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Fix critical issue
parent
1c0a77ca4a
commit
4e2c7b71ff
@ -67,7 +67,7 @@ These currently planned features include (but aren't limited to):
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* This API should be additionally usable for RAM Editing/"Cheat Engine" purposes.
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* A custom **shell** system module, providing an means for users to perform various RPC (with support for common/interesting functionality) on their Switch remotely. This may not be a reimplementation of Nintendo's own shell.
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* This should support client connections over both Wi-Fi and USB.
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* A custom **logging** system module, providing an means for other Atmosphère components (and possibly Nintendo's own system modules) to log debug output.
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* A custom **logging** system module, providing a means for other Atmosphère components (and possibly Nintendo's own system modules) to log debug output.
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* This should support logging to the SD card, over Wi-Fi, and over USB.
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* An application-level plugin system.
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* This will, ideally, work somewhat like NTR-CFW's plugin system on the 3DS, allowing users to run their own code in a game's process in their own thread.
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