diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp
index 02e217b8c5..7187030911 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp
@@ -104,7 +104,7 @@ constexpr std::tuple<const char*, const char*, u32> GetPrimitiveDescription(GLen
 std::size_t CalculateProgramSize(const GLShader::ProgramCode& program) {
     constexpr std::size_t start_offset = 10;
     constexpr u64 key = 0xE2400FFFFF07000FULL;
-    constexpr u64 mask =0xFFFFFFFFFF7FFFFFULL;
+    constexpr u64 mask = 0xFFFFFFFFFF7FFFFFULL;
     std::size_t offset = start_offset;
     std::size_t size = start_offset * sizeof(u64);
     while (offset < program.size()) {
diff --git a/src/video_core/shader/node.h b/src/video_core/shader/node.h
index 2bf535928b..0ac83fcf08 100644
--- a/src/video_core/shader/node.h
+++ b/src/video_core/shader/node.h
@@ -339,7 +339,8 @@ struct MetaImage {
 };
 
 /// Parameters that modify an operation but are not part of any particular operand
-using Meta = std::variant<MetaArithmetic, MetaTexture, MetaImage, MetaStackClass, Tegra::Shader::HalfType>;
+using Meta =
+    std::variant<MetaArithmetic, MetaTexture, MetaImage, MetaStackClass, Tegra::Shader::HalfType>;
 
 /// Holds any kind of operation that can be done in the IR
 class OperationNode final {
diff --git a/src/video_core/surface.h b/src/video_core/surface.h
index 959504cd30..ee9f00fa69 100644
--- a/src/video_core/surface.h
+++ b/src/video_core/surface.h
@@ -447,70 +447,70 @@ enum class SurfaceCompression : u8 {
 };
 
 inline constexpr std::array<SurfaceCompression, MaxPixelFormat> compression_type_table = {{
-    SurfaceCompression::None,           // ABGR8U
-    SurfaceCompression::None,           // ABGR8S
-    SurfaceCompression::None,           // ABGR8UI
-    SurfaceCompression::None,           // B5G6R5U
-    SurfaceCompression::None,           // A2B10G10R10U
-    SurfaceCompression::None,           // A1B5G5R5U
-    SurfaceCompression::None,           // R8U
-    SurfaceCompression::None,           // R8UI
-    SurfaceCompression::None,           // RGBA16F
-    SurfaceCompression::None,           // RGBA16U
-    SurfaceCompression::None,           // RGBA16UI
-    SurfaceCompression::None,           // R11FG11FB10F
-    SurfaceCompression::None,           // RGBA32UI
-    SurfaceCompression::Compressed,     // DXT1
-    SurfaceCompression::Compressed,     // DXT23
-    SurfaceCompression::Compressed,     // DXT45
-    SurfaceCompression::Compressed,     // DXN1
-    SurfaceCompression::Compressed,     // DXN2UNORM
-    SurfaceCompression::Compressed,     // DXN2SNORM
-    SurfaceCompression::Compressed,     // BC7U
-    SurfaceCompression::Compressed,     // BC6H_UF16
-    SurfaceCompression::Compressed,     // BC6H_SF16
-    SurfaceCompression::Converted,      // ASTC_2D_4X4
-    SurfaceCompression::None,           // BGRA8
-    SurfaceCompression::None,           // RGBA32F
-    SurfaceCompression::None,           // RG32F
-    SurfaceCompression::None,           // R32F
-    SurfaceCompression::None,           // R16F
-    SurfaceCompression::None,           // R16U
-    SurfaceCompression::None,           // R16S
-    SurfaceCompression::None,           // R16UI
-    SurfaceCompression::None,           // R16I
-    SurfaceCompression::None,           // RG16
-    SurfaceCompression::None,           // RG16F
-    SurfaceCompression::None,           // RG16UI
-    SurfaceCompression::None,           // RG16I
-    SurfaceCompression::None,           // RG16S
-    SurfaceCompression::None,           // RGB32F
-    SurfaceCompression::None,           // RGBA8_SRGB
-    SurfaceCompression::None,           // RG8U
-    SurfaceCompression::None,           // RG8S
-    SurfaceCompression::None,           // RG32UI
-    SurfaceCompression::None,           // R32UI
-    SurfaceCompression::Converted,      // ASTC_2D_8X8
-    SurfaceCompression::Converted,      // ASTC_2D_8X5
-    SurfaceCompression::Converted,      // ASTC_2D_5X4
-    SurfaceCompression::None,           // BGRA8_SRGB
-    SurfaceCompression::Compressed,     // DXT1_SRGB
-    SurfaceCompression::Compressed,     // DXT23_SRGB
-    SurfaceCompression::Compressed,     // DXT45_SRGB
-    SurfaceCompression::Compressed,     // BC7U_SRGB
-    SurfaceCompression::Converted,      // ASTC_2D_4X4_SRGB
-    SurfaceCompression::Converted,      // ASTC_2D_8X8_SRGB
-    SurfaceCompression::Converted,      // ASTC_2D_8X5_SRGB
-    SurfaceCompression::Converted,      // ASTC_2D_5X4_SRGB
-    SurfaceCompression::Converted,      // ASTC_2D_5X5
-    SurfaceCompression::Converted,      // ASTC_2D_5X5_SRGB
-    SurfaceCompression::Converted,      // ASTC_2D_10X8
-    SurfaceCompression::Converted,      // ASTC_2D_10X8_SRGB
-    SurfaceCompression::None,           // Z32F
-    SurfaceCompression::None,           // Z16
-    SurfaceCompression::None,           // Z24S8
-    SurfaceCompression::Rearranged,     // S8Z24
-    SurfaceCompression::None,           // Z32FS8
+    SurfaceCompression::None,       // ABGR8U
+    SurfaceCompression::None,       // ABGR8S
+    SurfaceCompression::None,       // ABGR8UI
+    SurfaceCompression::None,       // B5G6R5U
+    SurfaceCompression::None,       // A2B10G10R10U
+    SurfaceCompression::None,       // A1B5G5R5U
+    SurfaceCompression::None,       // R8U
+    SurfaceCompression::None,       // R8UI
+    SurfaceCompression::None,       // RGBA16F
+    SurfaceCompression::None,       // RGBA16U
+    SurfaceCompression::None,       // RGBA16UI
+    SurfaceCompression::None,       // R11FG11FB10F
+    SurfaceCompression::None,       // RGBA32UI
+    SurfaceCompression::Compressed, // DXT1
+    SurfaceCompression::Compressed, // DXT23
+    SurfaceCompression::Compressed, // DXT45
+    SurfaceCompression::Compressed, // DXN1
+    SurfaceCompression::Compressed, // DXN2UNORM
+    SurfaceCompression::Compressed, // DXN2SNORM
+    SurfaceCompression::Compressed, // BC7U
+    SurfaceCompression::Compressed, // BC6H_UF16
+    SurfaceCompression::Compressed, // BC6H_SF16
+    SurfaceCompression::Converted,  // ASTC_2D_4X4
+    SurfaceCompression::None,       // BGRA8
+    SurfaceCompression::None,       // RGBA32F
+    SurfaceCompression::None,       // RG32F
+    SurfaceCompression::None,       // R32F
+    SurfaceCompression::None,       // R16F
+    SurfaceCompression::None,       // R16U
+    SurfaceCompression::None,       // R16S
+    SurfaceCompression::None,       // R16UI
+    SurfaceCompression::None,       // R16I
+    SurfaceCompression::None,       // RG16
+    SurfaceCompression::None,       // RG16F
+    SurfaceCompression::None,       // RG16UI
+    SurfaceCompression::None,       // RG16I
+    SurfaceCompression::None,       // RG16S
+    SurfaceCompression::None,       // RGB32F
+    SurfaceCompression::None,       // RGBA8_SRGB
+    SurfaceCompression::None,       // RG8U
+    SurfaceCompression::None,       // RG8S
+    SurfaceCompression::None,       // RG32UI
+    SurfaceCompression::None,       // R32UI
+    SurfaceCompression::Converted,  // ASTC_2D_8X8
+    SurfaceCompression::Converted,  // ASTC_2D_8X5
+    SurfaceCompression::Converted,  // ASTC_2D_5X4
+    SurfaceCompression::None,       // BGRA8_SRGB
+    SurfaceCompression::Compressed, // DXT1_SRGB
+    SurfaceCompression::Compressed, // DXT23_SRGB
+    SurfaceCompression::Compressed, // DXT45_SRGB
+    SurfaceCompression::Compressed, // BC7U_SRGB
+    SurfaceCompression::Converted,  // ASTC_2D_4X4_SRGB
+    SurfaceCompression::Converted,  // ASTC_2D_8X8_SRGB
+    SurfaceCompression::Converted,  // ASTC_2D_8X5_SRGB
+    SurfaceCompression::Converted,  // ASTC_2D_5X4_SRGB
+    SurfaceCompression::Converted,  // ASTC_2D_5X5
+    SurfaceCompression::Converted,  // ASTC_2D_5X5_SRGB
+    SurfaceCompression::Converted,  // ASTC_2D_10X8
+    SurfaceCompression::Converted,  // ASTC_2D_10X8_SRGB
+    SurfaceCompression::None,       // Z32F
+    SurfaceCompression::None,       // Z16
+    SurfaceCompression::None,       // Z24S8
+    SurfaceCompression::Rearranged, // S8Z24
+    SurfaceCompression::None,       // Z32FS8
 }};
 
 static constexpr SurfaceCompression GetFormatCompressionType(PixelFormat format) {
diff --git a/src/video_core/texture_cache/surface_base.cpp b/src/video_core/texture_cache/surface_base.cpp
index 97bf9ad7ad..051014c6aa 100644
--- a/src/video_core/texture_cache/surface_base.cpp
+++ b/src/video_core/texture_cache/surface_base.cpp
@@ -101,7 +101,7 @@ MatchStructureResult SurfaceBaseImpl::MatchesStructure(const SurfaceParams& rhs)
 std::optional<std::pair<u32, u32>> SurfaceBaseImpl::GetLayerMipmap(
     const GPUVAddr candidate_gpu_addr) const {
     if (gpu_addr == candidate_gpu_addr) {
-        return {{0,0}};
+        return {{0, 0}};
     }
     if (candidate_gpu_addr < gpu_addr) {
         return {};
diff --git a/src/video_core/texture_cache/surface_base.h b/src/video_core/texture_cache/surface_base.h
index 662221adc9..252b18538e 100644
--- a/src/video_core/texture_cache/surface_base.h
+++ b/src/video_core/texture_cache/surface_base.h
@@ -254,7 +254,8 @@ public:
             }
             return {};
         } else {
-            return GetView(ViewParams(view_params.target, layer, 1, mipmap, end_mipmap - mipmap + 1));
+            return GetView(
+                ViewParams(view_params.target, layer, 1, mipmap, end_mipmap - mipmap + 1));
         }
     }
 
diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h
index d86ddeb76c..b720856f24 100644
--- a/src/video_core/texture_cache/texture_cache.h
+++ b/src/video_core/texture_cache/texture_cache.h
@@ -18,6 +18,7 @@
 #include "common/common_types.h"
 #include "common/math_util.h"
 #include "core/memory.h"
+#include "core/settings.h"
 #include "video_core/engines/fermi_2d.h"
 #include "video_core/engines/maxwell_3d.h"
 #include "video_core/gpu.h"
diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp
index 9a2f4198a7..7e82959440 100644
--- a/src/video_core/textures/decoders.cpp
+++ b/src/video_core/textures/decoders.cpp
@@ -256,7 +256,8 @@ std::vector<u8> UnswizzleTexture(u8* address, u32 tile_size_x, u32 tile_size_y,
 }
 
 void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32 swizzled_width,
-                    u32 bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data, u32 block_height_bit) {
+                    u32 bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data,
+                    u32 block_height_bit) {
     const u32 block_height = 1U << block_height_bit;
     const u32 image_width_in_gobs{(swizzled_width * bytes_per_pixel + (gob_size_x - 1)) /
                                   gob_size_x};
@@ -278,8 +279,8 @@ void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32
 }
 
 void UnswizzleSubrect(u32 subrect_width, u32 subrect_height, u32 dest_pitch, u32 swizzled_width,
-                      u32 bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data, u32 block_height_bit,
-                      u32 offset_x, u32 offset_y) {
+                      u32 bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data,
+                      u32 block_height_bit, u32 offset_x, u32 offset_y) {
     const u32 block_height = 1U << block_height_bit;
     for (u32 line = 0; line < subrect_height; ++line) {
         const u32 y2 = line + offset_y;