9202 Commits

Author SHA1 Message Date
bunnei
0df64c0c28 android: settings: Store theme setting in shared preferences.
- Fixes some jankieness.
2021-02-21 18:06:26 -05:00
bunnei
34cec1f3ef Revert "Merge branch 'rt-android' into 'master'"
This reverts commit df9f831a915524e87bf6d63ce86d76589a3fcd6c, reversing
changes made to 1e11e0aecbfdc5ddb7ad835fe673366d68788bc6.
2021-02-21 18:06:26 -05:00
SachinVin
e2035e3889 android: create SingletonInstance for Picasso and add a place holder icon 2021-02-21 18:06:26 -05:00
FearlessTobi
fecd9fe896 android: Also disable realtime audio in the settings presenter 2021-02-21 18:06:26 -05:00
zhupengfei
5e6d0792ab Address review 2021-02-21 18:06:26 -05:00
zhupengfei
64146abc8f ndk_camera: Fixes
Removed debug logs and unused code
Turned CaptureSession struct for simplicity
Added support for camera reload
Fixed ANativeWindow not released
2021-02-21 18:06:26 -05:00
zhupengfei
1db947850d android/camera: UX enhancements
1. Only request camera permissions once
2. Set the default settings to NDK camera
3. When camera device is not found, fall back to still image
4. Add 'Camera Device' configuration when one is found
5. Added a message when camera permissions are denied

For 4, I had to remove the use of the `config` field in StillImage camera.
2021-02-21 18:06:26 -05:00
zhupengfei
70725a6cde android: Add simple UI for camera configuration
The UI is subject to be changed. At least need to add a camera device selection. I also think we should make Device Camera the default
2021-02-21 18:06:26 -05:00
zhupengfei
18ad8fda59 fixes to the NDK camera implementation 2021-02-21 18:06:26 -05:00
zhupengfei
a9e67235e3 android/camera: Implement image flipping
We use libyuv's Mirror function to handle horizontal flip. Regarding the vertical flip, libyuv doc states that 'just set a negative height'
2021-02-21 18:06:26 -05:00
zhupengfei
2ff2155ebc android: Add NDK camera implementation
Not tested yet as my device doesn't support camera2...
2021-02-21 18:06:26 -05:00
zhupengfei
200045529b android: Add a still image camera
Similar to what is in the Qt frontend, this camera takes a URI to a
picture file. When the config is empty, it will open up the gallery and
ask the user to pick a picture.

The image is then read and cropped from the Java side by the Picasso library,
and sent to the native code with android NDK Bitmap API (jnigraphics).
The native code handles the format conversion with libyuv.

Image flipping is yet to be implemented.
2021-02-21 18:06:26 -05:00
zhupengfei
dfb1cb1cbf externals: Add libyuv and jnigraphics 2021-02-21 18:06:26 -05:00
bunnei
e6fcd79fcf android: audio: Disable realtime audio by default. 2021-02-21 18:06:26 -05:00
bunnei
b9820ac643 android: Apply correct theme at boot. 2021-02-21 18:06:26 -05:00
bunnei
ab70d39710 android: Implement billing for Premium. 2021-02-21 18:06:26 -05:00
zhupengfei
7e20019ba6 Fix a typo in swkbd
That made the application crash when an @ is typed and the game prohibited it
2021-02-21 18:06:26 -05:00
BreadFish64
8835ce9f7a memory: fix memory leak related to un-freed shared memory 2021-02-21 18:06:26 -05:00
BreadFish64
d61c7fb058 Revert "android: log: TrimSourcePath: Cannot be constexpr."
This reverts commit 21a75c52
2021-02-21 18:06:26 -05:00
FearlessTobi
fd6d5da449 GameDatabase: Don't rescan when upgraded
This otherwise causes a crash because the Database gets closed too early.
2021-02-21 18:06:25 -05:00
FearlessTobi
79dacfd4ab GameDatabase: Increase DB_VERSION
I forgot to do this in a previous PR.
2021-02-21 18:06:25 -05:00
bunnei
e114fa291a android: MainActivity: Move theme setup to after settings initialization.
- Fixes a crash.
2021-02-21 18:06:25 -05:00
FearlessTobi
53e7cd2a56 android: Add premium section and Dark Theme setting 2021-02-21 18:06:25 -05:00
FearlessTobi
478df1e306 android/GameAdapter: Fix the getColor calls using the wrong context 2021-02-21 18:06:25 -05:00
FearlessTobi
dd97c54f41 android/build: Update exifinterface to version 1.2.0 2021-02-21 18:06:25 -05:00
FearlessTobi
b75bd576e5 android: Make adjustScale reflect changes without closing the dialog 2021-02-21 18:06:25 -05:00
FearlessTobi
e02dd58bc1 android: Clarify the warning in the Debug tab 2021-02-21 18:06:25 -05:00
FearlessTobi
8f74b671aa android: Enable audio stretching by default
It helps eliminate stutter and won't have a huge perf penalty, hopefully.
2021-02-21 18:06:25 -05:00
zhupengfei
8b621ec2da gl_shader_util: Specify default precision for uimage2D
Otherwise, this causes the application to crash when compiling any shader, on both devices I tested.
2021-02-21 18:06:25 -05:00
FearlessTobi
246ece6ac7 android: Add game region to the GameDatabase 2021-02-21 18:06:25 -05:00
FearlessTobi
472cff54ab android: Remove unused JNI functions and use better names for game icon variables 2021-02-21 18:06:25 -05:00
FearlessTobi
8a25c37e5b android/settings: Make background color match the rest of the app 2021-02-21 18:06:25 -05:00
FearlessTobi
9d63568bc8 styles: Use Appcompat instead of MaterialComponents in order to avoid various issues
Fixes the AppBar being black in settings and emulation when using the dark theme.
(Dolphin does the same.)

Also cleans up our styles a bit.
2021-02-21 18:06:25 -05:00
FearlessTobi
54051c4981 android: Fix the frame limiter
It was erroneously using the wrong config section and variable type.
2021-02-21 18:06:25 -05:00
BreadFish64
d0897d6a76 video_core: disable depth/stencil texture download on OpenGL ES 2021-02-21 18:06:25 -05:00
BreadFish64
9e74cb82e0 android: disallow split screen 2021-02-21 18:06:25 -05:00
FearlessTobi
702e892768 android/settings: Move VSync option to debug
Dolphin does the same and there's no real reason the users should mess with it.
2021-02-21 18:06:25 -05:00
FearlessTobi
5a1f66e989 android/NativeLibrary: Use Html.FROM_HTML_MODE_LEGACY
Fixes a deprecation warning.
2021-02-21 18:06:25 -05:00
FearlessTobi
ae899aa0c3 android: Make more Strings translatable 2021-02-21 18:06:25 -05:00
FearlessTobi
d4325060b1 android: Fix the menu animations
Turns out those unused methods were actually used for something.
2021-02-21 18:06:25 -05:00
FearlessTobi
bcc5888173 AndroidManifest: Workaround the crash when changing Theme while in settings
Essentially extends upon https://github.com/dolphin-emu/dolphin/pull/8288.

Original description:
"The "correct way" would be to fully save and restore data on onSaveInstanceState and restore it back on onCreate. I tried to do that first.
As there is various conflicts with doing this without some form of refactor due to how the lifecycle diverges and is baked-in to the application, ignoring Activity recreation on orientation change should work well enough and we don't draw anything different in settings on landscape mode or ui mode anyway."
2021-02-21 18:06:25 -05:00
FearlessTobi
f0dde11030 android: Show a hint when the gamelist is empty 2021-02-21 18:06:25 -05:00
FearlessTobi
633bf381d7 Make the gamelist look nicer and indicate files with a wrong extension visually 2021-02-21 18:06:25 -05:00
FearlessTobi
53350e4e2f android: Change plus icon to folder icon because we don't support multiple directories 2021-02-21 18:06:25 -05:00
FearlessTobi
5b089d2bf5 android: Add realtime audio setting 2021-02-21 18:06:25 -05:00
FearlessTobi
60f5c05249 audio_core: Add realtime audio 2021-02-21 18:06:25 -05:00
BreadFish64
5b46854f1b video_core: bump swap chain size for GLES to reduce bottleneck 2021-02-21 18:06:25 -05:00
BreadFish64
375f72876b video_core: implement optimized D24S8->RGBA8 reinterpreters 2021-02-21 18:06:25 -05:00
James Rowe
23a0777228 Use immutable storage when available 2021-02-21 18:06:25 -05:00
BreadFish64
7d855f5d57 android: disable OpenGL debug message again 2021-02-21 18:06:25 -05:00