mirror of
https://github.com/Mauler125/r5sdk.git
synced 2025-02-09 19:15:03 +01:00
20 lines
703 B
C
20 lines
703 B
C
|
#pragma once
|
||
|
|
||
|
/*-----------------------------------------------------------------------------
|
||
|
* _basetypes
|
||
|
*-----------------------------------------------------------------------------*/
|
||
|
|
||
|
//#define GAMEDLL_S0 /*[r]*/
|
||
|
//#define GAMEDLL_S1 /*[r]*/
|
||
|
//#define GAMEDLL_S2 /*[i]*/
|
||
|
#define GAMEDLL_S3 /*[r]*/
|
||
|
//#define GAMEDLL_S4 /*[i]*/
|
||
|
//#define GAMEDLL_S7 /*[i]*/
|
||
|
|
||
|
#define MAX_SPLITSCREEN_CLIENT_BITS 2 // Max 2 player splitscreen in portal (don't merge this back), saves a bunch of memory [8/31/2010 tom]
|
||
|
#define MAX_SPLITSCREEN_CLIENTS ( 1 << MAX_SPLITSCREEN_CLIENT_BITS ) // 4 // this should == MAX_JOYSTICKS in InputEnums.h
|
||
|
|
||
|
#define MAX_PLAYERS 128 // Max R5 players.
|
||
|
|
||
|
#define SDK_VERSION "beta 1.6"
|