From 95333654861b62167b9a8052ff3faaa931930d17 Mon Sep 17 00:00:00 2001
From: Morph <39850852+Morph1984@users.noreply.github.com>
Date: Wed, 31 Aug 2022 08:51:47 -0400
Subject: [PATCH] style: General style changes to match with the rest of the
 codebase

---
 src/shader_recompiler/ir_opt/texture_pass.cpp | 10 +++++-----
 src/video_core/shader_environment.cpp         |  7 ++-----
 2 files changed, 7 insertions(+), 10 deletions(-)

diff --git a/src/shader_recompiler/ir_opt/texture_pass.cpp b/src/shader_recompiler/ir_opt/texture_pass.cpp
index 5cead5135e..597112ba47 100644
--- a/src/shader_recompiler/ir_opt/texture_pass.cpp
+++ b/src/shader_recompiler/ir_opt/texture_pass.cpp
@@ -415,11 +415,11 @@ void TexturePass(Environment& env, IR::Program& program) {
             inst->SetFlags(flags);
             break;
         case IR::Opcode::ImageSampleImplicitLod:
-            if (flags.type == TextureType::Color2D) {
-                auto texture_type = ReadTextureType(env, cbuf);
-                if (texture_type == TextureType::Color2DRect) {
-                    PatchImageSampleImplicitLod(*texture_inst.block, *texture_inst.inst);
-                }
+            if (flags.type != TextureType::Color2D) {
+                break;
+            }
+            if (ReadTextureType(env, cbuf) == TextureType::Color2DRect) {
+                PatchImageSampleImplicitLod(*texture_inst.block, *texture_inst.inst);
             }
             break;
         case IR::Opcode::ImageFetch:
diff --git a/src/video_core/shader_environment.cpp b/src/video_core/shader_environment.cpp
index 808d88eec8..5f76259470 100644
--- a/src/video_core/shader_environment.cpp
+++ b/src/video_core/shader_environment.cpp
@@ -39,11 +39,8 @@ static Shader::TextureType ConvertType(const Tegra::Texture::TICEntry& entry) {
         return Shader::TextureType::Color1D;
     case Tegra::Texture::TextureType::Texture2D:
     case Tegra::Texture::TextureType::Texture2DNoMipmap:
-        if (entry.normalized_coords) {
-            return Shader::TextureType::Color2D;
-        } else {
-            return Shader::TextureType::Color2DRect;
-        }
+        return entry.normalized_coords ? Shader::TextureType::Color2D
+                                       : Shader::TextureType::Color2DRect;
     case Tegra::Texture::TextureType::Texture3D:
         return Shader::TextureType::Color3D;
     case Tegra::Texture::TextureType::TextureCubemap: