update json

This commit is contained in:
kralrindo 2022-10-22 12:19:20 +03:00
parent 0fb72a3417
commit 4ce74dc809

View File

@ -3,7 +3,7 @@
"version": 8,
"keepDevOnly": true,
"starpakPath": "paks/Win64/common_sdk.starpak",
"starpakPath": "paks/Win64/pc_all.sdk.starpak",
"assetsDir": ".\\assets\\",
"outputDir": ".\\build\\",
@ -42,7 +42,15 @@
"texture/models/weapons/bolo_sword/bolo_sword_01_gls",
"texture/models/weapons/bolo_sword/bolo_sword_01_spc",
"texture/models/weapons/bolo_sword/bolo_sword_01_ilm",
"texture/models/weapons/bolo_sword/bolo_sword_01_ao"
"texture/models/weapons/bolo_sword/bolo_sword_01_ao",
"texture/models/Weapons_R2/smart_pistol/Smart_Pistol_MK6_col",
"texture/models/Weapons_R2/smart_pistol/Smart_Pistol_MK6_nml",
"texture/models/Weapons_R2/smart_pistol/Smart_Pistol_MK6_gls",
"texture/models/Weapons_R2/smart_pistol/Smart_Pistol_MK6_spc",
"texture/models/Weapons_R2/smart_pistol/Smart_Pistol_MK6_ilm",
"texture/models/Weapons_R2/smart_pistol/Smart_Pistol_MK6_ao",
"texture/models/Weapons_R2/smart_pistol/Smart_Pistol_MK6_cav"
]
},
{
@ -68,7 +76,7 @@
"$type": "matl",
"path": "models/weapons_r5/snipe_sentinel_ESR/sentinel_ESR",
"type": "sknp",
"cpu": "cpudata/sentinel_esr",
"cputype": "weapon",
"shaderset": 12024133449294937,
"width": 2048,
"height": 2048,
@ -442,6 +450,114 @@
"animseq_derived/weapons/sentinel/ptpov_sentinel/wind_effect_layer.rseq"
]
},
{
"$type": "arig",
"path": "animrig/weapons/sentinel/ptpov_sentinel.rrig",
"animseqs": [
"animseq/weapons/sentinel/ptpov_sentinel/ads_in_onehanded_sniper.rseq",
"animseq/weapons/sentinel/ptpov_sentinel/ads_in_sniper.rseq",
"animseq/weapons/sentinel/ptpov_sentinel/ads_in_sprinting.rseq",
"animseq/weapons/sentinel/ptpov_sentinel/ads_in_sprinting_sniper.rseq",
"animseq/weapons/sentinel/ptpov_sentinel/ads_out_onehanded_sniper.rseq",
"animseq/weapons/sentinel/ptpov_sentinel/ads_out_sniper.rseq",
"animseq/weapons/sentinel/ptpov_sentinel/ads_out_wallrun_onehanded_sniper.rseq",
"animseq/weapons/sentinel/ptpov_sentinel/barrel_layer.rseq",
"animseq/weapons/sentinel/ptpov_sentinel/charge.rseq",
"animseq/weapons/sentinel/ptpov_sentinel/charge_onehanded.rseq",
"animseq/weapons/sentinel/ptpov_sentinel/crouch_to_idle_TEMP.rseq",
"animseq/weapons/sentinel/ptpov_sentinel/draw.rseq",
"animseq/weapons/sentinel/ptpov_sentinel/draw_onehanded.rseq",
"animseq/weapons/sentinel/ptpov_sentinel/drawfirst.rseq",
"animseq/weapons/sentinel/ptpov_sentinel/fire_02.rseq",
"animseq/weapons/sentinel/ptpov_sentinel/fire_onehanded_sniper.rseq",
"animseq/weapons/sentinel/ptpov_sentinel/fire_regrip_02.rseq",
"animseq/weapons/sentinel/ptpov_sentinel/fire_sniper.rseq",
"animseq/weapons/sentinel/ptpov_sentinel/holster.rseq",
"animseq/weapons/sentinel/ptpov_sentinel/holster_onehanded.rseq",
"animseq/weapons/sentinel/ptpov_sentinel/idle_crouch_onehanded_sniper.rseq",
"animseq/weapons/sentinel/ptpov_sentinel/idle_crouch_sniper.rseq",
"animseq/weapons/sentinel/ptpov_sentinel/idle_crouch_TEMP.rseq",
"animseq/weapons/sentinel/ptpov_sentinel/idle_onehanded_sniper.rseq",
"animseq/weapons/sentinel/ptpov_sentinel/idle_sniper.rseq",
"animseq/weapons/sentinel/ptpov_sentinel/idle_TEMP.rseq",
"animseq/weapons/sentinel/ptpov_sentinel/idle_to_crouch_TEMP.rseq",
"animseq/weapons/sentinel/ptpov_sentinel/inspect.rseq",
"animseq/weapons/sentinel/ptpov_sentinel/lower.rseq",
"animseq/weapons/sentinel/ptpov_sentinel/lower_onehanded.rseq",
"animseq/weapons/sentinel/ptpov_sentinel/meleeraise.rseq",
"animseq/weapons/sentinel/ptpov_sentinel/meleeraise_onehanded.rseq",
"animseq/weapons/sentinel/ptpov_sentinel/raise.rseq",
"animseq/weapons/sentinel/ptpov_sentinel/raise_onehanded.rseq",
"animseq/weapons/sentinel/ptpov_sentinel/rechamber.rseq",
"animseq/weapons/sentinel/ptpov_sentinel/rechamber_high_zoom.rseq",
"animseq/weapons/sentinel/ptpov_sentinel/rechamber_high_zoom_onehanded.rseq",
"animseq/weapons/sentinel/ptpov_sentinel/rechamber_mid_zoom.rseq",
"animseq/weapons/sentinel/ptpov_sentinel/rechamber_mid_zoom_onehanded.rseq",
"animseq/weapons/sentinel/ptpov_sentinel/rechamber_onehanded.rseq",
"animseq/weapons/sentinel/ptpov_sentinel/rechamber_regrip.rseq",
"animseq/weapons/sentinel/ptpov_sentinel/rechamber_sniper_zoom.rseq",
"animseq/weapons/sentinel/ptpov_sentinel/rechamber_sniper_zoom_onehanded.rseq",
"animseq/weapons/sentinel/ptpov_sentinel/reload.rseq",
"animseq/weapons/sentinel/ptpov_sentinel/reload_empty.rseq",
"animseq/weapons/sentinel/ptpov_sentinel/reload_empty_late1.rseq",
"animseq/weapons/sentinel/ptpov_sentinel/reload_empty_late1_onehanded.rseq",
"animseq/weapons/sentinel/ptpov_sentinel/reload_empty_late2.rseq",
"animseq/weapons/sentinel/ptpov_sentinel/reload_empty_late2_onehanded.rseq",
"animseq/weapons/sentinel/ptpov_sentinel/reload_empty_late3.rseq",
"animseq/weapons/sentinel/ptpov_sentinel/reload_empty_late3_onehanded.rseq",
"animseq/weapons/sentinel/ptpov_sentinel/reload_empty_onehanded.rseq",
"animseq/weapons/sentinel/ptpov_sentinel/reload_late1.rseq",
"animseq/weapons/sentinel/ptpov_sentinel/reload_late1_onehanded.rseq",
"animseq/weapons/sentinel/ptpov_sentinel/reload_onehanded.rseq",
"animseq/weapons/sentinel/ptpov_sentinel/run_layer_reload.rseq",
"animseq/weapons/sentinel/ptpov_sentinel/sprintdraw.rseq",
"animseq/weapons/sentinel/ptpov_sentinel/sprintholster.rseq",
"animseq/weapons/sentinel/ptpov_sentinel/sprintjump.rseq",
"animseq/weapons/sentinel/ptpov_sentinel/sprintraise.rseq",
"animseq/weapons/sentinel/ptpov_sentinel/sprintraise_onehanded.rseq",
"animseq/weapons/sentinel/ptpov_sentinel/sprintraise_regrip.rseq",
"animseq/weapons/sentinel/ptpov_sentinel/sprintslide.rseq",
"animseq/weapons/sentinel/ptpov_sentinel/sprintslide_onehanded.rseq",
"animseq/weapons/sentinel/ptpov_sentinel/zipline_mount.rseq",
"animseq_derived/weapons/sentinel/ptpov_sentinel/ads_in.rseq",
"animseq_derived/weapons/sentinel/ptpov_sentinel/ads_in_onehanded.rseq",
"animseq_derived/weapons/sentinel/ptpov_sentinel/ads_out.rseq",
"animseq_derived/weapons/sentinel/ptpov_sentinel/ads_out_onehanded.rseq",
"animseq_derived/weapons/sentinel/ptpov_sentinel/ads_out_wallrun_onehanded.rseq",
"animseq_derived/weapons/sentinel/ptpov_sentinel/crouch_to_idle.rseq",
"animseq_derived/weapons/sentinel/ptpov_sentinel/doublejump.rseq",
"animseq_derived/weapons/sentinel/ptpov_sentinel/fire.rseq",
"animseq_derived/weapons/sentinel/ptpov_sentinel/fire_onehanded.rseq",
"animseq_derived/weapons/sentinel/ptpov_sentinel/fire_regrip.rseq",
"animseq_derived/weapons/sentinel/ptpov_sentinel/fire_select_off.rseq",
"animseq_derived/weapons/sentinel/ptpov_sentinel/fire_select_on.rseq",
"animseq_derived/weapons/sentinel/ptpov_sentinel/idle.rseq",
"animseq_derived/weapons/sentinel/ptpov_sentinel/idle_check.rseq",
"animseq_derived/weapons/sentinel/ptpov_sentinel/idle_crouch.rseq",
"animseq_derived/weapons/sentinel/ptpov_sentinel/idle_crouch_onehanded.rseq",
"animseq_derived/weapons/sentinel/ptpov_sentinel/idle_onehanded.rseq",
"animseq_derived/weapons/sentinel/ptpov_sentinel/idle_to_crouch.rseq",
"animseq_derived/weapons/sentinel/ptpov_sentinel/jump.rseq",
"animseq_derived/weapons/sentinel/ptpov_sentinel/jump_onehanded.rseq",
"animseq_derived/weapons/sentinel/ptpov_sentinel/land.rseq",
"animseq_derived/weapons/sentinel/ptpov_sentinel/land_high.rseq",
"animseq_derived/weapons/sentinel/ptpov_sentinel/land_low.rseq",
"animseq_derived/weapons/sentinel/ptpov_sentinel/land_med.rseq",
"animseq_derived/weapons/sentinel/ptpov_sentinel/land_onehanded.rseq",
"animseq_derived/weapons/sentinel/ptpov_sentinel/mod_add.rseq",
"animseq_derived/weapons/sentinel/ptpov_sentinel/mod_remove.rseq",
"animseq_derived/weapons/sentinel/ptpov_sentinel/optic_add.rseq",
"animseq_derived/weapons/sentinel/ptpov_sentinel/optic_remove.rseq",
"animseq_derived/weapons/sentinel/ptpov_sentinel/run_layer_wall.rseq",
"animseq_derived/weapons/sentinel/ptpov_sentinel/run_wall_layer.rseq",
"animseq_derived/weapons/sentinel/ptpov_sentinel/sprint.rseq",
"animseq_derived/weapons/sentinel/ptpov_sentinel/sprint_heavy.rseq",
"animseq_derived/weapons/sentinel/ptpov_sentinel/sprint_onehanded.rseq",
"animseq_derived/weapons/sentinel/ptpov_sentinel/switch_to_onehanded.rseq",
"animseq_derived/weapons/sentinel/ptpov_sentinel/switch_to_twohanded.rseq",
"animseq_derived/weapons/sentinel/ptpov_sentinel/wind_effect_layer.rseq"
]
},
{
"$type": "arig",
"path": "animrig/robots/marvin/marvin_anims.rrig",
@ -696,7 +812,6 @@
{
"$type": "rmdl",
"path": "mdl/weapons/bolo_sword/ptpov_bolo_sword_ash.rmdl",
"starpakPath": "paks/Win64/common_sdk.starpak",
"usePhysics": false,
"materials": [
"models/weapons/bolo_sword/bolo_sword_02_sknp"
@ -727,8 +842,8 @@
"path": "mdl/Weapons/sentinel/w_sentinel.rmdl",
"usePhysics": true,
"materials": [
"models/weapons_r5/r301/r301_sknp",
"models/weapons_r5/r301/r301_sknp",
"models/Weapons_R2/smart_pistol/Smart_Pistol_MK6_bullet_sknp",
"models/Weapons_R2/smart_pistol/Smart_Pistol_MK6_bullet_sknp",
"",
"",
"",
@ -738,17 +853,17 @@
"",
"",
"",
"models/weapons_r5/r301/r301_sknp",
"models/weapons_r5/r301/r301_sknp",
"models/weapons_r5/r301/r301_sknp",
"models/weapons_r5/r301/r301_sknp",
"models/weapons_r5/r301/r301_sknp",
"models/weapons_r5/r301/r301_sknp",
"models/weapons_r5/r301/r301_sknp",
"models/weapons_r5/r301/r301_sknp",
"models/weapons_r5/r301/r301_sknp",
"models/weapons_r5/r301/r301_sknp",
"models/weapons_r5/r301/r301_sknp"
"models/Weapons_R2/smart_pistol/Smart_Pistol_MK6_bullet_sknp",
"models/Weapons_R2/smart_pistol/Smart_Pistol_MK6_bullet_sknp",
"models/Weapons_R2/smart_pistol/Smart_Pistol_MK6_bullet_sknp",
"models/Weapons_R2/smart_pistol/Smart_Pistol_MK6_bullet_sknp",
"models/Weapons_R2/smart_pistol/Smart_Pistol_MK6_bullet_sknp",
"models/Weapons_R2/smart_pistol/Smart_Pistol_MK6_bullet_sknp",
"models/Weapons_R2/smart_pistol/Smart_Pistol_MK6_bullet_sknp",
"models/Weapons_R2/smart_pistol/Smart_Pistol_MK6_bullet_sknp",
"models/Weapons_R2/smart_pistol/Smart_Pistol_MK6_bullet_sknp",
"models/Weapons_R2/smart_pistol/Smart_Pistol_MK6_bullet_sknp",
"models/Weapons_R2/smart_pistol/Smart_Pistol_MK6_bullet_sknp"
],
"animrigs": [
"animrig/weapons/at_rifle/w_at_rifle.rrig"
@ -813,6 +928,45 @@
"animrigs": [
"animrig/creatures/prowler/ai_prowler_core.rrig"
]
},
{
"$type": "rmdl",
"path": "mdl/Humans/class/light/combat_dummie_wraith.rmdl",
"usePhysics": true,
"materials": [
""
],
"animrigs": [
"animrig/humans/class/light/pilot_light_wraith.rrig",
"animrig/robots/spectre/spectre_pete_core_copy.rrig",
"animrig/robots/spectre/spectre_pete_reactions_copy.rrig"
]
},
{
"$type": "rmdl",
"path": "mdl/Humans/class/medium/combat_dummie_mirage.rmdl",
"usePhysics": true,
"materials": [
""
],
"animrigs": [
"animrig/humans/class/medium/pilot_medium_holo.rrig",
"animrig/robots/spectre/spectre_pete_core_copy.rrig",
"animrig/robots/spectre/spectre_pete_reactions_copy.rrig"
]
},
{
"$type": "rmdl",
"path": "mdl/Humans/class/heavy/combat_dummie_caustic.rmdl",
"usePhysics": true,
"materials": [
""
],
"animrigs": [
"animrig/humans/class/heavy/pilot_heavy_caustic.rrig",
"animrig/robots/spectre/spectre_pete_core_copy.rrig",
"animrig/robots/spectre/spectre_pete_reactions_copy.rrig"
]
}
]
}