SachinVin
c106ccc2e7
android:InputOverlay: Bit mask touch action so they are aevaluated properly
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event.getAction() returns the action only in the lower byte, this works fine when the pointer index is zero and any additional indexes are not captured
2020-08-15 13:58:49 -04:00
SutandoTsukai181
a95aa6ad3f
Use fixed indices for button order
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Apps always return 3 strings, even if there is no custom text, so the index should be constant for each button.
The "OK" button is always at index 2.
2020-08-15 13:58:49 -04:00
bunnei
cfa38feeba
android: game_settings: Make SM3DL's GPU timing synchronous.
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- Fixes reported white screen bug.
2020-08-15 13:58:49 -04:00
bunnei
4329eb6c3a
android: BillingManager: Purchases must be acknowledged.
2020-08-15 13:58:49 -04:00
FearlessTobi
b5125979b9
android: Update app translations
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Adds Korean and some minor fixes to other languages.
2020-08-15 13:58:49 -04:00
bunnei
701fe880e5
androuid: game_settings: Tighten asynch GPU timing.
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- Fixes framerate issues in ZALBW.
2020-08-15 13:58:49 -04:00
SachinVin
ecbfba2c3f
android: AndroidManifest.xml: bump up gles requirement to 3.2
2020-08-15 13:58:49 -04:00
SachinVin
669194d471
android: disable support for split screen
2020-08-15 13:58:49 -04:00
Pengfei Zhu
9b6a58705a
audio_core/cubeb_input: Set default value for latency_frames
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On Android OpenSL, cubeb could not find the minimum latency. Therefore, this variable was left uninitialized and caused problems when opening the stream.
2020-08-15 13:58:49 -04:00
bunnei
65dfc1653f
android: BillingManager: Use real managed product for premium.
2020-08-15 13:58:49 -04:00
bunnei
d5803670c6
android: submodules: Use github for dynarmic.
2020-08-15 13:58:48 -04:00
bunnei
8fbbfab749
android: audio: Audio stretching is only useful with lower framerates, disable it when fullspeed.
2020-08-15 13:58:48 -04:00
bunnei
8a482e3f62
android: video_core: Add experimental asynchronous GPU option.
2020-08-15 13:58:48 -04:00
bunnei
197f927dde
Revert "android: audio: Disable audio stretching by default."
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This reverts commit 9ccbba07c824e0eca168fa2563509072b6b6793d.
# Conflicts:
# src/android/app/src/main/java/org/citra/citra_emu/features/settings/ui/SettingsFragmentPresenter.java
2020-08-15 13:58:48 -04:00
SachinVin
f9fbb0c3f5
common/logging: Create a new backed for android's logcat
2020-08-15 13:58:48 -04:00
zhupengfei
564f7de724
android: Microphone support
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Based on Tobi's work. Created a new 'real Mic factory' which creates mic interfaces for real devices. There's a default factory set (cubeb/null, depending on whether cubeb exists) in order to avoid changing code of other frontends.
Created a factory for the Android frontend which requests mic permission and creates a CubebInput (or null). The permission requesting code is basically the same as camera's. If the user denied the permission, an alert dialog will be shown informing them of the reason.
For easier usage, by default the Audio Input Device is set to 'Real Device'.
Co-authored-by: FearlessTobi <thm.frey@gmail.com>
2020-08-15 13:58:48 -04:00
bunnei
1a36243950
android: audio: Disable audio stretching by default.
2020-08-15 13:58:48 -04:00
bunnei
7af28d137a
android: MainActivity: Fix crash when game directory button is not present.
2020-08-15 13:58:48 -04:00
BreadFish64
be5c29ef3b
android: allow navigating to external storage
2020-08-15 13:58:48 -04:00
bunnei
3fc57f56e5
android: BillingManager: Hide premium actionbar button when premium is active.
2020-08-15 13:58:48 -04:00
bunnei
59fd5ec971
android: main: res: Add premium icon and fix folder size.
2020-08-15 13:58:48 -04:00
BreadFish64
f8638459bc
android: more theme changes
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fix file picker dialog colors
make Citra text orange in dark mode
2020-08-15 13:58:48 -04:00
BreadFish64
ce207bcd83
android: inherit file-picker toolbar theme from DayNight
2020-08-15 13:58:48 -04:00
BreadFish64
c3e3810bd6
android: fix toolbar theme
2020-08-15 13:58:48 -04:00
BreadFish64
b1ad452066
android: fix garbled names in the game list
2020-08-15 13:58:48 -04:00
SachinVin
9e7da729a9
android:game_info.cpp: correct grammar in comment
2020-08-15 13:58:48 -04:00
zhupengfei
abf2cca772
android/ndk_camera: Fix rotation
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`width` and `height` are not necessarily swapped at this point
2020-08-15 13:58:48 -04:00
FearlessTobi
70db15a3ec
android: Make toolbar text black
2020-08-15 13:58:48 -04:00
SachinVin
9ffaeb33f8
android:game_info.cpp: cleanup spammy log
2020-08-15 13:58:48 -04:00
zhupengfei
d6e6723ce4
still_image_camera: Fix incorrect JNI usage
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As `jstring`s are also object references, if we would like to use them across native methods/threads, we would have to make a global reference.
We will need to delete this global reference explicitly. Since this string is shared across multiple Interfaces and also in Factory, I used shared_ptr to manage deletion. Added a fancy SharedGlobalRef to id_cache.h.
Also removed global reference creation for java/lang/String classes. Turns out that local references are guaranteed valid for the duration of the method, and I was just being too cautious.
2020-08-15 13:58:48 -04:00
FearlessTobi
c8a1e974f3
android: Add dark theme icons
2020-08-15 13:58:48 -04:00
FearlessTobi
0f5539c618
android: Run final format
2020-08-15 13:58:48 -04:00
FearlessTobi
daccc39f7a
android: Run clang-format
2020-08-15 13:58:47 -04:00
FearlessTobi
e704f8908e
android: Format code
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Finally makes us have consistent code format in the codebase.
2020-08-15 13:58:47 -04:00
zhupengfei
af50dedfbc
android/ndk_camera: A few fixes
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1. Remove unused code
2. Avoid crashes when camera wasn't opened
3. Avoid potential data race
2020-08-15 13:58:47 -04:00
zhupengfei
773107a3f1
android: Fix camera settings
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1. Fix settings crash when it gets treated as IntSetting
2. Properly report camera facing
2020-08-15 13:58:47 -04:00
bunnei
4994082881
android: GameDatabase: Fix typo in rebase.
2020-08-15 13:58:47 -04:00
SachinVin
f8fd91eca7
android: GameDatabase: dont add misc extensions from sub folders.
2020-08-15 13:58:47 -04:00
SachinVin
9d03618616
android: Recursive dir
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# Conflicts:
# src/android/app/src/main/java/org/citra/citra_emu/model/GameDatabase.java
# src/android/app/src/main/jni/native.cpp
# Conflicts:
# src/android/app/src/main/java/org/citra/citra_emu/model/GameDatabase.java
# src/android/app/src/main/jni/native.cpp
2020-08-15 13:58:47 -04:00
FearlessTobi
9e27fbb8b8
android: Add finished translations from Transifex
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This adds all languages that have at least translated 50% of the Android source file.
I hope we can automate this process in the future.
2020-08-15 13:58:47 -04:00
SachinVin
be7895173a
android/CustomFilePickerFragment: fixup call super.goUp() instead
2020-08-15 13:58:47 -04:00
BreadFish64
2b815d0464
android/GameList: Scan for installed titles
2020-08-15 13:58:47 -04:00
SachinVin
acfcecb0ee
android/CustomFilePickerFragment: don't go up beyond the External Storage Directory ...
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/storage/emulated/0/
2020-08-15 13:58:47 -04:00
bunnei
8757dba305
android: overlay: Tighten portrait A/B/X/Y buttons.
2020-08-15 13:58:47 -04:00
bunnei
13918cfe79
android: overlay: Tighten portrait input a bit, this feels more natural.
2020-08-15 13:58:47 -04:00
bunnei
9f10e48408
android: InputOverlayDrawableJoystick: Fix off by 1 error with inner joystick.
2020-08-15 13:58:47 -04:00
bunnei
459222cf1b
android: BillingManager: Add a useful comment to onQuerySkuDetailsFinished.
2020-08-15 13:58:47 -04:00
bunnei
1c9d8e757e
android: EmulationActivity: Fix a crash when controller is disconnected.
2020-08-15 13:58:47 -04:00
bunnei
d3896578f9
android: BillingManager: Fix issue with onQuerySkuDetailsFinished null param.
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- Happens when not associated with a Google account.
2020-08-15 13:58:47 -04:00
FearlessTobi
339b5963ae
android: Minor changes to theming
2020-08-15 13:58:47 -04:00