zhupengfei
18ad8fda59
fixes to the NDK camera implementation
2021-02-21 18:06:26 -05:00
zhupengfei
a9e67235e3
android/camera: Implement image flipping
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We use libyuv's Mirror function to handle horizontal flip. Regarding the vertical flip, libyuv doc states that 'just set a negative height'
2021-02-21 18:06:26 -05:00
zhupengfei
2ff2155ebc
android: Add NDK camera implementation
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Not tested yet as my device doesn't support camera2...
2021-02-21 18:06:26 -05:00
zhupengfei
200045529b
android: Add a still image camera
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Similar to what is in the Qt frontend, this camera takes a URI to a
picture file. When the config is empty, it will open up the gallery and
ask the user to pick a picture.
The image is then read and cropped from the Java side by the Picasso library,
and sent to the native code with android NDK Bitmap API (jnigraphics).
The native code handles the format conversion with libyuv.
Image flipping is yet to be implemented.
2021-02-21 18:06:26 -05:00
zhupengfei
dfb1cb1cbf
externals: Add libyuv and jnigraphics
2021-02-21 18:06:26 -05:00
bunnei
e6fcd79fcf
android: audio: Disable realtime audio by default.
2021-02-21 18:06:26 -05:00
bunnei
b9820ac643
android: Apply correct theme at boot.
2021-02-21 18:06:26 -05:00
bunnei
ab70d39710
android: Implement billing for Premium.
2021-02-21 18:06:26 -05:00
zhupengfei
7e20019ba6
Fix a typo in swkbd
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That made the application crash when an @ is typed and the game prohibited it
2021-02-21 18:06:26 -05:00
BreadFish64
8835ce9f7a
memory: fix memory leak related to un-freed shared memory
2021-02-21 18:06:26 -05:00
BreadFish64
d61c7fb058
Revert "android: log: TrimSourcePath: Cannot be constexpr."
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This reverts commit 21a75c52
2021-02-21 18:06:26 -05:00
FearlessTobi
fd6d5da449
GameDatabase: Don't rescan when upgraded
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This otherwise causes a crash because the Database gets closed too early.
2021-02-21 18:06:25 -05:00
FearlessTobi
79dacfd4ab
GameDatabase: Increase DB_VERSION
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I forgot to do this in a previous PR.
2021-02-21 18:06:25 -05:00
bunnei
e114fa291a
android: MainActivity: Move theme setup to after settings initialization.
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- Fixes a crash.
2021-02-21 18:06:25 -05:00
FearlessTobi
53e7cd2a56
android: Add premium section and Dark Theme setting
2021-02-21 18:06:25 -05:00
FearlessTobi
478df1e306
android/GameAdapter: Fix the getColor calls using the wrong context
2021-02-21 18:06:25 -05:00
FearlessTobi
dd97c54f41
android/build: Update exifinterface to version 1.2.0
2021-02-21 18:06:25 -05:00
FearlessTobi
b75bd576e5
android: Make adjustScale reflect changes without closing the dialog
2021-02-21 18:06:25 -05:00
FearlessTobi
e02dd58bc1
android: Clarify the warning in the Debug tab
2021-02-21 18:06:25 -05:00
FearlessTobi
8f74b671aa
android: Enable audio stretching by default
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It helps eliminate stutter and won't have a huge perf penalty, hopefully.
2021-02-21 18:06:25 -05:00
zhupengfei
8b621ec2da
gl_shader_util: Specify default precision for uimage2D
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Otherwise, this causes the application to crash when compiling any shader, on both devices I tested.
2021-02-21 18:06:25 -05:00
FearlessTobi
246ece6ac7
android: Add game region to the GameDatabase
2021-02-21 18:06:25 -05:00
FearlessTobi
472cff54ab
android: Remove unused JNI functions and use better names for game icon variables
2021-02-21 18:06:25 -05:00
FearlessTobi
8a25c37e5b
android/settings: Make background color match the rest of the app
2021-02-21 18:06:25 -05:00
FearlessTobi
9d63568bc8
styles: Use Appcompat instead of MaterialComponents in order to avoid various issues
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Fixes the AppBar being black in settings and emulation when using the dark theme.
(Dolphin does the same.)
Also cleans up our styles a bit.
2021-02-21 18:06:25 -05:00
FearlessTobi
54051c4981
android: Fix the frame limiter
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It was erroneously using the wrong config section and variable type.
2021-02-21 18:06:25 -05:00
BreadFish64
d0897d6a76
video_core: disable depth/stencil texture download on OpenGL ES
2021-02-21 18:06:25 -05:00
BreadFish64
9e74cb82e0
android: disallow split screen
2021-02-21 18:06:25 -05:00
FearlessTobi
702e892768
android/settings: Move VSync option to debug
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Dolphin does the same and there's no real reason the users should mess with it.
2021-02-21 18:06:25 -05:00
FearlessTobi
5a1f66e989
android/NativeLibrary: Use Html.FROM_HTML_MODE_LEGACY
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Fixes a deprecation warning.
2021-02-21 18:06:25 -05:00
FearlessTobi
ae899aa0c3
android: Make more Strings translatable
2021-02-21 18:06:25 -05:00
FearlessTobi
d4325060b1
android: Fix the menu animations
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Turns out those unused methods were actually used for something.
2021-02-21 18:06:25 -05:00
FearlessTobi
bcc5888173
AndroidManifest: Workaround the crash when changing Theme while in settings
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Essentially extends upon https://github.com/dolphin-emu/dolphin/pull/8288 .
Original description:
"The "correct way" would be to fully save and restore data on onSaveInstanceState and restore it back on onCreate. I tried to do that first.
As there is various conflicts with doing this without some form of refactor due to how the lifecycle diverges and is baked-in to the application, ignoring Activity recreation on orientation change should work well enough and we don't draw anything different in settings on landscape mode or ui mode anyway."
2021-02-21 18:06:25 -05:00
FearlessTobi
f0dde11030
android: Show a hint when the gamelist is empty
2021-02-21 18:06:25 -05:00
FearlessTobi
633bf381d7
Make the gamelist look nicer and indicate files with a wrong extension visually
2021-02-21 18:06:25 -05:00
FearlessTobi
53350e4e2f
android: Change plus icon to folder icon because we don't support multiple directories
2021-02-21 18:06:25 -05:00
FearlessTobi
5b089d2bf5
android: Add realtime audio setting
2021-02-21 18:06:25 -05:00
FearlessTobi
60f5c05249
audio_core: Add realtime audio
2021-02-21 18:06:25 -05:00
BreadFish64
5b46854f1b
video_core: bump swap chain size for GLES to reduce bottleneck
2021-02-21 18:06:25 -05:00
BreadFish64
375f72876b
video_core: implement optimized D24S8->RGBA8 reinterpreters
2021-02-21 18:06:25 -05:00
James Rowe
23a0777228
Use immutable storage when available
2021-02-21 18:06:25 -05:00
BreadFish64
7d855f5d57
android: disable OpenGL debug message again
2021-02-21 18:06:25 -05:00
BreadFish64
a75cf4c68f
android: fix opening settings menu in-game
2021-02-21 18:06:25 -05:00
SachinVin
47cfdc6fe0
android: SettingsFragmentPresenter.java: correct the section used in debug tab
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Fixes setting always showing the default value.
2021-02-21 18:06:25 -05:00
BreadFish64
1a6697f6d3
video_core: implement GLES depth/stencil downloads
2021-02-21 18:06:25 -05:00
FearlessTobi
84a93c8731
android: Add debug tab
2021-02-21 18:06:25 -05:00
FearlessTobi
8c31c20c44
Optimize imports
2021-02-21 18:06:25 -05:00
FearlessTobi
c345cd1140
android: Complete the removal of ATV and address minor Linter warnings
2021-02-21 18:06:25 -05:00
FearlessTobi
8e6db57e03
android: Remove obsolete AndroidTV mode and its resources
2021-02-21 18:06:25 -05:00
BreadFish64
ed652a8f2f
android: add texture filter setting
2021-02-21 18:06:25 -05:00