diff --git a/src/video_core/command_processor.cpp b/src/video_core/command_processor.cpp
index f2e3aee85e..51ab701597 100644
--- a/src/video_core/command_processor.cpp
+++ b/src/video_core/command_processor.cpp
@@ -103,7 +103,7 @@ static inline void WritePicaReg(u32 id, u32 value, u32 mask) {
         case PICA_REG_INDEX_WORKAROUND(command_buffer.trigger[0], 0x23c):
         case PICA_REG_INDEX_WORKAROUND(command_buffer.trigger[1], 0x23d):
         {
-            unsigned index = id - PICA_REG_INDEX(command_buffer.trigger[0]);
+            unsigned index = static_cast<int>(id - PICA_REG_INDEX(command_buffer.trigger[0]));
             u32* head_ptr = (u32*)Memory::GetPhysicalPointer(regs.command_buffer.GetPhysicalAddress(index));
             g_state.cmd_list.head_ptr = g_state.cmd_list.current_ptr = head_ptr;
             g_state.cmd_list.length = regs.command_buffer.GetSize(index) / sizeof(u32);
diff --git a/src/video_core/debug_utils/debug_utils.cpp b/src/video_core/debug_utils/debug_utils.cpp
index d24c0f11e2..b492b24ada 100644
--- a/src/video_core/debug_utils/debug_utils.cpp
+++ b/src/video_core/debug_utils/debug_utils.cpp
@@ -85,7 +85,6 @@ void GeometryDumper::AddTriangle(Vertex& v0, Vertex& v1, Vertex& v2) {
     vertices.push_back(v1);
     vertices.push_back(v2);
 
-    int num_vertices = vertices.size();
     faces.push_back({ num_vertices-3, num_vertices-2, num_vertices-1 });
 }
 
@@ -241,8 +240,6 @@ void DumpShader(const u32* binary_data, u32 binary_size, const u32* swizzle_data
 
     dvle.main_offset_words = main_offset;
     dvle.output_register_table_offset = write_offset - dvlb.dvle_offset;
-    dvle.output_register_table_size = output_info_table.size();
-    QueueForWriting((u8*)output_info_table.data(), output_info_table.size() * sizeof(OutputRegisterInfo));
 
     // TODO: Create a label table for "main"
 
@@ -497,31 +494,19 @@ const Math::Vec4<u8> LookupTexture(const u8* source, int x, int y, const Texture
                 // Lookup base value
                 Math::Vec3<int> ret;
                 if (differential_mode) {
-                    ret.r() = differential.r;
-                    ret.g() = differential.g;
-                    ret.b() = differential.b;
+                    ret.r() = static_cast<int>(differential.r);
                     if (x >= 2) {
-                        ret.r() += differential.dr;
-                        ret.g() += differential.dg;
-                        ret.b() += differential.db;
                     }
                     ret.r() = Color::Convert5To8(ret.r());
                     ret.g() = Color::Convert5To8(ret.g());
                     ret.b() = Color::Convert5To8(ret.b());
                 } else {
                     if (x < 2) {
-                        ret.r() = Color::Convert4To8(separate.r1);
-                        ret.g() = Color::Convert4To8(separate.g1);
-                        ret.b() = Color::Convert4To8(separate.b1);
                     } else {
-                        ret.r() = Color::Convert4To8(separate.r2);
-                        ret.g() = Color::Convert4To8(separate.g2);
-                        ret.b() = Color::Convert4To8(separate.b2);
                     }
                 }
 
                 // Add modifier
-                unsigned table_index = (x < 2) ? table_index_1.Value() : table_index_2.Value();
 
                 static const std::array<std::array<u8, 2>, 8> etc1_modifier_table = {{
                     {  2,  8 }, {  5, 17 }, {  9,  29 }, { 13,  42 },
diff --git a/src/video_core/vertex_shader.cpp b/src/video_core/vertex_shader.cpp
index 87006a832a..f074a3128a 100644
--- a/src/video_core/vertex_shader.cpp
+++ b/src/video_core/vertex_shader.cpp
@@ -96,7 +96,7 @@ static void ProcessShaderCode(VertexShaderState& state) {
             state.program_counter = &program_code[offset] - 1; // -1 to make sure when incrementing the PC we end up at the correct offset
             state.call_stack.push({ offset + num_instructions, return_offset, repeat_count, loop_increment, offset });
         };
-        u32 binary_offset = state.program_counter - program_code.data();
+        u32 binary_offset = static_cast<u32>(state.program_counter - program_code.data());
 
         state.debug.max_offset = std::max<u32>(state.debug.max_offset, 1 + binary_offset);