SachinVin
92f4362303
android : Fix touchscreen for reals
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Adds proper multitouch tracking for touchscreen
2021-02-21 18:06:28 -05:00
SachinVin
0127ce671b
core/frontend/emu_window: return true when TouchPressed is consumed
2021-02-21 18:06:28 -05:00
xperia64
a268b6b77e
Clamp the circle pad more correctly
2021-02-21 18:06:28 -05:00
xperia64
317689a790
Fix the N3DS controls
2021-02-21 18:06:28 -05:00
xperia64
1e0fb8d41f
Shield TV driver bug workaround
2021-02-21 18:06:28 -05:00
SachinVin
aece34591a
android : InputOverlayDrawableDpad.java: Initialize mTrackId to -1
2021-02-21 18:06:28 -05:00
SachinVin
29e5e6179c
android: Bring back git hash version name
2021-02-21 18:06:28 -05:00
bunnei
1eeff1097b
android: game_settings: Mario & Luigi games require accurate mul.
2021-02-21 18:06:28 -05:00
BreadFish64
7adf3827d4
actually add icons
2021-02-21 18:06:28 -05:00
BreadFish64
e4a9e64723
add icon to CIA install menu item
2021-02-21 18:06:28 -05:00
BreadFish64
4da0ce4ea0
refresh game list after installing CIA
2021-02-21 18:06:28 -05:00
BreadFish64
82c1065929
android: Add initial CIA installation
2021-02-21 18:06:28 -05:00
bunnei
1c2203c98e
android: game_settings: Further cleanups.
2021-02-21 18:06:28 -05:00
bunnei
2d9e133275
android: native: Set game specific settings before initializing core.
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- Allows some other settings to be overridden.
2021-02-21 18:06:28 -05:00
bunnei
5d2200bf45
android: game_settings: Disable asynch GPU with DQ7.
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- This was causing some issues.
2021-02-21 18:06:28 -05:00
Nathan Lepori
0281067f92
Implemented joystick-style directional pad overlay
2021-02-21 18:06:28 -05:00
SutandoTsukai181
2024a89937
android: frontend: Start a service to keep the persistent notification
2021-02-21 18:06:28 -05:00
meteoorkip
d0f2cb09b0
Make touch joystick re-centering configurable
2021-02-21 18:06:28 -05:00
SachinVin
0430b714ea
gl_shader_gen.cpp:fix implicit type conversion error for gles
2021-02-21 18:06:28 -05:00
SachinVin
89422464dc
android:InputOverlay: Bit mask touch action so they are aevaluated properly
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event.getAction() returns the action only in the lower byte, this works fine when the pointer index is zero and any additional indexes are not captured
2021-02-21 18:06:28 -05:00
SutandoTsukai181
aba2e8eac9
Use fixed indices for button order
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Apps always return 3 strings, even if there is no custom text, so the index should be constant for each button.
The "OK" button is always at index 2.
2021-02-21 18:06:28 -05:00
bunnei
96f5a7bed5
android: game_settings: Make SM3DL's GPU timing synchronous.
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- Fixes reported white screen bug.
2021-02-21 18:06:28 -05:00
bunnei
a783658b3e
android: BillingManager: Purchases must be acknowledged.
2021-02-21 18:06:28 -05:00
FearlessTobi
91ce625465
android: Update app translations
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Adds Korean and some minor fixes to other languages.
2021-02-21 18:06:27 -05:00
bunnei
51ed3d702c
androuid: game_settings: Tighten asynch GPU timing.
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- Fixes framerate issues in ZALBW.
2021-02-21 18:06:27 -05:00
SachinVin
c88c6ff9cf
android: AndroidManifest.xml: bump up gles requirement to 3.2
2021-02-21 18:06:27 -05:00
SachinVin
60be542384
android: disable support for split screen
2021-02-21 18:06:27 -05:00
bunnei
c0cb0a8653
android: BillingManager: Use real managed product for premium.
2021-02-21 18:06:27 -05:00
bunnei
093502d9cb
android: audio: Audio stretching is only useful with lower framerates, disable it when fullspeed.
2021-02-21 18:06:27 -05:00
bunnei
2c3b4b98a0
android: video_core: Add experimental asynchronous GPU option.
2021-02-21 18:06:27 -05:00
bunnei
c39b4cc219
Revert "android: audio: Disable audio stretching by default."
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This reverts commit 9ccbba07c824e0eca168fa2563509072b6b6793d.
# Conflicts:
# src/android/app/src/main/java/org/citra/citra_emu/features/settings/ui/SettingsFragmentPresenter.java
2021-02-21 18:06:27 -05:00
SachinVin
3a966c516f
common/logging: Create a new backed for android's logcat
2021-02-21 18:06:27 -05:00
zhupengfei
23aed5350c
android: Microphone support
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Based on Tobi's work. Created a new 'real Mic factory' which creates mic interfaces for real devices. There's a default factory set (cubeb/null, depending on whether cubeb exists) in order to avoid changing code of other frontends.
Created a factory for the Android frontend which requests mic permission and creates a CubebInput (or null). The permission requesting code is basically the same as camera's. If the user denied the permission, an alert dialog will be shown informing them of the reason.
For easier usage, by default the Audio Input Device is set to 'Real Device'.
Co-authored-by: FearlessTobi <thm.frey@gmail.com>
2021-02-21 18:06:27 -05:00
bunnei
38ae9aba45
android: audio: Disable audio stretching by default.
2021-02-21 18:06:27 -05:00
bunnei
71893f4f9a
android: MainActivity: Fix crash when game directory button is not present.
2021-02-21 18:06:27 -05:00
BreadFish64
e50e44b8a3
android: allow navigating to external storage
2021-02-21 18:06:27 -05:00
bunnei
2fd4d797ce
android: BillingManager: Hide premium actionbar button when premium is active.
2021-02-21 18:06:27 -05:00
bunnei
b55ebb892c
android: main: res: Add premium icon and fix folder size.
2021-02-21 18:06:27 -05:00
BreadFish64
0aa70b10b5
android: more theme changes
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fix file picker dialog colors
make Citra text orange in dark mode
2021-02-21 18:06:27 -05:00
BreadFish64
0ec1df3e83
android: inherit file-picker toolbar theme from DayNight
2021-02-21 18:06:27 -05:00
BreadFish64
5155c09e1b
android: fix toolbar theme
2021-02-21 18:06:27 -05:00
BreadFish64
b0a367d7ae
android: fix garbled names in the game list
2021-02-21 18:06:27 -05:00
SachinVin
282e131022
android:game_info.cpp: correct grammar in comment
2021-02-21 18:06:27 -05:00
zhupengfei
328569b61d
android/ndk_camera: Fix rotation
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`width` and `height` are not necessarily swapped at this point
2021-02-21 18:06:27 -05:00
FearlessTobi
1e3e99a921
android: Make toolbar text black
2021-02-21 18:06:27 -05:00
SachinVin
da0df180e6
android:game_info.cpp: cleanup spammy log
2021-02-21 18:06:27 -05:00
zhupengfei
bc6a938fa5
still_image_camera: Fix incorrect JNI usage
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As `jstring`s are also object references, if we would like to use them across native methods/threads, we would have to make a global reference.
We will need to delete this global reference explicitly. Since this string is shared across multiple Interfaces and also in Factory, I used shared_ptr to manage deletion. Added a fancy SharedGlobalRef to id_cache.h.
Also removed global reference creation for java/lang/String classes. Turns out that local references are guaranteed valid for the duration of the method, and I was just being too cautious.
2021-02-21 18:06:27 -05:00
FearlessTobi
9cfb34853b
android: Add dark theme icons
2021-02-21 18:06:27 -05:00
FearlessTobi
f474823e9b
android: Run final format
2021-02-21 18:06:27 -05:00
FearlessTobi
0123bb8f60
android: Run clang-format
2021-02-21 18:06:27 -05:00