FearlessTobi
ef4cb67914
styles: Use Appcompat instead of MaterialComponents in order to avoid various issues
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Fixes the AppBar being black in settings and emulation when using the dark theme.
(Dolphin does the same.)
Also cleans up our styles a bit.
2020-08-15 13:58:46 -04:00
FearlessTobi
fa7ec1528b
android: Fix the frame limiter
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It was erroneously using the wrong config section and variable type.
2020-08-15 13:58:46 -04:00
BreadFish64
8c740a44d6
video_core: disable depth/stencil texture download on OpenGL ES
2020-08-15 13:58:46 -04:00
BreadFish64
d785f1d886
android: disallow split screen
2020-08-15 13:58:46 -04:00
FearlessTobi
8f7f0ac9ca
android/settings: Move VSync option to debug
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Dolphin does the same and there's no real reason the users should mess with it.
2020-08-15 13:58:46 -04:00
FearlessTobi
7ca5bdd56e
android/NativeLibrary: Use Html.FROM_HTML_MODE_LEGACY
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Fixes a deprecation warning.
2020-08-15 13:58:46 -04:00
FearlessTobi
824478a936
android: Make more Strings translatable
2020-08-15 13:58:46 -04:00
FearlessTobi
9b254e5cf8
android: Fix the menu animations
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Turns out those unused methods were actually used for something.
2020-08-15 13:58:45 -04:00
FearlessTobi
f1d790d715
AndroidManifest: Workaround the crash when changing Theme while in settings
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Essentially extends upon https://github.com/dolphin-emu/dolphin/pull/8288 .
Original description:
"The "correct way" would be to fully save and restore data on onSaveInstanceState and restore it back on onCreate. I tried to do that first.
As there is various conflicts with doing this without some form of refactor due to how the lifecycle diverges and is baked-in to the application, ignoring Activity recreation on orientation change should work well enough and we don't draw anything different in settings on landscape mode or ui mode anyway."
2020-08-15 13:58:45 -04:00
FearlessTobi
5d3e89feef
android: Show a hint when the gamelist is empty
2020-08-15 13:58:45 -04:00
FearlessTobi
08752411d2
Make the gamelist look nicer and indicate files with a wrong extension visually
2020-08-15 13:58:45 -04:00
FearlessTobi
4158b28b89
android: Change plus icon to folder icon because we don't support multiple directories
2020-08-15 13:58:45 -04:00
FearlessTobi
0d6b1e12c1
android: Add realtime audio setting
2020-08-15 13:58:45 -04:00
FearlessTobi
5d08b580e5
audio_core: Add realtime audio
2020-08-15 13:58:45 -04:00
BreadFish64
f93ce60a03
video_core: bump swap chain size for GLES to reduce bottleneck
2020-08-15 13:58:45 -04:00
BreadFish64
393f361dc5
video_core: implement optimized D24S8->RGBA8 reinterpreters
2020-08-15 13:58:45 -04:00
James Rowe
98ada3f3d7
Use immutable storage when available
2020-08-15 13:58:45 -04:00
BreadFish64
57117ecaa0
android: disable OpenGL debug message again
2020-08-15 13:58:45 -04:00
BreadFish64
846e8f8d48
android: fix opening settings menu in-game
2020-08-15 13:58:45 -04:00
SachinVin
ccc6a8e478
android: SettingsFragmentPresenter.java: correct the section used in debug tab
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Fixes setting always showing the default value.
2020-08-15 13:58:45 -04:00
BreadFish64
523b642722
video_core: implement GLES depth/stencil downloads
2020-08-15 13:58:45 -04:00
FearlessTobi
b5c016e364
android: Add debug tab
2020-08-15 13:58:45 -04:00
FearlessTobi
136f24f9fa
Optimize imports
2020-08-15 13:58:45 -04:00
FearlessTobi
112ad269d5
android: Complete the removal of ATV and address minor Linter warnings
2020-08-15 13:58:45 -04:00
FearlessTobi
b8d45cba9e
android: Remove obsolete AndroidTV mode and its resources
2020-08-15 13:58:45 -04:00
BreadFish64
43065ce357
android: add texture filter setting
2020-08-15 13:58:45 -04:00
BreadFish64
afd52aa58a
android: Add StringSingleChoiceSetting
2020-08-15 13:58:45 -04:00
BreadFish64
d27ab7cb3f
video_core: fix texture filters in GLES
2020-08-15 13:58:45 -04:00
zhupengfei
6f6ed1d6d1
android/swkbd: Properly set uncancelable
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When using a DialogFragment you have to set this property on the DialogFragment itself.
2020-08-15 13:58:45 -04:00
FearlessTobi
b9cfd73fa0
Android: Disable automatic backup
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Since we don't have proper confuguration file of what to include/exclude
in the backup, this better be disabled because it will lead to unexpected
state. This will solve any issue that was keep hapenning even after fresh
install of the emulator until you manually clear the app data.
Original commit by mahdihijazi for Dolphin-emu.
2020-08-15 13:58:45 -04:00
FearlessTobi
e8df7bf4de
build: Fix abiFilter
2020-08-15 13:58:45 -04:00
FearlessTobi
67959324c7
jni/config: Set is_new_3ds to true by default
2020-08-15 13:58:45 -04:00
zhupengfei
77e5e9dd4d
res: Add Chinese (zh) translation
2020-08-15 13:58:45 -04:00
FearlessTobi
6b556302b6
android/strings: Add German translation
2020-08-15 13:58:45 -04:00
FearlessTobi
4d427ec600
Android: Reflect the settings that is being used by the emulator on the UI
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Per-Game settings now load the settings in this order
1. Emulator Settings
2. Default Settings of the Game that we ship with Dolphin
3. Custom game settings the user have
where the later always overides the former in case of collision, then
we show that on the UI to make it clear to the user which settings being
used.
Original commit by mahdihijazi for Dolphin-emu.
2020-08-15 13:58:45 -04:00
FearlessTobi
4817bb5e4d
strings: Add the performance warning to the translatable strings
2020-08-15 13:58:45 -04:00
FearlessTobi
d2ac0b2a94
Android: Fix custom game settings
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Apparently there was a different section names used by the custom game
settings that caused Android to have those settings broken for
some sections like the graphics one. This adds the map between the generic
settings <> custom settings.
Original commit by mahdihijazi for Dolphin-emu.
2020-08-15 13:58:45 -04:00
FearlessTobi
3b9a0e5ccd
Android: Refactor the settings managemnt
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1. Create Settings class the encaupslate the loading/saving of all settings
2. Decouple the logic of saving the settings into 3 different config files
from the UI code.
2020-08-15 13:58:45 -04:00
FearlessTobi
e955226247
Android: Start structure the project around features instead of data types
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This only moves the settings feature, the rest will be moved slowely later.
Original commit by mahdihijazi for Dolphin-emu.
2020-08-15 13:58:45 -04:00
zhupengfei
05ce68ec67
android/swkbd: Fix rotation crash
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Create a new DialogFragment to manage the dialog's state.
Also replaced AlertDialog with the androidx one which arguably looks better.
2020-08-15 13:58:45 -04:00
FearlessTobi
5a337328c1
Clean up unused resources and resolve linter warnings
2020-08-15 13:58:45 -04:00
BreadFish64
e0bd882134
android/config: initialize cpu_clock_frequency
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leaving it uninitialized broke some games for obvious reasons
2020-08-15 13:58:45 -04:00
BreadFish64
ea80e9e059
android: don't use ScopeAcquireContext in RunCitra
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The context will be released when window is destroyed
2020-08-15 13:58:45 -04:00
zhupengfei
5e341524c2
Fix incorrect import due to library change
2020-08-15 13:58:45 -04:00
zhupengfei
d94b7a8c03
android: SoftwareKeyboard implementation
2020-08-15 13:58:45 -04:00
BreadFish64
968f53d164
android/ndk_motion: remove ALooper_release from ndk_motion destructor
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We didn't acquire the looper from another thread so this is not correct
2020-08-15 13:58:45 -04:00
BreadFish64
8a2aba6bd1
android: jni cleanup
2020-08-15 13:58:45 -04:00
FearlessTobi
f8b30c3ec1
Remove unused code
2020-08-15 13:58:44 -04:00
FearlessTobi
021bbeb9be
Fix a bunch of issues found by the Linter and rename Dolphin functions to Citra
2020-08-15 13:58:44 -04:00
FearlessTobi
379b60b98d
Android: Set up Day/Night mode for system-compatible optional dark theme
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Original commit by TheRealPSV for Dolphin-emu.
2020-08-15 13:58:44 -04:00