SutandoTsukai181
7b0c77c101
Remove reference to "has_custom_button_text"
2020-06-16 15:05:23 -04:00
SutandoTsukai181
232cfc3ffa
Properly handle button_text for android
2020-06-16 15:05:22 -04:00
SutandoTsukai181
58480f848e
Port "applets/swkbd: Properly handle button_text"
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from citra-emu/citra/pull/5381
2020-06-16 15:05:12 -04:00
Tobias
c8e01d29a8
AndroidManifest: Remove the maximum aspect ratio entirely
2020-06-16 15:04:38 -04:00
Tobias
cb26b07f0f
AndroidManifest: Increase the maximum aspect ratio
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This should help display the app on the whole screen on 21:9 devices like the Experia Z5.
2020-06-16 15:04:37 -04:00
bunnei
7d7eed2a91
gl_shader_decompiler: Improve performance of accurate_mul on Android.
2020-06-16 15:04:37 -04:00
weihuoya
8ebc94d899
presenting in the ui thread
2020-06-16 15:04:37 -04:00
weihuoya
0945c9d5e9
presenting if need
2020-06-16 15:04:37 -04:00
weihuoya
8c0c3baf63
use separate texture buffer for light and fog
2020-06-16 15:04:37 -04:00
zhang wei
4ecb4a22b3
Minor fixes to the UX ( #126 )
2020-06-16 15:04:36 -04:00
SachinVin
1086333105
Update: dynarmic
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Rebase on MerryMage/dynarmic@659d78c
2020-06-16 15:04:36 -04:00
bunnei
95f1cb4187
android: CheckBoxSetting: Fix a ClassCastException exception with isChecked.
2020-06-16 15:04:36 -04:00
bunnei
0589915fe6
android: MainActivity: Fix a nullptr exception with onSaveInstanceState.
2020-06-16 15:04:36 -04:00
bunnei
ae7fc8fb2f
android: SettingsFragmentPresenter: Fix a nullptr exception with loadSettingsList.
2020-06-16 15:04:35 -04:00
bunnei
8f7260b4c1
Revert "Presenting in ui thread ( #92 )"
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This reverts commit d1c2e8fb88873bf8642d07ca7e386cc1bac19692.
2020-06-16 15:04:35 -04:00
bunnei
1d3bccdd9a
android: native: Reload game specific settings when in game.
2020-06-16 15:04:35 -04:00
zhang wei
97d0a8f0ff
Presenting in ui thread ( #92 )
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* present in ui thread
* rm test file
* use gradle 3.6.3
* fx present issue
2020-06-16 15:04:35 -04:00
xperia64
bb6dd1fe42
Disable deptch stencil shader in texture_downloader_es for now
2020-06-16 15:04:34 -04:00
SachinVin
bcfd20e343
android : Fix touchscreen for reals
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Adds proper multitouch tracking for touchscreen
2020-06-16 15:04:34 -04:00
SachinVin
cdc6606c02
core/frontend/emu_window: return true when TouchPressed is consumed
2020-06-16 15:04:34 -04:00
xperia64
c27fa394e7
Clamp the circle pad more correctly
2020-06-16 15:04:34 -04:00
xperia64
1c916a0341
Fix the N3DS controls
2020-06-16 15:04:34 -04:00
xperia64
f7d5fd815c
Shield TV driver bug workaround
2020-06-16 15:04:33 -04:00
SachinVin
393d3a3887
android : InputOverlayDrawableDpad.java: Initialize mTrackId to -1
2020-06-16 15:04:33 -04:00
SachinVin
12a1a16c6e
android: Bring back git hash version name
2020-06-16 15:04:33 -04:00
bunnei
d80038b02e
android: game_settings: Mario & Luigi games require accurate mul.
2020-06-16 15:04:33 -04:00
BreadFish64
b4b1b38404
video_core/GLES: fix issues cause by missing glTextureBarrier
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create a duplicate for sampling instead
2020-06-16 15:04:33 -04:00
BreadFish64
cb5f1dc554
actually add icons
2020-06-16 15:04:32 -04:00
BreadFish64
9f688b0f0f
add icon to CIA install menu item
2020-06-16 15:04:32 -04:00
BreadFish64
76708b8838
refresh game list after installing CIA
2020-06-16 15:04:32 -04:00
BreadFish64
f7fbde3453
android: Add initial CIA installation
2020-06-16 15:04:32 -04:00
bunnei
290aabdb5f
android: game_settings: Further cleanups.
2020-06-16 15:04:31 -04:00
bunnei
af3efa2975
android: native: Set game specific settings before initializing core.
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- Allows some other settings to be overridden.
2020-06-16 15:04:31 -04:00
bunnei
5cb361111b
android: game_settings: Disable asynch GPU with DQ7.
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- This was causing some issues.
2020-06-16 15:04:31 -04:00
Nathan Lepori
1379f37875
Implemented joystick-style directional pad overlay
2020-06-16 15:04:31 -04:00
SutandoTsukai181
c514e9028b
android: frontend: Start a service to keep the persistent notification
2020-06-16 15:04:31 -04:00
meteoorkip
cd940db10c
Make touch joystick re-centering configurable
2020-06-16 15:04:31 -04:00
SachinVin
5d6b270037
gl_shader_gen.cpp:fix implicit type conversion error for gles
2020-06-16 15:04:30 -04:00
SachinVin
5627e04195
android:InputOverlay: Bit mask touch action so they are aevaluated properly
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event.getAction() returns the action only in the lower byte, this works fine when the pointer index is zero and any additional indexes are not captured
2020-06-16 15:04:30 -04:00
SutandoTsukai181
c2c64a8098
Use fixed indices for button order
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Apps always return 3 strings, even if there is no custom text, so the index should be constant for each button.
The "OK" button is always at index 2.
2020-06-16 15:04:30 -04:00
bunnei
f940aa7497
android: game_settings: Make SM3DL's GPU timing synchronous.
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- Fixes reported white screen bug.
2020-06-16 15:04:30 -04:00
bunnei
d9bb3efeb0
android: BillingManager: Purchases must be acknowledged.
2020-06-16 15:04:30 -04:00
FearlessTobi
9965188e87
android: Update app translations
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Adds Korean and some minor fixes to other languages.
2020-06-16 15:04:30 -04:00
bunnei
87ade92058
androuid: game_settings: Tighten asynch GPU timing.
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- Fixes framerate issues in ZALBW.
2020-06-16 15:04:29 -04:00
SachinVin
c0e31e3de6
android: AndroidManifest.xml: bump up gles requirement to 3.2
2020-06-16 15:04:29 -04:00
SachinVin
b7b40b90c0
android: disable support for split screen
2020-06-16 15:04:29 -04:00
Pengfei Zhu
0d68596c54
audio_core/cubeb_input: Set default value for latency_frames
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On Android OpenSL, cubeb could not find the minimum latency. Therefore, this variable was left uninitialized and caused problems when opening the stream.
2020-06-16 15:04:29 -04:00
bunnei
1fb5659dec
android: BillingManager: Use real managed product for premium.
2020-06-16 15:04:29 -04:00
bunnei
e2da4ca470
android: submodules: Use github for dynarmic.
2020-06-16 15:04:29 -04:00
bunnei
66e6c9581d
android: audio: Audio stretching is only useful with lower framerates, disable it when fullspeed.
2020-06-16 15:04:29 -04:00