From 0ad050f85d4f5d091b32dacac41b23e0b5b251e2 Mon Sep 17 00:00:00 2001
From: Jannik Vogel <email@jannikvogel.de>
Date: Fri, 8 Apr 2016 23:16:51 +0200
Subject: [PATCH] OpenGL: Implement color combiner Operation::Dot3_RGB

---
 src/video_core/renderer_opengl/gl_shader_gen.cpp | 3 +++
 1 file changed, 3 insertions(+)

diff --git a/src/video_core/renderer_opengl/gl_shader_gen.cpp b/src/video_core/renderer_opengl/gl_shader_gen.cpp
index ee4b54ab99..646b4eaafb 100644
--- a/src/video_core/renderer_opengl/gl_shader_gen.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_gen.cpp
@@ -198,6 +198,9 @@ static void AppendColorCombiner(std::string& out, TevStageConfig::Operation oper
     case Operation::AddThenMultiply:
         out += "min(" + variable_name + "[0] + " + variable_name + "[1], vec3(1.0)) * " + variable_name + "[2]";
         break;
+    case Operation::Dot3_RGB:
+        out += "vec3(dot(" + variable_name + "[0] - vec3(0.5), " + variable_name + "[1] - vec3(0.5)) * 4.0)";
+        break;
     default:
         out += "vec3(0.0)";
         LOG_CRITICAL(Render_OpenGL, "Unknown color combiner operation: %u", operation);