Follow same string format convention as GameDLL

This commit is contained in:
Kawe Mazidjatari 2022-12-05 01:00:31 +01:00
parent 119255b4ff
commit 1493cc59ce

View File

@ -28,14 +28,14 @@ void StreamDB_Init(const char* pszLevelName)
if (pStreamKV)
{
const char* pszColumnName = pStreamKV->GetString();
DevMsg(eDLL_T::MS, "%s: Loading override STBSP file '%s.stbsp'\n", __FUNCTION__, pszColumnName);
DevMsg(eDLL_T::MS, __FUNCTION__": Loading override STBSP file '%s.stbsp'\n", pszColumnName);
v_StreamDB_Init(pszColumnName);
return;
}
}
DevMsg(eDLL_T::MS, "%s: Loading STBSP file '%s.stbsp'\n", __FUNCTION__, pszLevelName);
DevMsg(eDLL_T::MS, __FUNCTION__": Loading STBSP file '%s.stbsp'\n", pszLevelName);
v_StreamDB_Init(pszLevelName);
}