r5sdk/r5launcher/r5launcher.vcxproj.filters

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="main.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
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<ItemGroup>
<ClInclude Include="main.h">
<Filter>Header Files</Filter>
</ClInclude>
Merge indev into master. (#44) * Added separate function to resolve relative addresses in address.h * Added new patterns to the print function. * Updated IsFlagSet hooks. * Cleaned up code to properly mask off Dev and Cheat flags. * Added separate define from _DEBUG so you can define it in release builds for people without C++ Debug Restributeables. * Removed un-used define in hooks.h * Fixed potential crashes in r5net and added debug prints. * Potential crashes were when in certain post functions the returned status wasn't 200. * Changed map-select drop down menu, now it displays 'Map Name + Season' instead of file-name. (#41) * Host Server shows normal map names * Changed a few stuff... * redid some stuff that isn't crucial * Update CCompanion.cpp * Update CCompanion.cpp * Updated mapname displaying. * Moved "ServerMap" as a static object into CCompanion::HostServerSection(). Co-authored-by: IcePixelx <41352111+PixieCore@users.noreply.github.com> * prevent squirrel compiler errors from killing game process (#43) * Read description for all changes. * Added ability to register custom ConVar. * Added 2 custom ConVars to open the CGameConsole and CCompanion Windows. * Changed ResolveRelativeAddress. * Added Config System for the Gui. * Added ImGui::Hotkey. * Added the ability to change 2 hotkeys for opening the window for CGameConsole and CCompanion. * Changed pattern for Squirrel_CompilerError to use a String. * Added IMemAlloc::AllocWrapper to patterns.h * Changes in description. * Added icon to launcher.exe * Launcher.exe gets remnamed to Run R5 Reloaded.exe in launcher release compilation configuration. * Extended argument buffer for starting the game in launcher.exe. * Added exception printing if in the custom ConVars an invalid value gets passed. * Wrong return. * Added shortcut with launch params. * Fixed prints. Co-authored-by: Marcii0 <58266292+Marcii0@users.noreply.github.com> Co-authored-by: BobTheBob <32057864+BobTheBob9@users.noreply.github.com>
2021-08-19 15:26:44 +02:00
<ClInclude Include="resource.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="r5launcher.rc">
<Filter>Resource Files</Filter>
</ResourceCompile>
</ItemGroup>
<ItemGroup>
<Image Include="R5 Reloaded.ico">
<Filter>Resource Files</Filter>
</Image>
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</ItemGroup>
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</Project>