Commit Graph

  • 1e01bc8eeb Happy New Year! Ethan Lee 2021-01-01 11:32:54 -05:00
  • 332667f37b
    Fix return type for GameControllerGetSensorData Ethan Lee 2020-12-22 02:01:34 -05:00
  • 4eab64f274
    Updates for SDL 2.0.14 (#210) Caleb Cornett 2020-12-21 23:55:22 -05:00
  • 51e0a82a3c
    Merge pull request #12 from peppy/fix-missing-linux-binaries Dan Balasescu 2020-12-02 15:20:47 +09:00
  • c5911dcc22 Add missing include rules for linux bianries to csproj Dean Herbert 2020-12-02 14:53:00 +09:00
  • 5ace052807 Rename linux libraries to match expected filename Dean Herbert 2020-12-02 14:52:45 +09:00
  • 5b7f489e98
    Merge pull request #11 from peppy/macos-mojave-build Dan Balasescu 2020-11-19 19:28:31 +09:00
  • ef21e36cea Switch macOS build to mojave host Dean Herbert 2020-11-19 19:04:00 +09:00
  • 600dfe2de5
    Merge pull request #10 from peppy/update-windows-native-libraries Dan Balasescu 2020-11-19 18:48:05 +09:00
  • 0dfc1a8cbb Rollback windows builds to latest release (2.0.12) Dean Herbert 2020-11-19 18:39:24 +09:00
  • 0287457930 Fix my terrible LoadWAV signature Ethan Lee 2020-11-15 10:45:56 -05:00
  • 4c3602ce14
    Merge pull request #3 from ppy/update-linux-binaries Dan Balasescu 2020-11-09 18:55:46 +09:00
  • 98e58cb814
    Merge pull request #7 from ppy/update-macos-binaries Dan Balasescu 2020-11-09 18:55:34 +09:00
  • 1a11a38891
    Merge pull request #6 from peppy/update-windows-native-libraries Dan Balasescu 2020-11-09 18:53:52 +09:00
  • eedabe04d2 Update Linux SDL binaries github-actions[bot] 2020-11-09 09:16:58 +00:00
  • c219f70e0d Update macOS SDL binaries github-actions[bot] 2020-11-09 09:14:18 +00:00
  • 5acf9e579e
    Merge pull request #5 from peppy/add-macos-native-build-action Dan Balasescu 2020-11-09 18:06:07 +09:00
  • 243fe0b884 Update windows native libraries to latest snapshot version Dean Herbert 2020-11-09 16:02:05 +09:00
  • 9289a3fd82 Add macOS native binary build workflow Dean Herbert 2020-11-09 15:01:43 +09:00
  • 5966578e82 Added IMG_GetError and IMG_SetError wrapping calls to SDL_GetError and SDL_SetError to keep SDL2_image.cs consistent with SDL2_image.h Jeremy Sayers 2020-10-28 22:37:00 -04:00
  • e95ef4e98a Fix buffer overflow. Chad Yates 2020-06-22 20:06:40 -07:00
  • b253a810e0 Add padding to SDL_Event Caleb Cornett 2020-06-12 22:37:18 -04:00
  • f4d713f651 ExternalStorageState -> ExternalStoragePath Caleb Cornett 2020-06-12 16:44:05 -04:00
  • a31694d145 F# keyword fix Ethan Lee 2020-06-08 09:59:03 -04:00
  • 3e7eaf9d5b Added checks for null UTF8 inputs Ethan Lee 2020-05-28 10:39:25 -04:00
  • c782115e7f Minor style fixes, UTF8 update for mixer/ttf Ethan Lee 2020-05-21 10:24:46 -04:00
  • 040d39b4a5
    Avoid string and byte[] allocation when converting to UTF8 native string (#192) Chad Yates 2020-05-21 07:00:19 -07:00
  • 4d11cf48a9
    Merge pull request #4 from Xyene/linux-sdl-fixups Dan Balasescu 2020-05-07 11:02:31 +09:00
  • 0c9a67cd45 Check out SDL sources only once Tudor Brindus 2020-05-06 16:06:32 -04:00
  • 6dba3318fa Properly title the Linux SDL autogenerated PR Tudor Brindus 2020-05-06 16:03:36 -04:00
  • 12c4d809ef
    Merge pull request #2 from Xyene/linux-libsdl-build Dean Herbert 2020-05-05 15:01:48 +09:00
  • 155c51adb8 Add GitHub workflow to rebuild SDL binaries for Linux Tudor Brindus 2020-04-29 21:25:43 -04:00
  • 0addb31520 Add initial build of Linux SDL binaries Tudor Brindus 2020-04-29 21:20:10 -04:00
  • 32c23f3e35 Add Docker-based build for building SDL on Linux Tudor Brindus 2020-04-29 21:15:54 -04:00
  • 0729f73aa1
    Merge pull request #1 from swoolcock/clean Dan Balasescu 2020-04-16 21:05:18 +09:00
  • 67a6fb4532 Remove Makefile Shane Woolcock 2020-04-16 19:52:47 +09:30
  • ad755967f3 Add appveyor.yml Shane Woolcock 2020-04-16 19:35:47 +09:30
  • 19be86c467 Add more NuGet info Shane Woolcock 2020-04-16 19:34:04 +09:30
  • 2994716b99 Remove gitlab CI Shane Woolcock 2020-04-15 17:38:50 +09:30
  • ef9c50923a Add native libraries Shane Woolcock 2020-04-15 17:36:20 +09:30
  • 849d398070 Remove SDL2 extensions Shane Woolcock 2020-04-15 17:36:00 +09:30
  • 0f73183733 Only target netstandard2.0 Shane Woolcock 2020-04-15 17:35:16 +09:30
  • 8d0760016b
    SDL 2.0.12 Update (#167) Caleb Cornett 2020-03-10 16:41:58 -04:00
  • 11064cc128 Add SDL_SysWMinfo.info.win.hinstance Todd York 2020-03-10 20:49:29 +08:00
  • e7d628f539 Allow .NET 4.0 projects to reference SDL2-CS.Core Ethan Lee 2020-02-29 11:15:45 -05:00
  • 6cb034a649 Expose SDL_memcpy Ethan Lee 2020-01-19 10:57:16 -05:00
  • 6a28ae8594 Fix SDL_AndroidGetExternalStorageState EntryPoint Ethan Lee 2020-01-08 12:46:35 -05:00
  • 8aa635b27f Happy New Year! Ethan Lee 2020-01-01 11:07:58 -05:00
  • c6524e2eb4 Missed a few things from previous releases Caleb Cornett 2019-12-08 16:41:19 -05:00
  • 1a3556441e Fix leak in SDL_GetClipboardText() meli 2019-12-06 19:02:05 -08:00
  • 1f35c7f2fd VS2010 app.config fix Ethan Lee 2019-11-26 15:13:58 -05:00
  • dc9d98a075 SDL2-CS.dll.config -> app.config Ethan Lee 2019-10-27 01:31:27 -04:00
  • 99a3123c42 Random tab sanitization Ethan Lee 2019-10-23 10:14:09 -04:00
  • 0b6091c655 Couple more size_t fixes Ethan Lee 2019-10-23 10:09:45 -04:00
  • 3185ae7eba RWops size_t fixes, remove unused unsafe keyword Ethan Lee 2019-10-23 10:05:22 -04:00
  • 1c0c33ff5b Added additional RWops functions and partial SDL_RWops structure. James J. Kelly Jr 2019-10-23 09:01:04 -04:00
  • eeadbf0709 Drop events are actually enabled by default. Nabile Rahmani 2019-10-22 10:20:56 +02:00
  • 59b5620bd5 Added various CPU capability calls from SDL_cpuinfo.h James J. Kelly Jr 2019-10-21 15:37:53 -04:00
  • 7aaf5e6203
    Create FUNDING.yml Ethan Lee 2019-10-11 14:32:36 -04:00
  • 499ad108b9 SDL_Vulkan_CreateSurface should use ulong Caleb Cornett 2019-08-31 17:47:50 -04:00
  • 80a13ba107 SDL 2.0.10 Updates (#157) Caleb Cornett 2019-07-25 18:31:13 -04:00
  • d0d0ae0071 Add SDL_HINT_TV_REMOTE_AS_JOYSTICK Caleb Cornett 2019-07-16 22:35:23 -04:00
  • 386ebcfcc9 Add SDL_HINT_IOS_HIDE_HOME_INDICATOR Caleb Cornett 2019-06-06 16:09:57 -04:00
  • c787ad8f8d Return an empty string on, er, empty string Ethan Lee 2019-05-29 16:54:26 -04:00
  • f4c767259f Added SDL_RenderGetMetal* functions Caleb Cornett 2019-05-03 14:36:17 -04:00
  • 162bbe0ba4 Add SDL_GL_LoadLibrary Ethan Lee 2019-04-11 18:55:48 -04:00
  • d5b0e14cf5 INFINITY wasn't quite infinity enough Ethan Lee 2019-02-24 11:42:42 -05:00
  • cd4064203f Remove obsolete unmanaged type (#154) George Nemes 2019-02-16 14:26:08 +00:00
  • 859737b1e1 Add windowID to SDL_DropEvent. Axolotl Maid Service 2018-11-28 18:35:06 -05:00
  • 65d719a058 Allow DropEvent users to access UTF8_ToManaged Ethan Lee 2018-11-27 09:53:36 -05:00
  • 0cd8f85918 Small fix for DisplayEventID Caleb Cornett 2018-11-18 17:13:44 -05:00
  • b5a66888f5 2.0.9 Ethan Lee 2018-11-11 13:29:58 -05:00
  • 3819b959b6 Build in a release configuration before packaging. Adam Becker 2018-11-08 20:13:32 -07:00
  • 93acf5457b Add SDL_UpdateYUVTexture tuxuser 2018-10-25 19:59:34 +02:00
  • 48621907a2 SDL_system.h Ethan Lee 2018-10-02 14:17:07 -04:00
  • 292c0084a1 dmcs->mcs Ethan Lee 2018-09-10 00:12:13 -04:00
  • 9743aaef11 Remove .dll suffix from DllImports Ethan Lee 2018-09-10 00:04:00 -04:00
  • 3672e94be5 gitlab-ci integration (#140) Adam Becker 2018-09-09 15:37:49 -06:00
  • 0560581774 Missing event enums Ethan Lee 2018-09-05 18:32:43 -04:00
  • f5e19f2114 Add SDL_INIT_EVENTS for SDL_Init shartte 2018-08-06 19:37:47 +02:00
  • 48e13433b3 Add overload to SDL_GL_SetAttribute which accepts the SDL_GLprofile enum to prevent having to cast. smack0007 2018-07-19 17:46:57 +02:00
  • dd6f7face8 Use GetChars return value Ethan Lee 2018-06-27 15:43:10 -04:00
  • f26b55e8be stackalloc for UTF8_ToManaged Ethan Lee 2018-06-27 14:45:19 -04:00
  • a16e9951f7 Enable the optimise flag in Release configurations. Nabile Rahmani 2018-06-17 15:46:31 +02:00
  • 8e0cec49a0 Update PATCHLEVEL Ethan Lee 2018-05-05 17:20:00 -04:00
  • 03f0431995 __arglist is unsupported by BRUTE and .NET Native Ethan Lee 2018-04-29 16:28:03 -04:00
  • 99846d578c Fixes found by BRUTE Ethan Lee 2018-04-25 11:51:21 -04:00
  • 8e75771fca C# you idiot that struct is totally blittable Ethan Lee 2018-03-30 11:15:48 -04:00
  • 0f768e1c18 Fix SDL_GameControllerButtonBind layout Ethan Lee 2018-03-30 10:43:46 -04:00
  • bd3b64fe32 Fix for GetCallback function decls Ethan Lee 2018-03-22 17:42:55 -04:00
  • 9549b1c920 SDL_GL_GetProcAddress(IntPtr) Ethan Lee 2018-03-22 17:00:23 -04:00
  • 821c6aaf49 SDL_mixer 2.0.2 Ethan Lee 2018-02-25 11:12:06 -05:00
  • c764309ae5 Dear CoreCLR team: Please fix this Ethan Lee 2018-02-07 11:44:56 -05:00
  • 5ec50891a3 Make ToNative null check similar to ToManaged null check Ethan Lee 2018-01-15 21:57:30 -05:00
  • 77cffe2f92 When a null C# string is passed to UTF8_ToNative(), return a null pointer instead of an empty C string. Keith Holman 2018-01-15 11:06:03 -08:00
  • ed4838b75d Typo fix (thanks @bplu4t2f!) Ethan Lee 2017-12-16 12:35:32 -05:00
  • 64e2a93d55 Add bindings for the SDL_AUDIODEVICEADDED and SDL_AUDIODEVICEREMOVED events. Keith Holman 2017-12-05 17:43:37 -08:00
  • 396299307f UnmanagedFunctionPointer attributes Ethan Lee 2017-11-20 11:42:12 -05:00
  • 41a2c5b93d Forgot that these are macros... :( Ethan Lee 2017-11-18 20:55:37 -05:00
  • 63aeac09ca SDL_image 2.0.2 Ethan Lee 2017-11-18 20:50:56 -05:00