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mainline-0
Author | SHA1 | Date | |
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04c18c7e41 | ||
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4b7068ec7b | ||
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655725b1ec | ||
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2ce36bc140 | ||
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4ab9a8abe1 |
@ -51,16 +51,17 @@ s64 CalendarTimeToEpoch(Service::PSC::Time::CalendarTime calendar) {
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}
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s64 GetEpochTimeFromInitialYear(std::shared_ptr<Service::Set::ISystemSettingsServer>& set_sys) {
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s32 year{2000};
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set_sys->GetSettingsItemValueImpl(year, "time", "standard_user_clock_initial_year");
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Service::PSC::Time::CalendarTime calendar{
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.year = 2000,
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.year = static_cast<s16>(year),
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.month = 1,
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.day = 1,
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.hour = 0,
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.minute = 0,
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.second = 0,
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};
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set_sys->GetSettingsItemValueImpl<s16>(calendar.year, "time",
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"standard_user_clock_initial_year");
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return CalendarTimeToEpoch(calendar);
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}
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@ -2,6 +2,7 @@
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <algorithm>
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#include <chrono>
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#include <common/scope_exit.h>
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#include "common/polyfill_ranges.h"
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@ -1287,6 +1288,22 @@ bool EmulatedController::SetVibration(DeviceIndex device_index, const VibrationV
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return false;
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}
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if (!Settings::values.enable_accurate_vibrations.GetValue()) {
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using std::chrono::duration_cast;
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using std::chrono::milliseconds;
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using std::chrono::steady_clock;
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const auto now = steady_clock::now();
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// Filter out non-zero vibrations that are within 15ms of each other.
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if ((vibration.low_amplitude != 0.0f || vibration.high_amplitude != 0.0f) &&
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duration_cast<milliseconds>(now - last_vibration_timepoint[index]) < milliseconds(15)) {
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return false;
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}
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last_vibration_timepoint[index] = now;
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}
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// Exponential amplification is too strong at low amplitudes. Switch to a linear
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// amplification if strength is set below 0.7f
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const Common::Input::VibrationAmplificationType type =
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@ -583,6 +583,7 @@ private:
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std::size_t nfc_handles{0};
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std::array<VibrationValue, 2> last_vibration_value{DEFAULT_VIBRATION_VALUE,
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DEFAULT_VIBRATION_VALUE};
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std::array<std::chrono::steady_clock::time_point, 2> last_vibration_timepoint{};
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// Temporary values to avoid doing changes while the controller is in configuring mode
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NpadStyleIndex tmp_npad_type{NpadStyleIndex::None};
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@ -638,7 +638,11 @@ struct VibrationValue {
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if (low_amplitude != b.low_amplitude || high_amplitude != b.high_amplitude) {
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return false;
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}
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if (low_frequency != b.low_amplitude || high_frequency != b.high_frequency) {
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// Changes in frequency without amplitude don't have any effect
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if (low_amplitude == 0 && high_amplitude == 0) {
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return true;
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}
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if (low_frequency != b.low_frequency || high_frequency != b.high_frequency) {
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return false;
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}
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return true;
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@ -3,7 +3,6 @@
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#include <algorithm>
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#include <array>
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#include <chrono>
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#include <cstring>
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#include "common/assert.h"
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@ -1488,7 +1488,10 @@ void BufferCache<P>::ImmediateUploadMemory([[maybe_unused]] Buffer& buffer,
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std::span<const u8> upload_span;
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const DAddr device_addr = buffer.CpuAddr() + copy.dst_offset;
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if (IsRangeGranular(device_addr, copy.size)) {
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upload_span = std::span(device_memory.GetPointer<u8>(device_addr), copy.size);
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auto* const ptr = device_memory.GetPointer<u8>(device_addr);
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if (ptr != nullptr) {
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upload_span = std::span(ptr, copy.size);
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}
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} else {
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if (immediate_buffer.empty()) {
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immediate_buffer = ImmediateBuffer(largest_copy);
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@ -1064,8 +1064,6 @@ public:
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}
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});
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}
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auto* ptr = device_memory.GetPointer<u8>(new_query->dependant_address);
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ASSERT(ptr != nullptr);
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new_query->dependant_manage = must_manage_dependance;
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pending_flush_queries.push_back(index);
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@ -1104,9 +1102,11 @@ public:
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tfb_streamer.Free(query->dependant_index);
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} else {
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u8* pointer = device_memory.GetPointer<u8>(query->dependant_address);
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u32 result;
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std::memcpy(&result, pointer, sizeof(u32));
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num_vertices = static_cast<u64>(result) / query->stride;
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if (pointer != nullptr) {
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u32 result;
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std::memcpy(&result, pointer, sizeof(u32));
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num_vertices = static_cast<u64>(result) / query->stride;
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}
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}
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query->value = [&]() -> u64 {
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switch (query->topology) {
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@ -1360,7 +1360,9 @@ bool QueryCacheRuntime::HostConditionalRenderingCompareValues(VideoCommon::Looku
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const auto check_value = [&](DAddr address) {
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u8* ptr = impl->device_memory.GetPointer<u8>(address);
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u64 value{};
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std::memcpy(&value, ptr, sizeof(value));
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if (ptr != nullptr) {
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std::memcpy(&value, ptr, sizeof(value));
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}
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return value == 0;
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};
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std::array<VideoCommon::LookupData*, 2> objects{&object_1, &object_2};
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@ -1054,37 +1054,16 @@ void RasterizerVulkan::UpdateDepthBias(Tegra::Engines::Maxwell3D::Regs& regs) {
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regs.zeta.format == Tegra::DepthFormat::X8Z24_UNORM ||
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regs.zeta.format == Tegra::DepthFormat::S8Z24_UNORM ||
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regs.zeta.format == Tegra::DepthFormat::V8Z24_UNORM;
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bool force_unorm = ([&] {
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if (!is_d24 || device.SupportsD24DepthBuffer()) {
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return false;
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}
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if (device.IsExtDepthBiasControlSupported()) {
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return true;
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}
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if (!Settings::values.renderer_amdvlk_depth_bias_workaround) {
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return false;
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}
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if (is_d24 && !device.SupportsD24DepthBuffer() &&
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Settings::values.renderer_amdvlk_depth_bias_workaround) {
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// the base formulas can be obtained from here:
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// https://docs.microsoft.com/en-us/windows/win32/direct3d11/d3d10-graphics-programming-guide-output-merger-stage-depth-bias
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const double rescale_factor =
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static_cast<double>(1ULL << (32 - 24)) / (static_cast<double>(0x1.ep+127));
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units = static_cast<float>(static_cast<double>(units) * rescale_factor);
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return false;
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})();
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}
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scheduler.Record([constant = units, clamp = regs.depth_bias_clamp,
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factor = regs.slope_scale_depth_bias, force_unorm,
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precise = device.HasExactDepthBiasControl()](vk::CommandBuffer cmdbuf) {
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if (force_unorm) {
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VkDepthBiasRepresentationInfoEXT info{
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.sType = VK_STRUCTURE_TYPE_DEPTH_BIAS_REPRESENTATION_INFO_EXT,
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.pNext = nullptr,
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.depthBiasRepresentation =
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VK_DEPTH_BIAS_REPRESENTATION_LEAST_REPRESENTABLE_VALUE_FORCE_UNORM_EXT,
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.depthBiasExact = precise ? VK_TRUE : VK_FALSE,
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};
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cmdbuf.SetDepthBias(constant, clamp, factor, &info);
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return;
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}
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factor = regs.slope_scale_depth_bias](vk::CommandBuffer cmdbuf) {
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cmdbuf.SetDepthBias(constant, clamp, factor);
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});
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}
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@ -72,12 +72,19 @@ TextureCache<P>::TextureCache(Runtime& runtime_, Tegra::MaxwellDeviceMemoryManag
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template <class P>
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void TextureCache<P>::RunGarbageCollector() {
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bool high_priority_mode = total_used_memory >= expected_memory;
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bool aggressive_mode = total_used_memory >= critical_memory;
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const u64 ticks_to_destroy = aggressive_mode ? 10ULL : high_priority_mode ? 25ULL : 50ULL;
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size_t num_iterations = aggressive_mode ? 40 : (high_priority_mode ? 20 : 10);
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const auto clean_up = [this, &num_iterations, &high_priority_mode,
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&aggressive_mode](ImageId image_id) {
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bool high_priority_mode = false;
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bool aggressive_mode = false;
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u64 ticks_to_destroy = 0;
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size_t num_iterations = 0;
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const auto Configure = [&](bool allow_aggressive) {
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high_priority_mode = total_used_memory >= expected_memory;
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aggressive_mode = allow_aggressive && total_used_memory >= critical_memory;
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ticks_to_destroy = aggressive_mode ? 10ULL : high_priority_mode ? 25ULL : 50ULL;
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num_iterations = aggressive_mode ? 40 : (high_priority_mode ? 20 : 10);
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};
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const auto Cleanup = [this, &num_iterations, &high_priority_mode,
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&aggressive_mode](ImageId image_id) {
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if (num_iterations == 0) {
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return true;
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}
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@ -123,7 +130,16 @@ void TextureCache<P>::RunGarbageCollector() {
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}
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return false;
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};
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lru_cache.ForEachItemBelow(frame_tick - ticks_to_destroy, clean_up);
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// Try to remove anything old enough and not high priority.
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Configure(false);
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lru_cache.ForEachItemBelow(frame_tick - ticks_to_destroy, Cleanup);
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// If pressure is still too high, prune aggressively.
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if (total_used_memory >= critical_memory) {
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Configure(true);
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lru_cache.ForEachItemBelow(frame_tick - ticks_to_destroy, Cleanup);
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}
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}
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template <class P>
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@ -1137,13 +1137,6 @@ void Device::RemoveUnsuitableExtensions() {
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RemoveExtensionFeatureIfUnsuitable(extensions.custom_border_color, features.custom_border_color,
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VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME);
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// VK_EXT_depth_bias_control
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extensions.depth_bias_control =
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features.depth_bias_control.depthBiasControl &&
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features.depth_bias_control.leastRepresentableValueForceUnormRepresentation;
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RemoveExtensionFeatureIfUnsuitable(extensions.depth_bias_control, features.depth_bias_control,
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VK_EXT_DEPTH_BIAS_CONTROL_EXTENSION_NAME);
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// VK_EXT_depth_clip_control
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extensions.depth_clip_control = features.depth_clip_control.depthClipControl;
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RemoveExtensionFeatureIfUnsuitable(extensions.depth_clip_control, features.depth_clip_control,
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@ -41,7 +41,6 @@ VK_DEFINE_HANDLE(VmaAllocator)
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// Define all features which may be used by the implementation and require an extension here.
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#define FOR_EACH_VK_FEATURE_EXT(FEATURE) \
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FEATURE(EXT, CustomBorderColor, CUSTOM_BORDER_COLOR, custom_border_color) \
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FEATURE(EXT, DepthBiasControl, DEPTH_BIAS_CONTROL, depth_bias_control) \
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FEATURE(EXT, DepthClipControl, DEPTH_CLIP_CONTROL, depth_clip_control) \
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FEATURE(EXT, ExtendedDynamicState, EXTENDED_DYNAMIC_STATE, extended_dynamic_state) \
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FEATURE(EXT, ExtendedDynamicState2, EXTENDED_DYNAMIC_STATE_2, extended_dynamic_state2) \
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@ -97,7 +96,6 @@ VK_DEFINE_HANDLE(VmaAllocator)
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#define FOR_EACH_VK_RECOMMENDED_EXTENSION(EXTENSION_NAME) \
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EXTENSION_NAME(VK_EXT_CONDITIONAL_RENDERING_EXTENSION_NAME) \
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EXTENSION_NAME(VK_EXT_CONSERVATIVE_RASTERIZATION_EXTENSION_NAME) \
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EXTENSION_NAME(VK_EXT_DEPTH_BIAS_CONTROL_EXTENSION_NAME) \
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EXTENSION_NAME(VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME) \
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EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME) \
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EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME) \
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@ -150,9 +148,6 @@ VK_DEFINE_HANDLE(VmaAllocator)
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// Define features where the absence of the feature may result in a degraded experience.
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#define FOR_EACH_VK_RECOMMENDED_FEATURE(FEATURE_NAME) \
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FEATURE_NAME(custom_border_color, customBorderColors) \
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FEATURE_NAME(depth_bias_control, depthBiasControl) \
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FEATURE_NAME(depth_bias_control, leastRepresentableValueForceUnormRepresentation) \
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FEATURE_NAME(depth_bias_control, depthBiasExact) \
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FEATURE_NAME(extended_dynamic_state, extendedDynamicState) \
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FEATURE_NAME(format_a4b4g4r4, formatA4B4G4R4) \
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FEATURE_NAME(index_type_uint8, indexTypeUint8) \
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@ -479,11 +474,6 @@ public:
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return extensions.depth_clip_control;
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}
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/// Returns true if the device supports VK_EXT_depth_bias_control.
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bool IsExtDepthBiasControlSupported() const {
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return extensions.depth_bias_control;
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}
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/// Returns true if the device supports VK_EXT_shader_viewport_index_layer.
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bool IsExtShaderViewportIndexLayerSupported() const {
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return extensions.shader_viewport_index_layer;
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@ -654,10 +644,6 @@ public:
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return features.robustness2.nullDescriptor;
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}
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bool HasExactDepthBiasControl() const {
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return features.depth_bias_control.depthBiasExact;
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}
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u32 GetMaxVertexInputAttributes() const {
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return properties.properties.limits.maxVertexInputAttributes;
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}
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