2023-01-20 00:28:49 +01:00
|
|
|
|
//===== Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ======//
|
|
|
|
|
//
|
|
|
|
|
// Purpose:
|
|
|
|
|
//
|
|
|
|
|
//===========================================================================//
|
|
|
|
|
#include "core/stdafx.h"
|
|
|
|
|
#include "util_shared.h"
|
|
|
|
|
#ifndef CLIENT_DLL
|
|
|
|
|
#include "game/server/player.h"
|
|
|
|
|
#include "game/server/gameinterface.h"
|
|
|
|
|
#endif // !CLIENT_DLL
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#ifndef CLIENT_DLL
|
|
|
|
|
CPlayer* UTIL_PlayerByIndex(int nIndex)
|
|
|
|
|
{
|
2023-01-20 14:07:25 +01:00
|
|
|
|
if (nIndex < 1 || nIndex > (*g_pGlobals)->m_nMaxClients || nIndex == FL_EDICT_INVALID)
|
2023-01-20 01:23:08 +01:00
|
|
|
|
return nullptr;
|
2023-01-20 00:28:49 +01:00
|
|
|
|
|
2023-01-20 01:23:08 +01:00
|
|
|
|
// !TODO: Improve this!!!
|
2023-02-12 15:06:08 +01:00
|
|
|
|
CPlayer* pPlayer = reinterpret_cast<CPlayer*>((*g_pGlobals)->m_pEdicts[nIndex + 0x7808]);
|
2023-01-20 01:23:08 +01:00
|
|
|
|
return pPlayer;
|
2023-01-20 00:28:49 +01:00
|
|
|
|
}
|
|
|
|
|
#endif // CLIENT_DLL
|
2023-01-21 16:22:16 +01:00
|
|
|
|
|
|
|
|
|
CTraceFilterSimple::CTraceFilterSimple(const IHandleEntity* pPassEntity, int collisionGroup, ShouldHitFunc_t pExtraShouldHitCheckFn)
|
|
|
|
|
{
|
|
|
|
|
void** pVTable = reinterpret_cast<void**>(&*this); // Assign vftable pointer to the implementation supplied by the engine.
|
|
|
|
|
*pVTable = reinterpret_cast<void*>(g_pTraceFilterSimpleVFTable);
|
|
|
|
|
|
|
|
|
|
m_collisionGroup = 0;
|
|
|
|
|
m_pPassEntity = pPassEntity;
|
|
|
|
|
m_traceType = 0;
|
|
|
|
|
m_pExtraShouldHitCheckFunction = pExtraShouldHitCheckFn;
|
|
|
|
|
}
|