Weiyi Wang
19dd006636
fix time picker not saving/loading time
2020-05-20 17:35:09 -04:00
Weiyi Wang
d0f63a2247
Fix TimePicker style
2020-05-20 17:35:08 -04:00
Weiyi Wang
e6198cf13d
move "select game folder" string to resource
2020-05-20 17:35:08 -04:00
Weiyi Wang
2df789a92d
Add title to file picker
2020-05-20 17:35:08 -04:00
bunnei
530440b357
android: config: Enable accurate multiplication by default.
2020-05-20 17:35:08 -04:00
bunnei
b01dfbed3a
android: frontend: Update circle pad icon resources.
2020-05-20 17:35:08 -04:00
bunnei
e043b559f2
android: frontend: Swap select and start buttons to match 3DS.
2020-05-20 17:35:08 -04:00
bunnei
85f676788d
android: frontend: settings: String cleanup & minor improvements.
2020-05-20 17:35:08 -04:00
bunnei
62fd471bfe
android: native: Ensure game config is re-loaded before starting.
2020-05-20 17:35:08 -04:00
bunnei
37f140a50a
android: frontend: Remove Home button for now, as it does not do anything.
2020-05-20 17:35:07 -04:00
bunnei
50cf743ba8
android: frontend: Add a confirmation dialog on game exit.
2020-05-20 17:35:07 -04:00
bunnei
f299c55817
android: frontend: Update controls overlay placement for new icon resources.
2020-05-20 17:35:07 -04:00
bunnei
68b7df84a8
android: frontend: Update to new icon resources.
2020-05-20 17:35:07 -04:00
bunnei
685b987c43
android: frontend: settings: Add performance warnings for relevant settings.
2020-05-20 17:35:07 -04:00
bunnei
a758bdd3ce
android: frontend: Remove "Toggle All" option from toggle controls.
...
- This was broken, and is not terribly useful as-is.
2020-05-20 17:35:07 -04:00
bunnei
01516f61ba
android: frontend: Decrease spacing between game cards.
2020-05-20 17:35:06 -04:00
bunnei
87dd8888a3
android: jni: Fix management of core emulation state and various cleanups.
...
- Fixes a shutdown crash.
2020-05-20 17:35:06 -04:00
bunnei
70c0f60d38
android: frontend: Fix bug where games could be double-clicked.
2020-05-20 17:35:06 -04:00
bunnei
d6e210640b
android: jni: Sanitize analog stick inputs.
...
- Fixes bug where joystick sometimes is unresponsive.
2020-05-20 17:35:06 -04:00
bunnei
a992286886
android: frontend: Fix default state for toggle controls, enable D-pad by default.
2020-05-20 17:35:06 -04:00
bunnei
19c8f28aff
android: frontend: Add persistent changeable layout option for landscape mode.
2020-05-20 17:35:06 -04:00
bunnei
d514c81d16
android: frontend: Track screen layout separately for orientation.
2020-05-20 17:35:06 -04:00
bunnei
9574dee267
android: frontend: Add MobileLandscape layout profile for mobile devices.
2020-05-20 17:35:06 -04:00
James Rowe
e0d00fd634
Adds in missing changes to gradle file and updates dynarmic
2020-05-20 17:35:06 -04:00
bunnei
9f0ae10e44
android: jni: button_manager: Fix circle pad on subsequent game launch.
...
- We were missing an UnregisterFactory call for AnalogDevice.
2020-05-20 17:35:05 -04:00
bunnei
12a3c226b5
android: frontend: MainPresenter: Refresh game directory on app boot.
2020-05-20 17:35:05 -04:00
bunnei
78527f6063
android: jni: game_info: Fix crash on banner load for missing title.
2020-05-20 17:35:05 -04:00
bunnei
219b65af1c
android: jni: config: Fix bug preventing creation of config.ini.
2020-05-20 17:35:05 -04:00
bunnei
7a5e441136
android: frontend: StartupHandler: Add an intro sequence to pick game dir.
2020-05-20 17:35:05 -04:00
bunnei
d9570bffc5
android: frontend: SettingsFragmentPresenter: Default resolution scale to 1X.
...
- Because android phones aren't very fast.
2020-05-20 17:35:05 -04:00
bunnei
f45a7ab462
android: core: Prepare for ARM64 dynarmic support.
2020-05-20 17:35:05 -04:00
bunnei
04a2b89f65
android: frontend: Settings: Section categories must match INI settings.
2020-05-20 17:35:05 -04:00
bunnei
fb4d39c20e
android: frontend: Settings: Various updates and preserve single choice text in UI.
2020-05-20 17:35:05 -04:00
bunnei
a349bc547d
android: frontend: SettingsFragmentPresenter: Move speed limit to Graphics, give proper strings.
2020-05-20 17:35:04 -04:00
bunnei
981e4a7f63
android: frontend: Enlarge icon for launcher.
2020-05-20 17:35:04 -04:00
bunnei
7dfca5ddbb
android: frontend: SettingsFragmentPresenter: Organize settings into logical categories.
2020-05-20 17:35:04 -04:00
bunnei
772630f904
android: frontend: SettingsFragmentPresenter: Remove unnecessary settings, add JIT setting.
2020-05-20 17:35:04 -04:00
bunnei
18622b3a14
android: frontend: InputOverlay: Fix setting save for portrait mode.
2020-05-20 17:35:04 -04:00
bunnei
b53bfcc6de
android: frontend: Fix settings slider cancel button.
2020-05-20 17:35:04 -04:00
bunnei
0011a432bf
android: frontend: auto-reformat all code for consistent style.
2020-05-20 17:35:04 -04:00
bunnei
59b4d4dda7
android: dynarmic: Use internal dynarmic submodule.
2020-05-20 17:35:04 -04:00
James Rowe
817b68f59f
Perf: Remove more breakpoint checking in the interpreter. Move filtering earlier in the logging chain
2020-05-20 17:35:03 -04:00
bunnei
f0f60fc9f8
(jroweboy) Remove existing code in src/android
...
Move src/citra_android to src/android/app/src/main/jni
Disable gdbstub breakpoints on android (could be done better)
Disable LOD_BIAS for GLES (not support on gles)
2020-05-20 17:35:03 -04:00
bunnei
3ed6e66eeb
android: frontend: Implement MobilePortrait layout, which makes more sense for mobile.
2020-05-20 17:35:03 -04:00
bunnei
0afe3d986e
android: native: Remove several unused hooks.
2020-05-20 17:35:03 -04:00
bunnei
aaf01b0c68
android: native: Add hooks for SwitchScreenLayout and SwapScreens.
2020-05-20 17:35:02 -04:00
bunnei
8d04cac55c
android: config: Update to reflect latest settings.
2020-05-20 17:35:02 -04:00
bunnei
24aa429488
android: frontend: Add base project.
2020-05-20 17:35:02 -04:00
Mat M
51dfc46d3f
gl_rasterizer_cache: Trivial minor cleanups ( #5295 )
...
* gl_rasterizer_cache: Mark file-scope functions as static where applicable
Prevents -Wmissing-declaration warnings from occurring and also makes
these functions internally linked.
* gl_rasterizer_cache: Remove unused local std::string variable
Despite being unused, compilers are unable to completely remove any code
gen related to the construction and destruction of this variable, since
the destructor of std::string is non-trivial.
Thus, we can remove it to reduce a minor amount of unnecessary code
generation
* gl_rasterizer_cache: Mark hash implementation as noexcept
This shouldn't throw.
* gl_rasterizer_cache: Remove unused variable in ClearAll()
* gl_rasterizer_cache: Make use of const on references explicit
While declared as auto&, these actually behave as const auto& variables,
due to the constness of the container being iterated. We can make this
explicit for readability sake.
* gl_rasterizer_cache: Resolve truncation warnings
The size is forwarded to a std::memset call, which takes a std::size_t
as its size parameter, so we can just make this change to silence the
warnings.
* gl_rasterizer_cache: Resolve variable shadowing warnings
Prevents a -Wshadow warning from occurring.
2020-05-18 09:19:54 -05:00
Ben
213c956b7c
Merge pull request #5313 from FearlessTobi/port-3827
...
Port yuzu-emu/yuzu#3827 : "Update cubeb to 616d773"
2020-05-13 18:29:29 +02:00