diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h
index 35201c8be7..7472847001 100644
--- a/src/video_core/engines/shader_bytecode.h
+++ b/src/video_core/engines/shader_bytecode.h
@@ -1006,7 +1006,6 @@ union Instruction {
     } iset;
 
     union {
-        BitField<41, 2, u64> selector;
         BitField<45, 1, u64> negate_a;
         BitField<49, 1, u64> abs_a;
         BitField<10, 2, Register::Size> src_size;
@@ -1031,6 +1030,14 @@ union Instruction {
                 return static_cast<F2fRoundingOp>(rounding.Value() & rounding_mask);
             }
         } f2f;
+
+        union {
+            BitField<41, 2, u64> selector;
+        } int_src;
+
+        union {
+            BitField<41, 1, u64> selector;
+        } float_src;
     } conversion;
 
     union {
diff --git a/src/video_core/shader/decode/conversion.cpp b/src/video_core/shader/decode/conversion.cpp
index cf328aff87..32facd6bae 100644
--- a/src/video_core/shader/decode/conversion.cpp
+++ b/src/video_core/shader/decode/conversion.cpp
@@ -14,6 +14,12 @@ using Tegra::Shader::Instruction;
 using Tegra::Shader::OpCode;
 using Tegra::Shader::Register;
 
+namespace {
+constexpr OperationCode GetFloatSelector(u64 selector) {
+    return selector == 0 ? OperationCode::FCastHalf0 : OperationCode::FCastHalf1;
+}
+} // Anonymous namespace
+
 u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) {
     const Instruction instr = {program_code[pc]};
     const auto opcode = OpCode::Decode(instr);
@@ -22,7 +28,7 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) {
     case OpCode::Id::I2I_R:
     case OpCode::Id::I2I_C:
     case OpCode::Id::I2I_IMM: {
-        UNIMPLEMENTED_IF(instr.conversion.selector.Value());
+        UNIMPLEMENTED_IF(instr.conversion.int_src.selector != 0);
         UNIMPLEMENTED_IF(instr.conversion.dst_size != Register::Size::Word);
         UNIMPLEMENTED_IF(instr.alu.saturate_d);
 
@@ -57,7 +63,7 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) {
     case OpCode::Id::I2F_R:
     case OpCode::Id::I2F_C:
     case OpCode::Id::I2F_IMM: {
-        UNIMPLEMENTED_IF(instr.conversion.selector.Value());
+        UNIMPLEMENTED_IF(instr.conversion.int_src.selector != 0);
         UNIMPLEMENTED_IF(instr.conversion.dst_size == Register::Size::Long);
         UNIMPLEMENTED_IF_MSG(instr.generates_cc,
                              "Condition codes generation in I2F is not implemented");
@@ -93,7 +99,6 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) {
     case OpCode::Id::F2F_R:
     case OpCode::Id::F2F_C:
     case OpCode::Id::F2F_IMM: {
-        UNIMPLEMENTED_IF(instr.conversion.selector.Value());
         UNIMPLEMENTED_IF(instr.conversion.dst_size == Register::Size::Long);
         UNIMPLEMENTED_IF(instr.conversion.src_size == Register::Size::Long);
         UNIMPLEMENTED_IF_MSG(instr.generates_cc,
@@ -114,8 +119,10 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) {
         }();
 
         if (instr.conversion.src_size == Register::Size::Short) {
-            // TODO: figure where extract is sey in the encoding
-            value = Operation(OperationCode::FCastHalf0, PRECISE, value);
+            value = Operation(GetFloatSelector(instr.conversion.float_src.selector), NO_PRECISE,
+                              std::move(value));
+        } else {
+            ASSERT(instr.conversion.float_src.selector == 0);
         }
 
         value = GetOperandAbsNegFloat(value, instr.conversion.abs_a, instr.conversion.negate_a);
@@ -170,19 +177,10 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) {
         }();
 
         if (instr.conversion.src_size == Register::Size::Short) {
-            const OperationCode cast = [instr] {
-                switch (instr.conversion.selector) {
-                case 0:
-                    return OperationCode::FCastHalf0;
-                case 1:
-                    return OperationCode::FCastHalf1;
-                default:
-                    UNREACHABLE_MSG("Invalid selector={}",
-                                    static_cast<u32>(instr.conversion.selector));
-                    return OperationCode::FCastHalf0;
-                }
-            }();
-            value = Operation(cast, NO_PRECISE, std::move(value));
+            value = Operation(GetFloatSelector(instr.conversion.float_src.selector), NO_PRECISE,
+                              std::move(value));
+        } else {
+            ASSERT(instr.conversion.float_src.selector == 0);
         }
 
         value = GetOperandAbsNegFloat(value, instr.conversion.abs_a, instr.conversion.negate_a);