xperia64
b3f2d27b08
Disable deptch stencil shader in texture_downloader_es for now
2021-01-10 15:34:59 -05:00
SachinVin
17645fabb3
android : Fix touchscreen for reals
...
Adds proper multitouch tracking for touchscreen
2021-01-10 15:34:59 -05:00
SachinVin
68c343f522
core/frontend/emu_window: return true when TouchPressed is consumed
2021-01-10 15:34:59 -05:00
xperia64
2b5afd76ba
Clamp the circle pad more correctly
2021-01-10 15:34:59 -05:00
xperia64
f5ae8b29a4
Fix the N3DS controls
2021-01-10 15:34:59 -05:00
xperia64
3fe02bff07
Shield TV driver bug workaround
2021-01-10 15:34:59 -05:00
SachinVin
1f2f41da3f
android : InputOverlayDrawableDpad.java: Initialize mTrackId to -1
2021-01-10 15:34:59 -05:00
SachinVin
2819763717
android: Bring back git hash version name
2021-01-10 15:34:59 -05:00
bunnei
ac728dcf8b
android: game_settings: Mario & Luigi games require accurate mul.
2021-01-10 15:34:59 -05:00
BreadFish64
d807713add
video_core/GLES: fix issues cause by missing glTextureBarrier
...
create a duplicate for sampling instead
2021-01-10 15:34:59 -05:00
BreadFish64
c27aa9022a
actually add icons
2021-01-10 15:34:58 -05:00
BreadFish64
08d9ebaa9d
add icon to CIA install menu item
2021-01-10 15:34:58 -05:00
BreadFish64
2f0958ef84
refresh game list after installing CIA
2021-01-10 15:34:58 -05:00
BreadFish64
d7f87c1f53
android: Add initial CIA installation
2021-01-10 15:34:58 -05:00
bunnei
f5b12eec29
android: game_settings: Further cleanups.
2021-01-10 15:34:58 -05:00
bunnei
d741aaa82b
android: native: Set game specific settings before initializing core.
...
- Allows some other settings to be overridden.
2021-01-10 15:34:58 -05:00
bunnei
11aae1975c
android: game_settings: Disable asynch GPU with DQ7.
...
- This was causing some issues.
2021-01-10 15:34:58 -05:00
Nathan Lepori
2c1876ff4b
Implemented joystick-style directional pad overlay
2021-01-10 15:34:58 -05:00
SutandoTsukai181
fbfbbd1a1c
android: frontend: Start a service to keep the persistent notification
2021-01-10 15:34:58 -05:00
meteoorkip
0d170ce480
Make touch joystick re-centering configurable
2021-01-10 15:34:58 -05:00
SachinVin
cea90cb55e
gl_shader_gen.cpp:fix implicit type conversion error for gles
2021-01-10 15:34:58 -05:00
SachinVin
4d9b1843d8
android:InputOverlay: Bit mask touch action so they are aevaluated properly
...
event.getAction() returns the action only in the lower byte, this works fine when the pointer index is zero and any additional indexes are not captured
2021-01-10 15:34:58 -05:00
SutandoTsukai181
c858514be7
Use fixed indices for button order
...
Apps always return 3 strings, even if there is no custom text, so the index should be constant for each button.
The "OK" button is always at index 2.
2021-01-10 15:34:58 -05:00
bunnei
12fb3a89e4
android: game_settings: Make SM3DL's GPU timing synchronous.
...
- Fixes reported white screen bug.
2021-01-10 15:34:58 -05:00
bunnei
6d4094d26d
android: BillingManager: Purchases must be acknowledged.
2021-01-10 15:34:58 -05:00
FearlessTobi
17ff3d875b
android: Update app translations
...
Adds Korean and some minor fixes to other languages.
2021-01-10 15:34:58 -05:00
bunnei
a36ea289c6
androuid: game_settings: Tighten asynch GPU timing.
...
- Fixes framerate issues in ZALBW.
2021-01-10 15:34:58 -05:00
SachinVin
1347709723
android: AndroidManifest.xml: bump up gles requirement to 3.2
2021-01-10 15:34:58 -05:00
SachinVin
1bd5fe91db
android: disable support for split screen
2021-01-10 15:34:58 -05:00
bunnei
94bde5f0a5
android: BillingManager: Use real managed product for premium.
2021-01-10 15:34:58 -05:00
bunnei
6e28783213
android: audio: Audio stretching is only useful with lower framerates, disable it when fullspeed.
2021-01-10 15:34:52 -05:00
bunnei
70bf60ea27
android: video_core: Add experimental asynchronous GPU option.
2021-01-10 15:34:52 -05:00
bunnei
5a35c71f84
Revert "android: audio: Disable audio stretching by default."
...
This reverts commit 9ccbba07c824e0eca168fa2563509072b6b6793d.
# Conflicts:
# src/android/app/src/main/java/org/citra/citra_emu/features/settings/ui/SettingsFragmentPresenter.java
2021-01-10 15:34:52 -05:00
SachinVin
5f62b2895f
common/logging: Create a new backed for android's logcat
2021-01-10 15:34:52 -05:00
zhupengfei
1b90ea1520
android: Microphone support
...
Based on Tobi's work. Created a new 'real Mic factory' which creates mic interfaces for real devices. There's a default factory set (cubeb/null, depending on whether cubeb exists) in order to avoid changing code of other frontends.
Created a factory for the Android frontend which requests mic permission and creates a CubebInput (or null). The permission requesting code is basically the same as camera's. If the user denied the permission, an alert dialog will be shown informing them of the reason.
For easier usage, by default the Audio Input Device is set to 'Real Device'.
Co-authored-by: FearlessTobi <thm.frey@gmail.com>
2021-01-10 15:33:44 -05:00
bunnei
427928ced4
android: audio: Disable audio stretching by default.
2021-01-10 15:33:44 -05:00
bunnei
c80c7bbb73
android: MainActivity: Fix crash when game directory button is not present.
2021-01-10 15:33:44 -05:00
BreadFish64
0d57ddde7a
android: allow navigating to external storage
2021-01-10 15:33:44 -05:00
bunnei
5a360a77b9
android: BillingManager: Hide premium actionbar button when premium is active.
2021-01-10 15:33:44 -05:00
bunnei
5d63bed39a
android: main: res: Add premium icon and fix folder size.
2021-01-10 15:33:44 -05:00
BreadFish64
d808351c2e
android: more theme changes
...
fix file picker dialog colors
make Citra text orange in dark mode
2021-01-10 15:33:44 -05:00
BreadFish64
b7873d3b3b
android: inherit file-picker toolbar theme from DayNight
2021-01-10 15:33:44 -05:00
BreadFish64
c578fa560b
android: fix toolbar theme
2021-01-10 15:33:44 -05:00
BreadFish64
79add903a3
android: fix garbled names in the game list
2021-01-10 15:33:44 -05:00
SachinVin
81866239de
android:game_info.cpp: correct grammar in comment
2021-01-10 15:33:44 -05:00
zhupengfei
151d4f4020
android/ndk_camera: Fix rotation
...
`width` and `height` are not necessarily swapped at this point
2021-01-10 15:33:44 -05:00
FearlessTobi
fa30be7306
android: Make toolbar text black
2021-01-10 15:33:44 -05:00
SachinVin
fb2e5674b9
android:game_info.cpp: cleanup spammy log
2021-01-10 15:33:44 -05:00
zhupengfei
22fe3de46a
still_image_camera: Fix incorrect JNI usage
...
As `jstring`s are also object references, if we would like to use them across native methods/threads, we would have to make a global reference.
We will need to delete this global reference explicitly. Since this string is shared across multiple Interfaces and also in Factory, I used shared_ptr to manage deletion. Added a fancy SharedGlobalRef to id_cache.h.
Also removed global reference creation for java/lang/String classes. Turns out that local references are guaranteed valid for the duration of the method, and I was just being too cautious.
2021-01-10 15:33:44 -05:00
FearlessTobi
1909efd48d
android: Add dark theme icons
2021-01-10 15:33:44 -05:00