_name="Unknown OS: ${uname_system}"
|
||||
esac
|
||||
|
||||
sdl_dir=$1
|
||||
output_path=$2
|
||||
build_arch=$3
|
||||
|
||||
SCRIPT_DIR=$( cd -- "$( dirname -- "${BASH_SOURCE[0]}" )" &> /dev/null && pwd )
|
||||
|
||||
mkdir -p $output_path
|
||||
|
||||
if [ $system_name == "linux" ] && [ $build_arch == "arm64" ]; then
|
||||
if command -v podman &> /dev/null; then
|
||||
DOCKER=podman
|
||||
elif command -v docker &> /dev/null; then
|
||||
DOCKER=docker
|
||||
else
|
||||
echo "ERROR - Missing docker/podman env, cannot crossbuild"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
$DOCKER run --rm -v $SCRIPT_DIR:/scripts -v $output_path:/output -v $sdl_dir:/source -t arm64v8/ubuntu:focal bash /scripts/compile.sh /source /output $build_arch
|
||||
else
|
||||
$SCRIPT_DIR/compile.sh "$sdl_dir" "$output_path" "$build_arch"
|
||||
fi
|
@ -1,40 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>AvailableLibraries</key>
|
||||
<array>
|
||||
<dict>
|
||||
<key>LibraryIdentifier</key>
|
||||
<string>ios-arm64</string>
|
||||
<key>LibraryPath</key>
|
||||
<string>SDL2.framework</string>
|
||||
<key>SupportedArchitectures</key>
|
||||
<array>
|
||||
<string>arm64</string>
|
||||
</array>
|
||||
<key>SupportedPlatform</key>
|
||||
<string>ios</string>
|
||||
</dict>
|
||||
<dict>
|
||||
<key>LibraryIdentifier</key>
|
||||
<string>ios-arm64_x86_64-simulator</string>
|
||||
<key>LibraryPath</key>
|
||||
<string>SDL2.framework</string>
|
||||
<key>SupportedArchitectures</key>
|
||||
<array>
|
||||
<string>arm64</string>
|
||||
<string>x86_64</string>
|
||||
</array>
|
||||
<key>SupportedPlatform</key>
|
||||
<string>ios</string>
|
||||
<key>SupportedPlatformVariant</key>
|
||||
<string>simulator</string>
|
||||
</dict>
|
||||
</array>
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>XFWK</string>
|
||||
<key>XCFrameworkFormatVersion</key>
|
||||
<string>1.0</string>
|
||||
</dict>
|
||||
</plist>
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@ -37,12 +37,6 @@ namespace SDL2
|
||||
{
|
||||
public static class SDL
|
||||
{
|
||||
static SDL()
|
||||
{
|
||||
if (OperatingSystem.IsIOS())
|
||||
NativeLibrary.SetDllImportResolver(typeof(SDL).Assembly, (_, assembly, path) => NativeLibrary.Load("@rpath/SDL2.framework/SDL2", assembly, path));
|
||||
}
|
||||
|
||||
#region SDL2# Variables
|
||||
|
||||
private const string nativeLibName = "SDL2";
|
||||
|
Loading…
x
Reference in New Issue
Block a user