r5sdk/r5dev/engine/sys_getmodes.h

44 lines
2.6 KiB
C
Raw Normal View History

2022-02-19 16:42:40 +01:00
#pragma once
//-------------------------------------------------------------------------
// CGAME
//-------------------------------------------------------------------------
inline CMemory p_CVideoMode_Common__CreateGameWindow;
inline auto CVideoMode_Common__CreateGameWindow = p_CVideoMode_Common__CreateGameWindow.RCast<bool (*)(int* pnRect)>();
2022-04-17 02:00:06 +02:00
inline CMemory p_CVideoMode_Common__CreateWindowClass;
inline auto CVideoMode_Common__CreateWindowClass = p_CVideoMode_Common__CreateWindowClass.RCast<HWND(*)(vrect_t* pnRect)>();
2022-02-19 16:42:40 +01:00
void HCVideoMode_Common_Attach();
void HCVideoMode_Common_Detach();
2022-02-19 16:42:40 +01:00
///////////////////////////////////////////////////////////////////////////////
class HVideoMode_Common : public IDetour
{
virtual void GetAdr(void) const
2022-02-19 16:42:40 +01:00
{
spdlog::debug("| FUN: CVideoMode_Common::CreateGameWindow : {:#18x} |\n", p_CVideoMode_Common__CreateGameWindow.GetPtr());
spdlog::debug("| FUN: CVideoMode_Common::CreateWindowClass : {:#18x} |\n", p_CVideoMode_Common__CreateWindowClass.GetPtr());
spdlog::debug("+----------------------------------------------------------------+\n");
2022-02-19 16:42:40 +01:00
}
virtual void GetFun(void) const
{
#if defined (GAMEDLL_S0) || defined (GAMEDLL_S1)
p_CVideoMode_Common__CreateGameWindow = g_GameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x40\x56\x57\x48\x83\xEC\x38\x48\x8B\xF9\xE8\x00\x00\x00\x00"), "xxxxxxxxxxx????");
p_CVideoMode_Common__CreateWindowClass = g_GameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x40\x55\x53\x57\x41\x56\x48\x8D\xAC\x24\x00\x00\x00\x00\x48\x81\xEC\x00\x00\x00\x00\x4C\x8B\xF1"), "xxxxxxxxxx????xxx????xxx");
#elif defined (GAMEDLL_S2) || defined (GAMEDLL_S3)
p_CVideoMode_Common__CreateGameWindow = g_GameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x40\x56\x57\x48\x83\xEC\x28\x48\x8B\xF9\xE8\x00\x00\x00\x00\x48\x8B\xF0"), "xxxxxxxxxxx????xxx");
p_CVideoMode_Common__CreateWindowClass = g_GameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x40\x55\x53\x57\x48\x8D\xAC\x24\x00\x00\x00\x00\x48\x81\xEC\x00\x00\x00\x00\x48\x8B\xF9\xFF\x15\x00\x00\x00\x00"), "xxxxxxxx????xxx????xxxxx????");
#endif
CVideoMode_Common__CreateGameWindow = p_CVideoMode_Common__CreateGameWindow.RCast<bool (*)(int*)>(); /*40 56 57 48 83 EC 28 48 8B F9 E8 ?? ?? ?? ?? 48 8B F0*/
CVideoMode_Common__CreateWindowClass = p_CVideoMode_Common__CreateWindowClass.RCast<HWND(*)(vrect_t*)>(); /*40 55 53 57 48 8D AC 24 ?? ?? ?? ?? 48 81 EC ?? ?? ?? ?? 48 8B F9 FF 15 ?? ?? ?? ??*/
}
virtual void GetVar(void) const { }
virtual void GetCon(void) const { }
virtual void Attach(void) const { }
virtual void Detach(void) const { }
2022-02-19 16:42:40 +01:00
};
///////////////////////////////////////////////////////////////////////////////
REGISTER(HVideoMode_Common);