8 Commits

Author SHA1 Message Date
Kawe Mazidjatari
a5c73339c3 Add crafting replicator and crafting siphon
New assets to be used in the game. They are confirmed working and have correct physics and materials.
2025-01-17 14:47:12 +01:00
kralrindo
69ae9ed41e Patch master 2025-01-04 22:30:29 +03:00
Kawe Mazidjatari
4bd5183b54 Rename last pixel shaders and remove unused vertex shaders
Vertex shaders already exist in the game's core rpaks.
2024-12-31 03:07:53 +01:00
Kawe Mazidjatari
73ff452482 Create new variation of shaders and shader sets for combined textures
Combined textures wasn't a thing in S3, it appears to be added in S4. The new shaders use the same guid, therefore replacing them with existing ones in the engine will destroy anisotropy on other characters hair since those anisotropic and thickness textures are mapped out differently. Renamed the pixel shaders and shader sets by suffixing them with 'comb' make sure we don't overwrite the existing one,w hile indicating its the version for combined textures. This allows us to port other characters and models without interfering with the game's currently existing shaders and shader sets.
2024-12-31 00:41:16 +01:00
Kawe Mazidjatari
4b8ae7861b Auto rename and auto move new assets
Auto renamed and auto moved.
2024-12-30 21:42:10 +01:00
kralrindo
1eaaf9dfd6 remove shaders we already have 2024-12-29 22:48:05 +03:00
kralrindo
a8e953fd3d shadersets 2024-12-14 02:49:11 +03:00
kralrindo
4c69fcdb4a Update repak 2024-12-11 18:37:17 +03:00