r5sdk/r5dev/sdklauncher/sdklauncher_const.h

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#pragma once
// Change this each time the settings format has changed.
#define SDK_LAUNCHER_VERSION 1
// Uncomment this line to compile the launcher for dedicated server builds.
//#define DEDI_LAUNCHER
#define GAME_CFG_PATH "platform\\cfg\\system\\"
#define DEFAULT_WINDOW_CLASS_NAME "Respawn001"
#define LAUNCHER_SETTING_FILE "launcher.vdf"
//-----------------------------------------------------------------------------
// Launch and inject specified dll based on launch mode
//-----------------------------------------------------------------------------
enum class eLaunchMode : int
{
LM_NONE = -1,
LM_GAME_DEV,
LM_GAME,
LM_SERVER_DEV,
LM_SERVER,
LM_CLIENT_DEV,
LM_CLIENT,
};