SutandoTsukai181
c2c64a8098
Use fixed indices for button order
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Apps always return 3 strings, even if there is no custom text, so the index should be constant for each button.
The "OK" button is always at index 2.
2020-06-16 15:04:30 -04:00
bunnei
f940aa7497
android: game_settings: Make SM3DL's GPU timing synchronous.
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- Fixes reported white screen bug.
2020-06-16 15:04:30 -04:00
bunnei
d9bb3efeb0
android: BillingManager: Purchases must be acknowledged.
2020-06-16 15:04:30 -04:00
FearlessTobi
9965188e87
android: Update app translations
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Adds Korean and some minor fixes to other languages.
2020-06-16 15:04:30 -04:00
bunnei
87ade92058
androuid: game_settings: Tighten asynch GPU timing.
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- Fixes framerate issues in ZALBW.
2020-06-16 15:04:29 -04:00
SachinVin
c0e31e3de6
android: AndroidManifest.xml: bump up gles requirement to 3.2
2020-06-16 15:04:29 -04:00
SachinVin
b7b40b90c0
android: disable support for split screen
2020-06-16 15:04:29 -04:00
Pengfei Zhu
0d68596c54
audio_core/cubeb_input: Set default value for latency_frames
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On Android OpenSL, cubeb could not find the minimum latency. Therefore, this variable was left uninitialized and caused problems when opening the stream.
2020-06-16 15:04:29 -04:00
bunnei
1fb5659dec
android: BillingManager: Use real managed product for premium.
2020-06-16 15:04:29 -04:00
bunnei
e2da4ca470
android: submodules: Use github for dynarmic.
2020-06-16 15:04:29 -04:00
bunnei
66e6c9581d
android: audio: Audio stretching is only useful with lower framerates, disable it when fullspeed.
2020-06-16 15:04:29 -04:00
bunnei
8928837ed0
android: video_core: Add experimental asynchronous GPU option.
2020-06-16 15:04:28 -04:00
bunnei
c129683607
Revert "android: audio: Disable audio stretching by default."
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This reverts commit 9ccbba07c824e0eca168fa2563509072b6b6793d.
# Conflicts:
# src/android/app/src/main/java/org/citra/citra_emu/features/settings/ui/SettingsFragmentPresenter.java
2020-06-16 15:04:28 -04:00
SachinVin
ae07f57a84
common/logging: Create a new backed for android's logcat
2020-06-16 15:04:28 -04:00
zhupengfei
44cbc4076b
android: Microphone support
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Based on Tobi's work. Created a new 'real Mic factory' which creates mic interfaces for real devices. There's a default factory set (cubeb/null, depending on whether cubeb exists) in order to avoid changing code of other frontends.
Created a factory for the Android frontend which requests mic permission and creates a CubebInput (or null). The permission requesting code is basically the same as camera's. If the user denied the permission, an alert dialog will be shown informing them of the reason.
For easier usage, by default the Audio Input Device is set to 'Real Device'.
Co-authored-by: FearlessTobi <thm.frey@gmail.com>
2020-06-16 15:04:28 -04:00
bunnei
34094a70e7
android: audio: Disable audio stretching by default.
2020-06-16 15:04:28 -04:00
bunnei
c890ad6d60
android: MainActivity: Fix crash when game directory button is not present.
2020-06-16 15:04:27 -04:00
BreadFish64
65f4c3232c
android: allow navigating to external storage
2020-06-16 15:04:27 -04:00
bunnei
78f1ae8c0f
android: BillingManager: Hide premium actionbar button when premium is active.
2020-06-16 15:04:27 -04:00
bunnei
5f73e23b14
android: main: res: Add premium icon and fix folder size.
2020-06-16 15:04:27 -04:00
BreadFish64
ad021f205d
android: more theme changes
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fix file picker dialog colors
make Citra text orange in dark mode
2020-06-16 15:04:27 -04:00
BreadFish64
b480b78588
android: inherit file-picker toolbar theme from DayNight
2020-06-16 15:04:27 -04:00
BreadFish64
e29f8a49d5
android: fix toolbar theme
2020-06-16 15:04:26 -04:00
BreadFish64
09897bfcc6
android: fix garbled names in the game list
2020-06-16 15:04:26 -04:00
SachinVin
d61b062196
android:game_info.cpp: correct grammar in comment
2020-06-16 15:04:26 -04:00
zhupengfei
481d63913d
android/ndk_camera: Fix rotation
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`width` and `height` are not necessarily swapped at this point
2020-06-16 15:04:26 -04:00
FearlessTobi
b8c3d24275
android: Make toolbar text black
2020-06-16 15:04:26 -04:00
SachinVin
da8db21006
android:game_info.cpp: cleanup spammy log
2020-06-16 15:04:26 -04:00
zhupengfei
3a16d5698e
still_image_camera: Fix incorrect JNI usage
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As `jstring`s are also object references, if we would like to use them across native methods/threads, we would have to make a global reference.
We will need to delete this global reference explicitly. Since this string is shared across multiple Interfaces and also in Factory, I used shared_ptr to manage deletion. Added a fancy SharedGlobalRef to id_cache.h.
Also removed global reference creation for java/lang/String classes. Turns out that local references are guaranteed valid for the duration of the method, and I was just being too cautious.
2020-06-16 15:04:25 -04:00
FearlessTobi
e937224646
android: Add dark theme icons
2020-06-16 15:04:25 -04:00
FearlessTobi
afcb405e5f
android: Run final format
2020-06-16 15:04:25 -04:00
FearlessTobi
5d06457ad2
android: Run clang-format
2020-06-16 15:04:25 -04:00
FearlessTobi
461cfd9e1d
android: Format code
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Finally makes us have consistent code format in the codebase.
2020-06-16 15:04:25 -04:00
zhupengfei
85069301e5
android/ndk_camera: A few fixes
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1. Remove unused code
2. Avoid crashes when camera wasn't opened
3. Avoid potential data race
2020-06-16 15:04:24 -04:00
zhupengfei
80306a8020
android: Fix camera settings
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1. Fix settings crash when it gets treated as IntSetting
2. Properly report camera facing
2020-06-16 15:04:24 -04:00
bunnei
7d42c15c00
android: GameDatabase: Fix typo in rebase.
2020-06-16 15:04:24 -04:00
SachinVin
597e42d5f5
android: GameDatabase: dont add misc extensions from sub folders.
2020-06-16 15:04:24 -04:00
SachinVin
c76b7d88eb
android: Recursive dir
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# Conflicts:
# src/android/app/src/main/java/org/citra/citra_emu/model/GameDatabase.java
# src/android/app/src/main/jni/native.cpp
# Conflicts:
# src/android/app/src/main/java/org/citra/citra_emu/model/GameDatabase.java
# src/android/app/src/main/jni/native.cpp
2020-06-16 15:04:24 -04:00
FearlessTobi
1d1797d90b
android: Add finished translations from Transifex
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This adds all languages that have at least translated 50% of the Android source file.
I hope we can automate this process in the future.
2020-06-16 15:04:24 -04:00
SachinVin
84dc75806f
android/CustomFilePickerFragment: fixup call super.goUp() instead
2020-06-16 15:04:24 -04:00
BreadFish64
ee3bd5e573
android/GameList: Scan for installed titles
2020-06-16 15:04:23 -04:00
SachinVin
5b70997d38
android/CustomFilePickerFragment: don't go up beyond the External Storage Directory ...
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/storage/emulated/0/
2020-06-16 15:04:23 -04:00
bunnei
7e16cab310
android: overlay: Tighten portrait A/B/X/Y buttons.
2020-06-16 15:04:23 -04:00
bunnei
9a6a1045ee
android: overlay: Tighten portrait input a bit, this feels more natural.
2020-06-16 15:04:23 -04:00
bunnei
a77549d168
android: InputOverlayDrawableJoystick: Fix off by 1 error with inner joystick.
2020-06-16 15:04:23 -04:00
bunnei
3a0156e8d0
android: BillingManager: Add a useful comment to onQuerySkuDetailsFinished.
2020-06-16 15:04:23 -04:00
bunnei
0209aef466
android: EmulationActivity: Fix a crash when controller is disconnected.
2020-06-16 15:04:22 -04:00
bunnei
85f3e33617
android: BillingManager: Fix issue with onQuerySkuDetailsFinished null param.
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- Happens when not associated with a Google account.
2020-06-16 15:04:22 -04:00
FearlessTobi
baf6d15d98
android: Minor changes to theming
2020-06-16 15:04:22 -04:00
FearlessTobi
3d88756dde
android/Settings: Set mStackCount to 0 when starting the Activity
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Fixes a bug where you would have to click multiple times to get out of the settings after turning the screen off and on again.
2020-06-16 15:04:22 -04:00