r5sdk/r5dev/engine/server/sv_rcon.cpp

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//===========================================================================//
//
// Purpose: Implementation of the rcon server.
//
//===========================================================================//
#include "core/stdafx.h"
#include "tier1/cmd.h"
#include "tier1/cvar.h"
#include "tier1/IConVar.h"
#include "tier1/NetAdr.h"
#include "tier2/socketcreator.h"
#include "engine/net.h"
#include "engine/server/sv_rcon.h"
#include "protoc/sv_rcon.pb.h"
#include "protoc/cl_rcon.pb.h"
#include "mathlib/sha256.h"
#include "common/igameserverdata.h"
//-----------------------------------------------------------------------------
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// Purpose:
//-----------------------------------------------------------------------------
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CRConServer::CRConServer(void)
: m_bInitialized(false)
, m_nConnIndex(0)
{
}
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//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CRConServer::~CRConServer(void)
{
}
//-----------------------------------------------------------------------------
// Purpose: NETCON systems init
//-----------------------------------------------------------------------------
void CRConServer::Init(void)
{
if (!m_bInitialized)
{
if (!this->SetPassword(rcon_password->GetString()))
{
return;
}
}
m_Address.SetFromString(hostip->GetString(), true);
m_Address.SetPort(htons(hostport->GetInt()));
m_Socket.CreateListenSocket(m_Address, false);
DevMsg(eDLL_T::SERVER, "Remote server access initialized\n");
m_bInitialized = true;
}
//-----------------------------------------------------------------------------
// Purpose: NETCON systems shutdown
//-----------------------------------------------------------------------------
void CRConServer::Shutdown(void)
{
if (m_Socket.IsListening())
{
m_Socket.CloseListenSocket();
}
m_bInitialized = false;
}
//-----------------------------------------------------------------------------
// Purpose: run tasks for the RCON server
//-----------------------------------------------------------------------------
void CRConServer::Think(void)
{
const int nCount = m_Socket.GetAcceptedSocketCount();
// Close redundant sockets if there are too many except for whitelisted and authenticated.
if (nCount >= sv_rcon_maxsockets->GetInt())
{
for (m_nConnIndex = nCount - 1; m_nConnIndex >= 0; m_nConnIndex--)
{
const netadr_t& netAdr = m_Socket.GetAcceptedSocketAddress(m_nConnIndex);
if (strcmp(netAdr.ToString(true), sv_rcon_whitelist_address->GetString()) != 0) // TODO: doesn't work
{
const CConnectedNetConsoleData* pData = m_Socket.GetAcceptedSocketData(m_nConnIndex);
if (!pData->m_bAuthorized)
{
this->CloseConnection();
}
}
}
}
// Create a new listen socket if authenticated connection is closed.
if (nCount == 0)
{
if (!m_Socket.IsListening())
{
m_Socket.CreateListenSocket(m_Address, false);
}
}
}
//-----------------------------------------------------------------------------
// Purpose: changes the password
// Input : *pszPassword -
// Output : true on success, false otherwise
//-----------------------------------------------------------------------------
bool CRConServer::SetPassword(const char* pszPassword)
{
m_bInitialized = false;
m_Socket.CloseAllAcceptedSockets();
const size_t nLen = std::strlen(pszPassword);
if (nLen < 8)
{
if (nLen > 0)
{
Warning(eDLL_T::SERVER, "Remote server access requires a password of at least 8 characters\n");
}
this->Shutdown();
return false;
}
m_svPasswordHash = sha256(pszPassword);
DevMsg(eDLL_T::SERVER, "Password hash ('%s')\n", m_svPasswordHash.c_str());
m_bInitialized = true;
return true;
}
//-----------------------------------------------------------------------------
// Purpose: server RCON main loop (run this every frame)
//-----------------------------------------------------------------------------
void CRConServer::RunFrame(void)
{
if (m_bInitialized)
{
m_Socket.RunFrame();
this->Think();
this->Recv();
}
}
//-----------------------------------------------------------------------------
// Purpose: send message to all connected sockets
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// Input : *svMessage -
//-----------------------------------------------------------------------------
void CRConServer::Send(const std::string& svMessage) const
{
if (const int nCount = m_Socket.GetAcceptedSocketCount())
{
std::ostringstream ssSendBuf;
const u_long nLen = htonl(svMessage.size());
ssSendBuf.write(reinterpret_cast<const char*>(&nLen), sizeof(u_long));
ssSendBuf.write(svMessage.data(), svMessage.size());
for (int i = nCount - 1; i >= 0; i--)
{
CConnectedNetConsoleData* pData = m_Socket.GetAcceptedSocketData(i);
if (pData->m_bAuthorized)
{
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::send(pData->m_hSocket, ssSendBuf.str().data(), static_cast<int>(ssSendBuf.str().size()), MSG_NOSIGNAL);
}
}
}
}
//-----------------------------------------------------------------------------
// Purpose: send message to specific connected socket
// Input : hSocket -
// *svMessage -
//-----------------------------------------------------------------------------
void CRConServer::Send(const SocketHandle_t hSocket, const std::string& svMessage) const
{
std::ostringstream ssSendBuf;
const u_long nLen = htonl(svMessage.size());
ssSendBuf.write(reinterpret_cast<const char*>(&nLen), sizeof(u_long));
ssSendBuf.write(svMessage.data(), svMessage.size());
::send(hSocket, ssSendBuf.str().data(), static_cast<int>(ssSendBuf.str().size()), MSG_NOSIGNAL);
}
//-----------------------------------------------------------------------------
// Purpose: send serialized message to all connected sockets
// Input : *svRspBuf -
// *svRspVal -
// responseType -
// nResponseId -
//-----------------------------------------------------------------------------
void CRConServer::Send(const std::string& svRspBuf, const std::string& svRspVal, const sv_rcon::response_t responseType, const int nResponseId)
{
if (responseType == sv_rcon::response_t::SERVERDATA_RESPONSE_CONSOLE_LOG)
{
if (!sv_rcon_sendlogs->GetBool())
{
return;
}
}
this->Send(this->Serialize(svRspBuf, svRspVal, responseType, nResponseId));
}
//-----------------------------------------------------------------------------
// Purpose: send serialized message to specific connected socket
// Input : hSocket -
// *svRspBuf -
// *svRspVal -
// responseType -
// nResponseId -
//-----------------------------------------------------------------------------
void CRConServer::Send(const SocketHandle_t hSocket, const std::string& svRspBuf, const std::string& svRspVal, const sv_rcon::response_t responseType, const int nResponseId)
{
if (responseType == sv_rcon::response_t::SERVERDATA_RESPONSE_CONSOLE_LOG)
{
if (!sv_rcon_sendlogs->GetBool())
{
return;
}
}
this->Send(hSocket, this->Serialize(svRspBuf, svRspVal, responseType, nResponseId));
}
//-----------------------------------------------------------------------------
// Purpose: receive message
//-----------------------------------------------------------------------------
void CRConServer::Recv(void)
{
const int nCount = m_Socket.GetAcceptedSocketCount();
static char szRecvBuf[1024];
for (m_nConnIndex = nCount - 1; m_nConnIndex >= 0; m_nConnIndex--)
{
CConnectedNetConsoleData* pData = m_Socket.GetAcceptedSocketData(m_nConnIndex);
{//////////////////////////////////////////////
if (this->CheckForBan(pData))
{
this->Send(pData->m_hSocket, this->Serialize(s_pszBannedMessage, "", sv_rcon::response_t::SERVERDATA_RESPONSE_AUTH, static_cast<int>(EGlobalContext_t::NETCON_S)));
this->CloseConnection();
continue;
}
const int nPendingLen = ::recv(pData->m_hSocket, szRecvBuf, sizeof(char), MSG_PEEK);
if (nPendingLen == SOCKET_ERROR && m_Socket.IsSocketBlocking())
{
continue;
}
if (nPendingLen <= 0) // EOF or error.
{
this->CloseConnection();
continue;
}
}//////////////////////////////////////////////
u_long nReadLen; // Find out how much we have to read.
::ioctlsocket(pData->m_hSocket, FIONREAD, &nReadLen);
while (nReadLen > 0)
{
const int nRecvLen = ::recv(pData->m_hSocket, szRecvBuf, MIN(sizeof(szRecvBuf), nReadLen), MSG_NOSIGNAL);
if (nRecvLen == 0) // Socket was closed.
{
this->CloseConnection();
break;
}
if (nRecvLen < 0 && !m_Socket.IsSocketBlocking())
{
Error(eDLL_T::SERVER, NO_ERROR, "RCON Cmd: recv error (%s)\n", NET_ErrorString(WSAGetLastError()));
break;
}
nReadLen -= nRecvLen; // Process what we've got.
this->ProcessBuffer(szRecvBuf, nRecvLen, pData);
}
}
}
//-----------------------------------------------------------------------------
// Purpose: serializes input
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// Input : *svRspBuf -
// *svRspVal -
// responseType -
// Output : serialized results as string
//-----------------------------------------------------------------------------
std::string CRConServer::Serialize(const std::string& svRspBuf, const std::string& svRspVal, const sv_rcon::response_t responseType, const int nResponseId) const
{
sv_rcon::response sv_response;
sv_response.set_responseid(nResponseId);
sv_response.set_responsetype(responseType);
switch (responseType)
{
case sv_rcon::response_t::SERVERDATA_RESPONSE_AUTH:
{
sv_response.set_responsebuf(svRspBuf);
sv_response.set_responseval(svRspVal);
break;
}
case sv_rcon::response_t::SERVERDATA_RESPONSE_CONSOLE_LOG:
{
sv_response.set_responsebuf(svRspBuf);
sv_response.set_responseval(svRspVal);
break;
}
default:
{
break;
}
}
return sv_response.SerializeAsString();
}
//-----------------------------------------------------------------------------
// Purpose: de-serializes input
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// Input : *svBuf -
// Output : de-serialized object
//-----------------------------------------------------------------------------
cl_rcon::request CRConServer::Deserialize(const std::string& svBuf) const
{
cl_rcon::request cl_request;
cl_request.ParseFromArray(svBuf.data(), static_cast<int>(svBuf.size()));
return cl_request;
}
//-----------------------------------------------------------------------------
// Purpose: authenticate new connections
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// Input : *cl_request -
// *pData -
//-----------------------------------------------------------------------------
void CRConServer::Authenticate(const cl_rcon::request& cl_request, CConnectedNetConsoleData* pData)
{
if (pData->m_bAuthorized)
{
return;
}
else // Authorize.
{
if (this->Comparator(cl_request.requestbuf()))
{
pData->m_bAuthorized = true;
m_Socket.CloseListenSocket();
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this->CloseNonAuthConnection();
this->Send(pData->m_hSocket, this->Serialize(s_pszAuthMessage, sv_rcon_sendlogs->GetString(), sv_rcon::response_t::SERVERDATA_RESPONSE_AUTH, static_cast<int>(EGlobalContext_t::NETCON_S)));
}
else // Bad password.
{
const netadr_t netAdr = m_Socket.GetAcceptedSocketAddress(m_nConnIndex);
if (sv_rcon_debug->GetBool())
{
DevMsg(eDLL_T::SERVER, "Bad RCON password attempt from '%s'\n", netAdr.ToString());
}
this->Send(pData->m_hSocket, this->Serialize(s_pszWrongPwMessage, "", sv_rcon::response_t::SERVERDATA_RESPONSE_AUTH, static_cast<int>(EGlobalContext_t::NETCON_S)));
pData->m_bAuthorized = false;
pData->m_bValidated = false;
pData->m_nFailedAttempts++;
}
}
}
//-----------------------------------------------------------------------------
// Purpose: sha256 hashed password comparison
// Input : svCompare -
// Output : true if matches, false otherwise
//-----------------------------------------------------------------------------
bool CRConServer::Comparator(std::string svPassword) const
{
svPassword = sha256(svPassword);
if (sv_rcon_debug->GetBool())
{
DevMsg(eDLL_T::SERVER, "+---------------------------------------------------------------------------+\n");
DevMsg(eDLL_T::SERVER, "] Server: '%s'[\n", m_svPasswordHash.c_str());
DevMsg(eDLL_T::SERVER, "] Client: '%s'[\n", svPassword.c_str());
DevMsg(eDLL_T::SERVER, "+---------------------------------------------------------------------------+\n");
}
if (std::memcmp(svPassword.data(), m_svPasswordHash.data(), SHA256::DIGEST_SIZE) == 0)
{
return true;
}
return false;
}
//-----------------------------------------------------------------------------
// Purpose: parses input response buffer using length-prefix framing
// Input : *pRecvBuf -
// nRecvLen -
// *pData -
//-----------------------------------------------------------------------------
void CRConServer::ProcessBuffer(const char* pRecvBuf, int nRecvLen, CConnectedNetConsoleData* pData)
{
while (nRecvLen > 0)
{
if (pData->m_nPayloadLen)
{
if (pData->m_nPayloadRead < pData->m_nPayloadLen)
{
pData->m_RecvBuffer[pData->m_nPayloadRead++] = *pRecvBuf;
pRecvBuf++;
nRecvLen--;
}
if (pData->m_nPayloadRead == pData->m_nPayloadLen)
{
this->ProcessMessage(this->Deserialize(std::string(
reinterpret_cast<char*>(pData->m_RecvBuffer.data()), pData->m_nPayloadLen)));
pData->m_nPayloadLen = 0;
pData->m_nPayloadRead = 0;
}
}
else if (pData->m_nPayloadRead < sizeof(u_long)) // Read size field.
{
pData->m_RecvBuffer[pData->m_nPayloadRead++] = *pRecvBuf;
pRecvBuf++;
nRecvLen--;
}
else // Build prefix.
{
pData->m_nPayloadLen = ntohl(*reinterpret_cast<u_long*>(&pData->m_RecvBuffer[0]));
pData->m_nPayloadRead = 0;
if (!pData->m_bAuthorized)
{
if (pData->m_nPayloadLen > MAX_NETCONSOLE_INPUT_LEN)
{
this->CloseConnection(); // Sending large messages while not authenticated.
break;
}
}
if (pData->m_nPayloadLen < 0 ||
pData->m_nPayloadLen > pData->m_RecvBuffer.max_size())
{
Error(eDLL_T::SERVER, NO_ERROR, "RCON Cmd: sync error (%d)\n", pData->m_nPayloadLen);
this->CloseConnection(); // Out of sync (irrecoverable).
break;
}
else
{
pData->m_RecvBuffer.resize(pData->m_nPayloadLen);
}
}
}
}
//-----------------------------------------------------------------------------
// Purpose: processes received message
// Input : *cl_request -
//-----------------------------------------------------------------------------
void CRConServer::ProcessMessage(const cl_rcon::request& cl_request)
{
CConnectedNetConsoleData* pData = m_Socket.GetAcceptedSocketData(m_nConnIndex);
if (!pData->m_bAuthorized
&& cl_request.requesttype() != cl_rcon::request_t::SERVERDATA_REQUEST_AUTH)
{
// Notify net console that authentication is required.
this->Send(pData->m_hSocket, this->Serialize(s_pszNoAuthMessage, "", sv_rcon::response_t::SERVERDATA_RESPONSE_AUTH, static_cast<int>(EGlobalContext_t::NETCON_S)));
pData->m_bValidated = false;
pData->m_nIgnoredMessage++;
return;
}
switch (cl_request.requesttype())
{
case cl_rcon::request_t::SERVERDATA_REQUEST_AUTH:
{
this->Authenticate(cl_request, pData);
break;
}
case cl_rcon::request_t::SERVERDATA_REQUEST_EXECCOMMAND:
{
if (pData->m_bAuthorized) // Only execute if auth was successful.
{
this->Execute(cl_request, false);
}
break;
}
case cl_rcon::request_t::SERVERDATA_REQUEST_SETVALUE:
{
if (pData->m_bAuthorized)
{
this->Execute(cl_request, true);
}
break;
}
case cl_rcon::request_t::SERVERDATA_REQUEST_SEND_CONSOLE_LOG:
{
if (pData->m_bAuthorized)
{
sv_rcon_sendlogs->SetValue(true);
}
break;
}
default:
{
break;
}
}
}
//-----------------------------------------------------------------------------
// Purpose: execute commands issued from net console
// Input : *cl_request -
// bConVar -
//-----------------------------------------------------------------------------
void CRConServer::Execute(const cl_rcon::request& cl_request, const bool bConVar) const
{
if (bConVar)
{
ConVar* pConVar = g_pCVar->FindVar(cl_request.requestbuf().c_str());
if (pConVar) // Only run if this is a ConVar.
{
pConVar->SetValue(cl_request.requestval().c_str());
}
}
else // Execute command with "<val>".
{
Cbuf_AddText(Cbuf_GetCurrentPlayer(), cl_request.requestbuf().c_str(), cmd_source_t::kCommandSrcCode);
}
}
//-----------------------------------------------------------------------------
// Purpose: checks for amount of failed attempts and bans net console accordingly
// Input : *pData -
//-----------------------------------------------------------------------------
bool CRConServer::CheckForBan(CConnectedNetConsoleData* pData)
{
if (pData->m_bValidated)
{
return false;
}
pData->m_bValidated = true;
netadr_t netAdr = m_Socket.GetAcceptedSocketAddress(m_nConnIndex);
// Check if IP is in the banned list.
if (std::find(m_BannedList.begin(), m_BannedList.end(),
netAdr.ToString(true)) != m_BannedList.end())
{
return true;
}
// Check if net console has reached maximum number of attempts > add to banned list.
if (pData->m_nFailedAttempts >= sv_rcon_maxfailures->GetInt()
|| pData->m_nIgnoredMessage >= sv_rcon_maxignores->GetInt())
{
// Don't add white listed address to banned list.
if (strcmp(netAdr.ToString(true), sv_rcon_whitelist_address->GetString()) == 0)
{
pData->m_nFailedAttempts = 0;
pData->m_nIgnoredMessage = 0;
return false;
}
DevMsg(eDLL_T::SERVER, "Banned '%s' for RCON hacking attempts\n", netAdr.ToString());
m_BannedList.push_back(netAdr.ToString(true));
return true;
}
return false;
}
//-----------------------------------------------------------------------------
// Purpose: close specific connection
//-----------------------------------------------------------------------------
void CRConServer::CloseConnection(void) // NETMGR
{
CConnectedNetConsoleData* pData = m_Socket.GetAcceptedSocketData(m_nConnIndex);
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if (pData->m_bAuthorized)
{
// Inform server owner when authenticated connection has been closed.
netadr_t netAdr = m_Socket.GetAcceptedSocketAddress(m_nConnIndex);
DevMsg(eDLL_T::SERVER, "Net console '%s' closed RCON connection\n", netAdr.ToString());
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}
m_Socket.CloseAcceptedSocket(m_nConnIndex);
}
//-----------------------------------------------------------------------------
// Purpose: close all connections except for authenticated
//-----------------------------------------------------------------------------
void CRConServer::CloseNonAuthConnection(void)
{
int nCount = m_Socket.GetAcceptedSocketCount();
for (int i = nCount - 1; i >= 0; i--)
{
CConnectedNetConsoleData* pData = m_Socket.GetAcceptedSocketData(i);
if (!pData->m_bAuthorized)
{
m_Socket.CloseAcceptedSocket(i);
}
}
}
//-----------------------------------------------------------------------------
// Purpose: checks if server rcon is initialized
// Output : true if initialized, false otherwise
//-----------------------------------------------------------------------------
bool CRConServer::IsInitialized(void) const
{
return m_bInitialized;
}
///////////////////////////////////////////////////////////////////////////////
CRConServer g_RCONServer;
CRConServer* RCONServer() // Singleton RCON Server.
{
return &g_RCONServer;
}