diff --git a/src/video_core/shader/const_buffer_locker.cpp b/src/video_core/shader/const_buffer_locker.cpp
index 4f5de8ae9..9d23bcecf 100644
--- a/src/video_core/shader/const_buffer_locker.cpp
+++ b/src/video_core/shader/const_buffer_locker.cpp
@@ -107,7 +107,7 @@ void ConstBufferLocker::InsertBindlessSampler(u32 buffer, u32 offset,
     (*bindless_samplers)[key] = sampler;
 }
 
-bool ConstBufferLocker::IsConsistant() const {
+bool ConstBufferLocker::IsConsistent() const {
     if (!IsEngineSet()) {
         return false;
     }
diff --git a/src/video_core/shader/const_buffer_locker.h b/src/video_core/shader/const_buffer_locker.h
index 0bc257781..13eeba320 100644
--- a/src/video_core/shader/const_buffer_locker.h
+++ b/src/video_core/shader/const_buffer_locker.h
@@ -87,7 +87,7 @@ public:
 
     // Checks keys & samplers against engine's current const buffers. Returns true if they
     // are the same value, false otherwise;
-    bool IsConsistant() const;
+    bool IsConsistent() const;
 
 private:
     Tegra::Engines::ConstBufferEngineInterface* engine;