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Recast: fix indices for debug box (XZY -> XYZ)
the box's shape rendered correctly, but the faces were in the wrong order. The top face was on the side, so the voxel debug view didn't render correctly.
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@ -316,12 +316,12 @@ void duAppendBox(struct duDebugDraw* dd, float minx, float miny, float minz,
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};
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static const unsigned char inds[6*4] =
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{
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2, 6, 7, 3,
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0, 4, 5, 1,
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7, 6, 5, 4,
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0, 1, 2, 3,
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1, 5, 6, 2,
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3, 7, 4, 0,
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2, 6, 7, 3,
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0, 4, 5, 1,
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};
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const unsigned char* in = inds;
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