9111 Commits

Author SHA1 Message Date
SachinVin
c106ccc2e7 android:InputOverlay: Bit mask touch action so they are aevaluated properly
event.getAction() returns the action only in the lower byte, this works fine when the pointer index is zero and any additional indexes are not captured
2020-08-15 13:58:49 -04:00
SutandoTsukai181
a95aa6ad3f Use fixed indices for button order
Apps always return 3 strings, even if there is no custom text, so the index should be constant for each button.

The "OK" button is always at index 2.
2020-08-15 13:58:49 -04:00
bunnei
cfa38feeba android: game_settings: Make SM3DL's GPU timing synchronous.
- Fixes reported white screen bug.
2020-08-15 13:58:49 -04:00
bunnei
4329eb6c3a android: BillingManager: Purchases must be acknowledged. 2020-08-15 13:58:49 -04:00
FearlessTobi
b5125979b9 android: Update app translations
Adds Korean and some minor fixes to other languages.
2020-08-15 13:58:49 -04:00
bunnei
701fe880e5 androuid: game_settings: Tighten asynch GPU timing.
- Fixes framerate issues in ZALBW.
2020-08-15 13:58:49 -04:00
SachinVin
ecbfba2c3f android: AndroidManifest.xml: bump up gles requirement to 3.2 2020-08-15 13:58:49 -04:00
SachinVin
669194d471 android: disable support for split screen 2020-08-15 13:58:49 -04:00
Pengfei Zhu
9b6a58705a audio_core/cubeb_input: Set default value for latency_frames
On Android OpenSL, cubeb could not find the minimum latency. Therefore, this variable was left uninitialized and caused problems when opening the stream.
2020-08-15 13:58:49 -04:00
bunnei
65dfc1653f android: BillingManager: Use real managed product for premium. 2020-08-15 13:58:49 -04:00
bunnei
d5803670c6 android: submodules: Use github for dynarmic. 2020-08-15 13:58:48 -04:00
bunnei
8fbbfab749 android: audio: Audio stretching is only useful with lower framerates, disable it when fullspeed. 2020-08-15 13:58:48 -04:00
bunnei
8a482e3f62 android: video_core: Add experimental asynchronous GPU option. 2020-08-15 13:58:48 -04:00
bunnei
197f927dde Revert "android: audio: Disable audio stretching by default."
This reverts commit 9ccbba07c824e0eca168fa2563509072b6b6793d.

# Conflicts:
#	src/android/app/src/main/java/org/citra/citra_emu/features/settings/ui/SettingsFragmentPresenter.java
2020-08-15 13:58:48 -04:00
SachinVin
f9fbb0c3f5 common/logging: Create a new backed for android's logcat 2020-08-15 13:58:48 -04:00
zhupengfei
564f7de724 android: Microphone support
Based on Tobi's work. Created a new 'real Mic factory' which creates mic interfaces for real devices. There's a default factory set (cubeb/null, depending on whether cubeb exists) in order to avoid changing code of other frontends.

Created a factory for the Android frontend which requests mic permission and creates a CubebInput (or null). The permission requesting code is basically the same as camera's. If the user denied the permission, an alert dialog will be shown informing them of the reason.

For easier usage, by default the Audio Input Device is set to 'Real Device'.

Co-authored-by: FearlessTobi <thm.frey@gmail.com>
2020-08-15 13:58:48 -04:00
bunnei
1a36243950 android: audio: Disable audio stretching by default. 2020-08-15 13:58:48 -04:00
bunnei
7af28d137a android: MainActivity: Fix crash when game directory button is not present. 2020-08-15 13:58:48 -04:00
BreadFish64
be5c29ef3b android: allow navigating to external storage 2020-08-15 13:58:48 -04:00
bunnei
3fc57f56e5 android: BillingManager: Hide premium actionbar button when premium is active. 2020-08-15 13:58:48 -04:00
bunnei
59fd5ec971 android: main: res: Add premium icon and fix folder size. 2020-08-15 13:58:48 -04:00
BreadFish64
f8638459bc android: more theme changes
fix file picker dialog colors
make Citra text orange in dark mode
2020-08-15 13:58:48 -04:00
BreadFish64
ce207bcd83 android: inherit file-picker toolbar theme from DayNight 2020-08-15 13:58:48 -04:00
BreadFish64
c3e3810bd6 android: fix toolbar theme 2020-08-15 13:58:48 -04:00
BreadFish64
b1ad452066 android: fix garbled names in the game list 2020-08-15 13:58:48 -04:00
SachinVin
9e7da729a9 android:game_info.cpp: correct grammar in comment 2020-08-15 13:58:48 -04:00
zhupengfei
abf2cca772 android/ndk_camera: Fix rotation
`width` and `height` are not necessarily swapped at this point
2020-08-15 13:58:48 -04:00
FearlessTobi
70db15a3ec android: Make toolbar text black 2020-08-15 13:58:48 -04:00
SachinVin
9ffaeb33f8 android:game_info.cpp: cleanup spammy log 2020-08-15 13:58:48 -04:00
zhupengfei
d6e6723ce4 still_image_camera: Fix incorrect JNI usage
As `jstring`s are also object references, if we would like to use them across native methods/threads, we would have to make a global reference.

We will need to delete this global reference explicitly. Since this string is shared across multiple Interfaces and also in Factory, I used shared_ptr to manage deletion. Added a fancy SharedGlobalRef to id_cache.h.

Also removed global reference creation for java/lang/String classes. Turns out that local references are guaranteed valid for the duration of the method, and I was just being too cautious.
2020-08-15 13:58:48 -04:00
FearlessTobi
c8a1e974f3 android: Add dark theme icons 2020-08-15 13:58:48 -04:00
FearlessTobi
0f5539c618 android: Run final format 2020-08-15 13:58:48 -04:00
FearlessTobi
daccc39f7a android: Run clang-format 2020-08-15 13:58:47 -04:00
FearlessTobi
e704f8908e android: Format code
Finally makes us have consistent code format in the codebase.
2020-08-15 13:58:47 -04:00
zhupengfei
af50dedfbc android/ndk_camera: A few fixes
1. Remove unused code
2. Avoid crashes when camera wasn't opened
3. Avoid potential data race
2020-08-15 13:58:47 -04:00
zhupengfei
773107a3f1 android: Fix camera settings
1. Fix settings crash when it gets treated as IntSetting
2. Properly report camera facing
2020-08-15 13:58:47 -04:00
bunnei
4994082881 android: GameDatabase: Fix typo in rebase. 2020-08-15 13:58:47 -04:00
SachinVin
f8fd91eca7 android: GameDatabase: dont add misc extensions from sub folders. 2020-08-15 13:58:47 -04:00
SachinVin
9d03618616 android: Recursive dir
# Conflicts:
#	src/android/app/src/main/java/org/citra/citra_emu/model/GameDatabase.java
#	src/android/app/src/main/jni/native.cpp

# Conflicts:
#	src/android/app/src/main/java/org/citra/citra_emu/model/GameDatabase.java
#	src/android/app/src/main/jni/native.cpp
2020-08-15 13:58:47 -04:00
FearlessTobi
9e27fbb8b8 android: Add finished translations from Transifex
This adds all languages that have at least translated 50% of the Android source file.
I hope we can automate this process in the future.
2020-08-15 13:58:47 -04:00
SachinVin
be7895173a android/CustomFilePickerFragment: fixup call super.goUp() instead 2020-08-15 13:58:47 -04:00
BreadFish64
2b815d0464 android/GameList: Scan for installed titles 2020-08-15 13:58:47 -04:00
SachinVin
acfcecb0ee android/CustomFilePickerFragment: don't go up beyond the External Storage Directory ...
/storage/emulated/0/
2020-08-15 13:58:47 -04:00
bunnei
8757dba305 android: overlay: Tighten portrait A/B/X/Y buttons. 2020-08-15 13:58:47 -04:00
bunnei
13918cfe79 android: overlay: Tighten portrait input a bit, this feels more natural. 2020-08-15 13:58:47 -04:00
bunnei
9f10e48408 android: InputOverlayDrawableJoystick: Fix off by 1 error with inner joystick. 2020-08-15 13:58:47 -04:00
bunnei
459222cf1b android: BillingManager: Add a useful comment to onQuerySkuDetailsFinished. 2020-08-15 13:58:47 -04:00
bunnei
1c9d8e757e android: EmulationActivity: Fix a crash when controller is disconnected. 2020-08-15 13:58:47 -04:00
bunnei
d3896578f9 android: BillingManager: Fix issue with onQuerySkuDetailsFinished null param.
- Happens when not associated with a Google account.
2020-08-15 13:58:47 -04:00
FearlessTobi
339b5963ae android: Minor changes to theming 2020-08-15 13:58:47 -04:00