diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
index b892df412c..739801f5df 100644
--- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
+++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
@@ -354,11 +354,27 @@ vk::Pipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpa
     color_blend_ci.pAttachments = cb_attachments.data();
     std::memset(color_blend_ci.blendConstants, 0, sizeof(color_blend_ci.blendConstants));
 
-    static constexpr std::array dynamic_states = {
+    std::vector dynamic_states = {
         VK_DYNAMIC_STATE_VIEWPORT,           VK_DYNAMIC_STATE_SCISSOR,
         VK_DYNAMIC_STATE_DEPTH_BIAS,         VK_DYNAMIC_STATE_BLEND_CONSTANTS,
         VK_DYNAMIC_STATE_DEPTH_BOUNDS,       VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK,
-        VK_DYNAMIC_STATE_STENCIL_WRITE_MASK, VK_DYNAMIC_STATE_STENCIL_REFERENCE};
+        VK_DYNAMIC_STATE_STENCIL_WRITE_MASK, VK_DYNAMIC_STATE_STENCIL_REFERENCE,
+    };
+    if (device.IsExtExtendedDynamicStateSupported()) {
+        static constexpr std::array extended = {
+            VK_DYNAMIC_STATE_CULL_MODE_EXT,
+            VK_DYNAMIC_STATE_FRONT_FACE_EXT,
+            VK_DYNAMIC_STATE_PRIMITIVE_TOPOLOGY_EXT,
+            VK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDE_EXT,
+            VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE_EXT,
+            VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE_EXT,
+            VK_DYNAMIC_STATE_DEPTH_COMPARE_OP_EXT,
+            VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE_EXT,
+            VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE_EXT,
+            VK_DYNAMIC_STATE_STENCIL_OP_EXT,
+        };
+        dynamic_states.insert(dynamic_states.end(), extended.begin(), extended.end());
+    }
 
     VkPipelineDynamicStateCreateInfo dynamic_state_ci;
     dynamic_state_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
index a42f8c5640..40d8df8c77 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
@@ -186,13 +186,22 @@ bool HasToPreserveDepthContents(bool is_clear, const Maxwell& regs) {
            scissor.max_y < regs.zeta_height;
 }
 
+template <std::size_t N>
+std::array<VkDeviceSize, N> ExpandStrides(const std::array<u16, N>& strides) {
+    std::array<VkDeviceSize, N> expanded;
+    std::copy(strides.begin(), strides.end(), expanded.begin());
+    return expanded;
+}
+
 } // Anonymous namespace
 
 class BufferBindings final {
 public:
-    void AddVertexBinding(VkBuffer buffer, VkDeviceSize offset) {
+    void AddVertexBinding(VkBuffer buffer, VkDeviceSize offset, VkDeviceSize size, u32 stride) {
         vertex.buffers[vertex.num_buffers] = buffer;
         vertex.offsets[vertex.num_buffers] = offset;
+        vertex.sizes[vertex.num_buffers] = size;
+        vertex.strides[vertex.num_buffers] = static_cast<u16>(stride);
         ++vertex.num_buffers;
     }
 
@@ -202,76 +211,76 @@ public:
         index.type = type;
     }
 
-    void Bind(VKScheduler& scheduler) const {
+    void Bind(const VKDevice& device, VKScheduler& scheduler) const {
         // Use this large switch case to avoid dispatching more memory in the record lambda than
         // what we need. It looks horrible, but it's the best we can do on standard C++.
         switch (vertex.num_buffers) {
         case 0:
-            return BindStatic<0>(scheduler);
+            return BindStatic<0>(device, scheduler);
         case 1:
-            return BindStatic<1>(scheduler);
+            return BindStatic<1>(device, scheduler);
         case 2:
-            return BindStatic<2>(scheduler);
+            return BindStatic<2>(device, scheduler);
         case 3:
-            return BindStatic<3>(scheduler);
+            return BindStatic<3>(device, scheduler);
         case 4:
-            return BindStatic<4>(scheduler);
+            return BindStatic<4>(device, scheduler);
         case 5:
-            return BindStatic<5>(scheduler);
+            return BindStatic<5>(device, scheduler);
         case 6:
-            return BindStatic<6>(scheduler);
+            return BindStatic<6>(device, scheduler);
         case 7:
-            return BindStatic<7>(scheduler);
+            return BindStatic<7>(device, scheduler);
         case 8:
-            return BindStatic<8>(scheduler);
+            return BindStatic<8>(device, scheduler);
         case 9:
-            return BindStatic<9>(scheduler);
+            return BindStatic<9>(device, scheduler);
         case 10:
-            return BindStatic<10>(scheduler);
+            return BindStatic<10>(device, scheduler);
         case 11:
-            return BindStatic<11>(scheduler);
+            return BindStatic<11>(device, scheduler);
         case 12:
-            return BindStatic<12>(scheduler);
+            return BindStatic<12>(device, scheduler);
         case 13:
-            return BindStatic<13>(scheduler);
+            return BindStatic<13>(device, scheduler);
         case 14:
-            return BindStatic<14>(scheduler);
+            return BindStatic<14>(device, scheduler);
         case 15:
-            return BindStatic<15>(scheduler);
+            return BindStatic<15>(device, scheduler);
         case 16:
-            return BindStatic<16>(scheduler);
+            return BindStatic<16>(device, scheduler);
         case 17:
-            return BindStatic<17>(scheduler);
+            return BindStatic<17>(device, scheduler);
         case 18:
-            return BindStatic<18>(scheduler);
+            return BindStatic<18>(device, scheduler);
         case 19:
-            return BindStatic<19>(scheduler);
+            return BindStatic<19>(device, scheduler);
         case 20:
-            return BindStatic<20>(scheduler);
+            return BindStatic<20>(device, scheduler);
         case 21:
-            return BindStatic<21>(scheduler);
+            return BindStatic<21>(device, scheduler);
         case 22:
-            return BindStatic<22>(scheduler);
+            return BindStatic<22>(device, scheduler);
         case 23:
-            return BindStatic<23>(scheduler);
+            return BindStatic<23>(device, scheduler);
         case 24:
-            return BindStatic<24>(scheduler);
+            return BindStatic<24>(device, scheduler);
         case 25:
-            return BindStatic<25>(scheduler);
+            return BindStatic<25>(device, scheduler);
         case 26:
-            return BindStatic<26>(scheduler);
+            return BindStatic<26>(device, scheduler);
         case 27:
-            return BindStatic<27>(scheduler);
+            return BindStatic<27>(device, scheduler);
         case 28:
-            return BindStatic<28>(scheduler);
+            return BindStatic<28>(device, scheduler);
         case 29:
-            return BindStatic<29>(scheduler);
+            return BindStatic<29>(device, scheduler);
         case 30:
-            return BindStatic<30>(scheduler);
+            return BindStatic<30>(device, scheduler);
         case 31:
-            return BindStatic<31>(scheduler);
+            return BindStatic<31>(device, scheduler);
         case 32:
-            return BindStatic<32>(scheduler);
+            return BindStatic<32>(device, scheduler);
         }
         UNREACHABLE();
     }
@@ -282,6 +291,8 @@ private:
         std::size_t num_buffers = 0;
         std::array<VkBuffer, Maxwell::NumVertexArrays> buffers;
         std::array<VkDeviceSize, Maxwell::NumVertexArrays> offsets;
+        std::array<VkDeviceSize, Maxwell::NumVertexArrays> sizes;
+        std::array<u16, Maxwell::NumVertexArrays> strides;
     } vertex;
 
     struct {
@@ -291,15 +302,23 @@ private:
     } index;
 
     template <std::size_t N>
-    void BindStatic(VKScheduler& scheduler) const {
-        if (index.buffer) {
-            BindStatic<N, true>(scheduler);
+    void BindStatic(const VKDevice& device, VKScheduler& scheduler) const {
+        if (device.IsExtExtendedDynamicStateSupported()) {
+            if (index.buffer) {
+                BindStatic<N, true, true>(scheduler);
+            } else {
+                BindStatic<N, false, true>(scheduler);
+            }
         } else {
-            BindStatic<N, false>(scheduler);
+            if (index.buffer) {
+                BindStatic<N, true, false>(scheduler);
+            } else {
+                BindStatic<N, false, false>(scheduler);
+            }
         }
     }
 
-    template <std::size_t N, bool is_indexed>
+    template <std::size_t N, bool is_indexed, bool has_extended_dynamic_state>
     void BindStatic(VKScheduler& scheduler) const {
         static_assert(N <= Maxwell::NumVertexArrays);
         if constexpr (N == 0) {
@@ -311,6 +330,31 @@ private:
         std::copy(vertex.buffers.begin(), vertex.buffers.begin() + N, buffers.begin());
         std::copy(vertex.offsets.begin(), vertex.offsets.begin() + N, offsets.begin());
 
+        if constexpr (has_extended_dynamic_state) {
+            // With extended dynamic states we can specify the length and stride of a vertex buffer
+            std::array<VkDeviceSize, N> sizes;
+            std::array<u16, N> strides;
+            std::copy(vertex.sizes.begin(), vertex.sizes.begin() + N, sizes.begin());
+            std::copy(vertex.strides.begin(), vertex.strides.begin() + N, strides.begin());
+
+            if constexpr (is_indexed) {
+                scheduler.Record(
+                    [buffers, offsets, sizes, strides, index = index](vk::CommandBuffer cmdbuf) {
+                        cmdbuf.BindIndexBuffer(index.buffer, index.offset, index.type);
+                        cmdbuf.BindVertexBuffers2EXT(0, static_cast<u32>(N), buffers.data(),
+                                                     offsets.data(), sizes.data(),
+                                                     ExpandStrides(strides).data());
+                    });
+            } else {
+                scheduler.Record([buffers, offsets, sizes, strides](vk::CommandBuffer cmdbuf) {
+                    cmdbuf.BindVertexBuffers2EXT(0, static_cast<u32>(N), buffers.data(),
+                                                 offsets.data(), sizes.data(),
+                                                 ExpandStrides(strides).data());
+                });
+            }
+            return;
+        }
+
         if constexpr (is_indexed) {
             // Indexed draw
             scheduler.Record([buffers, offsets, index = index](vk::CommandBuffer cmdbuf) {
@@ -402,7 +446,7 @@ void RasterizerVulkan::Draw(bool is_indexed, bool is_instanced) {
 
     UpdateDynamicStates();
 
-    buffer_bindings.Bind(scheduler);
+    buffer_bindings.Bind(device, scheduler);
 
     BeginTransformFeedback();
 
@@ -893,6 +937,17 @@ void RasterizerVulkan::UpdateDynamicStates() {
     UpdateBlendConstants(regs);
     UpdateDepthBounds(regs);
     UpdateStencilFaces(regs);
+    if (device.IsExtExtendedDynamicStateSupported()) {
+        UpdateCullMode(regs);
+        UpdateDepthBoundsTestEnable(regs);
+        UpdateDepthTestEnable(regs);
+        UpdateDepthWriteEnable(regs);
+        UpdateDepthCompareOp(regs);
+        UpdateFrontFace(regs);
+        UpdatePrimitiveTopology(regs);
+        UpdateStencilOp(regs);
+        UpdateStencilTestEnable(regs);
+    }
 }
 
 void RasterizerVulkan::BeginTransformFeedback() {
@@ -952,13 +1007,13 @@ void RasterizerVulkan::SetupVertexArrays(BufferBindings& buffer_bindings) {
         const GPUVAddr end{regs.vertex_array_limit[index].LimitAddress()};
 
         ASSERT(end >= start);
-        const std::size_t size{end - start};
+        const std::size_t size = end - start;
         if (size == 0) {
-            buffer_bindings.AddVertexBinding(DefaultBuffer(), 0);
+            buffer_bindings.AddVertexBinding(DefaultBuffer(), 0, DEFAULT_BUFFER_SIZE, 0);
             continue;
         }
         const auto info = buffer_cache.UploadMemory(start, size);
-        buffer_bindings.AddVertexBinding(info.handle, info.offset);
+        buffer_bindings.AddVertexBinding(info.handle, info.offset, size, vertex_array.stride);
     }
 }
 
@@ -1310,6 +1365,117 @@ void RasterizerVulkan::UpdateStencilFaces(Tegra::Engines::Maxwell3D::Regs& regs)
     }
 }
 
+void RasterizerVulkan::UpdateCullMode(Tegra::Engines::Maxwell3D::Regs& regs) {
+    if (!state_tracker.TouchCullMode()) {
+        return;
+    }
+    scheduler.Record(
+        [enabled = regs.cull_test_enabled, cull_face = regs.cull_face](vk::CommandBuffer cmdbuf) {
+            cmdbuf.SetCullModeEXT(enabled ? MaxwellToVK::CullFace(cull_face) : VK_CULL_MODE_NONE);
+        });
+}
+
+void RasterizerVulkan::UpdateDepthBoundsTestEnable(Tegra::Engines::Maxwell3D::Regs& regs) {
+    if (!state_tracker.TouchDepthBoundsTestEnable()) {
+        return;
+    }
+    scheduler.Record([enable = regs.depth_bounds_enable](vk::CommandBuffer cmdbuf) {
+        cmdbuf.SetDepthBoundsTestEnableEXT(enable);
+    });
+}
+
+void RasterizerVulkan::UpdateDepthTestEnable(Tegra::Engines::Maxwell3D::Regs& regs) {
+    if (!state_tracker.TouchDepthTestEnable()) {
+        return;
+    }
+    scheduler.Record([enable = regs.depth_test_enable](vk::CommandBuffer cmdbuf) {
+        cmdbuf.SetDepthTestEnableEXT(enable);
+    });
+}
+
+void RasterizerVulkan::UpdateDepthWriteEnable(Tegra::Engines::Maxwell3D::Regs& regs) {
+    if (!state_tracker.TouchDepthWriteEnable()) {
+        return;
+    }
+    scheduler.Record([enable = regs.depth_write_enabled](vk::CommandBuffer cmdbuf) {
+        cmdbuf.SetDepthWriteEnableEXT(enable);
+    });
+}
+
+void RasterizerVulkan::UpdateDepthCompareOp(Tegra::Engines::Maxwell3D::Regs& regs) {
+    if (!state_tracker.TouchDepthCompareOp()) {
+        return;
+    }
+    scheduler.Record([func = regs.depth_test_func](vk::CommandBuffer cmdbuf) {
+        cmdbuf.SetDepthCompareOpEXT(MaxwellToVK::ComparisonOp(func));
+    });
+}
+
+void RasterizerVulkan::UpdateFrontFace(Tegra::Engines::Maxwell3D::Regs& regs) {
+    if (!state_tracker.TouchFrontFace()) {
+        return;
+    }
+
+    VkFrontFace front_face = MaxwellToVK::FrontFace(regs.front_face);
+    if (regs.screen_y_control.triangle_rast_flip != 0) {
+        front_face = front_face == VK_FRONT_FACE_CLOCKWISE ? VK_FRONT_FACE_COUNTER_CLOCKWISE
+                                                           : VK_FRONT_FACE_CLOCKWISE;
+    }
+    scheduler.Record(
+        [front_face](vk::CommandBuffer cmdbuf) { cmdbuf.SetFrontFaceEXT(front_face); });
+}
+
+void RasterizerVulkan::UpdatePrimitiveTopology(Tegra::Engines::Maxwell3D::Regs& regs) {
+    if (!state_tracker.TouchPrimitiveTopology()) {
+        return;
+    }
+    const Maxwell::PrimitiveTopology primitive_topology = regs.draw.topology.Value();
+    scheduler.Record([this, primitive_topology](vk::CommandBuffer cmdbuf) {
+        cmdbuf.SetPrimitiveTopologyEXT(MaxwellToVK::PrimitiveTopology(device, primitive_topology));
+    });
+}
+
+void RasterizerVulkan::UpdateStencilOp(Tegra::Engines::Maxwell3D::Regs& regs) {
+    if (!state_tracker.TouchStencilOp()) {
+        return;
+    }
+    const Maxwell::StencilOp fail = regs.stencil_front_op_fail;
+    const Maxwell::StencilOp zfail = regs.stencil_front_op_zfail;
+    const Maxwell::StencilOp zpass = regs.stencil_front_op_zpass;
+    const Maxwell::ComparisonOp compare = regs.stencil_front_func_func;
+    if (regs.stencil_two_side_enable) {
+        scheduler.Record([fail, zfail, zpass, compare](vk::CommandBuffer cmdbuf) {
+            cmdbuf.SetStencilOpEXT(VK_STENCIL_FACE_FRONT_AND_BACK, MaxwellToVK::StencilOp(fail),
+                                   MaxwellToVK::StencilOp(zpass), MaxwellToVK::StencilOp(zfail),
+                                   MaxwellToVK::ComparisonOp(compare));
+        });
+    } else {
+        const Maxwell::StencilOp back_fail = regs.stencil_back_op_fail;
+        const Maxwell::StencilOp back_zfail = regs.stencil_back_op_zfail;
+        const Maxwell::StencilOp back_zpass = regs.stencil_back_op_zpass;
+        const Maxwell::ComparisonOp back_compare = regs.stencil_back_func_func;
+        scheduler.Record([fail, zfail, zpass, compare, back_fail, back_zfail, back_zpass,
+                          back_compare](vk::CommandBuffer cmdbuf) {
+            cmdbuf.SetStencilOpEXT(VK_STENCIL_FACE_FRONT_BIT, MaxwellToVK::StencilOp(fail),
+                                   MaxwellToVK::StencilOp(zpass), MaxwellToVK::StencilOp(zfail),
+                                   MaxwellToVK::ComparisonOp(compare));
+            cmdbuf.SetStencilOpEXT(VK_STENCIL_FACE_BACK_BIT, MaxwellToVK::StencilOp(back_fail),
+                                   MaxwellToVK::StencilOp(back_zpass),
+                                   MaxwellToVK::StencilOp(back_zfail),
+                                   MaxwellToVK::ComparisonOp(back_compare));
+        });
+    }
+}
+
+void RasterizerVulkan::UpdateStencilTestEnable(Tegra::Engines::Maxwell3D::Regs& regs) {
+    if (!state_tracker.TouchStencilTestEnable()) {
+        return;
+    }
+    scheduler.Record([enable = regs.stencil_enable](vk::CommandBuffer cmdbuf) {
+        cmdbuf.SetStencilTestEnableEXT(enable);
+    });
+}
+
 std::size_t RasterizerVulkan::CalculateGraphicsStreamBufferSize(bool is_indexed) const {
     std::size_t size = CalculateVertexArraysSize();
     if (is_indexed) {
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.h b/src/video_core/renderer_vulkan/vk_rasterizer.h
index e1cd1e3929..923178b0bb 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.h
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.h
@@ -245,6 +245,16 @@ private:
     void UpdateDepthBounds(Tegra::Engines::Maxwell3D::Regs& regs);
     void UpdateStencilFaces(Tegra::Engines::Maxwell3D::Regs& regs);
 
+    void UpdateCullMode(Tegra::Engines::Maxwell3D::Regs& regs);
+    void UpdateDepthBoundsTestEnable(Tegra::Engines::Maxwell3D::Regs& regs);
+    void UpdateDepthTestEnable(Tegra::Engines::Maxwell3D::Regs& regs);
+    void UpdateDepthWriteEnable(Tegra::Engines::Maxwell3D::Regs& regs);
+    void UpdateDepthCompareOp(Tegra::Engines::Maxwell3D::Regs& regs);
+    void UpdateFrontFace(Tegra::Engines::Maxwell3D::Regs& regs);
+    void UpdatePrimitiveTopology(Tegra::Engines::Maxwell3D::Regs& regs);
+    void UpdateStencilOp(Tegra::Engines::Maxwell3D::Regs& regs);
+    void UpdateStencilTestEnable(Tegra::Engines::Maxwell3D::Regs& regs);
+
     std::size_t CalculateGraphicsStreamBufferSize(bool is_indexed) const;
 
     std::size_t CalculateComputeStreamBufferSize() const;
diff --git a/src/video_core/renderer_vulkan/vk_state_tracker.cpp b/src/video_core/renderer_vulkan/vk_state_tracker.cpp
index 94a89e3885..e5a583dd5b 100644
--- a/src/video_core/renderer_vulkan/vk_state_tracker.cpp
+++ b/src/video_core/renderer_vulkan/vk_state_tracker.cpp
@@ -36,6 +36,15 @@ Flags MakeInvalidationFlags() {
     flags[BlendConstants] = true;
     flags[DepthBounds] = true;
     flags[StencilProperties] = true;
+    flags[CullMode] = true;
+    flags[DepthBoundsEnable] = true;
+    flags[DepthTestEnable] = true;
+    flags[DepthWriteEnable] = true;
+    flags[DepthCompareOp] = true;
+    flags[FrontFace] = true;
+    flags[PrimitiveTopology] = true;
+    flags[StencilOp] = true;
+    flags[StencilTestEnable] = true;
     return flags;
 }
 
@@ -75,6 +84,57 @@ void SetupDirtyStencilProperties(Tables& tables) {
     table[OFF(stencil_back_func_mask)] = StencilProperties;
 }
 
+void SetupDirtyCullMode(Tables& tables) {
+    auto& table = tables[0];
+    table[OFF(cull_face)] = CullMode;
+    table[OFF(cull_test_enabled)] = CullMode;
+}
+
+void SetupDirtyDepthBoundsEnable(Tables& tables) {
+    tables[0][OFF(depth_bounds_enable)] = DepthBoundsEnable;
+}
+
+void SetupDirtyDepthTestEnable(Tables& tables) {
+    tables[0][OFF(depth_test_enable)] = DepthTestEnable;
+}
+
+void SetupDirtyDepthWriteEnable(Tables& tables) {
+    tables[0][OFF(depth_write_enabled)] = DepthWriteEnable;
+}
+
+void SetupDirtyDepthCompareOp(Tables& tables) {
+    tables[0][OFF(depth_test_func)] = DepthCompareOp;
+}
+
+void SetupDirtyFrontFace(Tables& tables) {
+    auto& table = tables[0];
+    table[OFF(front_face)] = FrontFace;
+    table[OFF(screen_y_control)] = FrontFace;
+}
+
+void SetupDirtyPrimitiveTopology(Tables& tables) {
+    tables[0][OFF(draw.topology)] = PrimitiveTopology;
+}
+
+void SetupDirtyStencilOp(Tables& tables) {
+    auto& table = tables[0];
+    table[OFF(stencil_front_op_fail)] = StencilOp;
+    table[OFF(stencil_front_op_zfail)] = StencilOp;
+    table[OFF(stencil_front_op_zpass)] = StencilOp;
+    table[OFF(stencil_front_func_func)] = StencilOp;
+    table[OFF(stencil_back_op_fail)] = StencilOp;
+    table[OFF(stencil_back_op_zfail)] = StencilOp;
+    table[OFF(stencil_back_op_zpass)] = StencilOp;
+    table[OFF(stencil_back_func_func)] = StencilOp;
+
+    // Table 0 is used by StencilProperties
+    tables[1][OFF(stencil_two_side_enable)] = StencilOp;
+}
+
+void SetupDirtyStencilTestEnable(Tables& tables) {
+    tables[0][OFF(stencil_enable)] = StencilTestEnable;
+}
+
 } // Anonymous namespace
 
 StateTracker::StateTracker(Core::System& system)
@@ -90,6 +150,14 @@ void StateTracker::Initialize() {
     SetupDirtyBlendConstants(tables);
     SetupDirtyDepthBounds(tables);
     SetupDirtyStencilProperties(tables);
+    SetupDirtyCullMode(tables);
+    SetupDirtyDepthBoundsEnable(tables);
+    SetupDirtyDepthTestEnable(tables);
+    SetupDirtyDepthWriteEnable(tables);
+    SetupDirtyDepthCompareOp(tables);
+    SetupDirtyFrontFace(tables);
+    SetupDirtyPrimitiveTopology(tables);
+    SetupDirtyStencilOp(tables);
 }
 
 void StateTracker::InvalidateCommandBufferState() {
diff --git a/src/video_core/renderer_vulkan/vk_state_tracker.h b/src/video_core/renderer_vulkan/vk_state_tracker.h
index 03bc415b25..54ca0d6c68 100644
--- a/src/video_core/renderer_vulkan/vk_state_tracker.h
+++ b/src/video_core/renderer_vulkan/vk_state_tracker.h
@@ -26,6 +26,16 @@ enum : u8 {
     DepthBounds,
     StencilProperties,
 
+    CullMode,
+    DepthBoundsEnable,
+    DepthTestEnable,
+    DepthWriteEnable,
+    DepthCompareOp,
+    FrontFace,
+    PrimitiveTopology,
+    StencilOp,
+    StencilTestEnable,
+
     Last
 };
 static_assert(Last <= std::numeric_limits<u8>::max());
@@ -64,6 +74,46 @@ public:
         return Exchange(Dirty::StencilProperties, false);
     }
 
+    bool TouchCullMode() {
+        return Exchange(Dirty::CullMode, false);
+    }
+
+    bool TouchDepthBoundsTestEnable() {
+        return Exchange(Dirty::DepthBoundsEnable, false);
+    }
+
+    bool TouchDepthTestEnable() {
+        return Exchange(Dirty::DepthTestEnable, false);
+    }
+
+    bool TouchDepthBoundsEnable() {
+        return Exchange(Dirty::DepthBoundsEnable, false);
+    }
+
+    bool TouchDepthWriteEnable() {
+        return Exchange(Dirty::DepthWriteEnable, false);
+    }
+
+    bool TouchDepthCompareOp() {
+        return Exchange(Dirty::DepthCompareOp, false);
+    }
+
+    bool TouchFrontFace() {
+        return Exchange(Dirty::FrontFace, false);
+    }
+
+    bool TouchPrimitiveTopology() {
+        return Exchange(Dirty::PrimitiveTopology, false);
+    }
+
+    bool TouchStencilOp() {
+        return Exchange(Dirty::StencilOp, false);
+    }
+
+    bool TouchStencilTestEnable() {
+        return Exchange(Dirty::StencilTestEnable, false);
+    }
+
 private:
     bool Exchange(std::size_t id, bool new_value) const noexcept {
         auto& flags = system.GPU().Maxwell3D().dirty.flags;