sdl2-cs/SDL2#.dll.config
2013-10-28 15:43:16 -07:00

27 lines
1.3 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<configuration>
<dllmap dll="SDL2.dll" os="windows" target="SDL2.dll"/>
<dllmap dll="SDL2.dll" os="osx" target="SDL2.framework/SDL2"/>
<dllmap dll="SDL2.dll" os="linux" target="libSDL2-2.0.so.0"/>
<dllmap dll="SDL2_image.dll" os="windows" target="SDL2_image.dll"/>
<dllmap dll="SDL2_image.dll" os="osx" target="SDL2_image.framework/SDL2_image"/>
<dllmap dll="SDL2_image.dll" os="linux" target="libSDL2_image-2.0.so.0"/>
<dllmap dll="SDL2_mixer.dll" os="windows" target="SDL2_mixer.dll"/>
<dllmap dll="SDL2_mixer.dll" os="osx" target="SDL2_mixer.framework/SDL2_mixer"/>
<dllmap dll="SDL2_mixer.dll" os="linux" target="libSDL2_mixer-2.0.so.0"/>
<dllmap dll="SDL2_ttf.dll" os="windows" target="SDL2_ttf.dll"/>
<dllmap dll="SDL2_ttf.dll" os="osx" target="SDL2_ttf.framework/SDL2_ttf"/>
<dllmap dll="SDL2_ttf.dll" os="linux" target="libSDL2_ttf-2.0.so.0"/>
<dllmap dll="opengl32.dll" os="windows" target="opengl32.dll"/>
<dllmap dll="opengl32.dll" os="osx" target="OpenGL.framework/OpenGL"/>
<dllmap dll="opengl32.dll" os="linux" target="libGL.so.1"/>
<dllmap dll="openal32.dll" os="windows" target="openal32.dll"/>
<dllmap dll="openal32.dll" os="osx" target="OpenAL.framework/OpenAL"/>
<dllmap dll="openal32.dll" os="linux" target="libopenal.so.1"/>
</configuration>